Yeah, I must've missed it.Please read the OP before posting, as Sketchup has already done Dugtrio sets (unless you have another set which you would like to contribute).
Yeah, I must've missed it.Please read the OP before posting, as Sketchup has already done Dugtrio sets (unless you have another set which you would like to contribute).
Salamence is fine. It has an advantage in Moxie, which makes it extremely hard to wall. I'll update the op soonHonestly, as a dragon dancer, salamence is just outclassed. It's only good set is it's mixed set, imo.
Without Iron Tail you get walled by every fairy type in the meta. Earthquake or any other physical attack Salamence has barring Giga Impact does jackshit to all the fairy types in OU. Your opponent also isn't going to be playing his dragon check recklessly when he sees an opposing Salamence in team preview. Unless you don't even use him at all, you're going to be forced to face a Fairy in the majority of games when you start setting up, therefore Iron Tail is your best bet for them and the accuracy is a necessary evil. After a boost it OHKOs all common variants of Mega Altaria, Choice Specs Sylveon, every variant of Mega Gardevoir and has a 68.8% chance to OHKO 252/220 Sylveon.Salamence is fine. It's a passable Scarfer and decent mixed Attacker (but for the love of God don't run Iron Tail on DD sets, only LO 4 Attacks or something).
Also Recreant plz kill Umbreon, it's ass and ugly.
According to the OP all Pokemon should be <BL both of which you nominated are BL. Togekiss can't really be considered a Stallbreaker since it has no way to get around Toxic. And you can't say that you will just flinchhax Chansey to death. XDOkay...here's a few more stuff.
Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash / Ice Punch
- Knock Off
- Low Kick
- Ice Shard
Role: Physical Attacker
Weavile is a rather odd Pokemon. Its role is, putting it basically, an offensive utility Pokemon. A bit like Mega Houndoom, Weavile is pretty anti-metagame atm, thanks to its very high Speed and a nice STAB combination that makes it a nice way to be annoying to offensive teams. It can revenge kill a lot of top threats right now, such as Mega Metagross (to an extent), Latios, etc. with Icicle Crash and Knock Off. It has great coverage with Icicle Crash, Knock Off, and Low Kick, and with these three moves, Weavile can revenge kill much of the meta especially with its very high Speed tier. its priority Ice Shard is also very good to revenge kill Landorus-T, who, as we all know, is exceptionally common in OU right now. It also beats other stuff like Gengar, Gliscor, Garchomp, and a lot more. Weavile suffers a lot from being frail and a SR weakness which hurt a lot, but it's a great offensive utility Pokemon that can serve as an offensive check to a ton of stuff.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Nasty Plot
- Air Slash
- Dazzling Gleam / Aura Sphere
- Roost
Role: Stallbreaker
This is the other lower tier threat that I'm going to touch on tonight. Togekiss, with a Nasty Plot set, makes for an excellent stallbreaker in this metagame. Togekiss has a nice Fairy-typing which is always useful, as well as rather impressive bulk. With Nasty Plot in tow, Togekiss can set up all over defensive Pokemon such as Slowbro, Amoonguss, Mega Sableye, etc. From there, its Serene Grace Air Slash, which hits fairly hard with a boost, allows Togekiss to quickly wear at things while its high flinch chance helps a lot against slower Pokemon. Dazzling Gleam is always nice to hit things that resist Air Slash fairly hard, and also makes Togekiss an excellent answer toBROKENMega Sableye. Aura Sphere is a fine alternative, however, to hit Tyranitar much harder and surprise Bisharp off the bat. Roost is always reliable recovery. Togekiss has some flaws, like its Stealth Rock weakness, but it's a really neat stallbreaker and is very much worth it for any team in need of a hand against stall while giving some defensive utility. There's also a bulkier variant of Nasty Plot that is viable, as well as good old NastyPass, but I might get to those later.
That is all for now!!
Lol bullet punch isn't exactly "common" on mega gross. I believe the most standard set is: meteor mash, zen headbutt, hammer arm/earthquake, grass knot/ice punch. Also, just because you have no way to get around toxic doesn't mean you can't be a stallbreaker. Just look at XY Mew, one of the best stallbreakers, was not immune to toxic. Same thing for mega gardevoir. Togekiss is a perfectly fine stallbreaker.According to the OP all Pokemon should be <BL both of which you nominated are BL. Togekiss can't really be considered a Stallbreaker since it has no way to get around Toxic. And you can't say that you will just flinchhax Chansey to death. XD
Also Weavile basically explodes to Bullet Punch which is a common move on MegaGross.
252 Atk Tough Claws Metagross Bullet Punch vs. 0 HP / 24 Def Weavile: 258-306 (91.8 - 108.8%) -- 50% chance to OHKO
Both Mew and M-Gardevoir bypassed toxic through taunt or sub in Gardevoir's case.Lol bullet punch isn't exactly "common" on mega gross. I believe the most standard set is: meteor mash, zen headbutt, hammer arm/earthquake, grass knot/ice punch. Also, just because you have no way to get around toxic doesn't mean you can't be a stallbreaker. Just look at XY Mew, one of the best stallbreakers, was not immune to toxic. Same thing for mega gardevoir. Togekiss is a perfectly fine stallbreaker.
This list is really only for Pokémon ranked on the viability rankings that are BL or under. If you really want to suggest this I'd do it on the viability rankings thread first.
Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Atk / 252 Def
Lax Nature
- Circle Throw
- Scald
- Rest
- Sleep Talk
Ok, here is a mon that seems complete garbage at first, but actually has a niche on semi-stall teams in ou. Poliwrath's main job is to switch into mons like bisharp, mega gyarados, mega scizor, ttar, and crocune. He can then proceed to attempt for a scald burn, phase them out with circle throw, or rest up. A cool perk about this set is that circle throw and scald are extremely spammable, and they work well with a resttalk set. The ev spread is to maximize poliwrath's decent physical bulk, 90/95. Although it doesn't look impressive at first, poliwrath's nice defensive typing and utility moves can be a great addition for certain semi-stall teams.
Here are some calcs:
+1 252+ Atk Mold Breaker Mega Gyarados Crunch vs. 252 HP / 252+ Def Poliwrath: 91-108 (23.6 - 28.1%) -- possible 5HKO after Leftovers recovery
252+ Atk Choice Band Scizor U-turn vs. 252 HP / 252+ Def Poliwrath: 70-83 (18.2 - 21.6%) -- possible 7HKO after Leftovers recovery
+2 252+ Atk Bisharp Knock Off (97.5 BP) vs. 252 HP / 252+ Def Poliwrath: 126-148 (32.8 - 38.5%) -- 4.3% chance to 3HKO after Leftovers recovery
252+ Atk Choice Band Tyranitar Stone Edge vs. 252 HP / 252+ Def Poliwrath: 102-121 (26.5 - 31.5%) -- guaranteed 4HKO after sandstorm damage and Leftovers recovery
Oh, I thought it meant the tier bl which is under ou.This list is really only for Pokémon ranked on the viability rankings that are BL or under. If you really want to suggest this I'd do it on the viability rankings thread first.
He was referring more to the fact that the mons posted here are considered OU viable and are at least on the OU viability rankings. Poliwrath does have some useful resistances and has seen some use by AM if I recall. However, it is considered incredibly niche and not particularly viable in OU, even by him. You could try and push for it to be listed, but it may be a fruitless endeavor since the list of stuff it stops is pretty small, and it becomes dead weight if the opponent doesn't carry it.Oh, I thought it meant the tier bl which is under ou.
Yeah, but then you lose the ability to lure in Landorus-T and Fairies, as well as now requiring great prediction to use with Parting Shot, and the Leftovers does help Pangoro's longevity. However, Scarf is actually kinda viable with a really fast Parting Shot, if you want to go choiced.Could you also run CB over leftovers to hit harder?