CBU
Banned deucer.
Here is a proof of my peak i decayed a bit but w/e :D
Ability: Inner Focus
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Toxic
- Foul Play
Ariel (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Heal Bell
- Scald
Hair Gel (Jolteon) (M) @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
- Signal Beam
I am very much aware that no game is won through sheer defense(yes I am looking at you stall players), so my next member is pretty much the power house of my team. Hair Gel, is my max sp.attack, max speed MODEST Choice Specs Jolteon. Jolteon incredible base speed stat of 130 provides the luxury of giving it the modest nature, while still being able to outspeed mons with speed of 110. The moveset I recommend on Jolteon is : Volt Switch, Thunderbolt, Signal Beam and Hidden Power Grass . Volt switch from a specs jolteon provides initiative but also serves as a very powerful hit hit that even pokemon who ressist it don't exactly appreciate taking one. Thunderbolt is here to basically ensure kos on fat mons like crocune and cobalion (YES t-bolt ohkos cobalion). Signal beam pretty much is here to ohko hydreigon and offensive krook, which traditionally serve as ''counters'' to Jolteon. Finally and most probably the most controversial pick is hp grass over hp ice. However, hp grass ohkos big threats to jolteon, such as def Swampert and Seismitoad, while at the same time deals massive amounts of damage to mamoswine. All of the above mons can easily switch in on an hp ice,and while someone could argue about the nische of hitting dragons with x4 effective damage. I have to point out that all that with flygon gone to RU , there is no reason to run hp ice, since volt switch/t-bolt destroy mence, hydreigon gets ohkoed by signal beam and goodra just doesnt care in general. Finally, given the right predictions are made, jolteon can serve as a ''reliable'' electrik immunity with the ability volt absorb.
Hindu Virgin (Espeon) (F) @ Choice Scarf
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Shadow Ball
- Trick
- Dazzling Gleam
I actually came to point where i needed 2 things for my team:
- A way to not get 6-0ed by Entei and
- a form of priority
The God (Flareon) (M) @ Flame Plate
Ability: Flash Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flame Charge
- Flare Blitz
- Superpower
- Quick Attack
SomeoneHasToSpin (Forretress) (M) @ Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Rapid Spin
- Earthquake
- Spikes
Before I give away my sets I want to point out some important things regarding this team:
- this is by no means a joke-team. It is as competitive as they get and played the right way can bring down any ''seriously'' competitive team in the UU meta
- i suggest you don't use this team while playing on tilt, because most of the times in order to work it requires some solid predictions
IMPORTABLE
Luna (Umbreon) (F) @ Leftovers
Ability: Inner Focus
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Toxic
- Foul Play
Ariel (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Heal Bell
- Scald
Hair Gel (Jolteon) (M) @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
- Signal Beam
Hindu Virgin (Espeon) (F) @ Choice Scarf
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Shadow Ball
- Trick
- Dazzling Gleam
Plz Do Sth (Flareon) (M) @ Flame Plate
Ability: Flash Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flame Charge
- Flare Blitz
- Superpower
- Quick Attack
SomeoneHasToSpin (Forretress) (M) @ Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Rapid Spin
- Earthquake
- Spikes
Ability: Inner Focus
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Toxic
- Foul Play
Ariel (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Heal Bell
- Scald
Hair Gel (Jolteon) (M) @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Grass]
- Signal Beam
Hindu Virgin (Espeon) (F) @ Choice Scarf
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Shadow Ball
- Trick
- Dazzling Gleam
Plz Do Sth (Flareon) (M) @ Flame Plate
Ability: Flash Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flame Charge
- Flare Blitz
- Superpower
- Quick Attack
SomeoneHasToSpin (Forretress) (M) @ Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Rapid Spin
- Earthquake
- Spikes
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