dance dance dance
QC: --- | --- | --- | ---
GP: --- | ---
Overview
########
+can boost both defense and special defense making it very versatile
+immune to roar and dragon tail
+has rare combination of barrier + baton pass
+good typing, psychic neutral to koff
+great support movepool
+decent stats
-awful offensive movepool relegates it to almost pure support
Baton Pass
########
name: Baton Pass
move 1: Taunt / Encore
move 2: Barrier
move 3: Calm Mind / Substitute
move 4: Baton Pass
ability: Soundproof
item: Berry Juice / Eviolite
evs: 196 HP / 236 Def / 36 SpD / 36 Spe
nature: Bold nature / Timid nature
Moves
========
-encore lets you turn a lot of stuff into setup fodder. it lets you beat mienfoo that used drain punch if you have a speed boost and lets you cripple set up sweepers like timburr.
^OP suggests removing encore from the main set, please discuss this
-taunt also turns a lot of things into set up fodder, but they are generally different in nature from encore. encore lets you beat mienfoo if you have a speed boost as well as crippling a great deal of set up sweepers, while taunt is better versus more defensive teams.
-barrier boosts your def which is rly nice for bp teams bc more mons get cm than def boosting moves
-cm is cool for boosting spdef & spatk
-sub protects you from getting koed by crits and having your chain broken :( it also keeps you from getting statused
-bp is obligatory for bp teams lol
Set Details
========
-maxes out hp and def to let mime take physical hits
-rest goes in spdef
-36 evs in speed give it an extra point and they couldnt do anything else
-berry juice is semi-reliable recovery
-eviolite can be used for greater bulk but means you have no way to recover health, potentially compromising the durability of your chain- this is especially relevant when you get critted and have to start the chain again. if you do run eviolite, a timid nature is preferable to give you a bit more speed while maximizing hp and hitting eviolite numbers in the defenses.
Usage Tips
========
-use encore to set up on pokes like setup mons, mienfoo with drain punch, and stealth rock setters
-use taunt to set up against very passive pokemon like ferroseed
-use your respective set up moves against different mons- e.g. against a physical pokemon like drilbur you want to barrier, but against a pokemon like abra that primarily special moves you want to calm mind
-be wary of knock off because it removes your recovery on the berry juice set
Team Options
========
-torchic is fun for speed boosts
-mons that like def boosts such as munna are good teammates
-a baton pass receiver like munna that can abuse stored power is a must-have on baton pass teams
Other Options
########
-nasty plot is cool w/ bp
-magic coat can help against status moves
-hypnosis can be useful but unreliable
-good spatk means you can run offensive set
-fake out is neat to break sturdies
-can also be trick room setter
Checks & Counters
########
**knock off**: knock off removes mime's only way to recover in the case of the bj set, but its not a big deal for eviolite
**poison-types**: gastly can hit mime hard with both stabs and skrelp really hurts it as well
**very hard hits**: if mime doesnt have any boosts it can sometimes be ohkoed by hard hits due to its low hp
**critical hits**: crits can ko mime through its boosts, but you can't really predict around them so they're just something to be wary of
QC: --- | --- | --- | ---
GP: --- | ---
Overview
########
+can boost both defense and special defense making it very versatile
+immune to roar and dragon tail
+has rare combination of barrier + baton pass
+good typing, psychic neutral to koff
+great support movepool
+decent stats
-awful offensive movepool relegates it to almost pure support
Baton Pass
########
name: Baton Pass
move 1: Taunt / Encore
move 2: Barrier
move 3: Calm Mind / Substitute
move 4: Baton Pass
ability: Soundproof
item: Berry Juice / Eviolite
evs: 196 HP / 236 Def / 36 SpD / 36 Spe
nature: Bold nature / Timid nature
Moves
========
-encore lets you turn a lot of stuff into setup fodder. it lets you beat mienfoo that used drain punch if you have a speed boost and lets you cripple set up sweepers like timburr.
^OP suggests removing encore from the main set, please discuss this
-taunt also turns a lot of things into set up fodder, but they are generally different in nature from encore. encore lets you beat mienfoo if you have a speed boost as well as crippling a great deal of set up sweepers, while taunt is better versus more defensive teams.
-barrier boosts your def which is rly nice for bp teams bc more mons get cm than def boosting moves
-cm is cool for boosting spdef & spatk
-sub protects you from getting koed by crits and having your chain broken :( it also keeps you from getting statused
-bp is obligatory for bp teams lol
Set Details
========
-maxes out hp and def to let mime take physical hits
-rest goes in spdef
-36 evs in speed give it an extra point and they couldnt do anything else
-berry juice is semi-reliable recovery
-eviolite can be used for greater bulk but means you have no way to recover health, potentially compromising the durability of your chain- this is especially relevant when you get critted and have to start the chain again. if you do run eviolite, a timid nature is preferable to give you a bit more speed while maximizing hp and hitting eviolite numbers in the defenses.
Usage Tips
========
-use encore to set up on pokes like setup mons, mienfoo with drain punch, and stealth rock setters
-use taunt to set up against very passive pokemon like ferroseed
-use your respective set up moves against different mons- e.g. against a physical pokemon like drilbur you want to barrier, but against a pokemon like abra that primarily special moves you want to calm mind
-be wary of knock off because it removes your recovery on the berry juice set
Team Options
========
-torchic is fun for speed boosts
-mons that like def boosts such as munna are good teammates
-a baton pass receiver like munna that can abuse stored power is a must-have on baton pass teams
Other Options
########
-nasty plot is cool w/ bp
-magic coat can help against status moves
-hypnosis can be useful but unreliable
-good spatk means you can run offensive set
-fake out is neat to break sturdies
-can also be trick room setter
Checks & Counters
########
**knock off**: knock off removes mime's only way to recover in the case of the bj set, but its not a big deal for eviolite
**poison-types**: gastly can hit mime hard with both stabs and skrelp really hurts it as well
**very hard hits**: if mime doesnt have any boosts it can sometimes be ohkoed by hard hits due to its low hp
**critical hits**: crits can ko mime through its boosts, but you can't really predict around them so they're just something to be wary of
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