Celever
i am town
ImaginaryNeon died overnight. He was:
Day 6 begins now, and ends in 48 hours. Ehmcee JALMONT Whydon Thunder~BALLZ Fame
You are Rodin.
You are a member of the Town.
Role Restriction Passive:
Beers on the House:
You are the owner of a pub. You sell beers. You also sell weapons and demonic artefacts, but like we’re playing to the host here my interests lie far more in beer.
If you use Active Ability 3: CHUG CHUG CHUG CHUG then all abilities will lock. You will become a vanilla townie. Because your pub runs out of stock. I mean you’d still have weapons and demonic artefacts, but who cares.
Active Ability 1:
Pub Talk:
Y’know, bartenders are essential members of any community. You get to hear the woes and interests of customers from all different walks of life. Writing this made me realise a “pubtender” isn’t a thing, even though we call bars pubs in England. Weird.
During a night phase you may target another player. You will get that player really, really drunk, and the player will begin offloading their deepest, darkest secrets to you. They will admit to you if they have killed another player or not. However, this does not affect the factional kill. To use this ability PM me Use Pub Talk: [player1].
Active Ability 2:
Pub Brawl:
Drunk people can be funny. They can also be violent, sometimes. But like, only when someone’s really asking for it, y’know?
During a day phase you may target two other players. Both players will get really, really drunk, and get in a brawl that you have to break up. You tell them both that they can’t drink at your pub any more if they visit each other that night, and not wanting to lose out on your services they agree not to visit each other that night. To use this ability PM me Use Pub Brawl: [player1], [player2].
Active Ability 3:
CHUG CHUG CHUG CHUG:
OK I mean we have to include you being a demon here somewhere. Sometimes demons can do like, mind control stuff right. It’s now canon that you have the ability to make anyone chug beer just by chanting CHUG CHUG CHUG CHUG.
During any phase you may target another player. You will chant CHUG CHUG CHUG CHUG at them, they will clean out your kegs of stock, and get so plastered and dumb that they forget how to do any of their abilities. This does not lock Role Restriction Passives or Role Restriction Actives, and furthermore does not prevent a Turncoat from carrying the factional kill. This functions by adding a Passive Ability to your target’s Role PM, and is considered a gift; this effect will last as long as that player has this Passive Ability in their role. To use this ability PM me Use CHUG CHUG CHUG CHUG: [player1].
You are an Assist Trophy. You win when all Turncoats are eliminated.
You are a member of the Town.
Role Restriction Passive:
Beers on the House:
You are the owner of a pub. You sell beers. You also sell weapons and demonic artefacts, but like we’re playing to the host here my interests lie far more in beer.
If you use Active Ability 3: CHUG CHUG CHUG CHUG then all abilities will lock. You will become a vanilla townie. Because your pub runs out of stock. I mean you’d still have weapons and demonic artefacts, but who cares.
Active Ability 1:
Pub Talk:
Y’know, bartenders are essential members of any community. You get to hear the woes and interests of customers from all different walks of life. Writing this made me realise a “pubtender” isn’t a thing, even though we call bars pubs in England. Weird.
During a night phase you may target another player. You will get that player really, really drunk, and the player will begin offloading their deepest, darkest secrets to you. They will admit to you if they have killed another player or not. However, this does not affect the factional kill. To use this ability PM me Use Pub Talk: [player1].
Active Ability 2:
Pub Brawl:
Drunk people can be funny. They can also be violent, sometimes. But like, only when someone’s really asking for it, y’know?
During a day phase you may target two other players. Both players will get really, really drunk, and get in a brawl that you have to break up. You tell them both that they can’t drink at your pub any more if they visit each other that night, and not wanting to lose out on your services they agree not to visit each other that night. To use this ability PM me Use Pub Brawl: [player1], [player2].
Active Ability 3:
CHUG CHUG CHUG CHUG:
OK I mean we have to include you being a demon here somewhere. Sometimes demons can do like, mind control stuff right. It’s now canon that you have the ability to make anyone chug beer just by chanting CHUG CHUG CHUG CHUG.
During any phase you may target another player. You will chant CHUG CHUG CHUG CHUG at them, they will clean out your kegs of stock, and get so plastered and dumb that they forget how to do any of their abilities. This does not lock Role Restriction Passives or Role Restriction Actives, and furthermore does not prevent a Turncoat from carrying the factional kill. This functions by adding a Passive Ability to your target’s Role PM, and is considered a gift; this effect will last as long as that player has this Passive Ability in their role. To use this ability PM me Use CHUG CHUG CHUG CHUG: [player1].
You are an Assist Trophy. You win when all Turncoats are eliminated.
Day 6 begins now, and ends in 48 hours. Ehmcee JALMONT Whydon Thunder~BALLZ Fame