Amaroq
Cover me.
Raikou @ Shuca Berry
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Thunderbolt
- Signal Beam
- Hidden Power [Ice]
I built some teams for Snowy that used this set. Everyone I would have had him use this against generally used either Mega Aerodactyl or a Ground-type like Krookodile or Nidoking as their Raikou check and rarely doubled up on Raikou answers, so Shuca Berry let me take advantage of that. Shuca Berry allows Raikou to win vs. Mega Aerodactyl 1v1 by absorbing an Earthquake and KOing with Thunderbolt, take out Choice Scarf Krookodile most of the time with Signal Beam after a boost (+1 252 SpA Raikou Signal Beam vs. 0 HP / 0 SpD Krookodile: 302-356 (91.2 - 107.5%) -- 81.3% chance to OHKO after Stealth Rock), and defeat Nidoking and Nidoqueen handily without having to worry about catching them on the switch. Signal Beam is also cool to hit stuff like Hydreigon, Latias, and Celebi harder than Hidden Power Ice.
Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Earth Power
- Ice Beam
- Sludge Wave
I stole this from either Sacri' or Aquadext and then used it on both my own teams and some of the ones I built for Snowy. Substitute Nidoking is really hard for slow, bulky stuff to deal with because Nidoking can 2HKO a decent chunk of the tier and Substitute gives it the opportunity to do so without relying on prediction. Substitute also protects it from priority. Otherwise, this is pretty straightforward.
Scizor @ Occa Berry
Ability: Technician
EVs: 248 HP / 176 Def / 84 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
I brought this Week 1 vs. Bushtush since I knew from his replays that he liked Magneton and/or Fire Fang Mega Aerodactyl. Occa Berry was supposed to give me some leeway vs. that and also potentially bluff an offensive set if I brought it in on Stealth Rock without taking a hit from something. The spread ensures that Mega Aerodactyl never OHKOs with Fire Fang after Stealth Rock or something. Occa Berry is cool to let Scizor get around the Fire-type coverage that normally checks it.
Scizor @ Occa Berry
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- U-turn
- Natural Gift
This is a more offensive version of the same concept. One of the teams I made for Snowy used this. The idea is that you remove opposing Scizor, Cobalion, or opposing Steel-types with Natural Gift and can make use of the Occa Berry if you don't need to use Natural Gift. I also ran a version of this with Liechi Berry on a team I didn't end up using in order to lure stuff like Quagsire and/or tank a hit and get a boost from the item.
Clefable @ Life Orb
Ability: Magic Guard
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Fire Blast
- Thunderbolt
- Ice Beam
I came up with this to break the bulky balances Poek had been using up until Week 4. General purpose use should replace a coverage move with Soft-Boiled (which coverage you replace depends on what the team needs), but in this specific instance I really wanted to break the Ground-type/Steel-type/Tentacruel balance teams he'd been using, so every move was mandatory. My game plan didn't involve Clefable sticking around that long anyway. It was just supposed to smash things and die. The EV spread outspeeds minimum Speed Base 70s and then creeps anything trying to beat that benchmark, maximum Special Attack lets Clefable hit as hard as possible, and the rest gets dumped in HP.