LeoLancaster
does this still work
Approved by: King UU | Hogg
V1 and OP by: Shadestep
A long time ago, back when DPP was the current gen, and there was no team preview, the above question was often asked. You had to be prepared for anything in that last slot and use your deductive teambuilding skills to figure out just what your opponent was saving in the back. Still today, we can use these skills to better build our own teams. When building, there will be times when you have 5 perfect Pokemon. Mons that fit together so well that you just can't seem to pick a final Pokemon. Or sometimes you have a crippling weakness to a major threat and can't think of a mon that will cover it that fits the team. This project aims to let the community figure out what the best last Pokemon would be for a given team of 5.
Every round, I will post a team that is missing one Pokemon. You guys will then post suggestions for the final mon. Over the next few days, these nominations will be discussed amongst the users until voting begins. Once the vote starts, people will choose the last mon that they think fits the rest of the team best. At the end of the round, the Pokemon with the most votes will be the winner! The team will be archived, and the user who suggested the set will have his or her name alongside the team. Think of this as a lesson in team building!
RULES:
1. Standard UU forum rules apply. No flaming/antagonizing please. Also no one liners please.
2. No joke sets. Sets that are plain bad/unviable are not welcome.
3. Don't be a jerk and flame the team / sets that people post.
4. Reservations are okay, as long as you post the set within 24 hours of posting the reservation.
5. No weird gimmicks. If you think a low-rated Pokémon should add on the team, please give an in-depth explanation, but non-viable mons like Flareon are not allowed.
6. Only minor slashing is allowed. Sometimes a coverage move or item is up to player preference, but you can't actually have 5 moves in a battle so don't go overboard.
7. Only one suggestion per round. Please only pick 1 Pokémon.
8. No changing the other members of the team, INCLUDING SETS. Only I can change the team and movesets.
9. Voting for your own nomination is NOT ALLOWED.
10. Please PM me on Smogon or PS! if you want to send in teams. I can't promise that your team will be featured but it's worth a shot, right?
11. Happy Posting!
12. You found the secret 12th rule!▲
Slowking @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Scald
- Psyshock
- Slack Off
This team is 6-0d by Dub Dance and even SubSalac Cobalion, which at this point sets up on most of the team, and it struggles to switch into Fighting-types in general, but especially Coba, Machamp, and Toxicroak. Of course, the Entei weakness is extremely glaring as well. CM Slowking provides an easy counter to all of these while also providing a secondary wincon and enjoying phenomenal synergy with Florges, both of which are huge pluses for this team.
Current Team:
V1 and OP by: Shadestep
A long time ago, back when DPP was the current gen, and there was no team preview, the above question was often asked. You had to be prepared for anything in that last slot and use your deductive teambuilding skills to figure out just what your opponent was saving in the back. Still today, we can use these skills to better build our own teams. When building, there will be times when you have 5 perfect Pokemon. Mons that fit together so well that you just can't seem to pick a final Pokemon. Or sometimes you have a crippling weakness to a major threat and can't think of a mon that will cover it that fits the team. This project aims to let the community figure out what the best last Pokemon would be for a given team of 5.
Every round, I will post a team that is missing one Pokemon. You guys will then post suggestions for the final mon. Over the next few days, these nominations will be discussed amongst the users until voting begins. Once the vote starts, people will choose the last mon that they think fits the rest of the team best. At the end of the round, the Pokemon with the most votes will be the winner! The team will be archived, and the user who suggested the set will have his or her name alongside the team. Think of this as a lesson in team building!
RULES:
1. Standard UU forum rules apply. No flaming/antagonizing please. Also no one liners please.
2. No joke sets. Sets that are plain bad/unviable are not welcome.
3. Don't be a jerk and flame the team / sets that people post.
4. Reservations are okay, as long as you post the set within 24 hours of posting the reservation.
5. No weird gimmicks. If you think a low-rated Pokémon should add on the team, please give an in-depth explanation, but non-viable mons like Flareon are not allowed.
6. Only minor slashing is allowed. Sometimes a coverage move or item is up to player preference, but you can't actually have 5 moves in a battle so don't go overboard.
7. Only one suggestion per round. Please only pick 1 Pokémon.
8. No changing the other members of the team, INCLUDING SETS. Only I can change the team and movesets.
9. Voting for your own nomination is NOT ALLOWED.
10. Please PM me on Smogon or PS! if you want to send in teams. I can't promise that your team will be featured but it's worth a shot, right?
11. Happy Posting!
12. You found the secret 12th rule!▲
Krookodile (F) @ Rocky Helmet
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Earthquake
- Knock Off
- Stealth Rock
Forretress (M) @ Leftovers
Ability: Overcoat
Shiny: Yes
EVs: 248 HP / 96 Def / 164 SpD
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Spikes
- Gyro Ball
- Volt Switch
Florges @ Leftovers
Ability: Symbiosis
Shiny: Yes
EVs: 248 HP / 228 Def / 32 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Synthesis
- Moonblast
- Heal Bell
Fletchinder (F)
Ability: Gale Wings
Shiny: Yes
EVs: 152 HP / 252 Atk / 104 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost
Sceptile-Mega (F) @ Sceptilite
Ability: Overgrow
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Focus Blast
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Earthquake
- Knock Off
- Stealth Rock
Forretress (M) @ Leftovers
Ability: Overcoat
Shiny: Yes
EVs: 248 HP / 96 Def / 164 SpD
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Spikes
- Gyro Ball
- Volt Switch
Florges @ Leftovers
Ability: Symbiosis
Shiny: Yes
EVs: 248 HP / 228 Def / 32 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Synthesis
- Moonblast
- Heal Bell
Fletchinder (F)
Ability: Gale Wings
Shiny: Yes
EVs: 152 HP / 252 Atk / 104 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost
Sceptile-Mega (F) @ Sceptilite
Ability: Overgrow
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Focus Blast
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Scald
- Psyshock
- Slack Off
This team is 6-0d by Dub Dance and even SubSalac Cobalion, which at this point sets up on most of the team, and it struggles to switch into Fighting-types in general, but especially Coba, Machamp, and Toxicroak. Of course, the Entei weakness is extremely glaring as well. CM Slowking provides an easy counter to all of these while also providing a secondary wincon and enjoying phenomenal synergy with Florges, both of which are huge pluses for this team.
Current Team:
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Giga Drain
- Psychic
- Dazzling Gleam
Aerodactyl-Mega @ Aerodactylite
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Pursuit
- Wing Attack
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Baton Pass
- Psyshock
- Shadow Ball
Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Sludge Wave
- Ice Beam
Milotic @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Recover
- Haze
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Giga Drain
- Psychic
- Dazzling Gleam
Aerodactyl-Mega @ Aerodactylite
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Pursuit
- Wing Attack
Sylveon @ Choice Specs
Ability: Pixilate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Baton Pass
- Psyshock
- Shadow Ball
Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Sludge Wave
- Ice Beam
Milotic @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Recover
- Haze
Last edited: