Approved by The Immortal, originally posted by A, and formerly hosted by Marthaa
Greetings and welcome to the USM Random Battles Role Compendium. This is intended to be a resource/guide for players to determine what identities or roles the randomly generated Pokemon give for a team. This is currently a WIP, and you can also join us at Random Battles for live discussion and other related activities for the various randomized formats!
Reminders
1) Due to the nature of the format, these Pokemon may not always have the particular move of choice, except for Pokemon like Sigilyph that only have one exclusive loadout so remember to keep that in mind.
2) If you feel as if we've forgotten to place something, or want to add a category of your own, feel free to suggest and discuss it in the thread! While not required, it would help us improve this faster if you utilized the Image function for sprites while using this as the source: http://www.smogon.com/dex/media/sprites/xyicons
3) The Pokemon are listed in alphabetical order.
Hazard Setters
Stealth Rock:
(Ground, Rock)
(all)
Spikes:
Sticky Web:
Toxic Spikes:
Hazard Control
Rapid Spin:
Defog:
(Dragon, Fairy, Ghost, Poison, Steel, Water)
(Bug, Fire, Steel)
Magic Bounce:
Pivots
Parting Shot:
(Electric, Fairy, Flying, Ghost, Grass, Psychic, Poison, Rock, Water)
U-turn:
(all)
(Normal, Dragon, Fire, Ice, Bug)
Volt Switch:
(all)
Screens
Reflect:
Reflect / Light Screen:
Aurora Veil:
Setup Moves
Agility:
Autotomize:
Belly Drum:
Bulk Up:
Calm Mind:
(Dark, Electric, Fairy, Fighting, Fire, Flying, Grass, Ice, Poison, Psychic, Water)
Charge Beam:
Clangorous Soulblaze:
Coil:
Contrary:
Cosmic Power:
Curse:
Dragon Dance:
Fiery Dance:
Flame Charge:
(Normal, Dark, Dragon, Fighting, Ground)
Geomancy:
Hone Claws:
Nasty Plot:
Power-Up Punch:
Rain Dance + Swift Swim:
Rock Polish:
Shell Smash:
Shift Gear:
Sunny Day + Chlorophyll:
Swords Dance:
(Normal, Bug, Dragon, Ghost, Ground, Rock, Steel)
(all)
(Normal, Dark, Dragon, Fighting, Ground)
Trick Room:
Quiver Dance:
Status
Glare:
Hypnosis:
Lovely Kiss:
Nuzzle:
Psycho Shift:
Sleep Powder:
Stun Spore:
Spore:
Taunt:
Thunder Wave:
(Fairy, Flying, Psychic)
Toxic:
(Dark, Fairy, Flying, Ghost, Ground, Psychic, Water)
(all)
(Electric, Ice, Grass, Ghost, Rock, Poison)
Will-O-Wisp:
(Dragon, Fairy, Steel, Rock)
(all)
Yawn:
Greetings and welcome to the USM Random Battles Role Compendium. This is intended to be a resource/guide for players to determine what identities or roles the randomly generated Pokemon give for a team. This is currently a WIP, and you can also join us at Random Battles for live discussion and other related activities for the various randomized formats!
Reminders
1) Due to the nature of the format, these Pokemon may not always have the particular move of choice, except for Pokemon like Sigilyph that only have one exclusive loadout so remember to keep that in mind.
2) If you feel as if we've forgotten to place something, or want to add a category of your own, feel free to suggest and discuss it in the thread! While not required, it would help us improve this faster if you utilized the Image function for sprites while using this as the source: http://www.smogon.com/dex/media/sprites/xyicons
3) The Pokemon are listed in alphabetical order.
Hazard Setters
Stealth Rock:
Spikes:
Sticky Web:
Toxic Spikes:
Hazard Control
Rapid Spin:
Defog:
Magic Bounce:
Pivots
Parting Shot:
U-turn:
Volt Switch:
Screens
Reflect:
Reflect / Light Screen:
Aurora Veil:
Setup Moves
Agility:
Autotomize:
Belly Drum:
Bulk Up:
Calm Mind:
Charge Beam:
Clangorous Soulblaze:
Coil:
Contrary:
Cosmic Power:
Curse:
Dragon Dance:
Fiery Dance:
Flame Charge:
Geomancy:
Hone Claws:
Nasty Plot:
Power-Up Punch:
Rain Dance + Swift Swim:
Rock Polish:
Shell Smash:
Shift Gear:
Sunny Day + Chlorophyll:
Swords Dance:
Trick Room:
Quiver Dance:
Status
Glare:
Hypnosis:
Lovely Kiss:
Nuzzle:
Psycho Shift:
Sleep Powder:
Stun Spore:
Spore:
Taunt:
Thunder Wave:
Toxic:
Will-O-Wisp:
Yawn:
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