Hey everyone this is my first scramble but I am super excited. I am doing a scramble of Black 2, No Trading Allowed, following the basic rules, Hard. Additional Rules do not want to use a starter please vary the types of the 6 and lastly go wacky on the pokemon traits I am looking forward to a weird wild group!
(Note: the "Forfeit" options are for if the challenge is too hard, or a situation makes it impossible to follow them. They'll make it eaiser... for a price.)
For Rival battle reasons, you will pick Snivy as your starter because you wish to show you are Serperior to him. So Serperior in fact, that you will never use this Pokemon that only wants to use Leer again as soon as you get a new Pokemon.
Forfeit:If you need to use a damaging attack to catch another Pokemon, it must be a Purrloin. It must learn Assist before you can catch any other Pokemon, and then only use that.
You must follow the advice of the official B/W 2 guide and solo Cheren with Riolu, but this Riolu is rebellious and doesn't want to use any Fighting-type moves (mostly applies to Counter and Force Palm at lv 15). It may evolve only when it realises how awesome the move Reversal is, as it learns it, KOs 5 Team Plasma Pokemon with it (Colress and ex-Team Plasma members do not count), and never forgets it.
Forfeit: If Riolu or Lucario ever uses a Fighting move other than Reversal (including by Copycat etc), it must learn Frustration. You are not allowed to deliberately drop its friendship. If it does it again, it must be released. Get another Riolu and raise it following the same rules.
After Cheren you should be able to get Dunsprace in rustling grass. It must keep the move Spite at all times, and also Pursuit because its Ability is Run Away (if it isn't get another one).
Forfeit: You're using Dunsprace. Good luck.
You should also get Venipede. Venipede is obsessed with Protect once it learns it at Level 15, and must use it at least every other turn. However, it may not learn Toxic due to its desire to fight honorably. It may evolve once it has soloed at least 3 Whirlipede belonging to Trainers (with any time interval between them), and again once it has learnt Double Team (TM at the PWT).
Forfeit: If Venipede cannot use Protect when it must for any reason (PP, Disable), it must learn Struggle Bug ASAP. If it cannot use Protect when it needs to again, it must only use Struggle Bug for the rest of the battle.
Once you get to Casteila, Eviolite is obviously banned. You should be able to head to Route 4 and get Darumaka. This Darumaka is very self-critical and must go in the Ball Of Shame for the rest of the battle every time it misses an attack. If it is your last Pokemon left after this, it must use Work Up (which it must always know) until you lose. It can evolve by finding a way around Hustle, and hence only knowing Special and Status moves. Once it has evolved, it cannot learn physical moves again.
Forfeit: Once it has evolved, you can teach it Giga Impact by also teaching it Hyper Beam, or U-turn by first teaching it Torment. Once learnt, these moves cannot be forgotten. You may not have both due to the new requirement of Belly Drum, which replaces Work Up.
As soon as you get an Everstone (probably Driftveil) return to Casteila and give it to an Adaptability Eevee (Run Away makes it much harder). It must hold Everstone at all times until it is about to evolve, and only use Normal type moves. Once it has evolved it may also use moves that share a type with its chosen evolution. It unlocks evolutions by:
Flareon- Eevee must solo the Volcarona in the deepest part of Relic Castle. Catch it, but do not use it.
Vaporeon: Eevee must solo the Jellicent that appears on Mondays in Undella Bay. Edit: Catch it, Eevee cannot damage it.
Jolteon: Eevee must solo any Colress fight (PWT is the most likely).
Espeon: Eevee must be the only Pokemon in your party as you explore the Strange House. It may evolve once you have the Lunar Wing.
Umbreon: Eevee must solo any Zinzolin fight.
Leafeon+Glaceon: Both post-game only, unlocked immediately.
Forfeit: Eevee must be released and recaught if it evolves incorrectly.
The final member of your team will be Ferroseed. Ferroseed never runs from danger, so it must know Ingrain and use it every time it comes out. It can evolve once it has faced its greatest fear by living a Fire move from a Trainer's Pokemon. Ferrothorn must remember the move Rock Climb with a Heart Scale and never forget it.
Forfeit: If Ferroseed cannot use Ingrain, it must learn ASAP and never forget Self-Destruct at Level 38. If it cannot use Ingrain again, it must use Self-Destruct instead.
The run is over once you have successfully taught Black Kyurem a physical STAB besides Freeze Shock. Best of luck!