Voting is closed! Counting them now.
Squawkerz didn’t do Assault Sword, so yea lol. Origin and I did that lel. Anyway,Last Submission Slot:
In this situation, I would go to the priority list I made last slate and pick the last mon that way, but then I remembered that the last time we had 2 winners and a tie with someone who hadn't won, I let them pick, so Squawkerz gets to pick
Hall of Fame:
Reviloja753 moves to Pokemon Prime rank!
(If he wins the tiebreaker, Origin0 will move to Pokemon BREAK rank and if Squawkerz wins both tiebreakers, he will move to Pokemon Prime rank)
Here's what exactly won (and for my convenience with the archive)
WINNING MOVE: DRAGON MIST BY Origin0
Move Name: Dragon Mist
Appearance In The TCG: Altaria ex, EX Emerald 90
Base Power: 80
Power Points: 15 (max 24)
Accuracy: 100
Elemental Type:
Damage Category:
Effect: Can hit Fairy-types and does double damage against Steel-types. Also ignores the target's ability.
Z-Effect: Devastating Drake, 160 BP
Target: Selected Target
Makes Contact: No
Special Properties: Ignores the target's ability and resistances.
Design Rationale: Dragon Mist is a great Dragon-type STAB that allows Altaria to hit Steel-types without having to rely on Fire- or Ground-type coverage.
WINNING ABILITY: tie
TBD
WINNING MOVE: SPIRAL DRAIN BY Reviloja753
Move Name: Spiral Drain
Appearance In The TCG:EX Legend Maker 84
Base Power: 85
Power Points: 16
Accuracy: 90%
Elemental Type: Rock
Damage Category: Physical
Effect: Lowers the user's speed by one stage. This Pokemon recovers 50% of the damage dealt. Hazards are removed on this Pokemon's side of the field.
Z-Effect: 160 power.
Target: All adjacent Pokemon
Makes Contact: No
Special Properties: N/A
Design Rationale: Armaldo doesn't have any recovery moves that are any good. I decided to give it something akin to a combination of Drain Punch and Rapid Spin. With that level of role compression in a single move, it can run other moves in its movepool, such as Curse, Swords Dance and Stealth Rock. Overall, Spiral Drain gives it a lot more unpredictability in its sets.
WINNING ABILITY: DUAL ARMOR BY Reviloja753
Ability Name: Dual Armor
Appearance In The TCG: EX Legend Maker 84
Effect: If this Pokemon is holding an item, its secondary type and Normal-type moves become Grass-type.
Ability Replaced: N/A
Design Rationale: Rock/Bug is not a good defensive typing, especially seeing how it's weak to Stealth Rock. This ability seeks to fix its typing to a much better one, both offensively and defensively. It also makes Normal-type moves Grass to give it an actual STAB move. These two things combine to make Armaldo a great hazard remover, especially with the move. As for flavor, I can see Dual Armor Armaldo having moss growing on them and such. Also, it makes it closer to its partner in crime, Cradily.
WINNING MOVE: ASSAULT SWORD BY tie
TBD
WINNING ABILITY: BLADE STORM BY Origin0
Ability Name: Blade Storm
Appearance In The TCG: Gallade Lv. X, Rising Rivals 106
Effect: Every turn Gallade is out, the opposing Pokemon takes indirect damage equal to 1/16th of its max HP before Gallade's turn. Blocked by Magic Guard.
Ability Replaced: N/A
Design Rationale: The card Poke Power normally does damage to all of the opponent's Pokemon, but that doesn't happen in the games, so I just made it damage the active Pokemon. This ability provides chip damage every turn Gallade is out, which is very useful for breaking Focus Sashes, Sturdy, and negating Leftovers/Black Sludge recovery.
Points were based on the following scale:
IF:
1. (Worth 3)
2. (Worth 2)
3. (Worth 1)
IF:
1. (Worth 2)
2. (Worth 1)
IF
1. (Worth 1)