Introduction
Let me narrate you a story. A long time ago, a which casted a spell on a legendary kingdom. Thereby, the king refered to a worthy knight to save his country. With the help of a mysterious fairy and a magical sword, the valiant warrior went to fight the legendary dragon, to put a stop to the curse...
Teambuilding Process
I Wanted to build around Doublade, which is a great check to M-Gardevoir, M-Heracross or M-Medicham, those three pokemon are usually big threats for classical stall teams.
Pokemons like Bisharp or crawdaunt are big threats for doublade, especially because of knock off. Chesnaugt is really good to counter pokemon like these. Also it can set spikes, and leech seeds, that is a great thing for the staying power of each pokemon which can benefit.
I needed a cleric to heal thoes 2 pokemon, and clefable was the best choice. Wish passer and heal beller, clefable has also unaware, and so deals with pokemon like Manaphy and Serperior for exemple.
I had to have a roc setter. Also I had some problem with talonflame. Empoleon can play many role, outside its rock setter role, it's also a good phazer, thanks to roar. It can check many talonflame sets, and makes a water/grass core with Chesnaught, that why I chose it.
Well, I have a water/grass core. Now I need a fire pokemon. For a long time I wanted to play bulky will-o-wisp Charizard-X, so I chose this dragon. It can absorb many Knock off, is a good lure for many pokemo like Azumarill and Landoru-T, and can deal with many threats like Charizard-Y, Victini or M-Scizor.
Finally, that was important to have a pokemon which can defog. Mandibuzz was a good pokemon for the team, thans to its ability to stallbreak others stall with taunt, and its possibility to deals with gengar and M-Charizard X.
The Team
The Sword (Doublade) @ Eviolite
Ability: No Guard
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Iron Head
- Toxic
- Pursuit / Sacred Sword
- Rest
This set is a classical set for doublade. Iron head is a good stab which doesn't suffer from the lack of PP unlike Gyroball, Toxic allow it to cripples pokemon like Hippowdon, Pursuit is a strong move that permits to trap Gardevoir or Latios and latias for exemple, but Sacred Sword can be a good option to avoid others pursuit trappers like Tyranitar and Bisharp. Finally, Rest is the only recovery it has.
The Knight (Chesnaught) (M) @ Leftovers / Rocky Helmet
Ability: Bulletproof
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Leech Seed
- Drain Punch
- Spikes
- Wood Hammer / Spiky Shield
Here, we have also a classical set for the pokemon. I personally prefer the leftovers for the staying power but the RH is a good option for punishing U-Turn abusers. Leech Seed and Draing punch are its only recovery; leech seed can benefit all the team, and drain punch makes many damages to pokemon like bisharp, weavile or chansey. Spikes punishes the switches from the opponent, and finally Wood Hammer is a strong stab which allow it to kill many bulky water type like Keldeo and Azumarill. Spiky Shield is an other option to recover more HP and check the enemy moves.
The Fairy (Clefable) (F) @ Leftovers
Ability: Unaware
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Heal Bell
- Wish
- Protect
Clefable is the cleric of the team. So, it has the moves Wish + Protect, whichs allow it to recover itself and the other pokemons of the team, and Heal Bell to cure the statues which can really become annoying. Moonblast is a classical stab to hit dragon, dark and fighting types. I chose a Specially Defensife clefable to have a better answer against Serperior, Starmie or Manaphy.
The King (Empoleon) (M) @ Leftovers
Ability: Torrent
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Scald
- Roar
- Stealth Rock
- Knock Off
Scald has 30% chance to burn the opponent, that's one of the greatest move of the game and so Empoleon had to got it. Another great move is Stealth Rock, which is an obligation in all the team to avoid too many switches from the opponent. Knock off obtained an excellent buff since XY, it permits here to cripples pokemon like chansey, Lati@s or many others pokemon which need their item. Yup, Empoleon has the best moves of the game, he's the king after all. Finaly, Roar is here to phazes and avoid the set up sweepers.
The Dragon (Charizard) (M) @ Charizardite X
Ability: Blaze
EVs: 248 HP / 100 Def / 160 Spe
Impish Nature
- Will-O-Wisp
- Flare Blitz
- Roost
- Earthquake
Charizard is a really versatile pokemon. Thanks to Will-o-wisp, it cripples / lure many pokemon like landorus-T and Azumarill. Flare Blitz stays a strong Stab attack, even if there is no investment in attk. It allow M-Charizard to hit M-Sableye and Clefable. Roos is the recovery and Earthquake is here for heatran, which can be really annoying for the team. The 160 EV in speed is for outspide M-Scizor and Bisharp.
The Witch (Mandibuzz) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Foul Play
- Roost
- Taunt
- Defog
Conclusion
This team is a really cool team. Based on the Heroic Fantasy theme, it's viable in OU, and a "fun" stall team (Stall team will never be fun) which is not using the usual M-Sableye, Quagsire or Chansey. Have fun !