Vetoes! The vetoes themselves came from deliberation from council, and everything else is just my personal opinion / suggestions, meaning they do not have to be followed if disagreed with. Expect
Gekokeso to follow uo with their own thoughts shortly as well.
I think this could be a little bit stronger. Like an ever so slight bump to it's attack.
I think this could be a little bit stronger. Maybe Technician instead of Skill Link would be more appropriate here.
Already learns Earth Power
I think this could be a little bit stronger.
I think the addition of a good secondary typing that helps propel the bulky role you want from your Ston is ideal, as pure Rock is a mediocre defensive typing in general and especially in the context of TeraMax.
Veto (kinda). Contrary is a neat idea, but we feel like Leaf Storm would need to go before we commit to exploring this idea more. Dual 130 +2 STAB moves seem like too much headache. Outside of that, I think this mon could actually serve to be a little bulkier or faster to better play around the tools it has.
Imo this Pokémon needs more utility to justify it's existence. A set up move that traps you with no offensive benefit is pretty hard to justify as a sweeper, esp when its sole form of damage output has a hard immunity, and many resists. Something that makes non No Retreat sets be worth something, and honestly something that makes No Retreat worth it too.
Vetoed. This Pokémom is too strong with Axe Kick Sheer Force. One of these elements needs to be removed.
Even with Aerilate + Tera Flying I believe this Pokémon could use more offensive power to back it up, especially since it is essentially forced to ALWAYS Tera and always into a specific type if you use it, which may not be ideal on a mon specific as this.
imo it's way too frail to justify itself as a Dynamax abuser, even non Dynamax mons will be able to punch big holes into it and it has to reasonably justify it existing alongside G-Max mons.
Vetoed. Council believes the combination of Adaptability, great offensive stats, Spicy Extract and coverage makes Scovillain potentially too strong to deal with. Solution is either to scrap Adaptability entirely, nerf its statline, or if you still desire to preserve the Adapt + Tera + High Stat pipeline, rework Spicy Extract and replace Earth Power with a non Fire SE option.
How does it's ability interact with Max Moves? Also, main reason here is if this Pokémon is going to have a strong matchup versus D-Max and G-Max mons, it ought to have a Dark STAB that cam hit them harder than 65 BP.
My personal opinion, I don't see the need for hazard immunuty if its no longer gonna have the Rocks weakness, which I'd say is the main goal to the ability.
Being honest this feels more or less as good as Tauros. Main draw of Nifoking and Landorus is a) the ability to threaten most defensive cores with SE huts from its dual STAB alone, and the raw overwhelming power that its SF boosted moves have, something Dudunsparce lacks in both areas. I think if you want Sparce to succeed you may have to go back to the drawing board.
Nothing that major, I sill just remind that Tatsugiri exclusively in it's role as a hazard remover kinda sucks. It lets in Gholdengo for free, and Ferrothorn can stack Spikes or SR on it indefinitely. So if that is the role you want this to achieve it may not be in its best interest to be Fairy Dragon.
Vetoed. Council is weary on Contrary Superpower in combination with its PhysDef and snow balling capabilities. One of those two tools may have to be removed from it's kit.
Two more broadly general terms - Dracovish and Walking Wake are two viable offensive Pokemon that share the same typing and similar movepools as Tatsu. Be mindful of this fact when making your Tatsu subs and think about how you can stand out as a Pokemon. And for Dudunsparce, alot of people are reworking Hyper Drill, for I can only assume is to be used. That being said, I do not think most subs really nailed that, as I find it really hard to justify running a 100 BP physical Normal Move off 100 Attack, especially when near every sub has made strides to make Boomburst more appealing of an option. That's something to note, if you are insistent on Horn Drill being a viable option, make it a worthwhile move to run in OU, where Steel types are actually viable, and passivity is a major flaw for walls in a metagame such as this one.
Giving everyone a generous 30 hours to take these notes in mind, and to also be reminded that you can still add new subs at this time (or make subs as a new submitter), they just do not receive the same grace period the current subs get.