i've been trying to grind out some battle points for the power items in battle tree using my ingame team, but even the pre-super singles battles are pretty hard now, no more NFE pokemon....
Yea it's pretty tough using your ingame team.i've been trying to grind out some battle points for the power items in battle tree using my ingame team, but even the pre-super singles battles are pretty hard now, no more NFE pokemon....
I agree lol.Celesteela is the true hero of the battle tree. The AI has no fucking idea of how to deal with her and outside of quick claw sheer cold or a weird zard Y/z move she won't fall.
It's ridiculous how good Celesteela is vs the AI.
Breaking the AI is always fun. What set are you using?Celesteela is the true hero of the battle tree. The AI has no fucking idea of how to deal with her and outside of quick claw sheer cold or a weird zard Y/z move she won't fall.
It's ridiculous how good Celesteela is vs the AI.
Sassy with protect leech seed fireblast and heavy slam.Breaking the AI is always fun. What set are you using?
A small hint, synchronize is 100% effective on magearna unlike Greninja, so using a synchronizer makes this easier.Just hit post-game in Moon after finishing up catching all the UBs and legends in Sun; made sure to scan the Magearna QR code in both games and am planning to soft-reset for a nature I want - sucks that it'd be really pushing it to try and get a certain Hidden Power as well, but I might try.
The benefit of having the menu on screen was you didn't have to pause the game to bring up save or the bag whatever. I've always found it at least useful in streamlining, since Lord knows Pokemon loves nested menus (the SM Pokédex is a nightmare).I'd argue the best of the DS/3DS games to use the bottom screen was DPt. Having little apps to scroll between was really nice and several were pretty useful.
Let's compare that with the following offerings:
-HGSS just put the menu there. Just the most bare bones possible option. The best thing it did was give a secondary hot key.
-BW1 had the cgear. This was mostly useless unless you started messing with the entralink powers and even that was buried several menus deep. Instant access to IR trading was nice but left behind in gen 6 due to hte cart types
-BW2 had the same cgear functionality but this time its circular. Of note, most of the c gear functions are worthless without internet
-XY after like 5 years brought back the idea of multi-screen apps but is kind of hamstrung by 2 of them just leading into their own entire things. Beyond the passive sandbag thing on super training, you could have just put those options on the menu. PSS was a good idea though, even if it was kind of a pain to go through and every time you closed the 3ds it disconnected you. Notable for having an ENTIRE SECONDARY MENU where the good stuff was that still paused the game while you shuffled through it
-ORAS had those options shuffled into a further option on the pokenav. Good idea bringing easily hot-swappable apps between the news/street pass station, the pokenav for tracking how complete your route is (and further option to search for them) and the XY stuff. But the news station is kind of worthless and the xy stuff has its own issues so most of the time you'll just have a nice, but static, dex nav map on the bottom screen.
It would have been nice if they either kept building on ORAS or just went back to the drawing board and hten keep going after writing down "map screen"
After connecting to the Internet and pressing "Trade" in Festival Plaza, you get 3 options: Link Trade, GTS, Wonder Trade.I still haven't figured out how to wonder trade...
I actually went through the effort of SRing a Timid and Modest Xurkitree with HP Ice. I had a free day and it pretty much took all of it.Going after UBs in my post-game now, and Jesus, those guys 'n' gals hit hard 'n' fast. Mad respect to those who take the time to SR for them--hell, for those who take the time to Synchronize them. Y'all motherfuckers crazy.
On the plus side, my Synchronize Abra hunting has already netted me three Twisted Spoons...maybe it's a sign that I should jump into the competitive MonoPhysic scene?
not for long buddy not for long.This is by far
The best Pokemon game I've played in all my years of playing Pokémon.
So much detail, so many things to do.
I'm starting to wonder if the Lackluster effort of them making that ORAS game was because they were getting ready to bring this thing into existence
Because how do you go from ORAS to this? This even towers over X & Y.
I've never been so interested in playing a Pokemon game like I've been playing this
It's early for me, I just finished my first island but this game feels more challenging than both X & Y and ORAS.
Also, the grass starter is a beast.
I don't know how anyone could argue XY were better than ORAS in any way. ORAS were mediocre, but, even without considering relatively subjective things like story-mode quality and so on, they offered more in every objectively measurable way.Because how do you go from ORAS to this? This even towers over X & Y.
Removal of what features?I don't know how anyone could argue XY were better than ORAS in any way. ORAS were mediocre, but, even without considering relatively subjective things like story-mode quality and so on, they offered more in every objectively measurable way.
Anyway, SM make drastic improvements in the story, but that shouldn't immunize Game Freak to criticism for its removal of features and the massive slap-in-the-face to fans that is the "post-game."
Exp grinding points, dex nav chaining, freaking super training that let you see the EVs.Removal of what features?
Those aren't groundbreakingExp grinding points, dex nav chaining, freaking super training that let you see the EVs.
Also auto run toggle from gen 4,dome of us still mourn that one even if we hated the 4th gen outside of platinum.
Yes. That's not a reason to roll over and accept it. It's a reason to be that much more outraged.Those aren't groundbreaking
Plus Gamefreak is known to add features then take them away. Look at Black & White 2 and the difficulty feature
You know how awesome it would be to have a difficulty feature in these games ? We're all not children, i know how to play pokes, know the mechanics, all I ask for is a hard mode.
Expect them to take away even more features next gen, it's something that they do.
Except that "difficulty feature" was a joke. Between each game having only one mode to unlock without IR sharing, an Easy Mode that could only be unlocked by beating the game in Normal Mode first and a Hard Mode that wasn't harder than Normal Mode...Plus Gamefreak is known to add features then take them away. Look at Black & White 2 and the difficulty feature
You know how awesome it would be to have a difficulty feature in these games ? We're all not children, i know how to play pokes, know the mechanics, all I ask for is a hard mode.
Well the good news is, with the features that were put IN the game it seems like Gamefreak is listening to us more! So who knows, maybe in the future they'll take more suggestions and listen to the gamers on what to keep and what to trash.Yes. That's not a reason to roll over and accept it. It's a reason to be that much more outraged.
The difficulty option is a great example. There's absolutely no legitimate reason for them to have removed it. Changes can be rationalized when a feature is replaced with something else that basically does the same thing (like the DexNav and Hordes (which may not have been viable in SM because of performance?) for SOS chaining), but arbitrarily removing things just because they can is a total "fuck you" to fans.