Luigi
spo.ink/shadowtag
meet the new phase, same as the old phase
Use https://cryptobin.co/ to secure your team with a password.
---
Pacifidlog Pitvipers (6) vs. Lake of Rage Leviathans (4)
SM OU: London Beats vs. Tamahome
SM OU: Axel vs. Malekith
SM OU: Star vs. Eo Ut Mortus
SM OU: -Snow vs. Finchinator
SM Doubles: Level 51 vs. Jhon
SM Ubers: Lacus Clyne vs. atomicllamas
SM UU: teal6 vs. HANTSUKI
SM RU: Ajna vs. Lord Esche
SM NU: meeps vs. FLCL
SM LC: Shrug vs. Dundies
Pacifidlog Pitvipers (5) vs. Shinto Ruin Serpents (5)
SM OU: London Beats vs. Leftiez
SM OU: Axel vs. Kickasser
SM OU: Star vs. TheThorn
SM OU: -Snow vs. Sabella
SM Doubles: Level 51 vs. Demantoid
SM Ubers: Lacus Clyne vs. M Dragon
SM UU: teal6 vs. Lycans
SM RU: Ajna vs. Soulgazer
SM NU: meeps vs. Garay oak
SM LC: Shrug vs. Heysup
Pacifidlog Pitvipers (4) vs. Sootopolis Sidewinders (6)
SM OU: London Beats vs. ez
SM OU: Axel vs. Posho
SM OU: Star vs. blunder
SM OU: -Snow vs. Ojama
SM Doubles: Level 51 vs. Kaori
SM Ubers: Lacus Clyne vs. Evuelf
SM UU: teal6 vs. Pak
SM RU: Ajna vs. col49
SM NU: meeps vs. Hootie
SM LC: Shrug vs. Kingler12345
Lanakila Nagas (5) vs. Berry Forest Bushmasters (5)
SM OU: Zamrock vs. Kory2600
SM OU: FlamingVictini vs. ABR
SM OU: Steve Angello vs. Ban Manaphy
SM OU: SoulWind vs. Cdumas
SM Doubles: miltankmilk vs. marilli
SM Ubers: tko vs. Omfuga
SM UU: Sacri' vs. bugzinator
SM RU: Void vs. Natalie.
SM NU: Kushalos vs. Yui.
SM LC: blarajan vs. Sken
Lanakila Nagas (6) vs. Terminus Taipans (4)
SM OU: Zamrock vs. Gondra
SM OU: FlamingVictini vs. NJNP
SM OU: Steve Angello vs. iloveleague
SM OU: SoulWind vs. p2
SM Doubles: miltankmilk vs. Biosci
SM Ubers: tko vs. Pohjis
SM UU: Sacri' vs. Tesung
SM RU: Void vs. Bouff
SM NU: Kushalos vs. Eternally
SM LC: blarajan vs. ZoroDark
Lanakila Nagas (6) vs. Ambrette Astrotias (4)
SM OU: Zamrock vs. Sweepage
SM OU: FlamingVictini vs. R!cardo
SM OU: Steve Angello vs. Trosko
SM OU: SoulWind vs. Mob Barley
SM Doubles: miltankmilk vs. Memoric
SM Ubers: tko vs. Thimo
SM UU: Sacri' vs. McMeghan
SM RU: Void vs. Mael
SM NU: Kushalos vs. Jayde
SM LC: blarajan vs. OP
Berry Forest Bushmasters (4) vs. Terminus Taipans (6)
SM OU: Kory2600 vs. Gondra
SM OU: ABR vs. NJNP
SM OU: Ban Manaphy vs. iloveleague
SM OU: Cdumas vs. p2
SM Doubles: marilli vs. Biosci
SM Ubers: Omfuga vs. Pohjis
SM UU: bugzinator vs. Tesung
SM RU: Natalie. vs. Bouff
SM NU: Yui. vs. Eternally
SM LC: Sken vs. ZoroDark
Berry Forest Bushmasters (6) vs. Sootopolis Sidewinders (4)
SM OU: Kory2600 vs. ez
SM OU: ABR vs. Posho
SM OU: Ban Manaphy vs. blunder
SM OU: Cdumas vs. Ojama
SM Doubles: marilli vs. Kaori
SM Ubers: Omfuga vs. Evuelf
SM UU: bugzinator vs. Pak
SM RU: Natalie. vs. col49
SM NU: Yui. vs. Hootie
SM LC: Sken vs. Kingler12345
Terminus Taipans (5) vs. Goldenrod Gliders (5)
SM OU: Gondra vs. psychicmewtwo
SM OU: PokeTCG gamer1288 vs. Tricking
SM OU: iloveleague vs. Welli0u
SM OU: p2 vs. z0mOG
SM Doubles: Biosci vs. MajorBowman
SM Ubers: Pohjis vs. Arii Stella
SM UU: Tesung vs. Pearl
SM RU: Bouff vs. HSA
SM NU: Eternally vs. elodin
SM LC: ZoroDark vs. ggggd
Goldenrod Gliders (5) vs. Ambrette Astrotias (5)
SM OU: psychicmewtwo vs. imsosorrylol
SM OU: Tricking vs. R!cardo
SM OU: Welli0u vs. Trosko
SM OU: z0mOG vs. suapah
SM Doubles: MajorBowman vs. Memoric
SM Ubers: Arii Stella vs. Thimo
SM UU: Pearl vs. McMeghan
SM RU: HSA vs. Mael
SM NU: elodin vs. Jayde
SM LC: ggggd vs. OP
Goldenrod Gliders (5) vs. Victory Road Rattlers (5)
SM OU: psychicmewtwo vs. reyscarface
SM OU: Tricking vs. Bro Kappa
SM OU: Welli0u vs. Level 56
SM OU: z0mOG vs. John
SM Doubles: MajorBowman vs. Stax
SM Ubers: Arii Stella vs. Fireburn
SM UU: Pearl vs. Manipulative
SM RU: HSA vs. Chill Shadow
SM NU: elodin vs. Rodriblutar
SM LC: ggggd vs. GOAO
Ambrette Astrotias (2) vs. Lake of Rage Leviathans (8)
SM OU: Sweepage vs. Tamahome
SM OU: Sam vs. Genesis7
SM OU: Trosko vs. Eo Ut Mortus
SM OU: suapah vs. Finchinator
SM Doubles: Memoric vs. Jhon
SM Ubers: Thimo vs. atomicllamas
SM UU: McMeghan vs. HANTSUKI
SM RU: Mael vs. Lord Esche
SM NU: Jayde vs. FLCL
SM LC: OP vs. Dundies
Lake of Rage Leviathans (3) vs. Victory Road Rattlers (7)
SM OU: Tamahome vs. reyscarface
SM OU: Malekith vs. Bro Kappa
SM OU: Eo Ut Mortus vs. Level 56
SM OU: Finchinator vs. John
SM Doubles: Jhon vs. Stax
SM Ubers: atomicllamas vs. Fireburn
SM UU: HANTSUKI vs. Manipulative
SM RU: Lord Esche vs. Chill Shadow
SM NU: FLCL vs. Rodriblutar
SM LC: Dundies vs.GOAO Arifeen
Shinto Ruin Serpents (6) vs. Sootopolis Sidewinders (4)
SM OU: Leftiez vs. ez
SM OU: Kickasser vs. Posho
SM OU: TheThorn vs. blunder
SM OU: Sabella vs. Ojama
SM Doubles: Demantoid vs. Kaori
SM Ubers: M Dragon vs. Evuelf
SM UU: Lycans vs. Pak
SM RU: Soulgazer vs. Analytic
SM NU: Lax vs. Hootie
SM LC: Heysup vs. Kingler12345
Shinto Ruin Serpents (3) vs. Victory Road Rattlers (6)
SM OU: Leftiez vs. reyscarface
SM OU: Kickasser vs. Bro Kappa
SM OU: Znain vs. Level 56
SM OU: Sabella vs. John
SM Doubles: Demantoid vs. Stax
SM Ubers: M Dragon vs. Fireburn
SM UU: Lycans vs. Manipulative
SM RU: Soulgazer vs. Chill Shadow
SM NU: Garay oak vs. Bushtush
SM LC: Heysup vs. GOAO
---
Deadline is Sunday, October 8th, at 11:59 PM EDT.
If I made a mistake with any matchups or names, please contact Isa or me.
149/150 matches completed.
On... Sportsmanship
Note the sportsmanship infraction may be used liberally this Snake Draft, and any unsportsmanlike conduct on the forums, on Discord, any of the semiofficial tier channels, or in opposing Snake team channels (I won't infract for you being a dick in your own team channel unless the situation is so extreme I feel I absolutely have to make an exception (consider basically any masterclass interaction ever)), will be grounds for an infraction. We encourage you to play semi-aggressively, but don't be a masterclass.
~ Aldaron
On... Scheduling Matches
I'm sure plenty of you have come across coin flipping / who to activity drama while scheduling matches. I'm here to reduce the arbitrary element associated with some of these decisions. It is entirely your decision to adhere to these STRONG RECOMMENDATIONS, but note that if you choose not to, I'll most likely ignore any pleading from your end and default you to a coin flip, regardless of what you claim is your irc, discord or forum activity. By signing up for this tournament, you are agreeing to this condition, that adhering to what I outline will protect you from coinflips / activity and that not adhering to it will subject you to coinflips / activity regardless of your proposed justification.
YOU MUST ACTIVATE YOUR VM WALL IF YOU WISH TO PLAY IN THIS TOURNAMENT. THIS IS HOW ALL OFFICIAL SCHEDULING WILL BE HANDLED.
Once that round's thread is posted, you have up to 48 hours to contact your opponent ON HIS VM WALL and mention your timezone and exactly what dates, what time ranges you are available, and where you will battle. Note that the default accepted sim and server is the official server on Showdown. You must provide at least 3 different time ranges at least 48 hours from the timestamp of your message, with at least 2 that are 24-hours apart from each other. The minimum and maximum length for 1 time range is 30 minutes, and the minimum difference between the 3 required time ranges is 3 hours. If you give 3 time ranges that stick with this policy, you can give any additional time ranges at any time you please.
NOTE THAT THIS SCENARIO INVOLVES RESPONSE DYNAMICS; THERE IS SOMEONE WHO WILL CONTACT FIRST AND SOMEONE WHO RESPOND...THESE REQUIREMENTS ARE NOT FOR BOTH OF YOU TO ASSUME TO YOU CAN BE FIRST CONTACTS...WHOEVER CONTACTS FIRST IS THE FIRST, AND THE OTHER DEFAULTS TO THE RESPONDER. THIS SHOULD BE OBVIOUS BUT SOME OF YOU ARE DUMB.
Once your opponent has contacted you, you now have up until 72 hours after the round's thread has been posted (NOT after your opponent's message) to respond with times that are good for you. What this means is that if both of you spend the maximum time contacting and responding, you should have back and forth collaboration at a maximum of 72 hours after the round has been posted, with both parties given an additional 24 hours to prepare for the battle should it be scheduled as soon as required. If none of the opponent's proposed time ranges are good for you, you must respond with alternative time ranges.
The first opponent now has X hours to prepare for the battle (if the second opponent agreed to some time) or 24 hours to contact a TD if, for whatever reason, this second set of time ranges does not suit the first opponent. Note this should be an absolute last measure and that more often than not, the TDs will likely force one (or both) sides to sub out.
Once a time is agreed upon, please make a message on your opponent's vm wall between 10 minutes and 1 second before the agreed upon time and say you are ready to battle and then get to agreed upon location (regardless of whether or not your opponent sends you a response vm). Please protect yourself by making this message, as it makes decisions much easier. You will be required to be wait for your opponent for the duration of the time range.
If neither of you contact each other before 48 hours after the thread has been posted, you're both opening yourself up to a potential coin flip. If I look at the situation, I might just determine I'm going to sub both of you out, coin flip you, or whatever based on however I'm feeling at that moment. Don't leave yourself and your team vulnerable to this.
Just because at anytime one of the responders does not respond within the given range does not give you automatic activity win credentials. If they don't contact at all on your vm wall up until 48 hours before the end of the round (note, I'm not going to take irc or sim messages as evidence due to how easily they can be doctored...so if you want to protect yourself, stick to the vm messages), then you obviously have activity win justification. Note to team captains, if one of your players does not contact all his opponents before 48 hours before the end of the round, I will FORCE a sub, no questions asked. You WILL contact your opponent in a timely manner. However, if they do contact you at all after the suggested response time and before 48 hours before the end of the round, you are required to respond before 24 hours before the end of the round with 2 1-hour time ranges at least 1 hour apart before the end of the round. The opponent, since he did not stick to the proposed response schedule, WILL BE REQUIRED TO PLAY AT ONE OF YOUR NEWLY SUGGESTED TIMES, so you have the advantage here. This obviously puts a bit of an emphasis on the last 48 hours of each round (as is standard operating procedure for most of our official team tournaments anyway), so I will try my best to keep the last 48 hours of the round as close to the majority of the weekend for as much of the world as I can.
If you follow all of these guidelines, you will a.) most likely get your match done with minimal issue or b.) protect yourself and your team from an undue coin flip or activity decision. Yes, I hate activity decisions in official tournaments. Yes, I will do my best to prevent activity decisions in the playoffs (the qualifying round is fair game however and I will have no problem issuing an activity call here), but don't push your luck.
Here is an example of how following this would work:
Round 1 thread is posted June 7, 2015 at 10:00PM. Its deadline is June 14, 2015 at 11:59PM. User A and User B are matched up. User A contacts User B on his vm wall on June 9, at 9:00 PM (47 hours after the thread was posted, so ok), and gives 4 time ranges: June 10, from 7:00-7:30 PM (22 hours after the timestamp of his message, which is only ok so long as at minimum 3 of the other proposed time ranges adhere to the requirements), June 11, from 9:00-9:30 PM (48 hours after the timestamp of his message, which is ok), June 12, from 6:00-6:30 PM (69 hours after timestamp of his message, so ok, but only 21 hours after the earliest time range that is 48 hours after the timestamp), and June 12, from 9:00-9:30 PM (72 hours after the timestamp, so ok, and 24 hours after a legal time range and 3 hours after another legal time range). The June 11 and both June 12 time ranges satisfy the requirements, so User A can propose his first June 10 time range as well. User B responds on June 10, at 8:00 PM (23 hours after User A contacted him, so ok), and picks June 11, at 9:00 PM to battle, which is ok because it is 24 hours after his own response.
You'll note I made most of my response ranges multiples of 24 hours, but also included 24 hours. This means I expect you to be able to check Smogon at least once a day. If that is not feasible, you put yourself at risk.
~ Aldaron
On... Disconnecting and timing out drama
Ah, the big beefcake. I'm going to go ahead and put this out there: we reserve the right to judge any individual match on a case by case basis, regardless of assumed precedence set. If you don't like that, you are welcome to not play. Be aware of this.
Also, to protect yourself as much as possible from DCs and timer issues, play on Showdown (because it has an at least semi reliable system of rejoining after a DC) and make a gentleman's agreement to not hit timer and not be hour a move dicks.
That said, here is the main way we will probably handle DCs / timing out:
To handle all DC cases...you're gonna submit your teams before the match. TeamSubmissions is an account made for the purpose of submitting teams to it. You don't have to submit, but if you do, you protect yourself from the opponent taking a win. If you do DC (and you can't rejoin the battle) and you haven't submitted your team, your opponent will have the right to take the win. Yes, I'll most likely make a judgment call if he is on his last turn with 1 pokemon at 5% and paralyzed and with you at 6 100% health pokemon, because the only way to lose this is to misclick multiple times. However, if you're at 6 100% pokemon and your opponent is at last pokemon 10% needing to crit flinch you 6 - 12 times for the win, I'll give him the win if you DC and haven't submitted your team.
I know people like philip7086 will beg me "to use common sense for a judgment call" for all cases and I would normally agree, but I am giving you all a 100% out by allowing you to submit your team. Basically, submit your team, and protect yourself and your team from any and all DCs. It's a simple procedure that removes almost all subjectivity from a decision regarding a DC. Unlike with the scheduling restrictions, all you have to do is submit the team your are using at anytime before the match takes place, and you'll have 100% protected yourself. Read this rule and understand this now before you join the tournament. Since I'm stating this now, I'm basically going to ignore you if you DC, didn't submit a team, and "had a guaranteed win." Expect it. Also note that I'm going to let the PLAYER (not the team), decide whether he is going to take the win or go another route (replay same moves, replay different teams, etc.).
To further ensure no funny business, if, in the case of a DC replay, there is any concern from either party about funny business, both parties have the right to request a screenshot of the current Pokemon's stats in battle. This is irrelevant for Showdown as you can simply rejoin a battle there, but PO allows you to see the currently out Pokemon's stats if you scroll over it with your mouse. Just hit PrntScrn (windows) while scrolling over it if requested by your opponent, preferably with proof that it is a screenshot of that actual battle (consider including the opponent's request in the battle screen in the screenshot).
Regarding time outs, they are a bit more complex, specifically because some timeouts are due to DCs. The best we can do for this scenario is say that there is some number between 1 minute and 2 minutes (which we will not publicize) that we will set as a limit for timing out, and if you timeout with more than that limit time remaining, we'll assume it is a DC, whereas the opposite is a true timeout. A true timeout defaults to a loss, while the DC timeout is prone to the DC rules (did you submit or not).
~ Aldaron
Note the sportsmanship infraction may be used liberally this Snake Draft, and any unsportsmanlike conduct on the forums, on Discord, any of the semiofficial tier channels, or in opposing Snake team channels (I won't infract for you being a dick in your own team channel unless the situation is so extreme I feel I absolutely have to make an exception (consider basically any masterclass interaction ever)), will be grounds for an infraction. We encourage you to play semi-aggressively, but don't be a masterclass.
~ Aldaron
On... Scheduling Matches
I'm sure plenty of you have come across coin flipping / who to activity drama while scheduling matches. I'm here to reduce the arbitrary element associated with some of these decisions. It is entirely your decision to adhere to these STRONG RECOMMENDATIONS, but note that if you choose not to, I'll most likely ignore any pleading from your end and default you to a coin flip, regardless of what you claim is your irc, discord or forum activity. By signing up for this tournament, you are agreeing to this condition, that adhering to what I outline will protect you from coinflips / activity and that not adhering to it will subject you to coinflips / activity regardless of your proposed justification.
YOU MUST ACTIVATE YOUR VM WALL IF YOU WISH TO PLAY IN THIS TOURNAMENT. THIS IS HOW ALL OFFICIAL SCHEDULING WILL BE HANDLED.
Once that round's thread is posted, you have up to 48 hours to contact your opponent ON HIS VM WALL and mention your timezone and exactly what dates, what time ranges you are available, and where you will battle. Note that the default accepted sim and server is the official server on Showdown. You must provide at least 3 different time ranges at least 48 hours from the timestamp of your message, with at least 2 that are 24-hours apart from each other. The minimum and maximum length for 1 time range is 30 minutes, and the minimum difference between the 3 required time ranges is 3 hours. If you give 3 time ranges that stick with this policy, you can give any additional time ranges at any time you please.
NOTE THAT THIS SCENARIO INVOLVES RESPONSE DYNAMICS; THERE IS SOMEONE WHO WILL CONTACT FIRST AND SOMEONE WHO RESPOND...THESE REQUIREMENTS ARE NOT FOR BOTH OF YOU TO ASSUME TO YOU CAN BE FIRST CONTACTS...WHOEVER CONTACTS FIRST IS THE FIRST, AND THE OTHER DEFAULTS TO THE RESPONDER. THIS SHOULD BE OBVIOUS BUT SOME OF YOU ARE DUMB.
Once your opponent has contacted you, you now have up until 72 hours after the round's thread has been posted (NOT after your opponent's message) to respond with times that are good for you. What this means is that if both of you spend the maximum time contacting and responding, you should have back and forth collaboration at a maximum of 72 hours after the round has been posted, with both parties given an additional 24 hours to prepare for the battle should it be scheduled as soon as required. If none of the opponent's proposed time ranges are good for you, you must respond with alternative time ranges.
The first opponent now has X hours to prepare for the battle (if the second opponent agreed to some time) or 24 hours to contact a TD if, for whatever reason, this second set of time ranges does not suit the first opponent. Note this should be an absolute last measure and that more often than not, the TDs will likely force one (or both) sides to sub out.
Once a time is agreed upon, please make a message on your opponent's vm wall between 10 minutes and 1 second before the agreed upon time and say you are ready to battle and then get to agreed upon location (regardless of whether or not your opponent sends you a response vm). Please protect yourself by making this message, as it makes decisions much easier. You will be required to be wait for your opponent for the duration of the time range.
If neither of you contact each other before 48 hours after the thread has been posted, you're both opening yourself up to a potential coin flip. If I look at the situation, I might just determine I'm going to sub both of you out, coin flip you, or whatever based on however I'm feeling at that moment. Don't leave yourself and your team vulnerable to this.
Just because at anytime one of the responders does not respond within the given range does not give you automatic activity win credentials. If they don't contact at all on your vm wall up until 48 hours before the end of the round (note, I'm not going to take irc or sim messages as evidence due to how easily they can be doctored...so if you want to protect yourself, stick to the vm messages), then you obviously have activity win justification. Note to team captains, if one of your players does not contact all his opponents before 48 hours before the end of the round, I will FORCE a sub, no questions asked. You WILL contact your opponent in a timely manner. However, if they do contact you at all after the suggested response time and before 48 hours before the end of the round, you are required to respond before 24 hours before the end of the round with 2 1-hour time ranges at least 1 hour apart before the end of the round. The opponent, since he did not stick to the proposed response schedule, WILL BE REQUIRED TO PLAY AT ONE OF YOUR NEWLY SUGGESTED TIMES, so you have the advantage here. This obviously puts a bit of an emphasis on the last 48 hours of each round (as is standard operating procedure for most of our official team tournaments anyway), so I will try my best to keep the last 48 hours of the round as close to the majority of the weekend for as much of the world as I can.
If you follow all of these guidelines, you will a.) most likely get your match done with minimal issue or b.) protect yourself and your team from an undue coin flip or activity decision. Yes, I hate activity decisions in official tournaments. Yes, I will do my best to prevent activity decisions in the playoffs (the qualifying round is fair game however and I will have no problem issuing an activity call here), but don't push your luck.
Here is an example of how following this would work:
Round 1 thread is posted June 7, 2015 at 10:00PM. Its deadline is June 14, 2015 at 11:59PM. User A and User B are matched up. User A contacts User B on his vm wall on June 9, at 9:00 PM (47 hours after the thread was posted, so ok), and gives 4 time ranges: June 10, from 7:00-7:30 PM (22 hours after the timestamp of his message, which is only ok so long as at minimum 3 of the other proposed time ranges adhere to the requirements), June 11, from 9:00-9:30 PM (48 hours after the timestamp of his message, which is ok), June 12, from 6:00-6:30 PM (69 hours after timestamp of his message, so ok, but only 21 hours after the earliest time range that is 48 hours after the timestamp), and June 12, from 9:00-9:30 PM (72 hours after the timestamp, so ok, and 24 hours after a legal time range and 3 hours after another legal time range). The June 11 and both June 12 time ranges satisfy the requirements, so User A can propose his first June 10 time range as well. User B responds on June 10, at 8:00 PM (23 hours after User A contacted him, so ok), and picks June 11, at 9:00 PM to battle, which is ok because it is 24 hours after his own response.
You'll note I made most of my response ranges multiples of 24 hours, but also included 24 hours. This means I expect you to be able to check Smogon at least once a day. If that is not feasible, you put yourself at risk.
~ Aldaron
On... Disconnecting and timing out drama
Ah, the big beefcake. I'm going to go ahead and put this out there: we reserve the right to judge any individual match on a case by case basis, regardless of assumed precedence set. If you don't like that, you are welcome to not play. Be aware of this.
Also, to protect yourself as much as possible from DCs and timer issues, play on Showdown (because it has an at least semi reliable system of rejoining after a DC) and make a gentleman's agreement to not hit timer and not be hour a move dicks.
That said, here is the main way we will probably handle DCs / timing out:
To handle all DC cases...you're gonna submit your teams before the match. TeamSubmissions is an account made for the purpose of submitting teams to it. You don't have to submit, but if you do, you protect yourself from the opponent taking a win. If you do DC (and you can't rejoin the battle) and you haven't submitted your team, your opponent will have the right to take the win. Yes, I'll most likely make a judgment call if he is on his last turn with 1 pokemon at 5% and paralyzed and with you at 6 100% health pokemon, because the only way to lose this is to misclick multiple times. However, if you're at 6 100% pokemon and your opponent is at last pokemon 10% needing to crit flinch you 6 - 12 times for the win, I'll give him the win if you DC and haven't submitted your team.
I know people like philip7086 will beg me "to use common sense for a judgment call" for all cases and I would normally agree, but I am giving you all a 100% out by allowing you to submit your team. Basically, submit your team, and protect yourself and your team from any and all DCs. It's a simple procedure that removes almost all subjectivity from a decision regarding a DC. Unlike with the scheduling restrictions, all you have to do is submit the team your are using at anytime before the match takes place, and you'll have 100% protected yourself. Read this rule and understand this now before you join the tournament. Since I'm stating this now, I'm basically going to ignore you if you DC, didn't submit a team, and "had a guaranteed win." Expect it. Also note that I'm going to let the PLAYER (not the team), decide whether he is going to take the win or go another route (replay same moves, replay different teams, etc.).
To further ensure no funny business, if, in the case of a DC replay, there is any concern from either party about funny business, both parties have the right to request a screenshot of the current Pokemon's stats in battle. This is irrelevant for Showdown as you can simply rejoin a battle there, but PO allows you to see the currently out Pokemon's stats if you scroll over it with your mouse. Just hit PrntScrn (windows) while scrolling over it if requested by your opponent, preferably with proof that it is a screenshot of that actual battle (consider including the opponent's request in the battle screen in the screenshot).
Regarding time outs, they are a bit more complex, specifically because some timeouts are due to DCs. The best we can do for this scenario is say that there is some number between 1 minute and 2 minutes (which we will not publicize) that we will set as a limit for timing out, and if you timeout with more than that limit time remaining, we'll assume it is a DC, whereas the opposite is a true timeout. A true timeout defaults to a loss, while the DC timeout is prone to the DC rules (did you submit or not).
~ Aldaron
Use https://cryptobin.co/ to secure your team with a password.
---
Pacifidlog Pitvipers (6) vs. Lake of Rage Leviathans (4)
SM OU: London Beats vs. Tamahome
SM OU: Axel vs. Malekith
SM OU: Star vs. Eo Ut Mortus
SM OU: -Snow vs. Finchinator
SM Doubles: Level 51 vs. Jhon
SM Ubers: Lacus Clyne vs. atomicllamas
SM UU: teal6 vs. HANTSUKI
SM RU: Ajna vs. Lord Esche
SM NU: meeps vs. FLCL
SM LC: Shrug vs. Dundies
Pacifidlog Pitvipers (5) vs. Shinto Ruin Serpents (5)
SM OU: London Beats vs. Leftiez
SM OU: Axel vs. Kickasser
SM OU: Star vs. TheThorn
SM OU: -Snow vs. Sabella
SM Doubles: Level 51 vs. Demantoid
SM Ubers: Lacus Clyne vs. M Dragon
SM UU: teal6 vs. Lycans
SM RU: Ajna vs. Soulgazer
SM NU: meeps vs. Garay oak
SM LC: Shrug vs. Heysup
Pacifidlog Pitvipers (4) vs. Sootopolis Sidewinders (6)
SM OU: London Beats vs. ez
SM OU: Axel vs. Posho
SM OU: Star vs. blunder
SM OU: -Snow vs. Ojama
SM Doubles: Level 51 vs. Kaori
SM Ubers: Lacus Clyne vs. Evuelf
SM UU: teal6 vs. Pak
SM RU: Ajna vs. col49
SM NU: meeps vs. Hootie
SM LC: Shrug vs. Kingler12345
Lanakila Nagas (5) vs. Berry Forest Bushmasters (5)
SM OU: Zamrock vs. Kory2600
SM OU: FlamingVictini vs. ABR
SM OU: Steve Angello vs. Ban Manaphy
SM OU: SoulWind vs. Cdumas
SM Doubles: miltankmilk vs. marilli
SM Ubers: tko vs. Omfuga
SM UU: Sacri' vs. bugzinator
SM RU: Void vs. Natalie.
SM NU: Kushalos vs. Yui.
SM LC: blarajan vs. Sken
Lanakila Nagas (6) vs. Terminus Taipans (4)
SM OU: Zamrock vs. Gondra
SM OU: FlamingVictini vs. NJNP
SM OU: Steve Angello vs. iloveleague
SM OU: SoulWind vs. p2
SM Doubles: miltankmilk vs. Biosci
SM Ubers: tko vs. Pohjis
SM UU: Sacri' vs. Tesung
SM RU: Void vs. Bouff
SM NU: Kushalos vs. Eternally
SM LC: blarajan vs. ZoroDark
Lanakila Nagas (6) vs. Ambrette Astrotias (4)
SM OU: Zamrock vs. Sweepage
SM OU: FlamingVictini vs. R!cardo
SM OU: Steve Angello vs. Trosko
SM OU: SoulWind vs. Mob Barley
SM Doubles: miltankmilk vs. Memoric
SM Ubers: tko vs. Thimo
SM UU: Sacri' vs. McMeghan
SM RU: Void vs. Mael
SM NU: Kushalos vs. Jayde
SM LC: blarajan vs. OP
Berry Forest Bushmasters (4) vs. Terminus Taipans (6)
SM OU: Kory2600 vs. Gondra
SM OU: ABR vs. NJNP
SM OU: Ban Manaphy vs. iloveleague
SM OU: Cdumas vs. p2
SM Doubles: marilli vs. Biosci
SM Ubers: Omfuga vs. Pohjis
SM UU: bugzinator vs. Tesung
SM RU: Natalie. vs. Bouff
SM NU: Yui. vs. Eternally
SM LC: Sken vs. ZoroDark
Berry Forest Bushmasters (6) vs. Sootopolis Sidewinders (4)
SM OU: Kory2600 vs. ez
SM OU: ABR vs. Posho
SM OU: Ban Manaphy vs. blunder
SM OU: Cdumas vs. Ojama
SM Doubles: marilli vs. Kaori
SM Ubers: Omfuga vs. Evuelf
SM UU: bugzinator vs. Pak
SM RU: Natalie. vs. col49
SM NU: Yui. vs. Hootie
SM LC: Sken vs. Kingler12345
Terminus Taipans (5) vs. Goldenrod Gliders (5)
SM OU: Gondra vs. psychicmewtwo
SM OU: PokeTCG gamer1288 vs. Tricking
SM OU: iloveleague vs. Welli0u
SM OU: p2 vs. z0mOG
SM Doubles: Biosci vs. MajorBowman
SM Ubers: Pohjis vs. Arii Stella
SM UU: Tesung vs. Pearl
SM RU: Bouff vs. HSA
SM NU: Eternally vs. elodin
SM LC: ZoroDark vs. ggggd
Goldenrod Gliders (5) vs. Ambrette Astrotias (5)
SM OU: psychicmewtwo vs. imsosorrylol
SM OU: Tricking vs. R!cardo
SM OU: Welli0u vs. Trosko
SM OU: z0mOG vs. suapah
SM Doubles: MajorBowman vs. Memoric
SM Ubers: Arii Stella vs. Thimo
SM UU: Pearl vs. McMeghan
SM RU: HSA vs. Mael
SM NU: elodin vs. Jayde
SM LC: ggggd vs. OP
Goldenrod Gliders (5) vs. Victory Road Rattlers (5)
SM OU: psychicmewtwo vs. reyscarface
SM OU: Tricking vs. Bro Kappa
SM OU: Welli0u vs. Level 56
SM OU: z0mOG vs. John
SM Doubles: MajorBowman vs. Stax
SM Ubers: Arii Stella vs. Fireburn
SM UU: Pearl vs. Manipulative
SM RU: HSA vs. Chill Shadow
SM NU: elodin vs. Rodriblutar
SM LC: ggggd vs. GOAO
Ambrette Astrotias (2) vs. Lake of Rage Leviathans (8)
SM OU: Sweepage vs. Tamahome
SM OU: Sam vs. Genesis7
SM OU: Trosko vs. Eo Ut Mortus
SM OU: suapah vs. Finchinator
SM Doubles: Memoric vs. Jhon
SM Ubers: Thimo vs. atomicllamas
SM UU: McMeghan vs. HANTSUKI
SM RU: Mael vs. Lord Esche
SM NU: Jayde vs. FLCL
SM LC: OP vs. Dundies
Lake of Rage Leviathans (3) vs. Victory Road Rattlers (7)
SM OU: Tamahome vs. reyscarface
SM OU: Malekith vs. Bro Kappa
SM OU: Eo Ut Mortus vs. Level 56
SM OU: Finchinator vs. John
SM Doubles: Jhon vs. Stax
SM Ubers: atomicllamas vs. Fireburn
SM UU: HANTSUKI vs. Manipulative
SM RU: Lord Esche vs. Chill Shadow
SM NU: FLCL vs. Rodriblutar
SM LC: Dundies vs.
Shinto Ruin Serpents (6) vs. Sootopolis Sidewinders (4)
SM OU: Leftiez vs. ez
SM OU: Kickasser vs. Posho
SM OU: TheThorn vs. blunder
SM OU: Sabella vs. Ojama
SM Doubles: Demantoid vs. Kaori
SM Ubers: M Dragon vs. Evuelf
SM UU: Lycans vs. Pak
SM RU: Soulgazer vs. Analytic
SM NU: Lax vs. Hootie
SM LC: Heysup vs. Kingler12345
Shinto Ruin Serpents (3) vs. Victory Road Rattlers (6)
SM OU: Leftiez vs. reyscarface
SM OU: Kickasser vs. Bro Kappa
SM OU: Znain vs. Level 56
SM OU: Sabella vs. John
SM Doubles: Demantoid vs. Stax
SM Ubers: M Dragon vs. Fireburn
SM UU: Lycans vs. Manipulative
SM RU: Soulgazer vs. Chill Shadow
SM NU: Garay oak vs. Bushtush
SM LC: Heysup vs. GOAO
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Deadline is Sunday, October 8th, at 11:59 PM EDT.
If I made a mistake with any matchups or names, please contact Isa or me.
149/150 matches completed.
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