Swamp Link
Yum
Much better fashion sense than Slowbro
Overview
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- Great special bulk
- Regenerator is one of the best abilities in the game
- Access to reliable recovery
- Huge support movepool
- Good special attack stat
- Typing is a mixed bag, giving good resistances but also key weaknesses to Pursuit and U-turn and other common attacking types
- Physical bulk is only decent
- As slow as the name would imply
- His brother is often preferred for better physical bulk
- Very annoying case of slashitis
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name: Physically Defensive
move 1: Scald
move 2: Dragon Tail
move 3: Slack Off
move 4: Psyshock/Flamethrower/Ice Beam
ability: Regenerator
item: Leftovers
evs: 248 HP/252 Def/8 SpDef
nature: Relaxed/Bold
Moves
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- Scald is mandatory as your best water-type STAB with its burn chance
- Dragon Tail is Slowking's main niche over Slowbro, allowing it to phaze
- Slack Off is reliable recovery that makes Slowking very hard to wear down in conjunction with regenerator
- So many options for the 4th slot, do what your team needs
- Psyshock hits the Fighting-types you check and is preferable over Psychic for CM Keldeo
- Flamethrower beats up steel-types that want to come in on you like Scizor, Genesect, and Ferrothorn
- Ice Beam hits Dragon-types harder and can outright KO them instead of shuffling them with Dragon Tail
- Thunder Wave spreads paralysis well, but may interfere with scald's burn if you want that
- Toxic is also helpful status
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- The HP EV's give Slowking a number divisible by 3 for Regenerator
- Despite Slowking's stats, he performs best with a physically defensive EV spread to balance his defenses
- If you desire, an alternative EV spread of 248 HP/236 Def/24 SpDef ensures you will never be OHKO'd by Mega Lucario's +2 Dark Pulse
- If you run this EV spread Fire Blast is necessary to KO the Lucario, although it must be weakened a bit first, since Fire Blast only does 75.4 - 88.9%
- Leftovers are really the only choice for item, although they're less essential because of Regenerator
- A Relaxed nature is better since Slowking is very slow anyway and it makes Dragon Tail a bit stronger
- If, for some reason, you want to speed tie with Slowbro, Snorlax, and Cofagrigus, you don't lose much by having a Bold Nature instead
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- Slowking lacks the extreme physical bulk of Slowbro and can't take hits from powerful physical attackers nearly as well
- It works more as a pivot that can check a wider variety of threats but counters fewer ones
- Switching into U-turn hurts, regardless of the fact that it's alleviated by Regenerator
- Be wary of Tyranitar and Scizor trying to ruin your day
- Slowking can't handle very powerful special attackers like Specs Latios either because it doesn't invest in special bulk, but because of Regenerator, it makes a good initial switch-in without as many consequences
- When you have forced a switch, either Dragon Tail to shuffle your opponent or try to predict their switch-in and switch to something that can handle that, gaining health back with Regenerator
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- Slowking works well with Ferrothorn, taking both of its weaknesses with impunity
- Slowking makes a good third member of defensive cores that have 2 pokemon that are more extremely physically or specially bulk. Its mixed bulk allows it to shore up many weaknesses.
- Due to its ability, though, Slowking can be fairly self-sufficient and just be helpful on a team that wants a check to a wide spectrum of attackers without much support
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name: Assault Vest
move 1: Scald
move 2: Dragon Tail
move 3: Psyshock/Ice Beam
move 4: Flamethrower/Ice Beam
ability: Regenerator
item: Assault Vest
evs: 248 HP/252 Def/8 SpDef
nature: Relaxed
Moves
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- Scald is once again a reliable Water STAB with a burn chance
- Dragon Tail phazes and makes it a more effective Assault Vest user than Slowbro despite the latter's higher defense stat
- Psyshock hits the Fighting-types that you wall
- Flamethrower hits Steel- and Grass-types hard
- Fire Blast is an option for more power, although Flamethrower's reliability should be good enough
- Ice Beam is usable over either one of these moves for stronger coverage on Dragons that you check
- Power Gem can also work to hit Mega Charizard Y extremely hard
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- 248 HP EV's give Slowking a Regenerator number
- With Assault Vest, Slowking has all the special bulk he will need, so a physically defensive spread shores up his weaker side
- Regenerator makes up for the lack of Slack Off, making Assault Vest viable
- A Sassy nature can be used, but is not as helpful as the boost to defense
- An alternate EV spread of 248 HP/252 SpA/8 SpDef is possible to hit significantly harder, but this compromises bulk a bit too much to be the usual spread
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- A pivot fit for a king, switches in and out to sponge hits over and over without being worn down too much
- Even super effective special attacks like Greninja's Dark Pulse and Gengar's Shadow Ball struggle to leave a lasting impact so you can easily switch into them and only lose a net 20% or less
- U-turn is still a pain
- Pursuit isn't any easier to deal with from Assault Vest
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- Pretty independent
- Status blows without leftovers, so a cleric is appreciated
- Hazards lessen the effect of Regenerator, so a Defog user or spinner is nice
- Heatran has good synergy with Slowking and takes care of Genesect
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name: Offensive Trick Room
move 1: Trick Room
move 2: Surf
move 3: Ice Beam/Psyshock
move 4: Nasty Plot
ability: Regenerator
item: Life Orb/Leftovers
evs: 248 HP/8 Def/252 SpA
nature: Quiet
ivs: 0 Spe
Moves
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- Trick Room supports your team and turns Slowking's low speed into an asset, letting him do real damage
- Surf is the best STAB move because he doesn't get Hydro Pump, but Surf is more reliable anyway
- Ice gets the best two-move coverage with Water, hitting everything that resists it neutrally except for other Water-types
- Psyshock is a secondary STAB that lets you break through Blissey after a Nasty Plot
- Nasty Plot is what distinguishes Slowking from Slowbro, as otherwise, Slowbro is better suited to an offensive role with its greater physical bulk
- With Nasty Plot, Slowking can become a very dangerous Pokemon
- Use Belly Drum over Nasty Plot with Aqua Tail and Zen Headbutt if real
- Grass Knot works in the last spot for perfect coverage, but the most-used Water-type, Rotom-W, takes pebbles from it
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- HP EV's give a Regenerator number
- 232 HP EV's can be used instead to take less damage from Life Orb, although you'd have to attack 4 times to make it worth it
- Max Special Attack is used to be a threat under Trick Room as well as supporting the team, hitting a surprisingly high 492 not counting Life Orb
- A Quiet Nature and minimum Speed IV's make Slowking as fast as possible under Trick Room
- Leftovers can be used instead to be a more reliable setter, but Life Orb gives its attacks a great punch
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- Works as an early-game pokemon for Trick Room teams that can bust through defensive cores with Nasty Plot, and easily set up a second Trick Room once your lead's wears off
- Don't sac it, though, as it's one of the more reliable setters thanks to Regenerator and its bulk
- This can't really work as a standalone sweeper and is only for Trick Room teams
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- Lots of Pokemon appreciate Trick Room support, among them Conkeldurr, Reuniclus, Escavalier, Azumarill, and Mega Abomasnow
- OTR Slowking struggles with a lot of bulky waters, so a Grass-type is helpful
- Tangrowth especially works really well, being slow, forming a Regenerator core, and destroying any Water-type
- It's important to carry pokemon that can function outside of Trick Room, which is most of the tier. Just don't make a team of 6 pokemon with nothing faster than base 60.
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- Slowbro has a gigantic movepool
- Focus Blast hits Tyranitar trying to switch in
- Foul Play has great utility, although it's not STAB
- Seismic Toss deals reliable damage
- Magic Coat works great if you predict correctly and beats Deoxys leads
- Specs isn't awful, but Slowbro does sets that don't utilize Dragon Tail or Nasty Plot better
- Grass Knot works on the defensive sets to hit stuff like Gyarados pretty hard since it might try to just set up on you with a Substitute
- A specially defensive spread takes care of many special threats, but its typing isn't suited for that
- Yawn is a way to deal with lastmon set up sweepers
- Block/Heal Pulse/Recycle/Slack Off with a Leppa Berry if you want to get banned
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- Tyranitar's bulky enough to take scalds and traps you, but a burn can screw him
- Scizor also either pursuit traps you or gets momentum with U-turn
- Slowking is overwhelmed by extremely powerful physical attackers like Garchomp, Charizard X, and Azumarill
- Thundurus can set up on it or 2HKO with Thunderbolt
- Mega Venusaur doesn't even fear Psyshock that much, and Celebi will easily take Fire Blast
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