Battle Rules
Format: B4P3 Series
48 Hour DQ, 1 Warning - 72 Hours for refs
Switch = None
Abilities: All
Items: All
Subsitutions: 2
Megas: Infinite
Z-Moves: 1 per Z-Crystal used
1 Recovery / 2 Chills
Turn Order: Coin Flip followed by Right of Way.
Arena: ASB Tournament Arena
Series Explanation
- Best of 3 1v1s
- Turn Order is determined by Coin Flip in the first fight, and Right of Way in future fights.
- Right of Way: Granted to the loser of the previous bout.
- Individual fights can end in a tie. In such a case, a tiebreaker will be conducted where Right of Way goes to the victor of the last round that ended in a victory.
- In the tiebreaker, players may use any of the 4 Pokemon that they sent in, even if they were used previously.
Birkal
Curie | Kangaskhan (F)
[Nature]
[Tokens]
Audacious | Gardevoir (F)
[Nature]
[Tokens]
Kodiak | Glalie (M)
[Nature]
Mewtwo (-)
[Nature]
S0L1D G0LD
Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast
Justified (HA Unlocked)
Inner Focus (Mega)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+15% speed, +10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Stats:
Hp: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 126 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Moves (78/133):
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Disarming Voice
Quick Guard
Fury Cutter
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss
Aerial Ace
Heal Pulse (*)
Slash
Wide Guard
Calm Mind (*)
Psychic
Imprison
Psycho Cut
Helping Hand
Future Sight
Hypnosis
Feint
Dream Eater
Protect
Destiny Bond (*)
Disable (*)
Encore (*)
Grudge
Mean Look
Shadow Sneak (*)
Skill Swap (*)
Synchronoise
Psyshock
Toxic
Taunt (*)
Hyper Beam
Light Screen
Thunderbolt
Earthquake
Shadow Ball (*)
Brick Break
Reflect
Rock Tomb
Torment (*)
Low Sweep
Focus Blast
Charge Beam
Will-O-Wisp (*)
Giga Impact
Stone Edge
Thunder Wave (*)
Bulldoze
Rock Slide
X-Scissor
Poison Jab
Grass Knot
Dazzling Gleam
Drain Punch
Dual Chop
Endure
Fire Punch
Focus Punch
Ice Punch
Icy Wind
Knock Off
Low Kick
Magic Coat
Pain Split
Snatch
Thunder Punch
Trick
Zen Headbutt
Wish
---->
Aegislash (Gaol)[MF]
Nature: Brave
Type:
Ghost/Steel
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Stance Change:
Type: Passive
This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.
Pokemon with this ability: Aegislash
Shield Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 20
HP: 90
Atk: Rank 7 (+)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 0
KOC: 0
Moves (37/53):
Slash
Night Slash
Power Trick
Head Smash
King's Shield
Tackle (*)
Swords Dance (*)
Fury Cutter (*)
Metal Sound (*)
Pursuit (*)
Autotomize (*)
Shadow Sneak (*)
Aerial Ace (*)
Retaliate
Iron Defense
Iron Head
Sacred Sword
Destiny Bond
Wide Guard
Brick Break (*)
Shadow Ball (*)
Flash Cannon (*)
Protect (*)
Rock Slide (*)
Reflect (*)
Double Team (*)
Toxic (*)
Shadow Claw
Rest
Sleep Talk
Substitute
Gyro Ball
Facade
Hyper Beam
Giga Impact
Secret Power
Rock Smash
Judgment (Volkraken) (M)
Nature: Timid
Type: Water/Fire
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Analytic
Infiltrator
Pressure (HA UNLOCKED)
Stats:
Hp: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+15% speed, +14% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 01
AC: 5/5
KOC: 0
Moves (47/57):
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Ember
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Scald
Destiny Bond
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump
Memento
Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)
Toxic
Hidden Power [Electric]
Sunny Day
Hyper Beam
Protect
Double Team
Flamethrower
Fire Blast (*)
Torment (*)
Overheat
False Swipe
Quash
Will-O-Wisp (*)
Giga Impact
Swagger
U-turn (*)
Substitute
Flash Cannon (*)
Surf
Bind
Pain Split
Snatch
Water Pulse
Greninja (Sui-Ren) [M]
Nature: Hasty
Type:
Water/Dark
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Torrent: Type: Passive
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott
Protean (DW Unlocked): Type: Toggle
When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+15% speed, +23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
KOC: 0
Moves (64/72):
Night Slash
Role Play
Mat Block
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Shadow Sneak
Fling (*)
Spikes
Double Team
Bounce
Hydro Pump
Extrasensory
Haze
Water Shuriken
Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)
Toxic
Hidden Power [Fire]
Taunt (*)
Blizzard (*)
Grass Knot (*)
Surf (*)
Substitute (*)
Rock Slide
Acrobatics
U-turn
Rest
Sleep Talk
Dig
Power-Up-Punch
Scald
Protect
Smack Down
Dark Pulse
Ice Beam
Aerial Ace
Echoed Voice
Facade
Waterfall
Rock Tomb
Hyper Beam
Giga Impact
Attract
Swagger
Thief
Secret Power
Rock Smash
Dive
Gunk Shot
Hydro Cannon
Icy Wind
Low Kick
Water Pledge
Snatch
Spite
1 = Birkal, 2 = Goid
Roll: 1/2
Birkal has right of way.
S0L1D G0LD
Format: B4P3 Series
48 Hour DQ, 1 Warning - 72 Hours for refs
Switch = None
Abilities: All
Items: All
Subsitutions: 2
Megas: Infinite
Z-Moves: 1 per Z-Crystal used
1 Recovery / 2 Chills
Turn Order: Coin Flip followed by Right of Way.
Arena: ASB Tournament Arena
Series Explanation
- Best of 3 1v1s
- Turn Order is determined by Coin Flip in the first fight, and Right of Way in future fights.
- Right of Way: Granted to the loser of the previous bout.
- Individual fights can end in a tie. In such a case, a tiebreaker will be conducted where Right of Way goes to the victor of the last round that ended in a victory.
- In the tiebreaker, players may use any of the 4 Pokemon that they sent in, even if they were used previously.
Birkal
[Nature]
Adamant (+Atk | -SpA)
[Type]
Normal
[Abilities]
Early Bird
Scrappy
Inner Focus (✓)
Parental Bond [Mega]
[Stats]Scrappy
Inner Focus (✓)
Parental Bond [Mega]
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
S&W: 4 | 4
Total: 18
[Mega Stats]Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
S&W: 4 | 4
Total: 18
HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
S&W: 4 | 5
Total: 23
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
S&W: 4 | 5
Total: 23
[Tokens]
EC: N/A
AC: 5 | 5
MC: 1
[Learned Moves]AC: 5 | 5
MC: 1
[112 | 117]
Aerial Ace
Aqua Tail
Attract
Avalanche
Bide
Bite
Blizzard
Body Slam
Brick Break
Bubble Beam
Bulldoze
Captivate
Chip Away
Circle Throw
Comet Punch
Confide
Counter
Covet
Crunch
Crush Claw
Curse
Cut
Dig
Disable
Dizzy Punch
Double-Edge
Double Hit
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint Attack
Fire Blast
Fire Punch
Fissure
Flamethrower
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Fury Cutter
Giga Impact
Hail
Hammer Arm
Headbutt
Helping Hand
Hidden Power [Fairy]
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Seismic Toss
Shadow Ball
Shadow Claw
Shock Wave
Skull Bash
Sleep Talk
Snore
Solar Beam
Spite
Stomp
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Surf
Swagger
Tail Whip
Take Down
Thief
Thunder
Thunderbolt
Thunder Punch
Toxic
Trump Card
Water Gun
Water Pulse
Whirlpool
Wish
Work Up
Yawn
Zap Cannon
Aerial Ace
Aqua Tail
Attract
Avalanche
Bide
Bite
Blizzard
Body Slam
Brick Break
Bubble Beam
Bulldoze
Captivate
Chip Away
Circle Throw
Comet Punch
Confide
Counter
Covet
Crunch
Crush Claw
Curse
Cut
Dig
Disable
Dizzy Punch
Double-Edge
Double Hit
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint Attack
Fire Blast
Fire Punch
Fissure
Flamethrower
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Fury Cutter
Giga Impact
Hail
Hammer Arm
Headbutt
Helping Hand
Hidden Power [Fairy]
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Seismic Toss
Shadow Ball
Shadow Claw
Shock Wave
Skull Bash
Sleep Talk
Snore
Solar Beam
Spite
Stomp
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Surf
Swagger
Tail Whip
Take Down
Thief
Thunder
Thunderbolt
Thunder Punch
Toxic
Trump Card
Water Gun
Water Pulse
Whirlpool
Wish
Work Up
Yawn
Zap Cannon
[Nature]
Bold (+Def | -Atk)
[Type]
Psychic | Fairy
[Abilities]
Synchronize
Trace
Telepathy (✓)
Pixilate [Mega]
[Stats]Trace
Telepathy (✓)
Pixilate [Mega]
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
S&W: 3 | 3
Total: 21
[Mega Stats]Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
S&W: 3 | 3
Total: 21
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
S&W: 3 | 3
Total: 25
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
S&W: 3 | 3
Total: 25
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 10
[Bonus]AC: 5 | 5
MC: 10
[+6 CC]
[Learned Moves]
[102 | 102]
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud-Slap
Natural Gift
Nightmare
Pain Split
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud-Slap
Natural Gift
Nightmare
Pain Split
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt
[Nature]
Adamant (+Atk | -SpA)
[Type]
Ice
[Abilities]
Inner Focus
Ice Body
Moody (✓)
Refrigerate [Mega]
[Stats]Ice Body
Moody (✓)
Refrigerate [Mega]
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 80
S&W: 3 | 6
Total: 18
[Mega Stats]Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 80
S&W: 3 | 6
Total: 18
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 100
S&W: 4 | 8
Total: 23
[Tokens]Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 100
S&W: 4 | 8
Total: 23
EC: 6 | 6
AC: 5 | 5
MC: 0
[Bonus]AC: 5 | 5
MC: 0
[+4 CC]
[Learned Moves]
[69 | 69]
Attract
Avalanche
Bide
Bite
Blizzard
Block
Body Slam
Bulldoze
Captivate
Confide
Crunch
Dark Pulse
Defense Curl
Disable
Double-Edge
Double Team
Earthquake
Endure
Explosion
Facade
Fake Tears
Flash
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Gyro Ball
Hail
Headbutt
Hex
Hidden Power [Fire]
Hyper Beam
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Iron Head
Leer
Light Screen
Mimic
Natural Gift
Payback
Powder Snow
Protect
Rain Dance
Rest
Return
Rollout
Round
Safeguard
Secret Power
Self-Destruct
Shadow Ball
Sheer Cold
Signal Beam
Sing
Sleep Talk
Snore
Spikes
Spite
Substitute
Super Fang
Swagger
Switcheroo
Taunt
Torment
Toxic
Water Pulse
Weather Ball
Attract
Avalanche
Bide
Bite
Blizzard
Block
Body Slam
Bulldoze
Captivate
Confide
Crunch
Dark Pulse
Defense Curl
Disable
Double-Edge
Double Team
Earthquake
Endure
Explosion
Facade
Fake Tears
Flash
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Gyro Ball
Hail
Headbutt
Hex
Hidden Power [Fire]
Hyper Beam
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Iron Head
Leer
Light Screen
Mimic
Natural Gift
Payback
Powder Snow
Protect
Rain Dance
Rest
Return
Rollout
Round
Safeguard
Secret Power
Self-Destruct
Shadow Ball
Sheer Cold
Signal Beam
Sing
Sleep Talk
Snore
Spikes
Spite
Substitute
Super Fang
Swagger
Switcheroo
Taunt
Torment
Toxic
Water Pulse
Weather Ball
[Nature]
Timid (+Spe | +26% Accuracy | -SpA)
[Type]
Psychic | Fighting [Mega]
[Abilities]
Pressure
Unnerve (✓)
Steadfast [Mega]
[Stats]Unnerve (✓)
Steadfast [Mega]
HP: 110
Atk: Rank 3 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150 (+)
S&W: 3 | 5
Total: 26
[Mega Stats]Atk: Rank 3 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150 (+)
S&W: 3 | 5
Total: 26
HP: 110
Atk: Rank 7 (-)
Def: Rank 4
SpA: Rank 7
SpD: Rank 4
Spe: 150 (+)
S&W: 4 | 5
Total: 32
[Tokens]Atk: Rank 7 (-)
Def: Rank 4
SpA: Rank 7
SpD: Rank 4
Spe: 150 (+)
S&W: 4 | 5
Total: 32
EC: N/A
AC: 5 | 5
MC: 3
[Bonus]AC: 5 | 5
MC: 3
[+9 CC]
[Learned Moves]
[139 | 139]
Aerial Ace
Amnesia
Aqua Tail
Aura Sphere
Avalanche
Barrier
Bide
Blizzard
Body Slam
Brick Break
Brutal Swing
Bubble Beam
Bulk Up
Bulldoze
Calm Mind
Charge Beam
Confide
Confusion
Counter
Curse
Detect
Disable
Dive
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Electro Ball
Embargo
Endure
Energy Ball
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Swap
Hail
Headbutt
Heal Pulse
Hidden Power [Fairy]
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Laser Focus
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Me First
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Mist
Mud-Slap
Natural Gift
Nightmare
Pay Day
Poison Jab
Power-Up Punch
Power Swap
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Psystrike
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Safeguard
Sandstorm
Secret Power
Seismic Toss
Self-destruct
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Take Down
Taunt
Telekinesis
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Will-O-Wisp
Wonder Room
Zap Cannon
Zen Headbutt
Aerial Ace
Amnesia
Aqua Tail
Aura Sphere
Avalanche
Barrier
Bide
Blizzard
Body Slam
Brick Break
Brutal Swing
Bubble Beam
Bulk Up
Bulldoze
Calm Mind
Charge Beam
Confide
Confusion
Counter
Curse
Detect
Disable
Dive
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Electro Ball
Embargo
Endure
Energy Ball
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Swap
Hail
Headbutt
Heal Pulse
Hidden Power [Fairy]
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Laser Focus
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Me First
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Mist
Mud-Slap
Natural Gift
Nightmare
Pay Day
Poison Jab
Power-Up Punch
Power Swap
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Psystrike
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Safeguard
Sandstorm
Secret Power
Seismic Toss
Self-destruct
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Take Down
Taunt
Telekinesis
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Will-O-Wisp
Wonder Room
Zap Cannon
Zen Headbutt
S0L1D G0LD
Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast
Justified (HA Unlocked)
Inner Focus (Mega)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+15% speed, +10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Stats:
Hp: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 126 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Moves (78/133):
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Disarming Voice
Quick Guard
Fury Cutter
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss
Aerial Ace
Heal Pulse (*)
Slash
Wide Guard
Calm Mind (*)
Psychic
Imprison
Psycho Cut
Helping Hand
Future Sight
Hypnosis
Feint
Dream Eater
Protect
Destiny Bond (*)
Disable (*)
Encore (*)
Grudge
Mean Look
Shadow Sneak (*)
Skill Swap (*)
Synchronoise
Psyshock
Toxic
Taunt (*)
Hyper Beam
Light Screen
Thunderbolt
Earthquake
Shadow Ball (*)
Brick Break
Reflect
Rock Tomb
Torment (*)
Low Sweep
Focus Blast
Charge Beam
Will-O-Wisp (*)
Giga Impact
Stone Edge
Thunder Wave (*)
Bulldoze
Rock Slide
X-Scissor
Poison Jab
Grass Knot
Dazzling Gleam
Drain Punch
Dual Chop
Endure
Fire Punch
Focus Punch
Ice Punch
Icy Wind
Knock Off
Low Kick
Magic Coat
Pain Split
Snatch
Thunder Punch
Trick
Zen Headbutt
Wish
Aegislash (Gaol)[MF]
Nature: Brave
Type:
Ghost/Steel
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Stance Change:
Type: Passive
This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.
Pokemon with this ability: Aegislash
Shield Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 20
HP: 90
Atk: Rank 7 (+)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 0
KOC: 0
Moves (37/53):
Slash
Night Slash
Power Trick
Head Smash
King's Shield
Tackle (*)
Swords Dance (*)
Fury Cutter (*)
Metal Sound (*)
Pursuit (*)
Autotomize (*)
Shadow Sneak (*)
Aerial Ace (*)
Retaliate
Iron Defense
Iron Head
Sacred Sword
Destiny Bond
Wide Guard
Brick Break (*)
Shadow Ball (*)
Flash Cannon (*)
Protect (*)
Rock Slide (*)
Reflect (*)
Double Team (*)
Toxic (*)
Shadow Claw
Rest
Sleep Talk
Substitute
Gyro Ball
Facade
Hyper Beam
Giga Impact
Secret Power
Rock Smash
Judgment (Volkraken) (M)
Nature: Timid
Type: Water/Fire
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Analytic
Infiltrator
Pressure (HA UNLOCKED)
Stats:
Hp: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+15% speed, +14% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 01
AC: 5/5
KOC: 0
Moves (47/57):
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Ember
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Scald
Destiny Bond
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump
Memento
Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)
Toxic
Hidden Power [Electric]
Sunny Day
Hyper Beam
Protect
Double Team
Flamethrower
Fire Blast (*)
Torment (*)
Overheat
False Swipe
Quash
Will-O-Wisp (*)
Giga Impact
Swagger
U-turn (*)
Substitute
Flash Cannon (*)
Surf
Bind
Pain Split
Snatch
Water Pulse
Greninja (Sui-Ren) [M]
Nature: Hasty
Type:
Water/Dark
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Torrent: Type: Passive
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott
Protean (DW Unlocked): Type: Toggle
When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+15% speed, +23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
KOC: 0
Moves (64/72):
Night Slash
Role Play
Mat Block
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Shadow Sneak
Fling (*)
Spikes
Double Team
Bounce
Hydro Pump
Extrasensory
Haze
Water Shuriken
Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)
Toxic
Hidden Power [Fire]
Taunt (*)
Blizzard (*)
Grass Knot (*)
Surf (*)
Substitute (*)
Rock Slide
Acrobatics
U-turn
Rest
Sleep Talk
Dig
Power-Up-Punch
Scald
Protect
Smack Down
Dark Pulse
Ice Beam
Aerial Ace
Echoed Voice
Facade
Waterfall
Rock Tomb
Hyper Beam
Giga Impact
Attract
Swagger
Thief
Secret Power
Rock Smash
Dive
Gunk Shot
Hydro Cannon
Icy Wind
Low Kick
Water Pledge
Snatch
Spite
1 = Birkal, 2 = Goid
Roll: 1/2
Birkal has right of way.
S0L1D G0LD