SandDemons
Hello Smogon my name is Jay. This my 1st time playing pokemon since 5 or 6 months i believe. So I've noticed how many weather teams are running aroud so i decided to make a sand team as T-Tar is my fav poke. So i hope you enjoy ^^
Team Building Process
So First any weather team has to have their weather inducer and mines is T-Tar
Next i added my physical wall who i love in the sand Gliscor
So i already noticed a huge water weakness coming on so i added gastrodon to the mix
My Friend then convinced me that celebi and landorus was good on a sand team so i added a defensive celebi and rock polish landorus
I then added magnezone to take ice and dragon hits but to also trap the ever present steel types
In-Depth Team
Tyranitar @ Chople Berry
Trait: SandStream
EVs: 252 HP/ 124 Atk/ 132 Def
Impish (+Def, -SpAtk)
-Pursuit
-Superpower
-Stealth Rock
-FirePunch
This is my Lead most times. In weather wars he is ensured to get weather up 1st because he is slower. My T-Tar is here for 3 reasons. To keep weather up, To set up stealth rock, and to put a dent in the other team. My EVs are pretty nice on him max HP so he can and some Def to ensure his survival with physical move (the reason i didnt invest in SpDef us because in sandstorm rock type get a spdef boost.) The chople berry is there to help with the survival of a fighting move
Synergy
Fighting: Celebi, Gliscor
Bug: Magnezone, Gliscor, Landorus,
Steel: Magnezone
Ground: Gastrodon, Gliscor, Landorus, Celebi
Water: Gastrodon, Celebi
Grass: Celebi, Magnezone, Gliscor, Landorus
Gliscor @ Flying Gem (Set Recomended and works by Motagua)
Trait: SandVeil
EVs: 252 Atk/ 252 Spd/ 4 Def
Adamant (+Atk, -SpAtk)
-Earthquake
-Acrobatics
-Swords Dance
-Substitute
OK i was a bit spectical with using this set thinking my team defense would be hurt but whew was i wrong this thing is more of a beast on offense and rapes some big threats after a SD acrobatics. Idk if you resist the attack you still gonna die or more than half of your life gonna be gone. Plus they are both STAB attacks doing major damage and if i get a substitute and SD up you might as well pick a poke you want to die.
Synergy
Ice: Magenzone
Water: Celebi, Gastrodon
Gastrodon @ Leftovers (changes that worked by Emirinho, blacklight, BCK)
Trait: Storm Drain
EVs: 252 HP/ 4 SpAtk/ 252SpDef
Calm (+SpDef, -Atk)
-Scald
-IceBeam
-Toxic/Clear Smog
-Recover
My sexy pink slug ^^ this thing is awesome for a wall especially on my sand team i mean this thing completely f*cks over rain teams and its a great toxic staller. He is the one to take almost all water attacks on the team. Water pulse is my STAB attack and to confuse pokemon if im lucky. Ice Beam is to keep Dragons from setting up on me. Toxic is to wear down walls and anything my team cant handle to well recover is my choice of recovery and to keep him alive longer. Im considering clear smog to stop people who get the chance to set up but i really dont need it. Scald chosen over waterpluse due to the fact that its more powerful and has burn chance to mess with them physical sweepers.
Synergy
Grass: Celebi, Gliscor, Landorus, Magnezone
Celebi @ Leftovers (Change suggested and works by Motagua)
Trait: Natural Cure
EVs: 232 HP / 240 SAtk / 36 Spd
Modest (+SpAtk, -Atk)
-Recover
-Hidden Power (Fire)
-Giga Drain
-NastyPlot
My little green onion has gotten stronger and more beasty. Let this little thing come in and get one NP off and it will do some damage. Then it doesn't lose its defensive capabilities. This thing is really offensive which i needed for my team was lacking some good OHKOs which i knew i could get.
Changes i think might work
Im thinking about changing to a support or defensive celebi or might just change all together for a latios
Synergy
Fire: Tyranitar, Gastrodon
Ice: Magnezone
Poison: Magnezone, Gastrodon, Gliscor, Tyranitar
Flying: Magnezone, Tyranitar
Bug: Magnezone, Gliscor, Landorus
Ghost: Magnezone, Tyranitar
Dark: Magnezone, Tyranitar
Landorus @ Choice Scarf (Set recomended by Mupa97, BKC)
Trait: Sand Force
EVs: 252 Atk/ 252 Spe/ 4HP
Naive (+Spd, -SpDef)
-Earthquake
-Stone Edge
-Hidden Power (Ice)
-U-turn
OK so i changed this to a scarf set simply because starmie wrecks my team horribly and there wasnt much i could do anything about it (got sweep by LO Starmie) Then i also noticed thanks to you guys that other gliscor and Landorus that come in can cause some problems and i needed a way to hit them well HP ice handles that. U-turn is a great move fuking psychics up is fun and helpful. Overall the speed is a nice gain prediction is needed but is worth it.
Synergy
Water: Gastrodon, Celebi
Ice: Magnezone
Magnezone @ Leftovers
Trait: Magnet Pull
EVs: 220 Spe/ 252 SpAtk/ 36 HP
Timid (+Spe, -Atk)
-Charge Beam
-Substitute
-Hidden Power (Fire)
-ThunderBolt
This is my steel and water wrecker. Trap em get my boost off them then rape is what this thing does and it can take a heatran on if i got a sub and 1 charge beam boost. It also covers for alot of my type disadvantages. So this set is to ensure that my magnezone can set up off whatever i trap and start wrecking the other team. The EVs are so that i can out speed what i need to and still wreck and the HP EVs are for stronger subs.
Synergy
Fire: Gastrodon, Tyranitar
Fighting: Celebi, Gliscor, Landorus
Ground: Gliscor, Landorus, Gastrodon, Celebi
And That is All Changes will Be mad in color thanks for reading
Hello Smogon my name is Jay. This my 1st time playing pokemon since 5 or 6 months i believe. So I've noticed how many weather teams are running aroud so i decided to make a sand team as T-Tar is my fav poke. So i hope you enjoy ^^
Team Building Process
So First any weather team has to have their weather inducer and mines is T-Tar
Next i added my physical wall who i love in the sand Gliscor
So i already noticed a huge water weakness coming on so i added gastrodon to the mix
My Friend then convinced me that celebi and landorus was good on a sand team so i added a defensive celebi and rock polish landorus
I then added magnezone to take ice and dragon hits but to also trap the ever present steel types
In-Depth Team
Tyranitar @ Chople Berry
Trait: SandStream
EVs: 252 HP/ 124 Atk/ 132 Def
Impish (+Def, -SpAtk)
-Pursuit
-Superpower
-Stealth Rock
-FirePunch
This is my Lead most times. In weather wars he is ensured to get weather up 1st because he is slower. My T-Tar is here for 3 reasons. To keep weather up, To set up stealth rock, and to put a dent in the other team. My EVs are pretty nice on him max HP so he can and some Def to ensure his survival with physical move (the reason i didnt invest in SpDef us because in sandstorm rock type get a spdef boost.) The chople berry is there to help with the survival of a fighting move
Synergy
Fighting: Celebi, Gliscor
Bug: Magnezone, Gliscor, Landorus,
Steel: Magnezone
Ground: Gastrodon, Gliscor, Landorus, Celebi
Water: Gastrodon, Celebi
Grass: Celebi, Magnezone, Gliscor, Landorus
Gliscor @ Flying Gem (Set Recomended and works by Motagua)
Trait: SandVeil
EVs: 252 Atk/ 252 Spd/ 4 Def
Adamant (+Atk, -SpAtk)
-Earthquake
-Acrobatics
-Swords Dance
-Substitute
OK i was a bit spectical with using this set thinking my team defense would be hurt but whew was i wrong this thing is more of a beast on offense and rapes some big threats after a SD acrobatics. Idk if you resist the attack you still gonna die or more than half of your life gonna be gone. Plus they are both STAB attacks doing major damage and if i get a substitute and SD up you might as well pick a poke you want to die.
Synergy
Ice: Magenzone
Water: Celebi, Gastrodon
Gastrodon @ Leftovers (changes that worked by Emirinho, blacklight, BCK)
Trait: Storm Drain
EVs: 252 HP/ 4 SpAtk/ 252SpDef
Calm (+SpDef, -Atk)
-Scald
-IceBeam
-Toxic/Clear Smog
-Recover
My sexy pink slug ^^ this thing is awesome for a wall especially on my sand team i mean this thing completely f*cks over rain teams and its a great toxic staller. He is the one to take almost all water attacks on the team. Water pulse is my STAB attack and to confuse pokemon if im lucky. Ice Beam is to keep Dragons from setting up on me. Toxic is to wear down walls and anything my team cant handle to well recover is my choice of recovery and to keep him alive longer. Im considering clear smog to stop people who get the chance to set up but i really dont need it. Scald chosen over waterpluse due to the fact that its more powerful and has burn chance to mess with them physical sweepers.
Synergy
Grass: Celebi, Gliscor, Landorus, Magnezone
Celebi @ Leftovers (Change suggested and works by Motagua)
Trait: Natural Cure
EVs: 232 HP / 240 SAtk / 36 Spd
Modest (+SpAtk, -Atk)
-Recover
-Hidden Power (Fire)
-Giga Drain
-NastyPlot
My little green onion has gotten stronger and more beasty. Let this little thing come in and get one NP off and it will do some damage. Then it doesn't lose its defensive capabilities. This thing is really offensive which i needed for my team was lacking some good OHKOs which i knew i could get.
Changes i think might work
Im thinking about changing to a support or defensive celebi or might just change all together for a latios
Synergy
Fire: Tyranitar, Gastrodon
Ice: Magnezone
Poison: Magnezone, Gastrodon, Gliscor, Tyranitar
Flying: Magnezone, Tyranitar
Bug: Magnezone, Gliscor, Landorus
Ghost: Magnezone, Tyranitar
Dark: Magnezone, Tyranitar
Landorus @ Choice Scarf (Set recomended by Mupa97, BKC)
Trait: Sand Force
EVs: 252 Atk/ 252 Spe/ 4HP
Naive (+Spd, -SpDef)
-Earthquake
-Stone Edge
-Hidden Power (Ice)
-U-turn
OK so i changed this to a scarf set simply because starmie wrecks my team horribly and there wasnt much i could do anything about it (got sweep by LO Starmie) Then i also noticed thanks to you guys that other gliscor and Landorus that come in can cause some problems and i needed a way to hit them well HP ice handles that. U-turn is a great move fuking psychics up is fun and helpful. Overall the speed is a nice gain prediction is needed but is worth it.
Synergy
Water: Gastrodon, Celebi
Ice: Magnezone
Magnezone @ Leftovers
Trait: Magnet Pull
EVs: 220 Spe/ 252 SpAtk/ 36 HP
Timid (+Spe, -Atk)
-Charge Beam
-Substitute
-Hidden Power (Fire)
-ThunderBolt
This is my steel and water wrecker. Trap em get my boost off them then rape is what this thing does and it can take a heatran on if i got a sub and 1 charge beam boost. It also covers for alot of my type disadvantages. So this set is to ensure that my magnezone can set up off whatever i trap and start wrecking the other team. The EVs are so that i can out speed what i need to and still wreck and the HP EVs are for stronger subs.
Synergy
Fire: Gastrodon, Tyranitar
Fighting: Celebi, Gliscor, Landorus
Ground: Gliscor, Landorus, Gastrodon, Celebi
And That is All Changes will Be mad in color thanks for reading