RU Salazzle

Natan

...
is a Smogon Media Contributor Alumnus
name: Wallbreaker
move 1: Fire Blast
move 2: Sludge Wave
move 3: Toxic
move 4: Knock Off / Nasty Plot
item: Heavy-Duty Boots
ability: Corrosion
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Salazzle's great Speed, Special Attack, and Corrosion ability turn it into a great wallbreaker, as it has a very strong STAB combination and is able to cripple most of its checks with Toxic. Knock Off removes items from Salazzle's switch-ins, removing Leftovers from Pokemon in order to wear them down alongside Toxic, or other key items such as Heavy-Duty Boots from Mantine and Eviolite from Porygon2. Nasty Plot is an alternative that can make Salazzle more threatening in the late-game and allow it to wallbreak more efficiently. Taunt is an option to prevent defensive Pokemon from recovering while also preventing Pokemon from setting entry hazards or setting up; however, most of Salazzle's defensive switch-ins are able to KO it regardless, so Taunt is rarely worth the risk. Heavy-Duty Boots is used so Salazzle can switch in safely throughout the match and not get chipped by entry hazards; it also helps Salazzle against offensive teams with its threatening great Speed and immunity to Sticky Web and Spikes.

Salazzle can't do much against bulky Rock- and Water-types such as Rhyperior, Gigalith, Mantine, Jellicent, and Vaporeon other than hit them with Toxic and Knock Off, so Pokemon that can deal with them such as Virizion, Bewear, and Dhelmise are great options for Salazzle. It also appreciates the likes of Xatu, Mantine, and Sigilyph, which can switch into Ground-type attacks. The first two can also keep entry hazards off the field in case Salazzle's item is removed. Salazzle is a great partner for Pokemon that appreciate weakened Water- and Rock-types, such as Barraskewda, Inteleon, Braviary, and Exploud. Due to Salazzle's terrible bulk, it has a hard time switching into non-resisted attacks, making pivots that can bring it in safely with U-turn or Volt Switch such as Heliolisk, Inteleon, and Passimian good teammates. Salazzle appreciates entry hazard support helping it to pressure its checks and enabling it to benefit from Knock Off removing Heavy-Duty Boots, with Rhyperior, Gigalith, and Golisopod being good options. Steel-types such as Klefki, Steelix, and Bronzong can also provide entry hazards while helping against Dragalge, which is one of the strongest and best offensive checks to Salazzle. Salazzle can also benefit from Sticky Web support from the likes of Ribombee and Araquanid, specifically if using Nasty Plot, so that it can't get revenge killed by Inteleon, Barraskewda, and most Choice Scarf users.

[CREDITS]
- Written by: [[Natan, 321109]]
- Quality checked by: [[Expulso, 202058], [CryoGyro, 331519]]
- Grammar checked by: [[Yonko7, 127181], [deetah, 297659]]
 
Last edited:

Expulso

Morse code, if I'm talking I'm clicking
is a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Social Media Contributor Alumnus
[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Sludge Wave
move 3: Toxic
move 4: Knock Off / Nasty Plot
item: Heavy Duty-Boots
ability: Corrosion
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Salazzle's great Speed and Special Attack and ability in Corrosion turn it into a great wallbreaker, as it has a very strong STAB combination and is able to cripple most of its checks with Toxic. Knock Off helps Salazzle remove items from its switch-ins, removing Leftovers from Pokemon in order to better pressure them wear them down alongside Toxic or other key-items such as Heavy Duty-Boots from Mantine or Eviolite from Porygon2. Nasty Plot is an alternative that can be used to make Salazzle more threatening in the late-game and allows Salazzle to wallbreak more efficiently. Taunt is an option that allows Salazzle to prevent defensive Pokemon from recovering while also being able to prevent Pokemon from setting hazards or setting up with proper prediction; however, since most of Salazzle's defensive switch-ins are able to KO it, Taunt is rarely worth the risk. Heavy Duty-Boots is used to allow Salazzle to switch in safely throughout the match and not get chipped by entry hazards, it also helps Salazzle against offensive teams, as it is very threatening with its great Speed and immunity to Sticky Web and Spikes.

Salazzle can't do much against bulky Rock- and Water-type Pokemon such as Mantine, Jellicent, Vaporeon, Rhyperior, and Gigalith other than hitting them with Toxic and Knock Off, making partners that can deal with them such as Virizion, Bewear, and Dhelmise great options for Salazzle. Salazzle also appreciates the likes of Xatu, Mantine, and Sigilyph, which can switch into Ground-type attacks for Salazzle, the first two can also help if Salazzle's item is removed by keeping hazards off the field. Due to Salzzle's terrible bulk, it has a hard time switching into non resisted attacks, which make pivots that can bring it in safely with U-turn or Volt Switch such as Heliolisk, Inteleon, and Passimian good teammates. Salazzle appreciates hazard support in order to better pressure its checks and benefit from Knock Off removing Heavy Duty-Boots, with Rhyperior, Gigalith, and Golisopod being good options. Steel-types such as Klefki, Steelix, and Bronzong can also provide hazards while helping Salazzle against Dragalge, which is one of the strongest and best offensive checks for Salazzle.

mention Pokemon that appreciate lazzle wearing down bulky waters & rock types for them to clean after.
- barraskewda/inteleon appreciate bulky waters being weakened
- im not sure what appreciates rock types being chipped - if you can think of something add it, though

add the credits section

QC 1/2 - great job Natan
 
if we're already mentioning a lot of hazard setters, might as well point out that sticky web can make it so inteleon and some scarfers can't revenge kill np sets

QC 2/2
 

Yonko7

Guns make you stupid. Duct tape makes you smart.
is a Contributor Alumnus
Placeholder for gp

[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Sludge Wave
move 3: Toxic
move 4: Knock Off / Nasty Plot
item: Heavy Duty-Boots
ability: Corrosion
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Salazzle's great Speed, Special Attack, and ability in Corrosion ability turn it into a great wallbreaker, as it has a very strong STAB combination and is able to cripple most of its checks with Toxic. Knock Off removes items from Salazzle's switch-ins, removing Leftovers from Pokemon in order to better wear them down alongside Toxic or other key-items,(comma) such as Heavy Duty-Boots from Mantine or Eviolite from Porygon2. Nasty Plot is an alternative that can be used to make Salazzle more threatening in the late-game and allow it to wallbreak more efficiently. Taunt is an option that allows Salazzle to prevent defensive Pokemon from recovering while also being able to preventing Pokemon from setting hazards or setting up with proper prediction; however, most of Salazzle's defensive switch-in are able to KO it regardless since most of Salazzle's defensive switch-ins are able to KO it, so Taunt is rarely worth the risk. Heavy Duty-Boots is used to allow so Salazzle to can switch in safely throughout the match and not get chipped by entry hazards, it also helps Salazzle against offensive teams as it is very threatening with its threatening great Speed and immunity to Sticky Web and Spikes.

Salazzle can't do much against bulky Rock- and Water-types, (comma) such as Mantine, Jellicent, Vaporeon, Rhyperior, and Gigalith other than hitting them with Toxic and Knock Off, so making Pokemon that can deal with them,(comma) such as Virizion, Bewear, and Dhelmise are great options for Salazzle. It also appreciates the likes of Xatu, Mantine, and Sigilyph, which can switch into Ground-type attacks for it. The first two can also keep hazards off the field in case Salazzle's item is removed. Salazzle is a great partner for Pokéemon (no accent) that appreciate weakened Water- and Rock-types being weakened, such as Barraskewda, Inteleon, Braviary, and Exploud. Due to Salazzle's terrible bulk, it has a hard time switching into non-(hyphen)resisted attacks, making pivots that can bring it in safely with U-turn or Volt Switch,(comma) such as Heliolisk, Inteleon, and Passimian good teammates. Salazzle appreciates hazard support helping it to pressure its checks and enabling it to benefit from Knock Off removing Heavy Duty-Boots, with Rhyperior, Gigalith, and Golisopod being good options. Steel-types,(comma) such as Klefki, Steelix, and Bronzong can also provide hazards while helping Salazzle against Dragalge, which is one of the strongest and best offensive checks for Salazzle. Salazzle can also benefit from Sticky Web support from the likes of Ribombee and Araquanid, specially specifically if using Nasty Plot, so that it can't get revenge killed by Inteleon, Barraskewda, and most Choice Scarf users.

Good write-up. I enjoyed learning about her!
GP 1/1 unless someone finds something I missed or thought wrong :)
 
Last edited:

deetah

Delicate as silk
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Gonna add a few changes of my own here that were missed in the above check.

Add Remove Comments (AC) = Add Comma (RC) = Remove Comma (SC) = Semicolon

GP 2/1


garchompstamp.gif


[SET]
name: Wallbreaker
move 1: Fire Blast
move 2: Sludge Wave
move 3: Toxic
move 4: Knock Off / Nasty Plot
item: Heavy Duty-Boots Heavy-Duty Boots
ability: Corrosion
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Salazzle's great Speed, Special Attack, and Corrosion ability turn it into a great wallbreaker, as it has a very strong STAB combination and is able to cripple most of its checks with Toxic. Knock Off removes items from Salazzle's switch-ins, removing Leftovers from Pokemon in order to wear them down alongside Toxic, (AC) or other key-items, (RC) key items such as Heavy Duty-Boots Heavy-Duty Boots from Mantine or and Eviolite from Porygon2. Nasty Plot is an alternative that can make Salazzle more threatening in the late-game and allow it to wallbreak more efficiently. Taunt is an option to prevent defensive Pokemon from recovering while also preventing Pokemon from setting entry hazards or setting up; however, most of Salazzle's defensive switch-ins are able to KO it regardless, (AC) so Taunt is rarely worth the risk. Heavy Duty-Boots Heavy-Duty Boots is used so Salazzle can switch in safely throughout the match and not get chipped by entry hazards; (SC) it also helps Salazzle against offensive teams with its threatening great Speed and immunity to Sticky Web and Spikes.

Salazzle can't do much against bulky Rock- and Water-types, (RC) such as Rhyperior, Gigalith, Mantine, Jellicent, and Vaporeon, Rhyperior, and Gigalith (Reordered to match listed types) other than hitting hit them with Toxic and Knock Off, so Pokemon that can deal with them, (RC) such as Virizion, Bewear, and Dhelmise are great options for Salazzle. It also appreciates the likes of Xatu, Mantine, and Sigilyph, which can switch into Ground-type attacks. The first two can also keep entry hazards off the field in case Salazzle's item is removed. Salazzle is a great partner for Pokemon that appreciate weakened Water- and Rock-types, such as Barraskewda, Inteleon, Braviary, and Exploud. Due to Salazzle's terrible bulk, it has a hard time switching into non-resisted attacks, making pivots that can bring it in safely with U-turn or Volt Switch, (RC) such as Heliolisk, Inteleon, and Passimian good teammates. Salazzle appreciates entry hazard support helping it to pressure its checks and enabling it to benefit from Knock Off removing Heavy Duty-Boots Heavy-Duty Boots, with Rhyperior, Gigalith, and Golisopod being good options. Steel-types, (RC) such as Klefki, Steelix, and Bronzong can also provide entry hazards while helping against Dragalge, which is one of the strongest and best offensive checks for to Salazzle. Salazzle can also benefit from Sticky Web support from the likes of Ribombee and Araquanid, specifically if using Nasty Plot, so that it can't get revenge killed by Inteleon, Barraskewda, and most Choice Scarf users.

[CREDITS]
- Written by: [[Natan, 321109]]
- Quality checked by: [[Expulso, 202058], [CryoGyro, 331519]]
- Grammar checked by: [[Yonko7, 127181], [deetah, 297659]]
 

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