Pet Mod Regional Variants (Submission Slate)

Origin0's Sinnoan Swablu line
Jucherz's Sinnoan Volcarona
Jucherz's Unovan Mr. Mime
Jucherz's Unovan Glameow line
KeeganSkymin's Kantonian Absol
Brodaha's Kalosian Duskull line
Leonard's Kantonian Sentret line
 
Origin0's Hoennian Oddish Line
KeeganSkymin4444's Sinnoah Forretress
Brodaha's Kalosian Duskull Line
Leonard's Unovan Surskit line
G-Luke's Johtonese Charjabug & Vikavolt
Dilasc's Hoennian Voltorb Line
Scoopapa's Sinnoan Tranquill Line
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Origin0's Sinnoan Swablu line
Jucherz's Sinnoan Volcarona
Jucherz's Unovan Mr. Mime
Jucherz's Unovan Glameow line
KeeganSkymin's Kantonian Absol
Brodaha's Kalosian Duskull line
Leonard's Kantonian Surskit line
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Are submissions alright?



Pokémon: Unovan Exploud
New Typing:

New Abilities: Tinted Lens replaces Scrappy ; Soundproof is retained
New Stats: 104 / 76 (d15) / 63 / 121 (u30) / 73 / 53 (d15)
New Moves: Dark Pulse
Removed Moves: Focus Blast

Flavor/Design: "Loathing sunlight, this Pokemon is never out before dark." Body is fully black except for the burning red eyes.
Please wait until voting is over; the Council will decide when the next submission ohase begins.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Sorry for no fancy stuff this time around, but

Origin's Altaria
Brodaha's Dusknoir
Jucherz's Volcarona
Leonard's Masquerain



Also a good time to mention - For Unfezant, Jellicent, Meowstic and Pyroar, the Male and Female forms can have different stats, type and abilities
 
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Sinnoan Altaria is designed to be a versatile Pokemon with decent bulk combined with usable special attack and an infamous offensive typing. Levitate removes its Ground weakness, Snow Warning sets hail and allows it to run a different group of sets. The Mega is more offensively oriented, with boosted speed and special attack along with Galvanize for powerful STAB Hyper Voices.


Aurora Veil (Altaria-Sinnoh) @ Light Clay
Ability: Snow Warning
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Volt Switch / Discharge
- Roost

Sinnoan Altaria is slower than Alolan Ninetales but has greater physical bulk and offensive presence as well as reliable recovery and Volt Switch. Unless Water/Ground or Water/Dragon types are a severe problem, it also doesn't need Freeze-Dry either.

Calm Mind (Altaria-Sinnoh) @ Life Orb / Sinnoaltarianite
Ability: Levitate / Snow Warning
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam / Blizzard
- Thunderbolt / (Hyper Voice if using Mega)
- Roost / Hidden Power [Fire]

An offensive Calm Mind set, its base special attack stat isn't really high enough without boosts. Levitate gives it more chances to set up and avoid grounded hazard damage while Snow Warning provides chip damage on opponents and gives it accurate Blizzards. HP-Fire 2HKOs Ferrothorn even without boosts. The main benefit of the Mega is the better speed tier as well as lack of Life Orb recoil. As shown in the calcs below, Life Orb base form hits just slightly harder than the Mega. The Mega also gains Galvanize, so be aware it can no longer autoset hail for perfectly accurate Blizzards should the weather change, though its Galvanize Hyper Voice hits harder than Thunderbolt.

252 SpA Life Orb Altaria-Sinnoh Blizzard vs. 252 HP / 232+ SpD Ferrothorn: 121-144 (34.3 - 40.9%) -- guaranteed 3HKO after hail damage and Leftovers recovery
252 SpA Altaria-Sinnoh-Mega Blizzard vs. 252 HP / 232+ SpD Ferrothorn: 117-138 (33.2 - 39.2%) -- 9.6% chance to 3HKO after Leftovers recovery​
 
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Pokémon: Oddish-Hoenn
New Typing:

New Abilities: Lightningrod / Motor Drive (HA)
New Stats: 50 HP / 40 Atk / 50 Def / 85 SpA / 75 SpD / 20 Spe | BST: 320 (+5 HP, -10 Atk, -5 Def, +10 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch (+9)
Removed Moves: Acid, Double-Edge, Double Team, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-9)

Flavor/Design: Hoennian Oddish live in the tropical, rainy jungles of Route 119 and 120, where they bury themselves in the soil with just their leaves sticking out. Jungle soil is low in nutrients, however, so they have adapted to absorbing energy from lightning strikes created from the constant storms in the area. The pointed tips of their leaves function like lightning rods, and just touching one will give you a nasty shock.


Pokémon: Gloom-Hoenn
New Typing:

New Abilities: Lightningrod / Volt Absorb (HA)
New Stats: 65 HP / 55 Atk / 65 Def / 95 SpA / 85 SpD / 30 Spe | BST: 395 (+5 HP, -10 Atk, -5 Def, +10 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Gloom live in the rainy jungles of Route 119 and 120. The large, heavy bulbs on their heads can generate electricity, though growing them requires so much energy that their leaves wilt. They emit a stench like rotting meat.


Pokémon: Vileplume-Hoenn
New Typing:

New Abilities: Lightningrod / Storm Drain (HA)
New Stats: 80 HP / 65 Atk / 80 Def / 125 SpA / 100 SpD / 40 Spe | BST: 490 (+5 HP, -15 Atk, -5 Def, +15 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Vileplume are found very rarely in the jungles of Hoenn, evolving from Hoennian Gloom that have been exposed to Thunder Stones. They have tall inflorescences sticking up from the flowers on their heads that function like lightning rods and can fire powerful thunderbolts when threatened. They smell strongly of rotting meat.


Pokémon: Bellossom-Hoenn
New Typing:

New Abilities: Lightningrod / Swift Swim (HA)
New Stats: 75 HP / 65 Atk / 85 Def / 100 SpA / 90 SpD / 75 Spe | BST: 490 (-15 Atk, -10 Def, +10 SpA, -10 SpD, +25 Spe)
New Moves: Charge, Discharge, Electric Terrain, Nuzzle, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Bellossom evolve from Hoennian Gloom that were exposed to Sun Stones. The dual inflorescences sprouting from their head flowers can fire off powerful electrical attacks. They enjoy dancing like their Johto relatives, but instead of the sun they prefer rain. Hoennian Bellossom fire thunderbolts in all directions while spinning, something they do to impressive effect both during battle and while expressing joy.




Pokémon: Bronzor-Kalos
New Typing:

New Abilities: Levitate / Clear Body / Magic Guard (HA)
New Stats: 62 HP / 29 Atk / 76 Def / 29 SpA / 81 SpD / 23 Spe | BST: 300 (+5 HP, +5 Atk, -10 Def, +5 SpA, -5 SpD)
New Moves: Aurora Veil, Blizzard, Destiny Bond, Freeze-Dry, Hail, Haze, Hex, Ice Beam, Ice Shard, Icicle Crash, Icy Wind, Night Shade, Phantom Force, Shadow Claw, Shadow Sneak, Will-O-Wisp (+16)
Removed Moves: Ally Switch, Charge Beam, Confusion, Feint Attack, Future Sight, Grass Knot, Heavy Slam, Imprison, Iron Defense, Metal Sound, Psychic, Psyshock, Psywave, Rollout, Skill Swap, Solar Beam (-16)

Flavor/Design: Kalosian Bronzor are the spirits of ancient Bronzor that had been left and forgotten in the Frost Cavern centuries ago. Their bodies are made of transparent ice, and just touching one can cause frostbite. They create illusions to mislead people traveling through the icy caves to their deaths, as revenge for their own deaths long ago at the hands of humans.


Pokémon: Bronzong-Kalos
New Typing:

New Abilities: Levitate / Clear Body / Magic Guard (HA)
New Stats: 72 HP / 94 Atk / 101 Def / 94 SpA / 106 SpD / 33 Spe | BST: 500 (+5 HP, +5 Atk, -15 Def, +15 SpA, -10 SpD)
New Moves: Aurora Veil, Blizzard, Destiny Bond, Freeze-Dry, Hail, Haze, Hex, Ice Beam, Ice Shard, Icicle Crash, Icy Wind, Night Shade, Phantom Force, Shadow Claw, Shadow Sneak, Will-O-Wisp (+16)
Removed Moves: Ally Switch, Charge Beam, Confusion, Feint Attack, Future Sight, Grass Knot, Heavy Slam, Imprison, Iron Defense, Metal Sound, Psychic, Psyshock, Psywave, Rollout, Skill Swap, Solar Beam (-16)

Flavor/Design: Kalosian Bronzong are the spirits of ancient Bronzong from centuries past that served as rain bringers to ancient people. Their purpose completed, they were left in the Frost Cavern to pass peacefully as new Bronzong were chosen to serve the people. Kalosian Bronzong are made of transparent ice, and when they ring, they produce an eerie, low monotone that causes the hairs of people and Pokemon to stand on end.



M:
F:

Pokémon: Heracross-Hoenn
New Typing:

New Abilities: Chlorophyll / Sap Sipper / Tinted Lens (HA)
New Stats: 90 HP / 125 Atk / 85 Def / 40 SpA / 95 SpD / 65 Spe | BST: 500 (+10 HP, +10 Def, -20 Spe)
New Moves: Drain Punch, Giga Drain, Growth, Horn Leech, Leaf Storm, Leech Life, Solar Blade, Strength Sap, Synthesis, Wood Hammer (+10)
Removed Moves: Arm Thrust, Brutal Swing, Close Combat, Focus Blast, Focus Punch, Iron Defense, Low Kick, Revenge, Vacuum Wave, Venoshock (-10)

Flavor/Design: Hoennian Heracross live in Petalburg Woods, where they have evolved a symbiotic relationship with plant life. Plants grow on its horn, antennae, belly, and back, creating food through photosynthesis for the Pokemon. Hoennian Heracross use these plants as camouflage when hiding in the treetops where they bask in the sun.


Pokémon: Heracross-Hoenn-Mega
New Typing:

New Abilities: Triage
New Stats: 90 HP / 160 Atk / 120 Def / 40 SpA / 125 SpD / 65 Spe | BST: 600 (+35 Atk, +35 Def, +30 SpD)

Flavor/Design: Energy from the Mega stone Hoennheracronite fills the plants on its body with life, with the bush on its back becoming a tree. The grown plants provide Mega Hoennian Heracross with a constant supply of energy, giving it great endurance and stamina.




Pokémon: Taillow-Sinnoh
New Typing:

New Abilities: Defiant / Rock Head (HA)
New Stats: 40 HP / 60 Atk / 40 Def / 15 SpA / 30 SpD / 85 Spe | BST: 270 (+5 Atk, +10 Def, -15 SpA)
New Moves: Accelerock, Head Smash, Stone Edge, Stealth Rock (+4)
Removed Moves: Boomburst, Double Team, Hurricane, Supersonic (-4)

Flavor/Design: Taillow that flew to Sinnoh discovered that the many cave systems made suitable new homes. They began living in the caves, leaving during the early morning to find Bug Pokemon to eat and returning in the evening to sleep. The Sinnohese Taillow developed tough, rock-hard feathers from scraping against the rocky walls inside the caves, and they use their wings to beat other Rock-type Pokemon that occasionally compete for space in the caves.


Pokémon: Swellow-Sinnoh
New Typing:

New Abilities: Defiant / Rock Head (HA)
New Stats: 60 HP / 100 Atk / 70 Def / 50 SpA / 50 SpD / 125 Spe | BST: 455 (+15 Atk, +10 Def, -25 SpA)
New Moves: Accelerock, Head Smash, Stone Edge, Stealth Rock (+4)
Removed Moves: Boomburst, Double Team, Hurricane, Supersonic (-4)

Flavor/Design: Sinnohese Swellow fly in and out of their cave homes, leading the Sinnohese Taillow to their foraging grounds. When faced with threats, they defiantly challenge them with the same boldness as their ancestors, and they are unafraid of crashing their bodies into their opponents. Tourists are warned not to approach the Sinnohese Swellow too closely, due to the risk of being perceived as challengers or competitors.




Pokémon: Klefki-Alola
New Typing:

New Abilities: Prankster / Water Bubble (HA)
New Stats: 62 HP / 70 Atk / 91 Def / 70 SpA / 92 SpD / 85 Spe | BST: 470 ( +5 HP, -10 Atk, -10 SpA, +5 SpD, +10 Spe)
New Moves: Ice Beam, Razor Shell, Recover, Scald, Stealth Rock (+5)
Removed Moves: Flash Cannon, Iron Defense, Magnet Rise, Metal Sound, Mirror Shot (-5)

Flavor/Design: Alolan Klefki differ from their mainland relatives by carrying around seashells instead of keys. The horns on their heads also resemble razor shells, both in appearance and sharpness, which they use to attack would-be thieves who try to steal its precious shell collection. Alolan Klefki are often seen searching for new shells along beaches in the early morning, and they sometimes run into Shellder and Clamperl, who don't appear too fond of them. They also seem to have a particular fascination with Oshawott and Dewott as well as Shell Bells sometimes carried by Trainers. There have also been sightings of especially meticulous Alolan Klefki which will surround themselves in water bubbles in an attempt to keep the shells as clean as possible.
 



Pokémon: Unovan Exploud
New Typing:

New Abilities: Tinted Lens / Soundproof
New Stats: 104 / 76 (d15) / 63 / 121 (u30) / 73 / 53 (d15)
New Moves: Dark Pulse
Removed Moves: Focus Blast
Flavor: "It despises sunlight. Rarely indeed is it ever seen before dark."

The body's color is black except for the gold sections, which should be a blood red. The eyes are also blood red.

 
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New Typing: Dark/Fairy
New Abilities: Illusion/Run Away/Justified
New Stats: 65/100/60/105/60/75
New Moves: Moonblast, Dazzling Gleam, Moonlight
Removed Moves: Hex, Curse, Torment
Flavor/Design: The people of the region feared the horrible disasters seemingly brought on by Absol. And so, over time, they began to hunt Absol down, trying to remove the species from the region entirely. However, as it turns out, the Absol of the region managed to survive by developing the power to create illusions, similarly to Zoroark. They hid themselves away in secluded places, like forests and caves, and they became nothing more than a bygone myth to the people. Their seclusion further developed them into mystical beings that have mastered both shadows and light.

Mega Typing: Dark/Fairy
Mega Ability: Magic Bounce
Mega Stats: 65/120/60/145/60/115
Mega Flavor: When its trust in humankind is finally reestablished, Kantonian Absol can acheive a form that enhances its mystic powers even further. While similar to a normal Mega Absol in many ways, a Kantonian Mega Absol can fill its "wings" with power and acheive flight for several minutes. In fact, it seems that a lot of its power has been placed into its wings, leading them to be not only larger and capable of releasing powerful blasts of energy, but also even softer than those of a normal Mega Absol.


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Pokemon: Kalonese Milotic
New Typing: Poison/Dragon
New Abilities: Intimidate/Corrosion/Oblivious
New Stats: 95/95/84/100/115/51
New Moves: Sludge Bomb, Sludge Wave, Dragon Hammer, Gunk Shot, Poison Tail, Clear Smog, Draco Meteor, Gastro Acid, Crunch, Scary Face
Removed Moves: Aqua Tail, Water Gun, Water Sport, Disarming Voice, Hydro Pump
Flavor/Design: The cocoon of the Pokemon Yveltal once slept at the bottom of a cavern lake. Most of the fish Pokemon within the lake died off, but one species was able to survive: Feebas. However, the essence of death took its toll on the small fish, and when it evolved, it was no beautiful serpent, but rather a corrupted monster. It couldn't bear the sight of itself or others like it, and so it lived in the dark waters to hide away. However, when the species was finally noticed by some cave explorers, they were quickly relocated, and the cave was barred off. Modern day descendants of these Milotic are nowhere near as terrifying as their ancesters, but they retain several traits from them, including false eyes on their tails, markings like those of Feebas, and a second mouth on their tail.



Pokemon: Hoennian Zweilous
New Typing: Electric/Dragon
New Ability: Magnet Pull
New Stats: 72/85/65/65/65/68
New Moves: Wild Charge
Removed Moves: Double Hit
Flavor/Design: Due to mysterious magnetic forces within the areas surrounding New Mauville, Deino brought to this region that evolve develop differently. While the original head of Zweilous remains mostly the same, its new head appears artificial. While it does still have organic components, it thinks in a way similar to a computer, like Beldum or Metang. The original head does maintain control over the artificial one at all times, due to being the only one that eats, but it really doesn't like it anyway.


Pokemon: Hoennian Hydreigon
New Typing: Electric/Dragon
New Ability: Steelworker
New Stats: 92/105/85/125/85/108
New Moves: Wild Charge, Thunderbolt, Thunder, Volt Switch, Magnet Rise, Iron Head, Smart Strike, Lock-On
Removed Moves: Double Hit, Brutal Swing, Throat Chop, Payback, Surf, Earthquake, Bulldoze, Fire Blast
Flavor/Design: Upon further evolution, Hydreigon's main head is an extension of the robotic side of Zweilous. Its brain is mainly localized inside the new main head, but it retains some of it within the old artificial head, in case the main one suffers damage. The part of it that is still fully organic is actually controlled by the original head, the same one that evolved from Deino, due to it not fusing with the other head. Once again, it controls the actions of the robotic side, but it still isn't very happy with how things turned out.
 

Hoennian Stoutland
New Typing: Normal/Water
New Abilities: Intimidate/Water Compaction/Scrappy
New Stats: 85/120 (+10)/90/45/90/70 (-10)
New Moves: Liquidation, Aqua Jet, Aqua Ring, Soak
Removed Move(s): Fire Fang
Flavor/Design: Stoutland moved to the rainy routes of 119 and 120, where all the rain would get caught up in its beard. This rain made his beard a very effective weapon when used like a whip, making Stoutland thrive in its new environment. This water also adds more weight to Stoutland, making it a bit slower than its Unovan counterpart. Hoennian Stoutland's beard is now a light blue color and is thicker than Unovan Stoutland's. Stoutland's fur is also much more wet, making it reach all the way to the floor to cover up Stoutland's feet.
 
geodude.png

Pokemon: Sinnoan Geodude
New Typing: Rock/Fighting
New Abilities: Iron Fist/Sturdy HA: No Guard
New Stats: 40/80/100/30/30/20 Total: 300
New Moves: Bulk Up, Circle Throw, Drain Punch, Dynamic Punch
Removed Moves: Mud Sport, Magnitude
Design: Darker shade of brown. Geodude arms are larger and bulkier also has grey "X" marks on each of its back of his palm.
Flavor: Ever since their abundance of Ice-types on Mt. Coronet or the Steel-types of Iron Island the Geodude having hard time find a place for rest since there always hostility of their natives and since of its old typing their easily exploited.
So since then their been traing their fist by beating at irons or nevermeltice and been practicing ever since.

graveler.png

Pokemon: Sinnoan Graveler
New Typing: Rock/Fighting
New Abilities: Iron Fist/Sturdy HA: No Guard
New Stats: 55/105(+10)/105(-10)/45/45/35 Total: 390
New Moves: Same as Geodude
Removed Moves: Same as Geodude
Design: Darker shade of brown. Graveler 4 arms are more bulkier.
The 2 upper arms have grey "X" on each back of the palm.
Flavor: After evolving Graveler have become even more combative.
Each Graveler fight to showcase there new profound love to brawl where they don't even need to use some Pokemon attacks but some old school no hands bar brawling.
They even seen fighting with other Fighting-types.​

golem.png

Pokemon: Sinnoan Golem
New Typing: Rock/Fighting
New Abilities: Iron Fist/Sturdy HA: No Guard
New Stats: 80/130(+10)/120(-10)/55/65/45 Total: 490
New Moves: Same as Geodude
Removed Moves: Same as Geodude
Design: Darker shade of brown on its shell while the skin is more reddish brown.
Has 4 arms ala Machamp but can still return into its shell.
All 4 arms have white "X" of the back of their palms.
Golem's head has a large white "X" mark.
Flavor: Golem become more calmer than its previous form but that doesn't mean they can't fight.
Its rare to see a wild Sinnoan Golem it seem that they become some sort of mentor-like to other Fighting-types around teaching them how to fight with discipline and respect it even mentor human.
 
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Samtendo09

Ability: Light Power
is a Pre-Contributor
Is there a limit on reposting? I might replace one of those submissions if there is.




Kantonian Hariyama
"Hidden Guardians of Diglett's Cave"
Pokémon: Hariyama-Kanto
New Typing:

New Abilities: Technician / Guts | Sheer Force
New Stats: 144 HP / 120 Atk / 60 Def / 30 SpA / 60 SpD / 60 Spe | BST: 474 (-10 SpA, +10 Spe)
New Moves: Drain Punch, Mach Punch, Sucker Punch, Taunt, Crunch, Dig, Power Trip, Slack Off, Slash, Night Slash (+10)
Removed Moves: None

Flavor/Design: Although normal Makukita are found in the Diglett's Cave and only shows up by using the Hoenn Sound, Kantonian Hariyama are rumored to only show up when Ghost-type Pokemon comes and threaten their Makuhita children. Despite living with the Diglett and Dugtrio, the Kantonian Hariyama instead train with Absol (also found only by using the Hoenn Sound) to gain sharp edges on their arms and their skin turn white, as they wanted to defend their children and themselves from Psychic-types and Ghost-types, especially the ever-popular Alakazam and Gengar, or even the entire cave from the likes of Team Rocket.

Utility: Kantonian Hariyama gain a little more Speed to perform as a bulky tank better in at least in the lower tiers, and Bulk Up + Mach Punch + Technician is nothing to scoff about either. Technician will also make Force Palm more useful as it gains a reasonable power and retain the 30% chance of Paralysis, making it annoying for safe switching in and makes Ghost-type risky since Kantonian Hariyama's Dark STAB doesn't help the situation. Their defenses are still low so don't expect it to survive for long, especially from Fairy-type attacks.



Sinnoan Mudkip, Marshtomp & Swampert
"Lava Dwellers of Stark Mountain"

Pokémon: Mudkip-Sinnoh
New Typing:

New Abilities: Flash Fire | Flame Body
New Stats: 50 HP / 80 Atk / 50 Def / 40 SpA / 50 SpD / 40 Spe | BST: 310 (+10 Atk, -10 SpA)
New Moves: Fire Pledge, Fire Fang, Flame Wheel, Flamethrower, Fire Blast, Flare Blitz, Flame Charge, Fire Spin, Gunk Shot, Smog, Slack Off, Slash, Swords Dance, Lava Plume (+14)
Removed Moves: Water Gun, Whirlpool, Hydro Pump, Rain Dance, Blizzard, Ice Beam, Hail, Surf, Waterfall, Aqua Tail, Icy Wind, Water Pledge, Water Pulse, Avalanche, Dive, Ice Ball, Take Down (-17)

Flavor/Design: Does to the competition with other Water-types and the few water routes they could fit in, an horde of Mudkip and their evolved counterparts ends up residing nearby the Stark Mountain, where there was ponds of geyser nearby. As the desperate Mud Fish Pokemon become more and more adapted and resistant to the scalding water as time passes, the geysers ends up losing their heat, but the Mudkip line become more able to resist the heat inside the volcano and even breathes the smoke without major consequences, but their dry skin resulted them to become vulnerable from direct hit from water. Mudkip's skin had become jet black with the underbelly colored a light orange, with their fin and tail becoming sharp and embed on fire.


Pokémon: Marshtomp-Sinnoh
New Typing:

New Abilities: Flash Fire | Flame Body
New Stats: 70 HP / 95 Atk / 70 Def / 50 SpA / 70 SpD / 50 Spe | BST: 405 (+10 Atk, -10 SpA)
New Moves: Fire Pledge, Fire Fang, Flame Wheel, Flamethrower, Fire Blast, Flare Blitz, Flame Charge, Fire Spin, Gunk Shot, Smog, Slack Off, Slash, Swords Dance, Lava Plume, Fire Punch, Thunder Punch (+16)
Removed Moves: Water Gun, Whirlpool, Hydro Pump, Rain Dance, Blizzard, Ice Beam, Hail, Surf, Waterfall, Aqua Tail, Icy Wind, Water Pledge, Water Pulse, Avalanche, Dive, Ice Ball, Take Down, Muddy Water (-18)

Flavor/Design: Marshtomp uses the same basic design from Mudkip; jet black skin, light orange underbelly, sharp and burning fin and tails. In addition, Marshtomp's arms are covered with coals that can turn into fire when using a Fire-type move.


Pokémon: Swampert-Sinnoh
New Typing:

New Abilities: Flash Fire | Flame Body
New Stats: 100 HP / 120 Atk / 90 Def / 75 SpA / 90 SpD / 60 Spe | BST: 535 (+10 Atk, -10 SpA)
New Moves: Fire Pledge, Fire Fang, Flame Wheel, Flamethrower, Fire Blast, Flare Blitz, Flame Charge, Fire Spin, Gunk Shot, Smog, Slack Off, Slash, Swords Dance, Lava Plume, Fire Punch, Thunder Punch, Power Whip, Solar Beam (+18)
Removed Moves: Water Gun, Whirlpool, Hydro Pump, Rain Dance, Blizzard, Ice Beam, Hail, Surf, Waterfall, Aqua Tail, Icy Wind, Water Pledge, Water Pulse, Avalanche, Dive, Ice Ball, Take Down, Muddy Water (-18)

Flavor/Design: Sinnoan Swampert follows the same design and flavor from Sinnoan Mudkip and Marshtomp, so you will already know it by now. In addition, the coal-arms also let out snake-like formation of flames, and this now also applies to Swampert's legs. Unlike the prevolutions, Sinnoan Swampert's eyes are also red instead of traditional orange. It turns out that their capacity to absorb water is explained; the Sinnoan Swampert had developed this since they are still aquatic Pokemon at heart and needs to travel to melt snow to absorb them. The salt in the water are immediately burned as the Sinnoan Swampert's blood are as hot as magma, which is thanks to their immunity to burning.

Utility: Fire and Ground are a powerful STAB combo, especially since this means big trouble for Ferrothorn, Skarmory, Celesteela, Tapu Koko, Kartana and Heatran. With Flame Body, contact moves are a bit risky against this Swampert, and Power Whip can help fend off most Ground-types. Swords Dance is something that the normal Swampert will dream off (but flavor-wise, its not possible) as it allows it to set-up wallbreak. Water Absorb also allows some recovery by safely switching into a Water-type attack, unless if it is Mega Gyarados. Then you don't think about using Sinnoan Swampert against Mega Gyarados because of Mold Breaker.


Mega Stone: Sinampertite
Pokémon: Swampert-Sinnoh-Mega
New Typing:

New Ability: Long Reach
New Stats: 100 HP / 155 Atk / 110 Def / 80 SpA / 120 SpD / 70 Spe | BST: 635 (+35 Atk, +20 Def, +5 SpA, +30 SpD, +10 Spe)

Flavor/Design: Unlike the original Mega Swampert, the Sinnoan Mega Swampert's strength is even more herculean does the coal's heat boosting its muscle as well as making it more resilient. However, it produces so much heat that it can launch some of its coals and new ones will quickly replaced the launched ones, allowing it to have a Long Reach. Sheer Force will fit him but the typing and using that Ability will rip Mega Camerupt off. Tough Claws is too obvious despite having sharp fins. Sand Rush is also too obvious and makes it too similar with the regular Mega Swampert. So since the original Mega Swampert uses its organs to fill air on its back before diving and give extra pressure to its punches, I could make a similar concept where the Sinnoan Mega Swampert instead use the heat of its red-hot blood to launch its regenerative coals to make fist-shaped projectiles out of its hands or even its entire body, allowing it to uses the likes of Fire Punch and Flare Blitz without needing to make contact with the foes.

Utility: Although no way to get speed and still have a severe 4x Water weakness, it can still make a set up with Swords Dance, have no problems with the likes of Iron Barb and other problematic contact-activated Abilities and Items, and thus put even more pressure to most Walls. Despite having Slack Off, it is a good idea to provide Cleric support, as Toxic and Sleep can prove to be huge annoyance to the muscular lava mudfish Pokemon. Its slow Speed can also be played against it as the rain-boosted Hoennian Mega Swampert will beat it no matter what and powerful and faster Ground threats like Excadrill can revenge kill on this thing, though Power Whip means pressure to Water and Ground threats. Long Reach isn't a powerful ability other than avoiding contact either, cause its not Tough Claws or Sheer Force.



Hoennian Bounsweet Line
"Berry Loving Vampires from Staleport City"
Pokémon: Bounsweet-Hoenn
New Typing:

New Abilities: Hydration / Oblivious | Unnerve
New Stats: Unchanged
New Moves: Bite, Leech Life, Bubble Beam, Waterfall, Liquidation (+5)
Removed Moves: Sweet Scent (-1)

Flavor/Design: One would expect to see Bounsweet in a similarly hot climate region that is Hoenn, However, one would not expect the mutation inflicted into them overtime as a box full of Bounsweet mistaken for Berries had been imported to the Staleport City, and as the parents managed to found them to the city, they had to desperately keep them alive by giving them fruits and Berries that have much composition to water. As they hide from human sight during day and only show up in the night, the Bounsweet line eventually developed fangs so that the Bounsweet line can drink on the fruits' juice and water much easier, but the mutation wen to fast that it result them to become tolerable and even liking the blood of other Pokémon and humans to the point of being called "the Gliscor of Hoenn". Hoennian Bounsweet had notably silver calyx and their appearance changed to look more like a mix of orange and Oran Berries than mangosteen because of their blue skin and light orange "pants", and developed small but sharp fangs. They also developed a weird smell from mixed berries that can turn away most Pokemon.

Pokémon: Steenee-Hoenn
New Typing:

New Abilities: Hydration / Oblivious | Unnerve
New Stats: Unchanged
New Moves: Bite, Leech Life, Bubble Beam, Waterfall, Liquidation, Scary Face (+6)
Removed Moves: Sweet Scent, Play Nice (-2)

Flavor/Design: As the Hoennian Bounsweet evolves into Hoennian Steenee, the Steenee's fangs are slightly more developed, and as such become able to penetrate even a Shelgon's shell, although they only bite to drink blood, and they are more interested with the juice of the fruits and Berries. The general design follows from Hoennian Bounsweet, with the eyes being red-colored and the proportion of arms and legs are more even, but the "pants" started to develop some spiked edges.

Pokémon: Tsareena-Hoenn
New Typing:

New Abilities: Hydration / Queenly Majesty | Strong Jaw
New Stats: 72 HP / 120 Atk / 88 Def / 45 SpA / 88 SpD / 96 Spe | BST: 510 (-10 Def, -5 SpA, -10 SpD, +25 Spe)
New Moves: Bite, Leech Life, Bubble Beam, Waterfall, Liquidation, Scary Face, Swords Dance, Psychic Fangs, Ice Fangs, Thunder Fangs, Crunch, Poison Fangs (+12)
Removed Moves: Sweet Scent, Play Nice (-2)

Flavor/Design: Upon evolving into Hoennian Tsareena, their fangs had become even more sharp, and even a Gyarados doesn't want to fight with a Hoennian Tsareena does to their power growing from dancing, their scary face with their silted eyes and sharp fangs. Thankfully, they live in harmony with Ludicolo that helped maintain them and their child with their rain, while in return fending off intruders that prey on Ludicolo, allowing the Hoennian Tsareena line to live in peace. General designs follows from Hoennian Bounsweet and Steenee, and as described earlier, they have silted eyes and their mouth is perpetually exposed unlike regular Tsareena.

Utility: Hoennian Tsareena is much faster than the original Tsareena, meaning that it can sweep much more properly with a more respectable Speed of 96. This makes Queenly Majesty more effective to counter Priority moves and stops Gale Wings, Prankster and Triage from working against it. Alternatively, it can also fit in a Rain team to push off annoying Major Statuses like Burn and Paralysis, use Rest without almost no repercussion, and in return fend off most Grass-types with Leech Life and prevent opposing Water-type Pokemon from pulling full advantage. Strong Jaw is for flavor but is fun to use with a pseudo-BoltBeam with Ice Fangs and Thunder Fangs, or mess with Poison Fangs to make switching in risky with 50% of Toxic poisoning.
 


Pokémon: Hoennian Poliwag
New Typing:

New Abilities: Flash Fire / Flame Body (Regenerator)
New Stats: 40 / 50 / 40 / 40 / 40 / 90 (BST: 300)
New Moves: Ember, Fire Spin, Flamethrower, Heat Wave, Fire Blast, Overheat, Sunny Day (+6)
Removed Moves: Water Sport, Water Gun, Bubble, Scald, Water Pulse, Hydro Pump, Surf, Waterfall, Ice Beam, Icy Wind, Blizzard, Ice Ball (-12)

Flavor/Design: A lot of Poliwag are swimming on the lava lakes of Mt. Chimney. Although they are adept swimmers, they have a hard time walking on land. A Poliwag's tail regenerates whenever torn off.

Pokémon: Hoennian Poliwhirl
New Typing:

New Abilities: Flash Fire / Flame Body (Regenerator)
New Stats: 65 / 65 / 65 / 50 / 50 / 90
New Moves: Ember, Fire Spin, Fire Punch, Flamethrower, Heat Wave, Fire Blast, Overheat, Sunny Day, Lava Plume (+9)
Removed Moves: Water Sport, Water Gun, Bubble, Scald, Water Pulse, Hydro Pump, Surf, Waterfall, Ice Beam, Icy Wind, Blizzard, Ice Ball (-12)

Flavor/Design: Legend says that kissing a Poliwhirl will turn it to a beautiful princess or a handsome prince. Those who tried would end up getting burnt, however.


Pokémon: Hoennian Poliwrath
New Typing:

New Abilities: Flash Fire / Flame Body (Sheer Force)
New Stats: 90 / 105 / 85 / 70 / 70 / 90 (BST: 510)
New Moves: Ember, Fire Spin, Fire Punch, Lava Plume, Flamethrower, Fire Blast, Heat Wave, Overheat, Sunny Day, Thunder Punch, Stealth Rock, Flare Blitz, Accelerock (+13)
Removed Moves: Water Sport, Water Gun, Bubble, Scald, Water Pulse, Hydro Pump, Surf, Waterfall, Ice Beam, Icy Wind, Blizzard, Ice Ball, Ice Punch (-13)

Flavor/Design: Hoennian Poliwrath burrows the soil to get heat from the underground magma, causing its skin to turn rock-hard. Constant digging has made its muscles grow exponentially.

Pokémon: Hoennian Politoed
New Typing:

New Abilities: Flash Fire / Flame Body (Magic Bounce)
New Stats: 90 / 75 / 75 / 100 / 90 / 70 (BST: 500)
New Moves: Ember, Fire Spin, Fire Punch, Flamethrower, Heat Wave, Fire Blast, Overheat, Sunny Day, Lava Plume, Bounce, Air Slash, Aerial Ace, Defog (+13)
Removed Moves: Water Sport, Water Gun, Bubble, Scald, Water Pulse, Hydro Pump, Surf, Waterfall, Ice Beam, Icy Wind, Blizzard, Ice Ball, Ice Punch (-13)

Flavor/Design: Hoennian Politoed hops so high that people think it's flying.​
 
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image-1.png (2).png

Pokémon: Hoennian Beedrill
New Typing:

New Abilities: Filter / Compound Eyes
New Stats: 65 / 90 / 80 / 45 / 40 / 75 (Switched Def and SpD)
New Moves: Meteor Mash, Flare Blitz, Stone Edge, Fire Punch, Quick Attack
Removed Moves: X-Scissor, Pin Missile, Poison Jab, Twineedle, Toxic Spikes

Flavor/Design: Beedrill were originally introduced to Hoenn to cut down the high grass type population. However, the Flying types of the region came out in force and took advantage of the Beedrill, forcing them to move near the peak Mt. Chimney. The intense heat of the volcano eventually changed the biology of the Beedrills after many generations, forging a new layer of molten steel armor.


image-1.png (5).png

Pokémon: Beedrill-Mega
New Typing:

New Abilities: Galvanize
New Stats: 65 / 150 / 80 / 15 / 40 / 145

Flavor/Design: Beedrill was forced to adapt to the volcanic environment because of flying type predators. Now, Mega Beedrill has evolved further to hunt its previous predators. Scientists are unsure how Mega Beedrill channels electricity so effectively without being an Electric type.
image-1.png (7).png
image-1.png (6).png
 
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earl

(EVIOLITE COMPATIBLE)
is a Community Contributor

Hoennian Shelmet
New Typing:

New Abilities:
Arena Trap / Unnerve | Strong Jaw
New Stats: 50 / 85 / 65 / 40 / 40 / 25 (Swap Atk and Def, Swap Def and SpD)
New Moves: Bulldoze, Earthquake, Dig, Psychic Fangs, Bite, Crunch, Fire Fang, Thunder Fang, Ice Fang, Shell Smash
Removed Moves: None
Flavor: Shelmets in the desert use plentiful Trapinch skulls in place of their normal armor shell. The teeth that line the skull make it much more effective for self defense and hunting small prey but isn't nearly as resilient as the original shells.

(male)
(female)
Hoennian Accelgor
New Typing:

New Abilities:
Sand Veil / Unnerve | Mummy (male) Strong Jaw (female)
New Stats: 80 / 100 / 70 / 40 / 60 / 145 (Swap Atk and SpA, Swap SpA and Def)
New Moves: Bulldoze, Earthquake, Dig, Psychic Fangs, Bite, Crunch, Fire Fang, Thunder Fang, Ice Fang, Shell Smash
Removed Moves: Water Shuriken
Flavor: Hoennian Accelgor are vicious solo hunters in the desert, ruthlessly chasing down prey with their superior speed in the sands. This Accelgor variant has developed a strange mating practice in which male Accelgors search for and wear skulls scavenged from the desert. The most intact skulls are the most desirable to females, and as such dominant male Accelgors are often mistaken to be the mummies of legend. These skulls do hamper their hunting ability to a degree, however, but this is rarely an issue as Alolan Accelgors mate for life and the more capable females share their food with their mates.
Competitive Analysis: Probably a suicide lead with the potential to be a cheesy offensive pivot. Female is definitely the preferred gender as Strong Jaw is infinitely more useful than Mummy would be on a frail offensive pokemon. Oh and Shell Smash is a potential ballsy set
 
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Pokémon: Honedge-Alola
New Typing:

New Abilities: Levitate
New Stats:
45 HP
80 Atk
90 Def (-10
25 SpA (-10)
57 SpD (+20)
28 Spe
BST: 325
New Moves: Liquidation, Aqua Jet, Taunt, Shore Up (+4)
Removed Moves: Shadow Claw, Shadow Sneak, Destiny Bond, Shock Wave (-4)
Flavor/Design: Alolan Honedge love shiny things, especially coins. They mug tourists and steal their money. Sometimes people find wet empty wallets on the beach.


Pokémon: Doublade-Alola
New Typing:

New Abilities: Levitate
New Stats:
59 HP
110 Atk
130 Def (-20)
35 SpA (-10)
79 SpD (+30)
35 Spe
BST: 448
New Moves: Liquidation, Aqua Jet, Taunt, Shore Up (+4)
Removed Moves: Shadow Claw, Shadow Sneak, Destiny Bond, Shock Wave (-4)
Flavor/Design: Alolan Doublade hoard shiny things and keep them in their treasure chest. They aren't very popular among people since they also steal money.


Pokémon: Aegislash-Alola
New Typing:

New Abilities: Levitate
New Stats:
60 HP
120 Atk (swapped with SpD, -30)
150 Def
50 SpA
80 SpD (+30)
60 Spe
BST: 520
New Moves: Liquidation, Aqua Jet, Taunt, Shore Up, Anchor Shot (+5)
Removed Moves: Shadow Claw, Shadow Sneak, Destiny Bond, Shock Wave, King's Shield (-5)
Flavor/Design: Alolan Aegislash can be seen flying above the sea. They pick up various things from the seafloor with their anchor and store them in their caves along the shores of Alola.


Pokémon: Keldeo-Kanto
New Typing:

New Abilities: Magic Guard
New Stats:
111 HP (+20)
62 Atk (-10)
90 Def
119 SpA (-10)
90 SpD
108 Spe
BST: 580
New Moves: Moonblast, Dazzling Gleam, Fairy Wind, Charm, Misty Terrain, Morning Sun (+6)
Removed Moves: Hydro Pump, Scald, Bubble Beam, Liquidation, Aqua Jet, Water Pulse (-6)
Flavor/Design: Kantonian Keldeo can be seen riding over rainbows and green fields after it has stopped raining. They are very rare but extremely beautiful. Some people think that spotting a Kantonian Keldeo will bring them good luck.


Pokémon: Mr. Mime-Unova
New Typing:

New Abilities: Gluttony / Strong Jaw / Unburden (HA)
New Stats:
40 HP
100 Atk (swapped with SpA)
65 Def
45 SpA
120 SpD
90 Spe
BST: 460
New Moves: Crunch, Psychic Fangs, Knock Off, Night Slash, Pursuit, Sucker Punch, Swords Dance (+7)
Removed Moves: Dazzling Gleam, Charm, Misty Terrain, Healing Wish, Charge Beam, Infestation, Magical Leaf (-7)
Flavor/Design: Don't look in the fucking sewer.


Pokémon: Slugma-Alola
New Typing:

New Abilities: Contrary / Flame Body / Harvest (HA)
New Stats:
60 HP (+20)
20 Atk (-20)
40 Def
70 SpA
40 SpD
20 Spe
BST: 250
New Moves: Giga Drain, Energy Ball, Leech Seed, Ingrain, Strength Sap, Growth (+6)
Removed Moves: Rock Slide, Ancient Power, Rock Throw, Rock Tomb, Harden, Iron Defense (-6)
Flavor/Design: Alolan Slugma discovered pumpkins and started using them as shells. They eat out the pumpkin flesh and carry them around on their heads. When they feel threatened they can withdraw into the pumpkin and hide.


Pokémon: Magcargo-Alola
New Typing:

New Abilities: Contrary / Flame Body / Harvest (HA)
New Stats:
80 HP (+20)
30 Atk (swapped with Spe)
100 Def (-20)
90 SpA
60 SpD (-20)
70 Spe (+20)
BST: 430
New Moves: Giga Drain, Energy Ball, Leech Seed, Ingrain, Strength Sap, Growth, Seed Bomb, Bullet Seed, Quiver Dance (+9)
Removed Moves: Rock Slide, Ancient Power, Rock Throw, Rock Tomb, Harden, Iron Defense, Stone Edge, Rock Polish, Sandstorm (-9)
Flavor/Design: Alolan Magcargo improved on the pumpkin strategy and now they carry the pumpkin on their backs.


Pokémon: Glameow-Unova
New Typing:

New Abilities: Cute Charm / Trace / Protean (HA)
New Stats:
39 HP (-10)
55 Atk
42 Def
52 SpA (+10)
37 SpD
85 Spe
BST: 310
New Moves: Shadow Sneak, Lick, Curse, Nasty Plot, Memento, Mimic, Transform (+7)
Removed Moves: Shock Wave, Water Pulse, Fury Cutter, Sand Attack, Hone Claws, Foul Play, Assurance (-7)
Flavor/Design: Unovan Glameow were scared of people and cars in the city and were generally very shy. They adapted to the city environment in a most peculiar way; they gained the ability to blend into white walls in the city and imitate graffiti art. People found out about this when the cat paintings mysteriously disappeared overnight and appeared somewhere else.


Pokémon: Purugly-Unova
New Typing:

New Abilities: Adaptability / Trace / Protean (HA)
New Stats:
61 HP (-10)
102 Atk (+20)
64 Def
54 SpA (-10)
59 SpD
112 Spe
BST: 452
New Moves: Shadow Sneak, Lick, Curse, Nasty Plot, Memento, Mimic, Transform, Swords Dance (+8)
Removed Moves: Shock Wave, Water Pulse, Fury Cutter, Sand Attack, Hone Claws, Foul Play, Assurance, Bulldoze (-8)
Flavor/Design: Unovan Purugly aren't as shy as Unovan Glameow and some of them were even trained to clean walls in the city. They blend into the wall and wipe off the graffiti paintings as if they were a sponge.
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
I will soon make a post going over any submissions that might have broken a rule. Voting is planned to beging by the end of this week (February 1st)

I also have an important announcement to make. KeeganSkymin4444 is now oficially a part of the council for this mod!
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Revision post:

leonard (from big bang theory) shelmet already has an alolan form, I suggest you change the region

icy_hot your Geodude line gains more moves than it loses, and due to the attack gap rule, they cannot have their Attack boosted

After you two fix these minor errors, vote will begin
 
Origin0's Sinnoan Taillow line
Samtendo09's Sinnoan Mudkip line
Brodaha's Hoennian Beedrill
Leonard's Hoennian Shelmet line
Jucherz's Unovan Glameow line
Jucherz's Kantonian Keldeo
Jucherz's Alolan Honedge line
 
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Pokémon: Oddish-Hoenn
New Typing:

New Abilities: Lightningrod / Motor Drive (HA)
New Stats: 50 HP / 40 Atk / 50 Def / 85 SpA / 75 SpD / 20 Spe | BST: 320 (+5 HP, -10 Atk, -5 Def, +10 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch (+9)
Removed Moves: Acid, Double-Edge, Double Team, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-9)

Flavor/Design: Hoennian Oddish live in the tropical, rainy jungles of Route 119 and 120, where they bury themselves in the soil with just their leaves sticking out. Jungle soil is low in nutrients, however, so they have adapted to absorbing energy from lightning strikes created from the constant storms in the area. The pointed tips of their leaves function like lightning rods, and just touching one will give you a nasty shock.


Pokémon: Gloom-Hoenn
New Typing:

New Abilities: Lightningrod / Volt Absorb (HA)
New Stats: 65 HP / 55 Atk / 65 Def / 95 SpA / 85 SpD / 30 Spe | BST: 395 (+5 HP, -10 Atk, -5 Def, +10 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Gloom live in the rainy jungles of Route 119 and 120. The large, heavy bulbs on their heads can generate electricity, though growing them requires so much energy that their leaves wilt. They emit a stench like rotting meat.


Pokémon: Vileplume-Hoenn
New Typing:

New Abilities: Lightningrod / Storm Drain (HA)
New Stats: 80 HP / 65 Atk / 80 Def / 125 SpA / 100 SpD / 40 Spe | BST: 490 (+5 HP, -15 Atk, -5 Def, +15 SpA, +10 SpD, -10 Spe)
New Moves: Charge, Discharge, Electric Terrain, Leaf Storm, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Vileplume are found very rarely in the jungles of Hoenn, evolving from Hoennian Gloom that have been exposed to Thunder Stones. They have tall inflorescences sticking up from the flowers on their heads that function like lightning rods and can fire powerful thunderbolts when threatened. They smell strongly of rotting meat.


Pokémon: Bellossom-Hoenn
New Typing:

New Abilities: Lightningrod / Swift Swim (HA)
New Stats: 75 HP / 65 Atk / 85 Def / 100 SpA / 90 SpD / 75 Spe | BST: 490 (-15 Atk, -10 Def, +10 SpA, -10 SpD, +25 Spe)
New Moves: Charge, Discharge, Electric Terrain, Nuzzle, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Zap Cannon (+10)
Removed Moves: Acid, Double-Edge, Double Team, Drain Punch, Gastro Acid, Poison Powder, Rage, Sludge Bomb, Take Down, Venoshock (-10)

Flavor/Design: Hoennian Bellossom evolve from Hoennian Gloom that were exposed to Sun Stones. The dual inflorescences sprouting from their head flowers can fire off powerful electrical attacks. They enjoy dancing like their Johto relatives, but instead of the sun they prefer rain. Hoennian Bellossom fire thunderbolts in all directions while spinning, something they do to impressive effect both during battle and while expressing joy.




Pokémon: Bronzor-Kalos
New Typing:

New Abilities: Levitate / Clear Body / Magic Guard (HA)
New Stats: 62 HP / 29 Atk / 76 Def / 29 SpA / 81 SpD / 23 Spe | BST: 300 (+5 HP, +5 Atk, -10 Def, +5 SpA, -5 SpD)
New Moves: Aurora Veil, Blizzard, Destiny Bond, Freeze-Dry, Hail, Haze, Hex, Ice Beam, Ice Shard, Icicle Crash, Icy Wind, Night Shade, Phantom Force, Shadow Claw, Shadow Sneak, Will-O-Wisp (+16)
Removed Moves: Ally Switch, Charge Beam, Confusion, Feint Attack, Future Sight, Grass Knot, Heavy Slam, Imprison, Iron Defense, Metal Sound, Psychic, Psyshock, Psywave, Rollout, Skill Swap, Solar Beam (-16)

Flavor/Design: Kalosian Bronzor are the spirits of ancient Bronzor that had been left and forgotten in the Frost Cavern centuries ago. Their bodies are made of transparent ice, and just touching one can cause frostbite. They create illusions to mislead people traveling through the icy caves to their deaths, as revenge for their own deaths long ago at the hands of humans.


Pokémon: Bronzong-Kalos
New Typing:

New Abilities: Levitate / Clear Body / Magic Guard (HA)
New Stats: 72 HP / 94 Atk / 101 Def / 94 SpA / 106 SpD / 33 Spe | BST: 500 (+5 HP, +5 Atk, -15 Def, +15 SpA, -10 SpD)
New Moves: Aurora Veil, Blizzard, Destiny Bond, Freeze-Dry, Hail, Haze, Hex, Ice Beam, Ice Shard, Icicle Crash, Icy Wind, Night Shade, Phantom Force, Shadow Claw, Shadow Sneak, Will-O-Wisp (+16)
Removed Moves: Ally Switch, Charge Beam, Confusion, Feint Attack, Future Sight, Grass Knot, Heavy Slam, Imprison, Iron Defense, Metal Sound, Psychic, Psyshock, Psywave, Rollout, Skill Swap, Solar Beam (-16)

Flavor/Design: Kalosian Bronzong are the spirits of ancient Bronzong from centuries past that served as rain bringers to ancient people. Their purpose completed, they were left in the Frost Cavern to pass peacefully as new Bronzong were chosen to serve the people. Kalosian Bronzong are made of transparent ice, and when they ring, they produce an eerie, low monotone that causes the hairs of people and Pokemon to stand on end.



M:
F:

Pokémon: Heracross-Hoenn
New Typing:

New Abilities: Chlorophyll / Sap Sipper / Tinted Lens (HA)
New Stats: 90 HP / 125 Atk / 85 Def / 40 SpA / 95 SpD / 65 Spe | BST: 500 (+10 HP, +10 Def, -20 Spe)
New Moves: Drain Punch, Giga Drain, Growth, Horn Leech, Leaf Storm, Leech Life, Solar Blade, Strength Sap, Synthesis, Wood Hammer (+10)
Removed Moves: Arm Thrust, Brutal Swing, Close Combat, Focus Blast, Focus Punch, Iron Defense, Low Kick, Revenge, Vacuum Wave, Venoshock (-10)

Flavor/Design: Hoennian Heracross live in Petalburg Woods, where they have evolved a symbiotic relationship with plant life. Plants grow on its horn, antennae, belly, and back, creating food through photosynthesis for the Pokemon. Hoennian Heracross use these plants as camouflage when hiding in the treetops where they bask in the sun.


Pokémon: Heracross-Hoenn-Mega
New Typing:

New Abilities: Triage
New Stats: 90 HP / 160 Atk / 120 Def / 40 SpA / 125 SpD / 65 Spe | BST: 600 (+35 Atk, +35 Def, +30 SpD)

Flavor/Design: Energy from the Mega stone Hoennheracronite fills the plants on its body with life, with the bush on its back becoming a tree. The grown plants provide Mega Hoennian Heracross with a constant supply of energy, giving it great endurance and stamina.




Pokémon: Taillow-Sinnoh
New Typing:

New Abilities: Defiant / Rock Head (HA)
New Stats: 40 HP / 60 Atk / 40 Def / 15 SpA / 30 SpD / 85 Spe | BST: 270 (+5 Atk, +10 Def, -15 SpA)
New Moves: Accelerock, Head Smash, Stone Edge, Stealth Rock (+4)
Removed Moves: Boomburst, Double Team, Hurricane, Supersonic (-4)

Flavor/Design: Taillow that flew to Sinnoh discovered that the many cave systems made suitable new homes. They began living in the caves, leaving during the early morning to find Bug Pokemon to eat and returning in the evening to sleep. The Sinnohese Taillow developed tough, rock-hard feathers from scraping against the rocky walls inside the caves, and they use their wings to beat other Rock-type Pokemon that occasionally compete for space in the caves.


Pokémon: Swellow-Sinnoh
New Typing:

New Abilities: Defiant / Rock Head (HA)
New Stats: 60 HP / 100 Atk / 70 Def / 50 SpA / 50 SpD / 125 Spe | BST: 455 (+15 Atk, +10 Def, -25 SpA)
New Moves: Accelerock, Head Smash, Stone Edge, Stealth Rock (+4)
Removed Moves: Boomburst, Double Team, Hurricane, Supersonic (-4)

Flavor/Design: Sinnohese Swellow fly in and out of their cave homes, leading the Sinnohese Taillow to their foraging grounds. When faced with threats, they defiantly challenge them with the same boldness as their ancestors, and they are unafraid of crashing their bodies into their opponents. Tourists are warned not to approach the Sinnohese Swellow too closely, due to the risk of being perceived as challengers or competitors.




Pokémon: Klefki-Alola
New Typing:

New Abilities: Prankster / Water Bubble (HA)
New Stats: 62 HP / 70 Atk / 91 Def / 70 SpA / 92 SpD / 85 Spe | BST: 470 ( +5 HP, -10 Atk, -10 SpA, +5 SpD, +10 Spe)
New Moves: Ice Beam, Razor Shell, Recover, Scald, Stealth Rock (+5)
Removed Moves: Flash Cannon, Iron Defense, Magnet Rise, Metal Sound, Mirror Shot (-5)

Flavor/Design: Alolan Klefki differ from their mainland relatives by carrying around seashells instead of keys. The horns on their heads also resemble razor shells, both in appearance and sharpness, which they use to attack would-be thieves who try to steal its precious shell collection. Alolan Klefki are often seen searching for new shells along beaches in the early morning, and they sometimes run into Shellder and Clamperl, who don't appear too fond of them. They also seem to have a particular fascination with Oshawott and Dewott as well as Shell Bells sometimes carried by Trainers. There have also been sightings of especially meticulous Alolan Klefki which will surround themselves in water bubbles in an attempt to keep the shells as clean as possible.



Pokémon: Unovan Exploud
New Typing:

New Abilities: Tinted Lens / Soundproof
New Stats: 104 / 76 (d15) / 63 / 121 (u30) / 73 / 53 (d15)
New Moves: Dark Pulse
Removed Moves: Focus Blast
Flavor: "It despises sunlight. Rarely indeed is it ever seen before dark."

The body's color is black except for the gold sections, which should be a blood red. The eyes are also blood red.

View attachment 156535View attachment 156536
New Typing: Dark/Fairy
New Abilities: Illusion/Run Away/Justified
New Stats: 65/100/60/105/60/75
New Moves: Moonblast, Dazzling Gleam, Moonlight
Removed Moves: Hex, Curse, Torment
Flavor/Design: The people of the region feared the horrible disasters seemingly brought on by Absol. And so, over time, they began to hunt Absol down, trying to remove the species from the region entirely. However, as it turns out, the Absol of the region managed to survive by developing the power to create illusions, similarly to Zoroark. They hid themselves away in secluded places, like forests and caves, and they became nothing more than a bygone myth to the people. Their seclusion further developed them into mystical beings that have mastered both shadows and light.

Mega Typing: Dark/Fairy
Mega Ability: Magic Bounce
Mega Stats: 65/120/60/145/60/115
Mega Flavor: When its trust in humankind is finally reestablished, Kantonian Absol can acheive a form that enhances its mystic powers even further. While similar to a normal Mega Absol in many ways, a Kantonian Mega Absol can fill its "wings" with power and acheive flight for several minutes. In fact, it seems that a lot of its power has been placed into its wings, leading them to be not only larger and capable of releasing powerful blasts of energy, but also even softer than those of a normal Mega Absol.


View attachment 156537
Pokemon: Kalonese Milotic
New Typing: Poison/Dragon
New Abilities: Intimidate/Corrosion/Oblivious
New Stats: 95/95/84/100/115/51
New Moves: Sludge Bomb, Sludge Wave, Dragon Hammer, Gunk Shot, Poison Tail, Clear Smog, Draco Meteor, Gastro Acid, Crunch, Scary Face
Removed Moves: Aqua Tail, Water Gun, Water Sport, Disarming Voice, Hydro Pump
Flavor/Design: The cocoon of the Pokemon Yveltal once slept at the bottom of a cavern lake. Most of the fish Pokemon within the lake died off, but one species was able to survive: Feebas. However, the essence of death took its toll on the small fish, and when it evolved, it was no beautiful serpent, but rather a corrupted monster. It couldn't bear the sight of itself or others like it, and so it lived in the dark waters to hide away. However, when the species was finally noticed by some cave explorers, they were quickly relocated, and the cave was barred off. Modern day descendants of these Milotic are nowhere near as terrifying as their ancesters, but they retain several traits from them, including false eyes on their tails, markings like those of Feebas, and a second mouth on their tail.



Pokemon: Hoennian Zweilous
New Typing: Electric/Dragon
New Ability: Magnet Pull
New Stats: 72/85/65/65/65/68
New Moves: Wild Charge
Removed Moves: Double Hit
Flavor/Design: Due to mysterious magnetic forces within the areas surrounding New Mauville, Deino brought to this region that evolve develop differently. While the original head of Zweilous remains mostly the same, its new head appears artificial. While it does still have organic components, it thinks in a way similar to a computer, like Beldum or Metang. The original head does maintain control over the artificial one at all times, due to being the only one that eats, but it really doesn't like it anyway.


Pokemon: Hoennian Hydreigon
New Typing: Electric/Dragon
New Ability: Steelworker
New Stats: 92/105/85/125/85/108
New Moves: Wild Charge, Thunderbolt, Thunder, Volt Switch, Magnet Rise, Iron Head, Smart Strike, Lock-On
Removed Moves: Double Hit, Brutal Swing, Throat Chop, Payback, Surf, Earthquake, Bulldoze, Fire Blast
Flavor/Design: Upon further evolution, Hydreigon's main head is an extension of the robotic side of Zweilous. Its brain is mainly localized inside the new main head, but it retains some of it within the old artificial head, in case the main one suffers damage. The part of it that is still fully organic is actually controlled by the original head, the same one that evolved from Deino, due to it not fusing with the other head. Once again, it controls the actions of the robotic side, but it still isn't very happy with how things turned out.

Hoennian Stoutland
New Typing: Normal/Water
New Abilities: Intimidate/Water Compaction/Scrappy
New Stats: 85/120 (+10)/90/45/90/70 (-10)
New Moves: Liquidation, Aqua Jet, Aqua Ring, Soak
Removed Move(s): Fire Fang
Flavor/Design: Stoutland moved to the rainy routes of 119 and 120, where all the rain would get caught up in its beard. This rain made his beard a very effective weapon when used like a whip, making Stoutland thrive in its new environment. This water also adds more weight to Stoutland, making it a bit slower than its Unovan counterpart. Hoennian Stoutland's beard is now a light blue color and is thicker than Unovan Stoutland's. Stoutland's fur is also much more wet, making it reach all the way to the floor to cover up Stoutland's feet.
View attachment 156636
Pokemon: Sinnoan Geodude
New Typing: Rock/Fighting
New Abilities: Iron Fist/Sturdy HA: No Guard
New Stats: 40/80/100/30/30/20 Total: 300
New Moves: Bulk Up, Circle Throw, Drain Punch, Dynamic Punch
Removed Moves: Mud Sport, Magnitude
Design: Darker shade of brown. Geodude arms are larger and bulkier also has grey "X" marks on each of its back of his palm.
Flavor: Ever since their abundance of Ice-types on Mt. Coronet or the Steel-types of Iron Island the Geodude having hard time find a place for rest since there always hostility of their natives and since of its old typing their easily exploited.
So since then their been traing their fist by beating at irons or nevermeltice and been practicing ever since.

View attachment 156637
Pokemon: Sinnoan Graveler
New Typing: Rock/Fighting
New Abilities: Iron Fist/Sturdy HA: No Guard
New Stats: 55/105(+10)/105(-10)/45/45/35 Total: 390
New Moves: Same as Geodude
Removed Moves: Same as Geodude
Design: Darker shade of brown. Graveler 4 arms are more bulkier.
The 2 upper arms have grey "X" on each back of the palm.
Flavor: After evolving Graveler have become even more combative.
Each Graveler fight to showcase there new profound love to brawl where they don't even need to use some Pokemon attacks but some old school no hands bar brawling.
They even seen fighting with other Fighting-types.​

View attachment 156640
Pokemon: Sinnoan Golem
New Typing: Rock/Fighting
New Abilities: Iron Fist/Sturdy HA: No Guard
New Stats: 80/130(+10)/120(-10)/55/65/45 Total: 490
New Moves: Same as Geodude
Removed Moves: Same as Geodude
Design: Darker shade of brown on its shell while the skin is more reddish brown.
Has 4 arms ala Machamp but can still return into its shell.
All 4 arms have white "X" of the back of their palms.
Golem's head has a large white "X" mark.
Flavor: Golem become more calmer than its previous form but that doesn't mean they can't fight.
Its rare to see a wild Sinnoan Golem it seem that they become some sort of mentor-like to other Fighting-types around teaching them how to fight with discipline and respect it even mentor human.
Is there a limit on reposting? I might replace one of those submissions if there is.




Kantonian Hariyama
"Hidden Guardians of Diglett's Cave"
Pokémon: Hariyama-Kanto
New Typing:

New Abilities: Technician / Guts | Sheer Force
New Stats: 144 HP / 120 Atk / 60 Def / 30 SpA / 60 SpD / 60 Spe | BST: 474 (-10 SpA, +10 Spe)
New Moves: Drain Punch, Mach Punch, Sucker Punch, Taunt, Crunch, Dig, Power Trip, Slack Off, Slash, Night Slash (+10)
Removed Moves: None

Flavor/Design: Although normal Makukita are found in the Diglett's Cave and only shows up by using the Hoenn Sound, Kantonian Hariyama are rumored to only show up when Ghost-type Pokemon comes and threaten their Makuhita children. Despite living with the Diglett and Dugtrio, the Kantonian Hariyama instead train with Absol (also found only by using the Hoenn Sound) to gain sharp edges on their arms and their skin turn white, as they wanted to defend their children and themselves from Psychic-types and Ghost-types, especially the ever-popular Alakazam and Gengar, or even the entire cave from the likes of Team Rocket.

Utility: Kantonian Hariyama gain a little more Speed to perform as a bulky tank better in at least in the lower tiers, and Bulk Up + Mach Punch + Technician is nothing to scoff about either. Technician will also make Force Palm more useful as it gains a reasonable power and retain the 30% chance of Paralysis, making it annoying for safe switching in and makes Ghost-type risky since Kantonian Hariyama's Dark STAB doesn't help the situation. Their defenses are still low so don't expect it to survive for long, especially from Fairy-type attacks.



Sinnoan Mudkip, Marshtomp & Swampert
"Lava Dwellers of Stark Mountain"

Pokémon: Mudkip-Sinnoh
New Typing:

New Abilities: Flash Fire | Flame Body
New Stats: 50 HP / 80 Atk / 50 Def / 40 SpA / 50 SpD / 40 Spe | BST: 310 (+10 Atk, -10 SpA)
New Moves: Fire Pledge, Fire Fang, Flame Wheel, Flamethrower, Fire Blast, Flare Blitz, Flame Charge, Fire Spin, Gunk Shot, Smog, Slack Off, Slash, Swords Dance, Lava Plume (+14)
Removed Moves: Water Gun, Whirlpool, Hydro Pump, Rain Dance, Blizzard, Ice Beam, Hail, Surf, Waterfall, Aqua Tail, Icy Wind, Water Pledge, Water Pulse, Avalanche, Dive, Ice Ball, Take Down (-17)

Flavor/Design: Does to the competition with other Water-types and the few water routes they could fit in, an horde of Mudkip and their evolved counterparts ends up residing nearby the Stark Mountain, where there was ponds of geyser nearby. As the desperate Mud Fish Pokemon become more and more adapted and resistant to the scalding water as time passes, the geysers ends up losing their heat, but the Mudkip line become more able to resist the heat inside the volcano and even breathes the smoke without major consequences, but their dry skin resulted them to become vulnerable from direct hit from water. Mudkip's skin had become jet black with the underbelly colored a light orange, with their fin and tail becoming sharp and embed on fire.


Pokémon: Marshtomp-Sinnoh
New Typing:

New Abilities: Flash Fire | Flame Body
New Stats: 70 HP / 95 Atk / 70 Def / 50 SpA / 70 SpD / 50 Spe | BST: 405 (+10 Atk, -10 SpA)
New Moves: Fire Pledge, Fire Fang, Flame Wheel, Flamethrower, Fire Blast, Flare Blitz, Flame Charge, Fire Spin, Gunk Shot, Smog, Slack Off, Slash, Swords Dance, Lava Plume, Fire Punch, Thunder Punch (+16)
Removed Moves: Water Gun, Whirlpool, Hydro Pump, Rain Dance, Blizzard, Ice Beam, Hail, Surf, Waterfall, Aqua Tail, Icy Wind, Water Pledge, Water Pulse, Avalanche, Dive, Ice Ball, Take Down, Muddy Water (-18)

Flavor/Design: Marshtomp uses the same basic design from Mudkip; jet black skin, light orange underbelly, sharp and burning fin and tails. In addition, Marshtomp's arms are covered with coals that can turn into fire when using a Fire-type move.


Pokémon: Swampert-Sinnoh
New Typing:

New Abilities: Flash Fire | Flame Body
New Stats: 100 HP / 120 Atk / 90 Def / 75 SpA / 90 SpD / 60 Spe | BST: 535 (+10 Atk, -10 SpA)
New Moves: Fire Pledge, Fire Fang, Flame Wheel, Flamethrower, Fire Blast, Flare Blitz, Flame Charge, Fire Spin, Gunk Shot, Smog, Slack Off, Slash, Swords Dance, Lava Plume, Fire Punch, Thunder Punch, Power Whip, Solar Beam (+18)
Removed Moves: Water Gun, Whirlpool, Hydro Pump, Rain Dance, Blizzard, Ice Beam, Hail, Surf, Waterfall, Aqua Tail, Icy Wind, Water Pledge, Water Pulse, Avalanche, Dive, Ice Ball, Take Down, Muddy Water (-18)

Flavor/Design: Sinnoan Swampert follows the same design and flavor from Sinnoan Mudkip and Marshtomp, so you will already know it by now. In addition, the coal-arms also let out snake-like formation of flames, and this now also applies to Swampert's legs. Unlike the prevolutions, Sinnoan Swampert's eyes are also red instead of traditional orange. It turns out that their capacity to absorb water is explained; the Sinnoan Swampert had developed this since they are still aquatic Pokemon at heart and needs to travel to melt snow to absorb them. The salt in the water are immediately burned as the Sinnoan Swampert's blood are as hot as magma, which is thanks to their immunity to burning.

Utility: Fire and Ground are a powerful STAB combo, especially since this means big trouble for Ferrothorn, Skarmory, Celesteela, Tapu Koko, Kartana and Heatran. With Flame Body, contact moves are a bit risky against this Swampert, and Power Whip can help fend off most Ground-types. Swords Dance is something that the normal Swampert will dream off (but flavor-wise, its not possible) as it allows it to set-up wallbreak. Water Absorb also allows some recovery by safely switching into a Water-type attack, unless if it is Mega Gyarados. Then you don't think about using Sinnoan Swampert against Mega Gyarados because of Mold Breaker.


Mega Stone: Sinampertite
Pokémon: Swampert-Sinnoh-Mega
New Typing:

New Ability: Long Reach
New Stats: 100 HP / 155 Atk / 110 Def / 80 SpA / 120 SpD / 70 Spe | BST: 635 (+35 Atk, +20 Def, +5 SpA, +30 SpD, +10 Spe)

Flavor/Design: Unlike the original Mega Swampert, the Sinnoan Mega Swampert's strength is even more herculean does the coal's heat boosting its muscle as well as making it more resilient. However, it produces so much heat that it can launch some of its coals and new ones will quickly replaced the launched ones, allowing it to have a Long Reach. Sheer Force will fit him but the typing and using that Ability will rip Mega Camerupt off. Tough Claws is too obvious despite having sharp fins. Sand Rush is also too obvious and makes it too similar with the regular Mega Swampert. So since the original Mega Swampert uses its organs to fill air on its back before diving and give extra pressure to its punches, I could make a similar concept where the Sinnoan Mega Swampert instead use the heat of its red-hot blood to launch its regenerative coals to make fist-shaped projectiles out of its hands or even its entire body, allowing it to uses the likes of Fire Punch and Flare Blitz without needing to make contact with the foes.

Utility: Although no way to get speed and still have a severe 4x Water weakness, it can still make a set up with Swords Dance, have no problems with the likes of Iron Barb and other problematic contact-activated Abilities and Items, and thus put even more pressure to most Walls. Despite having Slack Off, it is a good idea to provide Cleric support, as Toxic and Sleep can prove to be huge annoyance to the muscular lava mudfish Pokemon. Its slow Speed can also be played against it as the rain-boosted Hoennian Mega Swampert will beat it no matter what and powerful and faster Ground threats like Excadrill can revenge kill on this thing, though Power Whip means pressure to Water and Ground threats. Long Reach isn't a powerful ability other than avoiding contact either, cause its not Tough Claws or Sheer Force.



Hoennian Bounsweet Line
"Berry Loving Vampires from Staleport City"
Pokémon: Bounsweet-Hoenn
New Typing:

New Abilities: Hydration / Oblivious | Unnerve
New Stats: Unchanged
New Moves: Bite, Leech Life, Bubble Beam, Waterfall, Liquidation (+5)
Removed Moves: Sweet Scent (-1)

Flavor/Design: One would expect to see Bounsweet in a similarly hot climate region that is Hoenn, However, one would not expect the mutation inflicted into them overtime as a box full of Bounsweet mistaken for Berries had been imported to the Staleport City, and as the parents managed to found them to the city, they had to desperately keep them alive by giving them fruits and Berries that have much composition to water. As they hide from human sight during day and only show up in the night, the Bounsweet line eventually developed fangs so that the Bounsweet line can drink on the fruits' juice and water much easier, but the mutation wen to fast that it result them to become tolerable and even liking the blood of other Pokémon and humans to the point of being called "the Gliscor of Hoenn". Hoennian Bounsweet had notably silver calyx and their appearance changed to look more like a mix of orange and Oran Berries than mangosteen because of their blue skin and light orange "pants", and developed small but sharp fangs. They also developed a weird smell from mixed berries that can turn away most Pokemon.

Pokémon: Steenee-Hoenn
New Typing:

New Abilities: Hydration / Oblivious | Unnerve
New Stats: Unchanged
New Moves: Bite, Leech Life, Bubble Beam, Waterfall, Liquidation, Scary Face (+6)
Removed Moves: Sweet Scent, Play Nice (-2)

Flavor/Design: As the Hoennian Bounsweet evolves into Hoennian Steenee, the Steenee's fangs are slightly more developed, and as such become able to penetrate even a Shelgon's shell, although they only bite to drink blood, and they are more interested with the juice of the fruits and Berries. The general design follows from Hoennian Bounsweet, with the eyes being red-colored and the proportion of arms and legs are more even, but the "pants" started to develop some spiked edges.

Pokémon: Tsareena-Hoenn
New Typing:

New Abilities: Hydration / Queenly Majesty | Strong Jaw
New Stats: 72 HP / 120 Atk / 88 Def / 45 SpA / 88 SpD / 96 Spe | BST: 510 (-10 Def, -5 SpA, -10 SpD, +25 Spe)
New Moves: Bite, Leech Life, Bubble Beam, Waterfall, Liquidation, Scary Face, Swords Dance, Psychic Fangs, Ice Fangs, Thunder Fangs, Crunch, Poison Fangs (+12)
Removed Moves: Sweet Scent, Play Nice (-2)

Flavor/Design: Upon evolving into Hoennian Tsareena, their fangs had become even more sharp, and even a Gyarados doesn't want to fight with a Hoennian Tsareena does to their power growing from dancing, their scary face with their silted eyes and sharp fangs. Thankfully, they live in harmony with Ludicolo that helped maintain them and their child with their rain, while in return fending off intruders that prey on Ludicolo, allowing the Hoennian Tsareena line to live in peace. General designs follows from Hoennian Bounsweet and Steenee, and as described earlier, they have silted eyes and their mouth is perpetually exposed unlike regular Tsareena.

Utility: Hoennian Tsareena is much faster than the original Tsareena, meaning that it can sweep much more properly with a more respectable Speed of 96. This makes Queenly Majesty more effective to counter Priority moves and stops Gale Wings, Prankster and Triage from working against it. Alternatively, it can also fit in a Rain team to push off annoying Major Statuses like Burn and Paralysis, use Rest without almost no repercussion, and in return fend off most Grass-types with Leech Life and prevent opposing Water-type Pokemon from pulling full advantage. Strong Jaw is for flavor but is fun to use with a pseudo-BoltBeam with Ice Fangs and Thunder Fangs, or mess with Poison Fangs to make switching in risky with 50% of Toxic poisoning.


Pokémon: Hoennian Poliwag
New Typing:

New Abilities: Flash Fire / Flame Body (Regenerator)
New Stats: 40 / 50 / 40 / 40 / 40 / 90 (BST: 300)
New Moves: Ember, Fire Spin, Flamethrower, Heat Wave, Fire Blast, Overheat, Sunny Day (+6)
Removed Moves: Water Sport, Water Gun, Bubble, Scald, Water Pulse, Hydro Pump, Surf, Waterfall, Ice Beam, Icy Wind, Blizzard, Ice Ball (-12)

Flavor/Design: A lot of Poliwag are swimming on the lava lakes of Mt. Chimney. Although they are adept swimmers, they have a hard time walking on land. A Poliwag's tail regenerates whenever torn off.

Pokémon: Hoennian Poliwhirl
New Typing:

New Abilities: Flash Fire / Flame Body (Regenerator)
New Stats: 65 / 65 / 65 / 50 / 50 / 90
New Moves: Ember, Fire Spin, Fire Punch, Flamethrower, Heat Wave, Fire Blast, Overheat, Sunny Day, Lava Plume (+9)
Removed Moves: Water Sport, Water Gun, Bubble, Scald, Water Pulse, Hydro Pump, Surf, Waterfall, Ice Beam, Icy Wind, Blizzard, Ice Ball (-12)

Flavor/Design: Legend says that kissing a Poliwhirl will turn it to a beautiful princess or a handsome prince. Those who tried would end up getting burnt, however.


Pokémon: Hoennian Poliwrath
New Typing:

New Abilities: Flash Fire / Flame Body (Sheer Force)
New Stats: 90 / 105 / 85 / 70 / 70 / 90 (BST: 510)
New Moves: Ember, Fire Spin, Fire Punch, Lava Plume, Flamethrower, Fire Blast, Heat Wave, Overheat, Sunny Day, Thunder Punch, Stealth Rock, Flare Blitz, Accelerock (+13)
Removed Moves: Water Sport, Water Gun, Bubble, Scald, Water Pulse, Hydro Pump, Surf, Waterfall, Ice Beam, Icy Wind, Blizzard, Ice Ball, Ice Punch (-13)

Flavor/Design: Hoennian Poliwrath burrows the soil to get heat from the underground magma, causing its skin to turn rock-hard. Constant digging has made its muscles grow exponentially.

Pokémon: Hoennian Politoed
New Typing:

New Abilities: Flash Fire / Flame Body (Magic Bounce)
New Stats: 90 / 75 / 75 / 100 / 90 / 70 (BST: 500)
New Moves: Ember, Fire Spin, Fire Punch, Flamethrower, Heat Wave, Fire Blast, Overheat, Sunny Day, Lava Plume, Bounce, Air Slash, Aerial Ace, Defog (+13)
Removed Moves: Water Sport, Water Gun, Bubble, Scald, Water Pulse, Hydro Pump, Surf, Waterfall, Ice Beam, Icy Wind, Blizzard, Ice Ball, Ice Punch (-13)

Flavor/Design: Hoennian Politoed hops so high that people think it's flying.​

View attachment 156748
Pokémon: Hoennian Beedrill
New Typing:

New Abilities: Filter / Compound Eyes
New Stats: 65 / 90 / 80 / 45 / 40 / 75 (Switched Def and SpD)
New Moves: Meteor Mash, Flare Blitz, Stone Edge, Fire Punch, Quick Attack
Removed Moves: X-Scissor, Pin Missile, Poison Jab, Twineedle, Toxic Spikes

Flavor/Design: Beedrill were originally introduced to Hoenn to cut down the high grass type population. However, the Flying types of the region came out in force and took advantage of the Beedrill, forcing them to move near the peak Mt. Chimney. The intense heat of the volcano eventually changed the biology of the Beedrills after many generations, forging a new layer of molten steel armor.


View attachment 156818
Pokémon: Beedrill-Mega
New Typing:

New Abilities: Galvanize
New Stats: 65 / 150 / 80 / 15 / 40 / 145

Flavor/Design: Beedrill was forced to adapt to the volcanic environment because of flying type predators. Now, Mega Beedrill has evolved further to hunt its previous predators. Scientists are unsure how Mega Beedrill channels electricity so effectively without being an Electric type.

Hoennian Shelmet
New Typing:

New Abilities:
Arena Trap / Unnerve | Strong Jaw
New Stats: 50 / 85 / 65 / 40 / 40 / 25 (Swap Atk and Def, Swap Def and SpD)
New Moves: Bulldoze, Earthquake, Dig, Psychic Fangs, Bite, Crunch, Fire Fang, Thunder Fang, Ice Fang, Shell Smash
Removed Moves: None
Flavor: Shelmets in the desert use plentiful Trapinch skulls in place of their normal armor shell. The teeth that line the skull make it much more effective for self defense and hunting small prey but isn't nearly as resilient as the original shells.

(male)
(female)
Hoennian Accelgor
New Typing:

New Abilities:
Sand Veil / Unnerve | Mummy (male) Strong Jaw (female)
New Stats: 80 / 100 / 70 / 40 / 60 / 145 (Swap Atk and SpA, Swap SpA and Def)
New Moves: Bulldoze, Earthquake, Dig, Psychic Fangs, Bite, Crunch, Fire Fang, Thunder Fang, Ice Fang, Shell Smash
Removed Moves: Water Shuriken
Flavor: Hoennian Accelgor are vicious solo hunters in the desert, ruthlessly chasing down prey with their superior speed in the sands. This Accelgor variant has developed a strange mating practice in which male Accelgors search for and wear skulls scavenged from the desert. The most intact skulls are the most desirable to females, and as such dominant male Accelgors are often mistaken to be the mummies of legend. These skulls do hamper their hunting ability to a degree, however, but this is rarely an issue as Alolan Accelgors mate for life and the more capable females share their food with their mates.
Competitive Analysis: Probably a suicide lead with the potential to be a cheesy offensive pivot. Female is definitely the preferred gender as Strong Jaw is infinitely more useful than Mummy would be on a frail offensive pokemon. Oh and Shell Smash is a potential ballsy set

Pokémon: Honedge-Alola
New Typing:

New Abilities: Levitate
New Stats:
45 HP
80 Atk
90 Def (-10
25 SpA (-10)
57 SpD (+20)
28 Spe
BST: 325
New Moves: Liquidation, Aqua Jet, Taunt, Shore Up (+4)
Removed Moves: Shadow Claw, Shadow Sneak, Destiny Bond, Shock Wave (-4)
Flavor/Design: Alolan Honedge love shiny things, especially coins. They mug tourists and steal their money. Sometimes people find wet empty wallets on the beach.


Pokémon: Doublade-Alola
New Typing:

New Abilities: Levitate
New Stats:
59 HP
110 Atk
130 Def (-20)
35 SpA (-10)
79 SpD (+30)
35 Spe
BST: 448
New Moves: Liquidation, Aqua Jet, Taunt, Shore Up (+4)
Removed Moves: Shadow Claw, Shadow Sneak, Destiny Bond, Shock Wave (-4)
Flavor/Design: Alolan Doublade hoard shiny things and keep them in their treasure chest. They aren't very popular among people since they also steal money.


Pokémon: Aegislash-Alola
New Typing:

New Abilities: Levitate
New Stats:
60 HP
120 Atk (swapped with SpD, -30)
150 Def
50 SpA
80 SpD (+30)
60 Spe
BST: 520
New Moves: Liquidation, Aqua Jet, Taunt, Shore Up, Anchor Shot (+5)
Removed Moves: Shadow Claw, Shadow Sneak, Destiny Bond, Shock Wave, King's Shield (-5)
Flavor/Design: Alolan Aegislash can be seen flying above the sea. They pick up various things from the seafloor with their anchor and store them in their caves along the shores of Alola.


Pokémon: Keldeo-Kanto
New Typing:

New Abilities: Magic Guard
New Stats:
111 HP (+20)
62 Atk (-10)
90 Def
119 SpA (-10)
90 SpD
108 Spe
BST: 580
New Moves: Moonblast, Dazzling Gleam, Fairy Wind, Charm, Misty Terrain, Morning Sun (+6)
Removed Moves: Hydro Pump, Scald, Bubble Beam, Liquidation, Aqua Jet, Water Pulse (-6)
Flavor/Design: Kantonian Keldeo can be seen riding over rainbows and green fields after it has stopped raining. They are very rare but extremely beautiful. Some people think that spotting a Kantonian Keldeo will bring them good luck.


Pokémon: Mr. Mime-Unova
New Typing:

New Abilities: Gluttony / Strong Jaw / Unburden (HA)
New Stats:
40 HP
100 Atk (swapped with SpA)
65 Def
45 SpA
120 SpD
90 Spe
BST: 460
New Moves: Crunch, Psychic Fangs, Knock Off, Night Slash, Pursuit, Sucker Punch, Swords Dance (+7)
Removed Moves: Dazzling Gleam, Charm, Misty Terrain, Healing Wish, Charge Beam, Infestation, Magical Leaf (-7)
Flavor/Design: Don't look in the fucking sewer.


Pokémon: Slugma-Alola
New Typing:

New Abilities: Contrary / Flame Body / Harvest (HA)
New Stats:
60 HP (+20)
20 Atk (-20)
40 Def
70 SpA
40 SpD
20 Spe
BST: 250
New Moves: Giga Drain, Energy Ball, Leech Seed, Ingrain, Strength Sap, Growth (+6)
Removed Moves: Rock Slide, Ancient Power, Rock Throw, Rock Tomb, Harden, Iron Defense (-6)
Flavor/Design: Alolan Slugma discovered pumpkins and started using them as shells. They eat out the pumpkin flesh and carry them around on their heads. When they feel threatened they can withdraw into the pumpkin and hide.


Pokémon: Magcargo-Alola
New Typing:

New Abilities: Contrary / Flame Body / Harvest (HA)
New Stats:
80 HP (+20)
30 Atk (swapped with Spe)
100 Def (-20)
90 SpA
60 SpD (-20)
70 Spe (+20)
BST: 430
New Moves: Giga Drain, Energy Ball, Leech Seed, Ingrain, Strength Sap, Growth, Seed Bomb, Bullet Seed, Quiver Dance (+9)
Removed Moves: Rock Slide, Ancient Power, Rock Throw, Rock Tomb, Harden, Iron Defense, Stone Edge, Rock Polish, Sandstorm (-9)
Flavor/Design: Alolan Magcargo improved on the pumpkin strategy and now they carry the pumpkin on their backs.


Pokémon: Glameow-Unova
New Typing:

New Abilities: Cute Charm / Trace / Protean (HA)
New Stats:
39 HP (-10)
55 Atk
42 Def
52 SpA (+10)
37 SpD
85 Spe
BST: 310
New Moves: Shadow Sneak, Lick, Curse, Nasty Plot, Memento, Mimic, Transform (+7)
Removed Moves: Shock Wave, Water Pulse, Fury Cutter, Sand Attack, Hone Claws, Foul Play, Assurance (-7)
Flavor/Design: Unovan Glameow were scared of people and cars in the city and were generally very shy. They adapted to the city environment in a most peculiar way; they gained the ability to blend into white walls in the city and imitate graffiti art. People found out about this when the cat paintings mysteriously disappeared overnight and appeared somewhere else.


Pokémon: Purugly-Unova
New Typing:

New Abilities: Adaptability / Trace / Protean (HA)
New Stats:
61 HP (-10)
102 Atk (+20)
64 Def
54 SpA (-10)
59 SpD
112 Spe
BST: 452
New Moves: Shadow Sneak, Lick, Curse, Nasty Plot, Memento, Mimic, Transform, Swords Dance (+8)
Removed Moves: Shock Wave, Water Pulse, Fury Cutter, Sand Attack, Hone Claws, Foul Play, Assurance, Bulldoze (-8)
Flavor/Design: Unovan Purugly aren't as shy as Unovan Glameow and some of them were even trained to clean walls in the city. They blend into the wall and wipe off the graffiti paintings as if they were a sponge.

Once again, you have seven votes, with three self votes. It has also been decided that if the Sinnoan Geodude line or Hoennian Stoutland wins this slate, it will be adjusted to have legal stats.

Here are my votes:
KeeganSkymin4444's Kalosian Milotic
KeeganSkymin4444's Hoennian Hydreigon
Origin0's Kalosian Bronzor line
Origin0's Alolan Klefki
leonard's Hoennian Shelmet line
Raging Swampert's Hoennian Stoutland
Jucherz Alolan Honedge line
 
Origin0's Hoennian Heracross
Origin0's Alolan Klefki
Brodaha's Hoennian Beedrill
Leonard's Hoennian Shelmet line
Jucherz's Unovan Glameow line
Jucherz's Kantonian Keldeo
Jucherz's Alolan Honedge line
 

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