Polaroid
Introduction
(Sorry if I have something grammatically incorrect, English is not my language.) Introduction
Hello everyone, welcome to my team that is based on 3 cores that help the team both offensively and defensively, and surprisingly works against many teams that are used in the ladder of OU, no more curling let's see how I built this team.
Teambuilding
I started this team with Mega alakazam, a fantastic mega in the metagame currently, able to take many teams that does not have something like AV gears, steela or chansey. It may seem strange to use keldeo currently with so many Tapus and Alakazams and Mlati@s but CM keldeo is a fantastic stallbreaker / wallbreaker thanks to his typing and access to Secret Sword and Taunt, able to take many stalls teams that have common unaware user like pyukumuku, fact that keldeo after 2 or more boosts can finish with the most common chekers of Malaka.
After I made my first core, I decided to put Landorus Therian and Heatran, the two best pokemons currently, this core can handle both Offense and Stall, thanks to the versatility and effectiveness of this core.
Even with the core LandoTran, I still encounter problems against pokemons like AshNinja, Zygarde, Tapu Koko, Mega swampert and other wallbreakers, so to close the team, I put TangPex core that has as function to hold these monsters so that I do not lose immediately and to be my pivots. As they abuse Regenerator on this team is so good because Alakazam and Keldeo force switchs and with Lando's U-turn, I always get to finish most matches with that core alive.
Team Depht-Look
I started this team with Mega alakazam, a fantastic mega in the metagame currently, able to take many teams that does not have something like AV gears, steela or chansey. It may seem strange to use keldeo currently with so many Tapus and Alakazams and Mlati@s but CM keldeo is a fantastic stallbreaker / wallbreaker thanks to his typing and access to Secret Sword and Taunt, able to take many stalls teams that have common unaware user like pyukumuku, fact that keldeo after 2 or more boosts can finish with the most common chekers of Malaka.
After I made my first core, I decided to put Landorus Therian and Heatran, the two best pokemons currently, this core can handle both Offense and Stall, thanks to the versatility and effectiveness of this core.
Even with the core LandoTran, I still encounter problems against pokemons like AshNinja, Zygarde, Tapu Koko, Mega swampert and other wallbreakers, so to close the team, I put TangPex core that has as function to hold these monsters so that I do not lose immediately and to be my pivots. As they abuse Regenerator on this team is so good because Alakazam and Keldeo force switchs and with Lando's U-turn, I always get to finish most matches with that core alive.
Team Depht-Look
Alakazam-Mega (F) @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
As I said before, I started this team with Mega alakazam, a pokemon that recently has become one of the best megas to have in a team, not only for the immense firepower but for the ability to check pokemons that give work to many teams like Mlati@s and heatran. Psychic is an excellent move to click on since there are few pokemons that can get into it, Focus Blast eliminates Dark Types and most Steel Types, saves AV gears and Celesteela. Shadow Ball hits bulky Psychic Types with Mew, Jirachi and Reuniclus as well as hitting other Alakazams. Recover recovers its HP that helps to always enter the field without worrying about Hazards and the amount of switchs that forces, it is much easier to use Recover. Spread is the normal one that is displayed in SmogDex.
Keldeo-Resolute @ Waterium Z
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
Since AV gears, Steela and Chansey are one of the few things that can stop Mega alakazam, I needed a pokemon that could easily knock things over, I thought of Tapu Lele, who in addition to knocking down these mons gives Psychic Terrain to Alakazam, however Lele cant get into Steela and AV gears and defeat easily by requiring many CMs setups. So I remembered CM keldeo, who in addition to entering safe in Steela (AV gears only after SPAtk drop) and Chansey, manages to knock them down easily with or without CM boosts, besides being able to get into Ash greninja. Scald is a good move to use that gives burn, denying Steela's Leftovers recovery and slowly weakening Gears. Secret Sword is an excellent move that manages to deal immense damage on many special walls. Calm Mind and Taunt help break Balance and Stall as it allows Keldeo to set up Pex, Pyukumuku, Ferrothorn lacking Power Whip, and prevent Hazards Seeters from setting hazards.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 96 Atk / 212 Def / 200 Spe
Jolly Nature
At this point I needed something that would prevent Mega Pinsir, Mega Charizard X & Y and Tapu Koko from destroying the team and then Scarf LandoT (A.K.A. The best Mon in the Meta) went into revenge to kill these mons and other misfortunes. The moveset is standart except for Stone Edge which aims to eliminate the pokemons mentioned above (provided I do not miss). The Spread I got from another team that was made by someone (I forgot the name LEL) and well, what to say more about LandoT?
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
To help the team against Fairy and Ice Types I put Heatran, who along with his good defenses and good typing can check many threats in the metagame. Taunt serves more so that Toxapex does not enter for free and click Toxic (Spikes) among other pokemons that make life a hell. Lava Plume serves to be a STAB that does not miss and that has a chance to give Burn (I NEVER managed to burn using Lava Plume and when I finally got it it was in a Guts Conkeldurr LEL). Earth Power is only meant for other Heatrans not to enter for free. Stealth Rock gives chip damage that helps the team get KOs.
Toxapex @ Shed Shell
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
Toxapex (A.K.A. the cancer) is one of the reasons I do not lose to AshGren, ZardY, FairiumZ Magearna and Volcarona lacking PsyZ. Toxic serves to stop Hawlucha, Zygarde, ZardX and other Setuppers from setup for free. Scald because Scald burns. Haze to get Boosts and Recover to continue annoying in his opponent, Shed Shell is more useful to check Magma Tran (and Perish Trap Azuma) but I seriously think of Payapa Berry to help me even more against Volcarona with PsyZ and other Psychics Types.
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 28 Def / 228 SpD
Sassy Nature
Assault Vest Tangrowth is a pokemon that I like very much to use because there are only a few Pokémon that can kill this, the moves are Standarts but to summarize: STAB, remove items, Lure LandoT and Zygarde, Lure Heatran and Magearna. Complements Regen Core with Pex and I dont know what else to say about Tangrowth
Threatlist
Anothers Threats:
Volcarona: As stated before, the problem is if you have PsyZ and HP ground. If you do not have both, just scout and weaken it.
Hawlucha: If this is set up and is not intoxicated or burned, just say GG and click X.
Mega-Alakazam: If Alaka is Timid and has Shadow Ball and your Lando is with low HP/dead just click X.
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