So, this is only my second team on here. The first three Pokemon are ones that I've used in previous teams, and the last three I chose based on having more balance between physical and special attacking Pokemon. I've made some minor edits to it since making it, and (to my surprise) it's working better than any of the other teams I've previously made on showdown. I need some help figuring out how to better counter trick room teams because I'm hesitant about using up a slot just for a dedicated counter too it.
Kangaskhan-Mega @ Kangaskhanite
Ability: Inner Focus
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Return
- Power-Up Punch
- Sucker Punch
I chose Kangaskhan as my team's mega because it's a very good physical sweeper, especially at the beginning when other Pokemon still need to set up. It's good for buying a bit of time for me to set up if needed (such as Cresselia), and sucker punch also makes it a good opportunity to work as a revenge killer. Sucker punch is very important to me because of my team's weakness against trick room, so this helps out a lot.
Talonflame (M) @ Life Orb
Ability: Gale Wings
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Taunt
- Tailwind
- Flare Blitz
- Brave Bird
Talonflame is here for support against dark void Smeargle or trick room teams by using taunt. Tailwind is good for speed control, although Talonflame is very fragile, so I usually opt to go for an attacking move instead. Brave bird's priority makes Talonflame a good revenge killer and counter to Abomasnow and other metal types.
Cresselia @ Leftovers
Ability: Levitate
Level: 50
EVs: 252 HP / 188 Def / 68 SpD
Bold Nature
IVs: 0 Atk
- Moonlight
- Calm Mind
- Psyshock
- Ice Beam
Cresselia was originally used as speed control support with thunder wave, but it seems to work much better with calm mind. Calm mind allows it to deal a good amount of damage without sacrificing its defenses. I usually use it to switch in to threats, or alongside Kangaskhan so that it can get a calm mind in.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- U-turn
- Superpower
Landorus is a great physical attacker, especially since it has access to such great spread moves in my opinion. I originally chose it because I felt I needed another sweeper, and it has worked great alongside Kangaskhan, which can fake out possible ice type attacks long enough for Landorus to defeat it, or to switch out to Cresselia.
Gengar (M) @ Focus Sash
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Shadow Ball
- Icy Wind
- Sludge Bomb
- Hidden Power [Fire]
Gengar is on my team because I previously had no dedicated special attacker. Icy wind works great for speed control, and I felt that I needed hidden power fire because my team is particularly weak to physically defensive metal types. (I'm looking at you, Bronzong.) It can usually be OHKO'd, so it seems to really need this focus sash.
Sylveon (F) @ Choice Specs
Ability: Pixilate
Level: 50
EVs: 188 HP / 68 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Shadow Ball
- Moonblast
Sylveon works as another special sweeper, and is much less fragile than gengar. Its speed was too low to invest EVs in, so the resulting gain in hp and defences makes it viable to switch in to threats that would knock out some of my other Pokemon, particularly an ice beam towards Landorus. Sylveon also seems to work well with Landorus because they both have spread moves and good type coverage.
Kangaskhan-Mega @ Kangaskhanite
Ability: Inner Focus
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Return
- Power-Up Punch
- Sucker Punch
I chose Kangaskhan as my team's mega because it's a very good physical sweeper, especially at the beginning when other Pokemon still need to set up. It's good for buying a bit of time for me to set up if needed (such as Cresselia), and sucker punch also makes it a good opportunity to work as a revenge killer. Sucker punch is very important to me because of my team's weakness against trick room, so this helps out a lot.
Talonflame (M) @ Life Orb
Ability: Gale Wings
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Taunt
- Tailwind
- Flare Blitz
- Brave Bird
Talonflame is here for support against dark void Smeargle or trick room teams by using taunt. Tailwind is good for speed control, although Talonflame is very fragile, so I usually opt to go for an attacking move instead. Brave bird's priority makes Talonflame a good revenge killer and counter to Abomasnow and other metal types.
Cresselia @ Leftovers
Ability: Levitate
Level: 50
EVs: 252 HP / 188 Def / 68 SpD
Bold Nature
IVs: 0 Atk
- Moonlight
- Calm Mind
- Psyshock
- Ice Beam
Cresselia was originally used as speed control support with thunder wave, but it seems to work much better with calm mind. Calm mind allows it to deal a good amount of damage without sacrificing its defenses. I usually use it to switch in to threats, or alongside Kangaskhan so that it can get a calm mind in.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- U-turn
- Superpower
Landorus is a great physical attacker, especially since it has access to such great spread moves in my opinion. I originally chose it because I felt I needed another sweeper, and it has worked great alongside Kangaskhan, which can fake out possible ice type attacks long enough for Landorus to defeat it, or to switch out to Cresselia.
Gengar (M) @ Focus Sash
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Shadow Ball
- Icy Wind
- Sludge Bomb
- Hidden Power [Fire]
Gengar is on my team because I previously had no dedicated special attacker. Icy wind works great for speed control, and I felt that I needed hidden power fire because my team is particularly weak to physically defensive metal types. (I'm looking at you, Bronzong.) It can usually be OHKO'd, so it seems to really need this focus sash.
Sylveon (F) @ Choice Specs
Ability: Pixilate
Level: 50
EVs: 188 HP / 68 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Shadow Ball
- Moonblast
Sylveon works as another special sweeper, and is much less fragile than gengar. Its speed was too low to invest EVs in, so the resulting gain in hp and defences makes it viable to switch in to threats that would knock out some of my other Pokemon, particularly an ice beam towards Landorus. Sylveon also seems to work well with Landorus because they both have spread moves and good type coverage.