Kiyo
the cowboy kid
Hello due to May stats being uploaded (thanks antar) we have the initial banlist for NU Beta, which can be found here. Now expect this tier to be very volatile and to have a lot of bans happening throughout the next month or so while we work out what is banworthy and what isnt in the tier.
For those who played the Alpha here's what was gained and lost:
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also a more clear link to the thread here: http://www.smogon.com/forums/threads/usage-based-tier-updates-for-june.3606072/
A post should be up soon that details how we will be tiering for the upcoming month(s) as well as who is going to be a part of the council this generation. This thread will be used for all discussion pertaining to the metagame as well discussion of potential bans as well as ongoing suspects once the time for that comes.
Also Kiyo and I have decided to just insta-ban pokemon we saw as completely unhealthy for the tier and no need to even test them in the upcoming metagame in order to have the healthiest tier possible. After discussions the Pokemon we decided that were unhealthy were Yanmega and Slurpuff, the two mons will be considered quickbanned as of right now and will not be allowed in the Beta tier. Also going to tag The Immortal to make these changes live whenever the Beta ladder goes up, thanks n_n.
Yanmega: Yanmega is blessed with two incredible abilities in the form of Tinted Lens and Speed Boost. The former allows it to use its already monstrous 116 base Special Attack and Choice Specs to blow past would-be counters that would otherwise resist its attacks, while the latter gives Yanmega the ability to make up for its middling 95 Speed and sweep through offensive teams while still maintaining a good amount of power when packing Life Orb. Yanmega was a centralizing force in NU Alpha forcing players to run a small set of hard counters in order to prevent getting swept from team preview, and the number of checks to Yanmega has only decreased with the shift to Beta. With these things considered Yanmega will be quickbanned from SM NU Beta.
Slurpuff: Slurpuff keeps a lot of the problems that made it broken last generation. Once Slurpuff is able to get off a Belly Drum there is nothing in the tier that is able to reliably handle it. The combination of Unburden to double its speed as well as the addition to Drain Punch to its moveset in ORAS means even once common checks like Steelix are unable to handle it with a little bit of chip damage. Slurpuff also has an advantageous typing in Fairy that gives it both good Offensive STAB as well as a good type to set up with due to a high amount of resistances to common types while its weaknesses are not as common in the NU metagame. All of this together means Slurpuff is too unhealthy for the tier and will be quickbanned as of now.