So I have really been enjoying playing around with PU teams, and this is my current team and i'm looking for any feeedback. Thanks!
absolute murder (Raticate) (M) @ Toxic Orb
Ability: Guts
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Sucker Punch
- U-turn
- Swords Dance
So Raticate was my original motivation for making this team, I just Loved the idea of using a raticate to murder and entire team, Raticate led to my decision to use Illumise. Facade for the obvious sweep power, and sucker punch for those faster or those with priority moves.
no thanks (Illumise) @ Leftovers
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Substitute
- Baton Pass
- Thunder Wave
- Encore
So usually I open with Illumise hoping they will open with something that will use a hazard, so I can Substitute into encore and force them to swap out and stay in and give me a free turn either way. This is to give me time to swap out to Raticate (or now Monferno) using Baton Pass so he has room to swords dance one time, just to make sure he can basically one shot 90% of things.
i'm okay i guess (Kricketune) @ Focus Sash
Ability: Swarm
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Sticky Web
- Taunt
- Endeavor
Kricketune is for when their team is very speed heavy and I want to be able to get that sticky web out so that sweeping is still possible to some degree. And he is great against other openers with the high speed taunt, and if he is put against an offensive pokemon i can just Endeavor and cut my losses.
PUNCH YOU (Monferno) @ Eviolite
Ability: Iron Fist
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Close Combat
- Flare Blitz
- Mach Punch
- Swords Dance
Monferno is for when raticate really doesnt seem like a good idea, and its really nice having the Iron Fist boost on Mach Punch's priority, especially if I get one swords dance in.
ogre magi + 1 (Dodrio) @ Choice Band
Ability: Early Bird
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Return
- Knock Off
- Pursuit
Dodrio just has a great super effective spread against most teams in PU (at least in my experience) and I felt i had too many pokemon without offensive capabilities, so I decided to add a dodrio in. Its helpful to swap into this after using endeavor on kricketune leaving them on 1%, so i can make sure they faint with Pursuit.
wish u were me (Audino) @ Leftovers
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Wish
- Protect
- Knock Off
- Encore
My 6th slot gave me a lot of trouble. I started with Avalugg for the rapid spin, and then to whirlipede because i felt i was lacking hazards, but he never seemed helpful enough. So i decided i wanted a wish swapped to keep raticate healthy, or basically just to try to keep my offensives in the game. The encore is helpful too.
This is my first post ever so I hope i gave enough info to get some help~!
absolute murder (Raticate) (M) @ Toxic Orb
Ability: Guts
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Sucker Punch
- U-turn
- Swords Dance
So Raticate was my original motivation for making this team, I just Loved the idea of using a raticate to murder and entire team, Raticate led to my decision to use Illumise. Facade for the obvious sweep power, and sucker punch for those faster or those with priority moves.
no thanks (Illumise) @ Leftovers
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Substitute
- Baton Pass
- Thunder Wave
- Encore
So usually I open with Illumise hoping they will open with something that will use a hazard, so I can Substitute into encore and force them to swap out and stay in and give me a free turn either way. This is to give me time to swap out to Raticate (or now Monferno) using Baton Pass so he has room to swords dance one time, just to make sure he can basically one shot 90% of things.
i'm okay i guess (Kricketune) @ Focus Sash
Ability: Swarm
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Sticky Web
- Taunt
- Endeavor
Kricketune is for when their team is very speed heavy and I want to be able to get that sticky web out so that sweeping is still possible to some degree. And he is great against other openers with the high speed taunt, and if he is put against an offensive pokemon i can just Endeavor and cut my losses.
PUNCH YOU (Monferno) @ Eviolite
Ability: Iron Fist
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Close Combat
- Flare Blitz
- Mach Punch
- Swords Dance
Monferno is for when raticate really doesnt seem like a good idea, and its really nice having the Iron Fist boost on Mach Punch's priority, especially if I get one swords dance in.
ogre magi + 1 (Dodrio) @ Choice Band
Ability: Early Bird
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Return
- Knock Off
- Pursuit
Dodrio just has a great super effective spread against most teams in PU (at least in my experience) and I felt i had too many pokemon without offensive capabilities, so I decided to add a dodrio in. Its helpful to swap into this after using endeavor on kricketune leaving them on 1%, so i can make sure they faint with Pursuit.
wish u were me (Audino) @ Leftovers
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Wish
- Protect
- Knock Off
- Encore
My 6th slot gave me a lot of trouble. I started with Avalugg for the rapid spin, and then to whirlipede because i felt i was lacking hazards, but he never seemed helpful enough. So i decided i wanted a wish swapped to keep raticate healthy, or basically just to try to keep my offensives in the game. The encore is helpful too.
This is my first post ever so I hope i gave enough info to get some help~!