Late reply, but thanks tiki! Tbh the only reason the claws are missing is because I just couldn't get them to look quite right in Illustrator after a while for some reason, so I just decided not to bother with them :|That looks sweet! I love your ability to make fantastic artwork for tournaments/banners. I was never able to do that sort of stuff so i found myself always looking forward to more of you work. The only thing that bothers me is that Snorlax is missing his claws ?_?
Awesome stuff :) drawing from observation is always so fun! Your sense of facial proportions is hella fantastic, and I'm especially impressed by how well you draw eyelashes. Don't forget that the eyelid and brow cast a shadow over the eyes though!Spent a while today and yesterday drawing some eyes
I definitely should have replied to this sooner, but thanks man, I appreciate the feedback! I still have trouble getting proportions right when stitching all of the facial features together, but I'm glad they seem to be working correctly here I'll try to keep the shadows in mind too!Awesome stuff :) drawing from observation is always so fun! Your sense of facial proportions is hella fantastic, and I'm especially impressed by how well you draw eyelashes. Don't forget that the eyelid and brow cast a shadow over the eyes though!
It's always nice to see an artist experimenting with different techniques and expanding their horizons from time to time, and I can certainly say that I love what you've done with the fire on Typh's back. I can definitely see what you mean by "working on this for so long", with all those extremely detailed logs and also taking into consideration that making logos isn't something that goes as quick and smooth as whipping something up quickly on your tablet.The Pacifidlog Typhloons, for my good friend Typhlito !
In all honesty, I don't really consider this one finshed. The text still isn't as developed as I wanted and it's kinda hard to discern against the other elements in the logo, and I wasn't able to get the textures on each surface done how I wanted, but I'd been working on this for so long that I just needed to pull the plug to move on to other upcoming projects :/
Regardless, I did use a few new techniques with this logo that I hadn't tried before, like with the fire on Typh's back and the (hundreds of) tiny contours on the splintered logs. I'm certainly satisfied with this at least as an experiment.