Team Songs:
The Squad:
Introduction: Me and a homie wanted to build a gangster squad, which revolved around a bulky Scizor cleaning up/Pivoting and a Specs Raikou inflicting massive pain on any team that cant deal with it.
They are the Volt-Turn core, which can inflict chunks into any team. After this, it was decided we need a Def tank/Rocker. With this, Lando was perfect, it fucks with anything that isn't Water-type or Ice-type. Lando was chosen over Garchomp because of his pivot capabilities, as well dealing with certain mons. Next Latios was a no brainer, Venu was countering my team pretty hard, and I love Latios in any team, dropping a Draco can inflict so much pain, as well as Defog providing a good way to stop Rocks for my pivots. Keldeo came in as the Water-type of choice, pairing well with Scizor-Mega, taking care of pokemon my team doesn't currently care for, such as Weavile, Dark-types, Rock-types, etc. Lastly, I needed something to be a Special Attack sponge, and take up unwanted attacks, and I needed a Fire-type to stop Grass-mons overtaking my team.
Standard Scizor pivot set. Extremely physically-bulky, while pertaining SpD investment.
needs barely any Def investment, hits like a truck. Don't mistake this bulk as a Def tank, that's not his intention, unless it's eating up Ice-type moves, etc. Particularly good against against Lopunny. Tanks anything like a god. Don't tank Scalds with this guy, or you risk late-game.
Tundra-Boy (Scizor-Mega) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- U-turn
The star of the team, Sleet & Hail, my nigga. Choice Specs make this thing hit harder than a truck, it hits more like a meteor at this point. Anything team not ready for this, will lose multiple Pokemon trying to deal with this thing. Volt Switch does amazing damage while providing the Volt-Turn core.
Sleet & Hail (Raikou) @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
- The Def tank, the Rock-setter, additional pivot -- This bad boy is here to fucc with SmogonBird (Talonflame), as well as provide chunk damage to just about anything it can outspeed/take a hit on. Standard sets here, although if you want to be a fuck, run Smack Down, for the fun of it.
Vain Villiage (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
- The Defogger, hole maker and counter to pesky poison/fighting types. Can't really take many hits from a lopunny, (can take an Ice Punch IIRC 2-hit-ko). Here mostly because I don't fuxx with Amoongus. Standard sets all-round
$uicide Boy$ (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Recover
- Defog
- My Double Specs Offense/Wall Breaker. This bad boy is here to punch a hole in anything that Raikou hasn't. Double Specs is amazing, contemplating Scarf, but Specs has treated me well. Although Scarf lets you deal with Lopunny a lot easier. Very standard set, besides HP Grass -- Let me explain. FUCK GASTRODON. That mother fucker counters the whole team unless you land a Toxic, if you don't it can Recover on Secret Swords, and stall. It's a motherfucker. I have HP Grass here to fuck with it. Stops me from dealing with normal Gyrados that's DD'd up about twice (Keldeo lives all moves) but that's fine.
----- Currently testing Modest + Specs
Ryuketsu No Guan (Keldeo) @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Scald
- Secret Sword
- Hidden Power [Grass]
- Icy Wind
- SPD sponge - Slave to taking hits I don't want anyone else to take. Pretty standard set, Taunt/Toxic because fuck stall. You could really run Magma Miss, but I hate that move. 68 Speed to outspeed something, but I can't remember what.
Dolemite (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 188 SpD / 68 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Earth Power
- Taunt
- Toxic
Threats that I can think of currently:
-- Very annoying to deal with, outspeeds a lot on your team, you basically have to let Tran get Para, or hope he doesn't predict a switch into Raikou. Gonna probably have to sack a Pokemon and revenge-kill with something like Tran
-- Bulky and annoying. EQ fucks Tran, Giga fucks Lando, Sludgebomb chunks Latios and it's obvious you will Psyshock, HP Fire destroys Scizor-Mega. Basically has to come in on a Keldeo Scald and get Burn hax'd.
-- Very fast and annoying. Destroys Lando, but Scizor-Mega has your back. You just have to predict Ice-Punch then switch into Sciz then BP, and it'll take a lot of damage + Rocks if you set them up stop it a lot, because of people loving Fake-Out -- Scarf Keldeo will fucc with this thing a lot.
-- I hate this thing, so bulky, and dishes out tons of damage. I haven't fought teams with it enough to say exactly how to play against it.
-- Scizor-Mega can stop it pretty hard. Bullet Punch/U-Turn chunk it, but if it has Superpower, you're in a bit of trouble that's gonna hurt a lot. Keldeo can take Anything that isn't Play Rough, but be careful of Knock-Off, don't wanna lose Scarf, or Specs. Tran can fuck with it, to a point (mostly take hits, threaten). Raikou is the rat poison, for this water rat.
-- Both chunk team so much. Raikou needs to catch them off, or they will dent whole team. Basically, it needs to miss Fire-Blast, so Lando can kill, or Have Tran get Lucky.
- Just walls me hard.
Importable below.
Introduction: Me and a homie wanted to build a gangster squad, which revolved around a bulky Scizor cleaning up/Pivoting and a Specs Raikou inflicting massive pain on any team that cant deal with it.
They are the Volt-Turn core, which can inflict chunks into any team. After this, it was decided we need a Def tank/Rocker. With this, Lando was perfect, it fucks with anything that isn't Water-type or Ice-type. Lando was chosen over Garchomp because of his pivot capabilities, as well dealing with certain mons. Next Latios was a no brainer, Venu was countering my team pretty hard, and I love Latios in any team, dropping a Draco can inflict so much pain, as well as Defog providing a good way to stop Rocks for my pivots. Keldeo came in as the Water-type of choice, pairing well with Scizor-Mega, taking care of pokemon my team doesn't currently care for, such as Weavile, Dark-types, Rock-types, etc. Lastly, I needed something to be a Special Attack sponge, and take up unwanted attacks, and I needed a Fire-type to stop Grass-mons overtaking my team.
needs barely any Def investment, hits like a truck. Don't mistake this bulk as a Def tank, that's not his intention, unless it's eating up Ice-type moves, etc. Particularly good against against Lopunny. Tanks anything like a god. Don't tank Scalds with this guy, or you risk late-game.
Tundra-Boy (Scizor-Mega) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- U-turn
Sleet & Hail (Raikou) @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Vain Villiage (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
$uicide Boy$ (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Recover
- Defog
----- Currently testing Modest + Specs
Ryuketsu No Guan (Keldeo) @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Scald
- Secret Sword
- Hidden Power [Grass]
- Icy Wind
Dolemite (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 188 SpD / 68 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Earth Power
- Taunt
- Toxic
Threats that I can think of currently:
Importable below.
Tundra-Boy (Scizor-Mega) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- U-turn
Sleet & Hail (Raikou) @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Vain Villiage (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
$uicide boy$ (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Recover
- Defog
Ryūketsu No Gaun (Keldeo) @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Scald
- Secret Sword
- Hidden Power [Grass]
- Icy Wind
Dolemite (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 188 SpD / 68 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Earth Power
- Taunt
- Toxic
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- U-turn
Sleet & Hail (Raikou) @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
Vain Villiage (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
$uicide boy$ (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Recover
- Defog
Ryūketsu No Gaun (Keldeo) @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Scald
- Secret Sword
- Hidden Power [Grass]
- Icy Wind
Dolemite (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 188 SpD / 68 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Earth Power
- Taunt
- Toxic
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