This is my second doubles team that i plan on using on a daily basis. I have one with MKang, and i love it. This team works around on effetive cores, there are many cores in this team, can you identify them all?If you can congrats! if you cant go do some research and learn the meta. nub.
Hitmontop (M) @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 64 Atk / 64 Def / 128 SDef
Careful Nature
- Fake Out
- Close Combat
- Wide Guard
- Feint
I started the team with the TopZard core, very effective and offensive, just the way i liek it. Top provides Feint support to break Wide Guard, Fake Out support and little bit of offensive pressure, which is always a nice thing to have, the EV spread is standard Bulky Utility hitmontop, my fav kind of top. Intimidate also provides some support vs Mkangaskhan and Azumarill, in case CharY is dieded.
Charizard @ Charizardite Y
Ability: Blaze
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Heat Wave
- Solar Beam
- Hidden Power [Ground]
- Protect
Everyone talks about how much of a threat he is, but i dont see him as a threat at all (Maybe it's bcuz i have a scarfed Lando-T and an Azumarill lel), so i decided to try him out. I seriously think that Air Slash is one of the worst things that you can put on a CharY, so useless, everything that you hit with it gets hit by Heat Wave, like wtf. So i replaced with HP Ground just to fuck up with Hetran, which would wall the shit ou of Zard. EVs are standard seriously.
Keldeo @ Sitrus Berry
Ability: Justified
EVs: 64 HP / 252 SAtk / 192 Spd
Timid Nature
- Protect
- Taunt
- Secret Sword
- Icy Wind
After i "came up" with the TopZard core, i needed something to pair with CharY, so Keldeo was the choice here, so stronq and he breaks through WG with Taunt, stops WoW users and some other cool things. Hydro Pump in sun is total bullshit, so I'm using Icy Wind, gives some sort of speed control and hit's things like Garchomp and Landog for 4x SE damage.
Togekiss @ Safety Goggles
Ability: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Tailwind
- Air Slash
- Follow Me
- Protect
I came up with this core. Togekiss eats up all the Spores and Sleep Powders with Follow Me + Safety Goggles, and also removes the threat of some moves targeted and Keldeo, Tailwind gives me more speed control, but it's just a filler, Air Slash and Protect are standard Togekiss moves, EV spread is also standard, allows me to eat up Air Slashes and Seed Flares target at Keldeo by the individual we like to call Skymin, which is also my god, lord and savior. (Helix is the DEVIL! PRAISE SKYMIN!)
Heatran @ Leftovers
Ability: Flash Fire
EVs: 176 HP / 252 SAtk / 4 SDef / 76 Spd
Modest Nature
- Heat Wave
- Earth Power
- Substitute
- Protect
I needed some other thing to pair up with CharY and give me more offensive pressure, surprisingly, he also pairs with Togekiss and Hitmontop, making a TopTran and TogeTran cores, which are both really good, The set for Heatran is pretty standar, Heatran is one of the few pokes that can run both sub and lefties effectively, TogeTran works bcuz Kiss uses Follow Me to eat up Earth Powers from our god, lord and savior Skymin and opposing Heatran. The EV spread is for maximum bulk and power, also standard. I guess thats it for him.
Amoonguss @ Sitrus Berry
Ability: Regenerator
EVs: 180 SDef / 248 HP / 80 Def
Calm Nature
- Spore
- Rage Powder
- Giga Drain
- Protect
Amoongus is just a glue in the team, i wanted a little bit more offensive pressure here, but Amoongus works, he puts things to sleep, nails Rotom-W which would otherwise shit and walk over my team if CharY dieded, AND provides Rage Powder support to the team, the motherfucker also gets Regenerator, likem ultimate wall here, the EVs allow him to survive a hit from Timid CharY Heat Wave, so you wont be needing any more EVs in SpDef, so the rest goes into Def. I thinking of replacing Regenerator for Effect Spore to get status on the frickin' mega kangas and Terrakions running around, but regenerator sounds much more appealing.
Hitmontop (M) @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 64 Atk / 64 Def / 128 SDef
Careful Nature
- Fake Out
- Close Combat
- Wide Guard
- Feint
I started the team with the TopZard core, very effective and offensive, just the way i liek it. Top provides Feint support to break Wide Guard, Fake Out support and little bit of offensive pressure, which is always a nice thing to have, the EV spread is standard Bulky Utility hitmontop, my fav kind of top. Intimidate also provides some support vs Mkangaskhan and Azumarill, in case CharY is dieded.
Charizard @ Charizardite Y
Ability: Blaze
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Heat Wave
- Solar Beam
- Hidden Power [Ground]
- Protect
Everyone talks about how much of a threat he is, but i dont see him as a threat at all (Maybe it's bcuz i have a scarfed Lando-T and an Azumarill lel), so i decided to try him out. I seriously think that Air Slash is one of the worst things that you can put on a CharY, so useless, everything that you hit with it gets hit by Heat Wave, like wtf. So i replaced with HP Ground just to fuck up with Hetran, which would wall the shit ou of Zard. EVs are standard seriously.
Keldeo @ Sitrus Berry
Ability: Justified
EVs: 64 HP / 252 SAtk / 192 Spd
Timid Nature
- Protect
- Taunt
- Secret Sword
- Icy Wind
After i "came up" with the TopZard core, i needed something to pair with CharY, so Keldeo was the choice here, so stronq and he breaks through WG with Taunt, stops WoW users and some other cool things. Hydro Pump in sun is total bullshit, so I'm using Icy Wind, gives some sort of speed control and hit's things like Garchomp and Landog for 4x SE damage.
Togekiss @ Safety Goggles
Ability: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Tailwind
- Air Slash
- Follow Me
- Protect
I came up with this core. Togekiss eats up all the Spores and Sleep Powders with Follow Me + Safety Goggles, and also removes the threat of some moves targeted and Keldeo, Tailwind gives me more speed control, but it's just a filler, Air Slash and Protect are standard Togekiss moves, EV spread is also standard, allows me to eat up Air Slashes and Seed Flares target at Keldeo by the individual we like to call Skymin, which is also my god, lord and savior. (Helix is the DEVIL! PRAISE SKYMIN!)
Heatran @ Leftovers
Ability: Flash Fire
EVs: 176 HP / 252 SAtk / 4 SDef / 76 Spd
Modest Nature
- Heat Wave
- Earth Power
- Substitute
- Protect
I needed some other thing to pair up with CharY and give me more offensive pressure, surprisingly, he also pairs with Togekiss and Hitmontop, making a TopTran and TogeTran cores, which are both really good, The set for Heatran is pretty standar, Heatran is one of the few pokes that can run both sub and lefties effectively, TogeTran works bcuz Kiss uses Follow Me to eat up Earth Powers from our god, lord and savior Skymin and opposing Heatran. The EV spread is for maximum bulk and power, also standard. I guess thats it for him.
Amoonguss @ Sitrus Berry
Ability: Regenerator
EVs: 180 SDef / 248 HP / 80 Def
Calm Nature
- Spore
- Rage Powder
- Giga Drain
- Protect
Amoongus is just a glue in the team, i wanted a little bit more offensive pressure here, but Amoongus works, he puts things to sleep, nails Rotom-W which would otherwise shit and walk over my team if CharY dieded, AND provides Rage Powder support to the team, the motherfucker also gets Regenerator, likem ultimate wall here, the EVs allow him to survive a hit from Timid CharY Heat Wave, so you wont be needing any more EVs in SpDef, so the rest goes into Def. I thinking of replacing Regenerator for Effect Spore to get status on the frickin' mega kangas and Terrakions running around, but regenerator sounds much more appealing.
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