Step to the left (Kyurem-Black) @ Life Orb
Ability: Teravolt
EVs: 88 Atk / 220 SpA / 200 Spe
Rash Nature
- Earth Power
- Fusion Bolt
- Ice Beam
- Protect
This thing is so strong it scares the shit out of me. It can do heavy damage to Rotom-W, OHKO clueless Zard-Y's in TWind, nail Lando-T also in TWind, overall a great glue to the team and helps me deal with stuff. This thing pairs well with my special Talonflame because it forces so many switches it's amazing, and in TWind he destroys. With the intimidation from him, Talon can sometimes easily get a free Wisp, TWind or Roost. As I said b4, the EVs OHKO Zard-Y and Keldeo after Fake Out damage with Fusion Bolt, I don't recall what the 200 Spe EVs do, rest into SpAtk. Using Rash > Mild because Kube doesn't like Rock Slide at all. Using LO because I'm a badass motherfucker, and this is the fucking PAIN TRAIN.
THE PAIN TRAIN (Sylveon) @ Choice Specs
Ability: Pixilate
EVs: 180 HP / 48 Def / 208 SpA / 72 Spe
Modest Nature
- Hyper Voice
- Hyper Beam
- Psyshock
- Hidden Power [Ground]
The fucking Pain Train itself. This thing dishes out so much damage it is astonishing. I'll explain: Hyper Voice + Pixilate = a 175 Power attack coming from 507 SpAtk. this is a fuckton of damage to anything unresisted, and it is spread! Hyper Beam is for when you absolutely need a motherufucker dead, no matter what, and it can win me some 1v1 situations when me and my opp have only 1 pokemon left. Psyshock is for Poison-types. HP Ground for the Ugly Oven and some steels. EVs survive Return from Jolly Kanga, outspeed 252+ Spe Keldeo on Tailwind (Fuck you Anty) and the rest is invested into attack.
Can't stop (Kangaskhan) (F) @ Kangaskhanite
Ability: Scrappy
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Low Kick
- Double-Edge
- Sucker Punch
The other half of the PAIN TRAIN. Double-Edge because this is the fucking Pain Train bitches. I'm running Low Kick because it OHKOes a bunch of stuff that Drain Punch doesn't (Tranner is the main, but Ferro takes 80% dmg :O). Sucker Punch is there for killing stuff faster than you, i;e Zard-Y etc. Fake Out is fucking Fake Out, I don't need to explain this do I? The EVs are super simple, I'm using Adamant because of Tailwind support.
Burnin' hot (Talonflame) @ Sitrus Berry
Ability: Gale Wings
EVs: 184 HP / 108 Def / 168 SpD / 48 Spe
Impish Nature
- Roost
- Tailwind
- Brave Bird
- Will-O-Wisp
Oh here it comes, the bulkiest Talon that you can see around. This thing was made to check kanga and provided burn and TWind support. But first the moves: Roost for adicional recovery adn stuff, Tailwind doubles my teammates speed for 4 turns, Brave Bird is strong and I can use it for killing weakened mons and stuff, Will-O-Wisp is for residual damage on walls like Amoong and giving a permament -2 Atk on physical attackers. The EVs allow me to take a Return from Adamant Kanga and outspeed it, also lets me take a regular Fake Out + Burned Return, while also letting me take a TBolt from bulky Thundy, the EVs outspeed Adamant Kanga too. I'm using Sitrus for recovery when I can't use Roost.
(At dawn we ride)
Tunnel Trouble (Bisharp) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Protect
This thing is here to fix my big TR weakness! While also scaring away intimidaters and Cress from the PAIN TRAIN. The moves are p standard: Knock Off is the strongest STAB, Sucker Punch is for killing things faster than, and it is also very strong, Iron Head is my second STAB and also really strong, OHKOes sylveon :O, Protect is fucking Protect, if you need me to explain this please leave now. The EVs and item are for maximum power, I'm running max speed, I know that some Tranners and Washers speed creep this amount of Spe but I have Kube which OHKOes both, also a Kangaskhan.
Double the pain (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hydro Pump
- Secret Sword
- Taunt
- Protect
This thing is so fucking strong it is scary. 252+ Spa LO Keldeo does so much damage it is fucking scary as hell. The moves are standard: Hydro Pump is a fucking nuke, Secret Sword is for bulky waters and stuff that resists Hydro Pump, I'm running Taunt to hinder Trick Room mostly, but it can be used in so other situations, like fucking over Aegislash and stuff. Protect is fucking Protect, leave if you don't know what protect does. The EVs are for maximum power and speed, i'm running Modest > Timid because I have TWind support and I don't really need Timid.
Last edited: