Well, I made a new semi-spike team with a two man clean up crew. It has issues, needless to say.
Swampert, Relaxed nature, 240hp/216def/52sp. atk @ Leftovers
Earthquake
Ice Beam
Surf
Stealth Rock
Sets up SR and can do some damage with a standard mixpert set, also serves as a fire resist. Isn't hit SE by any standard Deoxys set so he can counter him well.
Celebi, Bold nature, 252hp/220def/36spe @ Leftovers
Grass Knot
Leech Seed
Recover
Hidden Power (Ice)
Standard Celebi. Takes physical hits well and helps at being really annoying and stalling stuff out. Grass Knot threatens gyarados, hp ice will threaten chomp, at least wasting his yache berry.
Zapdos, Calm nature, 252hp/220sp. def/36spe @ Leftovers
Thunderbolt
Hidden Power (Ice)
Roost
Thunder Wave
Specially defensive Zapdos, as suggested by Taylor. Thunder wave makes switching something in for a setup more difficult.
Starmie, Timid nature, 160hp/132sp. atk/216spe @ Leftovers
Ice Beam
Rapid Spin
Recover
Surf
Yeah, covers obvious nape weak, almost all of my teams eventually end up with this guy because of him.
Heatran, Modest nature, 252hp/96def/100sp. atk/60sp. def @ Leftovers
Rest
Sleep Talk
Lava Plume
Earth Power
Standard restalk heatran, as suggested by Taylor. Zapdos/Celebi/Heatran is one of the premier walling combos in todays metagame, with Swampert and Starmie for support it is enough to slowly whittle down an enemy team in preparation for
Deoxys - S, Hasty nature, 252sp. atk/96spe/160atk @ Expert Belt
Psychic
Superpower
Thunderbolt
Ice Beam
Standard mixed Deoxys. Revenge kills pretty much anything, but has a tough time switching in on anything other than a revenge. Once I remove an enemy team's Deoxys counters/revengers (Cresselia/Metagross/Bronzong/Jirachi/Spiritomb/Swampert mainly) he will burn through a team like nothing. Expert belt over life orb because he's my only sweeper, between SR/Sandstorm and other damage I can't afford to be losing 10% an attack
Swampert, Relaxed nature, 240hp/216def/52sp. atk @ Leftovers
Earthquake
Ice Beam
Surf
Stealth Rock
Sets up SR and can do some damage with a standard mixpert set, also serves as a fire resist. Isn't hit SE by any standard Deoxys set so he can counter him well.
Celebi, Bold nature, 252hp/220def/36spe @ Leftovers
Grass Knot
Leech Seed
Recover
Hidden Power (Ice)
Standard Celebi. Takes physical hits well and helps at being really annoying and stalling stuff out. Grass Knot threatens gyarados, hp ice will threaten chomp, at least wasting his yache berry.
Zapdos, Calm nature, 252hp/220sp. def/36spe @ Leftovers
Thunderbolt
Hidden Power (Ice)
Roost
Thunder Wave
Specially defensive Zapdos, as suggested by Taylor. Thunder wave makes switching something in for a setup more difficult.
Starmie, Timid nature, 160hp/132sp. atk/216spe @ Leftovers
Ice Beam
Rapid Spin
Recover
Surf
Yeah, covers obvious nape weak, almost all of my teams eventually end up with this guy because of him.
Heatran, Modest nature, 252hp/96def/100sp. atk/60sp. def @ Leftovers
Rest
Sleep Talk
Lava Plume
Earth Power
Standard restalk heatran, as suggested by Taylor. Zapdos/Celebi/Heatran is one of the premier walling combos in todays metagame, with Swampert and Starmie for support it is enough to slowly whittle down an enemy team in preparation for
Deoxys - S, Hasty nature, 252sp. atk/96spe/160atk @ Expert Belt
Psychic
Superpower
Thunderbolt
Ice Beam
Standard mixed Deoxys. Revenge kills pretty much anything, but has a tough time switching in on anything other than a revenge. Once I remove an enemy team's Deoxys counters/revengers (Cresselia/Metagross/Bronzong/Jirachi/Spiritomb/Swampert mainly) he will burn through a team like nothing. Expert belt over life orb because he's my only sweeper, between SR/Sandstorm and other damage I can't afford to be losing 10% an attack