Hello smogon!
This is my very first post and a RMT for the first UBER Team I've made.
I played Pokemon competitive back in Gen4/Gen5. Since there I fell in love with Uber and the strategies there (and of course the f*ing legendaries).
Then I did a veeeery long break, but a couple weeks ago I decided to take a look again and see how everything has evolved - 10 minutes later started to ladder again
But therefore, this team is problably pretty upgradeable, cuz I´m noob.
Way to much sh*ttalk. Lets get started.
First, I started with Zygarde-C. When I played Ubers with doneteams here on smogon, I battled a lot Zygardes (is that the f*cking plural for zygarde?) saw that Zygarde-C really can be annoying and super cool. So, come in my team!
Next, i put Mega-Mewtwo-X in my team. I like taunt and the damn power he has. But replaced him quite fast, cuz it doesnt fit that much in my opinion.
This F*cker. goddamn. Ripped my team (and all the other teams I played with) so often, that I decided to try him too. He is to good - I had Sash-Ray first, but I like MegaMence more.
/
Necrozma-DM/Ultra-Necrozma. Tried both, one time DM with set-up, then with sr toxic etc, then Ultra-Necrozma setup. I like really all of this sets, lastly I´d go with SD Ultra-Necrozma. But no matter which form, the both just raised my weak against ground/dragon, so i replaced him with my fav Pokemon:
such a beast. Love him (and he´s really cute). Normally I´d go with the bulk up Z-star Set (BEAST), but because I have quite many setuppers, I decided to go with the life orb set.
what should I say? Nothing much have to for PrimalDon. He is not for nothing ranked A+ in Uber. So I took him to.
Yveltal for some resistances. I decided to go with a stallbreaker set (taunt is to funny).
-Steel Arceus-Steel. The mob, I am most uncertain with. Maybe I´ll replace him with defensive Necro-DM? I don´t know. But for now, he is my defogger + SR Setter. Maybe I put SR even on Don, really not sure. But overall, I´m not really happy with this slot (tbh, only Arceus I like is SD-Ground/E-Killer).
This goddamn x-mas tree. Scarfed Ones make look me dumb, but also the geomancy set is dangerous. Focus Blast destroys SteelCeus aswell.
(Primal-Ogre) The Physical sets are threatening. Sure, PrimalDon switch makes Kyogre Switch out, but this is just a question of who predicts better.
But he is possible to handle - so not that hard.
I do not see him that much, but he when, he is always does a ton of damage. The mixed set with hydropump, spacial rend, thunder and fireblast is really dangerous.
Ironic, isn`t it? I picked Zygarde-C for the threat list as a prototype for ground-attacks - but in special, Zygarde-C is goddamn annoying (yeah, thats why I am playing him). Dragon Tail or Glare, both DD Sets can cripple me ...
STALL TEAMS Ho-Oh, Ferrothorn, Lugia, Arceus Fairy, Toxic, Toxic, Toxic. I have issues with stall teams, no matter what team I am playing with, cuz I find it incredible hard to handle stall teams (cuz I´m noob, I know). But with this team, stall is even one step harder to handle. Only things I can do is taunt with yveltal, and the two subs can take status. But setting up in same turn is not promising every time, cuz lugia for example blows me straight away.
Because of that, I thinked about Magearna instead of SteelCeus to for Heal Bell and Steel. But Mag is not that versatile.
Arceus Fairy can also be told in same row with Xerneas of course (Calm Mind for example is dangerous).
Importable
So, this was my very first post and my first RMT. I hope you guys like this and the team and I´m looking forward for some tips and advices to rock Ubers like StoneCeus.
Cheers
This is my very first post and a RMT for the first UBER Team I've made.
I played Pokemon competitive back in Gen4/Gen5. Since there I fell in love with Uber and the strategies there (and of course the f*ing legendaries).
Then I did a veeeery long break, but a couple weeks ago I decided to take a look again and see how everything has evolved - 10 minutes later started to ladder again
But therefore, this team is problably pretty upgradeable, cuz I´m noob.
Way to much sh*ttalk. Lets get started.
Teambuilding Process
The Team in Depth
Zygarde-C @ Leftovers
Ability: Power-Construct
EVs: 228 Atk / 48 SpD / 232 Spe
Adamant Nature
- Dragon Dance
- Substitute
- Glare
- Thousand Arrows
The "Star" of the team? I don´t know. But he is king.
Set is pretty standard, but I took Glare over Dragon Tail cuz I like to spam Paralyze against Sweeper. Glare + DD helps to outspeed really many threats, and Zygarde-C´s incredible bulk makes this a bit easier. Spam Sub and watch the destroy.
Salamence-Mega @ Salamencite
Ability: Aerilate
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Substitute
- Roost
- Frustration
This badboy. The core of this set is obvious, DD and sweep - but I´m not sure about the details. I dont like Double-Edge, so I wanted Facade, but in chat they told me to go for Frustration and obviously 0 happiness.
Sub is the next thing - not really sure, if it fits into this set/team. Two subs are maybe one to much? I thinked about Stone Edge/Eq to.
Marshadow @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Close Combat
- Spectral Thief
- Rock Tomb
As I said, I love Marsh and I usually love the bulk-up Set with Z-Spectral Thief. But becuz of too much setuppers, I took Marshadow as a revenge killer.
Maybe I take Hidden Power Ice over Rock Tomb, but opposite MegaMences are usually no problems with good prediction. So Rock Tomb for Ho-oh and Scarfers.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 212 SpA / 144 SpD / 152 Spe
Mild Nature
- Swords Dance
- Precipice Blades
- Overheat
- Rock Tomb
I secretly hope, that this will troll other teams, because they think Don is SR-Setter when I pick him as lead and SteelCeus is SD (in fact, it doesn´t really troll).
Jokes beside, I like offensive Don. I like mixed Don even more.
It pressures many threats and surprises thanks to Overheat. Only blemish is the lack of Atk EVs, but this is always Mixed Dons problem.
Maybe I try another spread or switch SD for Rock Polish. But maybe even Overheat out, Rock Polish/Toxic in and Atk spread.
Yveltal @ Leftovers
Ability: Dark Aura
EVs: 252 HP / 72 Def / 184 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Taunt
- Roost
- Toxic
My stallbreaker. I have pretty a weak against very stally teams (hate smeargle this f*cker) and taunt helps out. It really is not often suspected (which I really don`t understand tbh).
Besides of that, he scares the sh*t out of Necrozma-DM, Marshadow, PrimalDon giving me a free toxic shoot.
Because of the Spread, it comes to outspeede many defensive/stally Mobs and taunt them. Really good and important Mob, but, and thats the only blemish, it raises my Xerneas weakness.
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgement
- Stealth Rocks
- Defog
- Recover
The Mob I am a bit unhappy with. Seems a bit like a compromise solution, and tbh it is.
You lack Rocks? Pick Arceus. You lack Defog? Pick Arceus. You have a weak against one mob/one type? Make Arceus the type you need.
All in one, I got a Mob that has Defog, Rocks and the Resistence I need, but nevertheless feels kinda useless.
As I said above, maybe I`ll switch him with defensive Necro-DM and give defog Yveltal, even I like Yveltals set much how it is now.
I am not even sure if I need defog - so I could give SteelCeus Toxic/WoW.
EV spread is pretty standard.
Weaks/Threads
Zygarde-C @ Leftovers
Ability: Power-Construct
EVs: 228 Atk / 48 SpD / 232 Spe
Adamant Nature
- Dragon Dance
- Substitute
- Glare
- Thousand Arrows
The "Star" of the team? I don´t know. But he is king.
Set is pretty standard, but I took Glare over Dragon Tail cuz I like to spam Paralyze against Sweeper. Glare + DD helps to outspeed really many threats, and Zygarde-C´s incredible bulk makes this a bit easier. Spam Sub and watch the destroy.
Salamence-Mega @ Salamencite
Ability: Aerilate
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Substitute
- Roost
- Frustration
This badboy. The core of this set is obvious, DD and sweep - but I´m not sure about the details. I dont like Double-Edge, so I wanted Facade, but in chat they told me to go for Frustration and obviously 0 happiness.
Sub is the next thing - not really sure, if it fits into this set/team. Two subs are maybe one to much? I thinked about Stone Edge/Eq to.
Marshadow @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Close Combat
- Spectral Thief
- Rock Tomb
As I said, I love Marsh and I usually love the bulk-up Set with Z-Spectral Thief. But becuz of too much setuppers, I took Marshadow as a revenge killer.
Maybe I take Hidden Power Ice over Rock Tomb, but opposite MegaMences are usually no problems with good prediction. So Rock Tomb for Ho-oh and Scarfers.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 212 SpA / 144 SpD / 152 Spe
Mild Nature
- Swords Dance
- Precipice Blades
- Overheat
- Rock Tomb
I secretly hope, that this will troll other teams, because they think Don is SR-Setter when I pick him as lead and SteelCeus is SD (in fact, it doesn´t really troll).
Jokes beside, I like offensive Don. I like mixed Don even more.
It pressures many threats and surprises thanks to Overheat. Only blemish is the lack of Atk EVs, but this is always Mixed Dons problem.
Maybe I try another spread or switch SD for Rock Polish. But maybe even Overheat out, Rock Polish/Toxic in and Atk spread.
Yveltal @ Leftovers
Ability: Dark Aura
EVs: 252 HP / 72 Def / 184 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Taunt
- Roost
- Toxic
My stallbreaker. I have pretty a weak against very stally teams (hate smeargle this f*cker) and taunt helps out. It really is not often suspected (which I really don`t understand tbh).
Besides of that, he scares the sh*t out of Necrozma-DM, Marshadow, PrimalDon giving me a free toxic shoot.
Because of the Spread, it comes to outspeede many defensive/stally Mobs and taunt them. Really good and important Mob, but, and thats the only blemish, it raises my Xerneas weakness.
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgement
- Stealth Rocks
- Defog
- Recover
The Mob I am a bit unhappy with. Seems a bit like a compromise solution, and tbh it is.
You lack Rocks? Pick Arceus. You lack Defog? Pick Arceus. You have a weak against one mob/one type? Make Arceus the type you need.
All in one, I got a Mob that has Defog, Rocks and the Resistence I need, but nevertheless feels kinda useless.
As I said above, maybe I`ll switch him with defensive Necro-DM and give defog Yveltal, even I like Yveltals set much how it is now.
I am not even sure if I need defog - so I could give SteelCeus Toxic/WoW.
EV spread is pretty standard.
Weaks/Threads
But he is possible to handle - so not that hard.
STALL TEAMS Ho-Oh, Ferrothorn, Lugia, Arceus Fairy, Toxic, Toxic, Toxic. I have issues with stall teams, no matter what team I am playing with, cuz I find it incredible hard to handle stall teams (cuz I´m noob, I know). But with this team, stall is even one step harder to handle. Only things I can do is taunt with yveltal, and the two subs can take status. But setting up in same turn is not promising every time, cuz lugia for example blows me straight away.
Because of that, I thinked about Magearna instead of SteelCeus to for Heal Bell and Steel. But Mag is not that versatile.
Arceus Fairy can also be told in same row with Xerneas of course (Calm Mind for example is dangerous).
Importable
Zygarde-Complete @ Leftovers
Ability: Power Construct
EVs: 228 Atk / 48 SpD / 232 Spe
Adamant Nature
- Dragon Dance
- Thousand Arrows
- Substitute
- Glare
Salamence-Mega @ Salamencite
Ability: Aerilate
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Substitute
- Frustration
- Roost
Marshadow @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Rock Tomb
- Superpower
- Spectral Thief
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 212 SpA / 144 SpD / 152 Spe
Mild Nature
- Swords Dance
- Precipice Blades
- Overheat
- Rock Tomb
Yveltal @ Leftovers
Ability: Dark Aura
EVs: 252 HP / 72 Def / 184 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Toxic
- Taunt
- Roost
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Recover
- Judgment
- Defog
Ability: Power Construct
EVs: 228 Atk / 48 SpD / 232 Spe
Adamant Nature
- Dragon Dance
- Thousand Arrows
- Substitute
- Glare
Salamence-Mega @ Salamencite
Ability: Aerilate
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Substitute
- Frustration
- Roost
Marshadow @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Rock Tomb
- Superpower
- Spectral Thief
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 212 SpA / 144 SpD / 152 Spe
Mild Nature
- Swords Dance
- Precipice Blades
- Overheat
- Rock Tomb
Yveltal @ Leftovers
Ability: Dark Aura
EVs: 252 HP / 72 Def / 184 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Toxic
- Taunt
- Roost
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Recover
- Judgment
- Defog
So, this was my very first post and my first RMT. I hope you guys like this and the team and I´m looking forward for some tips and advices to rock Ubers like StoneCeus.
Cheers
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