Electivire (Concise)

Status
Not open for further replies.
WIP




Note: This is my first shot at conciseness. Please bear with me, as I'm traditionally accustomed to writing lengthy analyses and all of this is new to me! Therefore, please criticize me until I get this right. That said, here we go...


  • Mixed Attacker
<p>Electivire's particularly broad movepool provides exceptional type coverage that can make Electivire an effective mixed sweeper. Electivire's downfall is its lack of Speed, but Motor Drive can help score a Speed boost if it manages to switch in on an Electric-type move.</p>

<p>Thunderbolt OHKOes Gyarados and Skarmory, something that ThunderPunch might fail to accomplish. Furthermore, Thunderbolt hits Suicune (before a Calm Mind) and Vaporeon harder than ThunderPunch would. Next is the choice of Hidden Power. While Hidden Power Ice brings down the likes of Gliscor, Salamence, and Dragonite, Hidden Power Grass is used to eliminate Swampert, who would otherwise completely wall Electivire. The next move to use is Cross Chop - employing it, Electivire can hit bulkier specially defensive opponents such as Tyranitar, Snorlax, and Blissey. Finally, Flamethrower barbecues Bronzong, Forretress, Celebi, Scizor, and Metagross. Earthquake, while a less favorable option, can be used to strike Heatran and Magnezone for more damage.</p>

<p>To maximize Electivire's potential, one must ensure that it gains a Motor Drive boost. The key to attracting this boost is to use Water- and Flying-type lures. The legendary GyaraVire combo comes to mind, but other options, including Vaporeon, Starmie, and Togekiss, are fantastic lures as well.</p>

<p>Unfortunately, Electivire sometimes lacks the raw power to scratch foes like the Rotom appliances, Cresselia, and Latias. Without Hidden Power Grass, Swampert has a field day with Electivire. Next, Heatran can absorb Flamethrower, survive a Cross Chop, and retaliate with Earth Power. Flygon resists Thunderbolt and Flamethrower and can play mind games with Electivire, forcing it to switch out in fear of a Choice Scarfed Earthquake.</p>

<p>To aid Electivire, Scizor can either trap or use U-turn against Cresselia, reducing its health either way. The same applies to Latias and Rotom appliances locked onto Shadow Ball or Hidden Power Ice. Bullet Punch can finish off other opponents that give Electivire trouble, like Mamoswine, Flygon, and Salamence. Gyarados can come in and set up on Heatran, and it does fine against Swampert as well. Finally, a Heatran of your own can absorb Will-o-Wisps coming from the Rotom appliances and potentially attempt a sweep.</p>

  • Physical Attacker
<p>This set focuses entirely on Electivire's higher Attack stat. Cooperatively, ThunderPunch, Ice Punch, Cross Chop, and Earthquake hit 13 out of the 17 types in the game for super effective damage.</p>

<p>Electivire's ThunderPunch demolishes Water-types and earns STAB, while Ice Punch hits the Ground-types immune to Electric-type moves. Cross Chop hits Blissey, Tyranitar, and Snorlax. Earthquake helps Electivire hit Metagross, Heatran, Jirachi, and other Steel-types. However, Fire Punch can be used in order to hit Scizor, Bronzong, and Forretress harder.</p>

<p>This version of Electivire is usually unable to deal heavy damage to neither Swampert nor Hippowdon. Without Fire Punch, Forretress shrugs off most of Electivire's attacks as well. The fact that all three of these Pokemon usually possess Earthquake does not help either! Defensive Celebi is never 2HKOed by a Life Orb Ice Punch, and it can use Earth Power and Recover to eventually defeat Electivire.</p>

<p>Togekiss is an excellent lure and partner for Electivire, handling Celebi with Air Slash and Forretress with Flamethrower. Ninjask is also a fine option; not only can it lure Electric-type attacks, but it can also Baton Pass Attack and Speed boosts. To trap Skarmory, Forretress, and other bulky Steel-types, Magnezone can be used; watch out for Electivire and Magnezone's mutual Ground-type weakness, though.</p>
  • Substitute + Liechi Berry
<p>Electivire can make use of Substitutes to not only block status effects, but also to Substitute down to Liechi Berry activation. Come in on an Electric-type attack to gain a Motor Drive boost, set up a Substitute, and use Meditate to gain a number of valuable Attack boosts. The most important thing to note is that at +2 Attack, Electivire can 2HKO Celebi, Donphan, Hippowdon, and most Forretress.</p>

<p>ThunderPunch and Ice Punch provide excellent coverage that few in OU resist. Between Meditate and Cross Chop, Meditate is the preferred choice, but Cross Chop allows Electivire to hit Heatran and Magnezone for super effective damage. Earthquake can also be used, as it hits Jirachi and Metagross for the most damage. Last but not least, Substitute is necessary on this set to ensure that Electivire gains its Liechi Berry boost, although Endure is a viable but risky alternative.</p>

<p>Because this Electivire is often a one-trick-pony set, make its Motor Drive boost count. As always, Gyarados, Ninjask, Starmie, Togekiss, and Vaporeon shine as partners; Ninjask has the added bonus of being able to Baton Pass both Attack and Speed boosts as well.</p>

<p>Anything that can break Electivire's Substitutes and take a boosted hit or two is generally problematic. Examples include Forretress, Cresselia, Lanturn, and Magnezone, the latter two of which resist the BoltBeam combo. Priority users should be closely monitored, as they often end an Electivire sweep. As a final note, make sure to keep Electivire's HP stat divisible by four so that Liechi Berry activates when 25% of Electivire's health remains (this can be achieved by exactly three uses of Substitute).</p>

  • Meditate
<p>The idea of this set is simple: come in on an Electric-type attack and Meditate when a fleeing opponent switches; as a result, you have 433 Speed and 739 Attack (factoring in Life Orb's boost). The dramatic difference between this set and the Substitute + Liechi Berry set is that with a little bit of prediction, you can repeat its use. Therefore, Wish support can come in handy.</p>

<p>The ThunderPunch and Ice Punch combo is nothing new, and Earthquake completes your type coverage. Low Kick, however, can be used to 2HKO Blissey and OHKO Snorlax, Mamoswine, Registeel, Regirock, and Steelix, if you ever run into them.</p>

<p>With Life Orb and Stealth Rock in play, Electivire can 2HKO Celebi, OHKO Zapdos, Metagross, Latias, Suicune, and even Skarmory with the appropriate moves. Opponents that Electivire runs into trouble against include Hippowdon, Rotom-A, and Swampert. Taunt Gyarados is a solid choice to tackle Hippowdon, Donphan, and Swampert, while also functioning as an Electric move lure. Togekiss, Suicune, and Vaporeon also fare well against bulky Ground-types. Defensive Rotom-A can be dealt with a Wish Blissey, who can spread status effects around and use Wish to heal Electivire up. To further aid Electivire's sweeping process, other entry hazards in the form of Spikes and Toxic Spikes can be used. Essential choices for these include Skarmory and Forretress, who can redirect Thunderbolts aimed at them to Electivire.</p>

  • Team Options
<p>Electivire's most important partner is one that lures Electric-type attacks, which can be helpful in scoring a Motor Drive boost. Flying- and Water-types are perfect for the job; furthermore, Flying-types are immune to Ground-type attacks that are usually directed towards Electivire. A short list of helpful Electivire partners include Gyarados, Vaporeon, Ninjask, and Suicune.</p>

<p>When using Electivire, Stealth Rock is a must. Other entry hazards, particularly Spikes, are especially useful for the Meditate and Substitute + Liechi Berry sets. The reason for such heavy entry hazard support is that Electivire needs its 3HKOs to become 2HKOs and 2HKOs to become OHKOs. Electivire is far from bulky, and it cannot afford to have its health reduced considerably. A fantastic Spikes user that works well with Electivire is Skarmory, as it is part Flying-type.</p>

<p>Bulky Pokemon like Cresselia, Rotom-A, and Latias are Electivire's most problematic enemies. Scizor can check all three with U-turn or Pursuit. Azelf can help Electivire deal with its physically defensive counters, like Forretress, Weezing, and Celebi. It can also explode right in Cresselia's and Latias' faces. Arguably Electivire's most effective partner, however, seems to be Life Orb Starmie. Their united presence on offensive teams make a Starmie + Electivire alliance ideal; Life Orb Starmie can either 2HKO or OHKO Rotom-A, Latias, Swampert, and other common Electivire counters as well.</p>

  • Other Options
<p>Charge Beam can boost Electivire's Special Attack, but Electivire usually does better with more power right off the bat. Low Kick does more against foes like Rhyperior and Snorlax, but only has 60 Base Power against Blissey. Toxic can be used to tackle bulky Ground-types like Hippowdon and Swampert, but you will usually be unable to find enough room for it. Thunder Wave can paralyze opponents and is generally unexpected on Electivire.</p>

<p>The reason that Choice items aren't recommended for Electivire is because Electivire is a surprise, and upon realizing an Electivire is in your team, intelligent foes will want to check it if it switches two times in one match. It definitely won't help to be locked onto a move with your Choice item.</p>

<p>Electivire can also set up Rain Dance and use Thunder, but is outclassed by Jolteon, Lanturn, and many others.</p>

Finally, I believe that the EVs, Opinion, and Other Options sections are fine as they currently are. Feel free to argue about this, though!
 

Malfunction

nice desu ne
<p>Electivire's particularly broad movepool provides exceptional type coverage that can make Electivire an effective mixed sweeper. Electivire's downfall is its lack of Speed, but Motor Drive can help score a Speed boost if it manages to switch in on an Electric-type move.</p>

<p>Thunderbolt OHKOes Gyarados and Skarmory, something that ThunderPunch might (does thunderpunch have any chance to OHKO them? If not, then you should take out can/might and just use "fails to accomplish" instead) fail to accomplish. Furthermore, Thunderbolt hits Suicune (before a Calm Mind) and Vaporeon harder than ThunderPunch would. Next is the choice of Hidden Power. While Hidden Power Ice brings down the likes of Gliscor, Salamence, and Dragonite, Hidden Power Grass is used to eliminate Swampert, who would otherwise completely wall Electivire. The next move to use is Cross Chop - employing it, Electivire can hit bulkier specially defensive opponents such as Tyranitar, Snorlax, and Blissey. Finally, Flamethrower barbecues Bronzong, Forretress, Celebi, Scizor, and Metagross. Earthquake, while a less favorable option, can be used to strike Heatran and Magnezone for more damage.</p>

<p>To maximize Electivire's potential, one must ensure that it gains a Motor Drive boost. The key to attracting them (what do you mean by "them"? A Motor Drive boost is singular, not plural. You should reword this) is to use Water- and Flying-type lures. The legendary GyaraVire combo comes to mind, but other options, including Vaporeon, Starmie, and Togekiss, are fantastic lures as well.</p>

<p>Unfortunately, Electivire sometimes lacks the raw power to scratch foes like the Rotom appliances, Cresselia, and Latias. Without Hidden Power Grass, Swampert has a field day with Electivire. Next, Heatran can absorb Flamethrower, survive a Cross Chop, and retaliate with Earth Power. Flygon resists Thunderbolt and Flamethrower and can play mind games with Electivire, forcing it to switch out in fear of a Choice Scarfed Earthquake.</p>

<p>To aid Electivire, Scizor can either trap or use U-turn against Cresselia, reducing its health either way. The same applies to Latias and Rotom appliances locked onto Shadow Ball or Hidden Power Ice. Bullet Punch can finish off other opponents that give Electivire trouble, like Mamoswine, Flygon, and Salamence. Gyarados can come in and set up on Heatran, and it does fine against Swampert and Latias as well. Finally, a Heatran of your own can absorb Will-o-Wisps coming from the Rotom appliances and potentially attempt a sweep.</p>
I don't really think the underlined part above is completely true. Even though Gyarados fairs well against Swampert, it might have trouble taking Latias down. Since Electivire would be switching out from Latias, Gyarados can be hit by Latias as it switches in. In common battle conditions, Stealth Rock is almost always on the field, and with the lack of recovery, Gyarados might go down with two hits from Latias' Dragon Pulse if it switches in, so I wouldn't really say it does fine against it.

<p>This set focuses entirely on Electivire's higher Attack stat. Cooperatively, ThunderPunch, Ice Punch, Cross Chop, and Earthquake hit 13 out of the 17 types in the game for super effective damage.(The four attacks hit all types. They hit only 13 for super effective damage, though)</p>
Awesome write-up as always, Erodent. Keep it up!
 
Malfunction - ThunderPunch might fail to OHKO defensive versions of Gyarados. Everything else I edited. Thanks my friend :)
 
WIP




Note: This is my first shot at conciseness. Please bear with me, as I'm traditionally accustomed to writing lengthy analyses and all of this is new to me! Therefore, please criticize me until I get this right. That said, here we go...


  • Mixed Attacker
<p>Electivire's particularly broad movepool provides exceptional type coverage that can make Electivire an effective mixed sweeper. Electivire's downfall is its lack of Speed, but Motor Drive can help score a Speed boost if it manages to switch in on an Electric-type move.</p>

<p>Thunderbolt OHKOes Gyarados and Skarmory, something that ThunderPunch might fail to accomplish. Furthermore, Thunderbolt hits Suicune (before a Calm Mind) and Vaporeon harder than ThunderPunch would. Next is the choice of Hidden Power. While Hidden Power Ice brings down the likes of Gliscor, Salamence, and Dragonite, Hidden Power Grass is used to eliminate Swampert, who would otherwise completely wall Electivire. The next move to use is Cross Chop - employing it, Electivire can hit bulkier specially defensive opponents such as Tyranitar, Snorlax, and Blissey. Finally, Flamethrower barbecues Bronzong, Forretress, Celebi, Scizor, and Metagross. Earthquake, while a less favorable option, can be used to strike Heatran and Magnezone for more damage.</p>

<p>To maximize Electivire's potential, one must ensure that it gains a Motor Drive boost. The key to attracting this boost is to use Water- and Flying-type lures. The legendary GyaraVire combo comes to mind, but other options, including Vaporeon, Starmie, and Togekiss, are fantastic lures as well.</p>

<p>Unfortunately, Electivire sometimes lacks the raw power to scratch foes like the Rotom appliances, Cresselia, and Latias. Without Hidden Power Grass, Swampert has a field day with Electivire. Next, Heatran can absorb Flamethrower, survive a Cross Chop, and retaliate with Earth Power. Flygon resists Thunderbolt and Flamethrower and can play mind games with Electivire, forcing it to switch out in fear of a Choice Scarfed Earthquake.</p>

<p>To aid Electivire, Scizor can either trap or use U-turn against Cresselia, reducing its health either way. The same applies to Latias and Rotom appliances locked onto Shadow Ball or Hidden Power Ice. Bullet Punch can finish off other opponents that give Electivire trouble,(omit comma) like Mamoswine, Flygon, and Salamence. Gyarados can come in and set up on Heatran,(omit comma) and it do fine against Swampert as well. Finally, a Heatran of your own can absorb Will-o-Wisps coming from the Rotom appliances and potentially attempt a sweep.</p>

  • Physical Attacker
<p>This set focuses entirely on Electivire's higher Attack stat. Cooperatively, ThunderPunch, Ice Punch, Cross Chop, and Earthquake hit 13 out of the 17 types in the game for super effective damage.</p>

<p>Electivire's ThunderPunch demolishes Water-types and earns STAB, while Ice Punch hits the Ground-types immune to Electric-type moves. Cross Chop hits Blissey, Tyranitar, and Snorlax. Earthquake helps Electivire hit Metagross, Heatran, Jirachi, and other Steel-types. However, Fire Punch can be used in order to hit Scizor, Bronzong, and Forretress harder.</p>

<p>This version of Electivire is usually unable to deal heavy damage to neither Swampert nor Hippowdon. Without Fire Punch, Forretress shrugs off most of Electivire's attacks as well. The fact that all three of these Pokemon usually possess Earthquake does not help either! Defensive Celebi is never 2HKOed by a Life Orb Ice Punch, and it can use Earth Power and Recover to eventually defeat Electivire.</p>

<p>Togekiss is an excellent lure and partner for Electivire, handling Celebi with Air Slash and Forretress with Flamethrower. Ninjask is also a fine option; not only can it lure Electric-type attacks, but it can also Baton Pass Attack and Speed boosts. To trap Skarmory, Forretress, and other bulky Steel-types, Magnezone can be used; watch out for Electivire's and Magnezone's mutual Ground-type weakness, though.</p>
  • Substitute + Liechi Berry
<p>Electivire can make use of Substitutes to not only block status effects, but also to Substitute down to Liechi Berry activation. Come in on an Electric-type attack to gain a Motor Drive boost, set up a Substitute, and use Meditate to gain a number of valuable Attack boosts. The most important thing to note is that at +2 Attack, Electivire can 2HKO Celebi, Donphan, Hippowdon, and most Forretress.</p>

<p>ThunderPunch and Ice Punch provide excellent coverage that few in OU resist. Between Meditate and Cross Chop, Meditate is the preferred choice, but Cross Chop allows Electivire to hit Heatran and Magnezone for super effective damage. Earthquake can also be used, as it hits Jirachi and Metagross for the most damage. Last but not least, Substitute is necessary on this set to ensure that Electivire gains its Liechi Berry boost, although Endure is a viable but risky alternative.</p>

<p>Because this Electivire is often a one-trick-pony set, make its Motor Drive boost count. As always, Gyarados, Ninjask, Starmie, Togekiss, and Vaporeon shine as partners; Ninjask has the added bonus of being able to Baton Pass both Attack and Speed boosts as well.</p>

<p>Anything that can break Electivire's Substitutes and take a boosted hit or two is generally problematic. Examples include Forretress, Cresselia, Lanturn, and Magnezone, the latter two of which resist the BoltBeam combo. Priority users should be closely monitored, as they often end an Electivire sweep. As a final note, make sure to keep Electivire's HP stat divisible by four so that Liechi Berry activates when 25% of Electivire's health remains (this can be achieved by exactly three uses of Substitute).</p>

  • Meditate
<p>The idea of this set is simple: come in on an Electric-type attack and Meditate when a fleeing opponent switches; as a result, you have 433 Speed and 739 Attack (factoring in Life Orb's boost). The dramatic difference between this set and the Substitute + Liechi Berry set is that with a little bit of prediction, you can repeat its use. Therefore, Wish support can come in handy.</p>

<p>The ThunderPunch and Ice Punch combo is nothing new, and Earthquake completes your type coverage. Low Kick, however, can be used to 2HKO Blissey and OHKO Snorlax, Mamoswine, Registeel, Regirock, and Steelix, if you ever run into them.</p>

<p>With Life Orb and Stealth Rock in play, Electivire can 2HKO Celebi, OHKO Zapdos, Metagross, Latias, Suicune, and even Skarmory with the appropriate moves. Opponents that Electivire runs into trouble against include Hippowdon, Rotom-A, and Swampert. Taunt Gyarados is a solid choice to tackle Hippowdon, Donphan, and Swampert, while also functioning as an Electric move lure. Togekiss, Suicune, and Vaporeon also fare well against bulky Ground-types. Defensive Rotom-A can be dealt with a Wish Blissey, who can spread status effects around and use Wish to heal Electivire up. To further aid Electivire's sweeping process, other entry hazards in the form of Spikes and Toxic Spikes can be used. Essential choices for these include Skarmory and Forretress, who can redirect Thunderbolts aimed at them to Electivire.</p>

  • Team Options
<p>Electivire's most important partner is one that lures Electric-type attacks, which can be helpful in scoring a Motor Drive boost. Flying- and Water-types are perfect for the job; furthermore, Flying-types are immune to Ground-type attacks that are usually directed towards Electivire. A short list of helpful Electivire partners include Gyarados, Vaporeon, Ninjask, and Suicune.</p>

<p>When using Electivire, Stealth Rock is a must. Other entry hazards, particularly Spikes, are especially useful for the Meditate and Substitute + Liechi Berry sets. The reason for such heavy entry hazard support is that Electivire needs its 3HKOs to become 2HKOs and 2HKOs to become OHKOs. Electivire is far from bulky, and it cannot afford to have its health reduced considerably. A fantastic Spikes user that works well with Electivire is Skarmory, as it is part Flying-type.</p>

<p>Bulky Pokemon like Cresselia, Rotom-A, and Latias are Electivire's most problematic enemies. Scizor can check all three with U-turn or Pursuit. Azelf can help Electivire deal with its physically defensive counters, like Forretress, Weezing, and Celebi. It can also explode right in Cresselia's and Latias' faces. Arguably Electivire's most effective partner, however, seems to be Life Orb Starmie. Their united presence on offensive teams make a Starmie + Electivire alliance ideal; Life Orb Starmie can either 2HKO or OHKO Rotom-A, Latias, Swampert, and other common Electivire counters as well.</p>

  • Other Options
<p>Charge Beam can boost Electivire's Special Attack, but Electivire usually does better with more power right off the bat. Low Kick does more against foes like Rhyperior and Snorlax, but only has 60 Base Power against Blissey. Toxic can be used to tackle bulky Ground-types like Hippowdon and Swampert, but you will usually be unable to find enough room for it. Thunder Wave can paralyze opponents and is generally unexpected on Electivire.</p>

<p>The reason that Choice items aren't recommended for Electivire is because Electivire is a surprise, and upon realizing an Electivire is in your team, intelligent foes will want to check it if it switches two times in one match. It definitely won't help to be locked onto a move with your Choice item.</p>

<p>Electivire can also set up Rain Dance and use Thunder, but is outclassed by Jolteon, Lanturn, and many others.</p>

Finally, I believe that the EVs, Opinion, and Other Options sections are fine as they currently are. Feel free to argue about this, though!
From the Meditate description on, you used Rotom-A when you had used Rotom appliance. These should probably be changed so that they match, and probably to Rotom-A, since that has become the norm. Red=omit
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top