Wow, getting 6 IVs was incredible luck for sure! How long did you soft-reset for? This must have taken forever! What would you like to get in return?
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LeviticusBrynhildr : I'm happy to announce that your Gallade project is done! And I prepared a surprise with it (I think you must have seen it by now...!) :P I used this opportunity to set myself up to RNG shinies in Gen 7, which took absolutely forever (1123 eggs, to be precise), but now it's done and I have this result to show for it :D
PM or VM me with the set(s) you would like to get, and we can either do a direct trade for them or use the GTS as usual. Thanks for the project, it was a fun one!
And now, a few details about the different sets:
- Jolly @ Galladite | Swords Dance / Drain Punch / Zen Headbutt / Ice Punch : The most standard and reliable mega set; not much needs to be said about it, the Smogon Gen 6 analysis can provide details.
- Jolly @ Poisonium Z | Swords Dance / Close Combat / Psycho Cut / Poison Jab : This set aims to take advantage of Gallade's great coverage - in this case, Acid Downpour from Poison Jab helps OHKO Tapu Lele, or Tapu Fini/Clefable at +2. Since fairies are more prominent than ever in Gen 7, this is probably the best coverage move, and the Z crystal makes up for its low power. However, other great options include the Fightinium Z for an extremely powerful All-Out Pummelling, which also helps avoid the defense drops of Close Combat. Replacing Poison Jab with Stone Edge (and potentially Continental Crush), Leaf Blade (and potentially Bloom Doom) or Earthquake (and potentially Tectonic Rage) are all completely viable options. Z crystals really help Gallade's amazing movepool shine.
- Adamant @ Focus Sash | Close Combat / Rock Tomb / Knock Off / Shadow Sneak : A set specifically designed for Battle Spot Singles, which was featured on a team that got a 2000+ ranking. Their set ran Encore over Shadow Sneak, which can be taught with a Heart Scale if so desired. Rock Tomb is a BSS staple, helping against both Volcarona and Charizard while most importantly lowering the speed to outspeed on the following turn. This strategy pairs well with the focus sash to ensure Gallade is still around on the following turn. Knock Off provides great utility, but STAB Psycho Cut could also be useful in this slot.
- Jolly @ Choice Scarf | Close Combat / Zen Headbutt / Knock Off / Destiny Bond : A Choice Scarf makes up for Gallade's biggest flaw, a middling speed stat. Zen Headbutt is used over Psycho Cut for possible flinches, while Destiny Bond is a really good way to stop a sweeper right in its tracks. Alternatively, Memento can give a teammate a free setup opportunity. Knock Off could easily be replaced by Stone Edge, to provide coverage against flying types which threaten Gallade.
- Adamant @ Psychium Z | Ally Switch / Swords Dance / Close Combat / Psycho Cut : Z-Ally Switch provides Gallade with +2 speed, the equivalent of Agility, allowing it to run a double dance set for the first time ever. This allows Gallade to become a powerful sweeper when given the opportunity to setup. In a pinch, the Psychium Z can also be used to launch a Shattered Psyche, providing this set with some flexibility.
- Careful @ Leftovers | Substitute / Bulk Up / Drain Punch / Knock Off : Gallade's excellent special defense make it an ideal candidate for Bulk Up, patching up its low defense all the while raising its already high attack stat. The combination of Drain Punch with Leftovers can make Gallade very tough to KO for a team that isn't prepared or has lost its checks.
- Adamant @ Sitrus Berry | Close Combat / Rock Slide / Wide Guard / Feint : Gallade has an amazing movepool when it comes to support moves for double battles. This set provides both an offensive presence and some team support. Since flinching is very common in doubles, Steadfast can provide Gallade with a free speed boost, helping it score some flinches of its own with Rock Slide. Wide Guard tends to be most useful to block potential Earthquakes, Rock Slides, Eruptions, etc., but Quick Guard can be used as well to block priority if some members of the team are fast and frail. Feint provides priority and a way to KO through Protect, but many other great support moves can be used in this slot, such as Taunt, Encore, Helping Hand or Heal Pulse.
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Unfortunately, I will be extremely busy in the next couple of months, so I have decided to close the requests temporarily rather than having people wait for months for their request to get done. They will be back as soon as I have more time!