> Double Absorb Team <
Introduction
This is my first RMT on PU, hope you enjoy it.
Teambuilding Process
So after the drop PU recieved many new pokemon and some old back, i decided to build a team focused on a FWG Monferno, Cacturne and Chinchou.
I started with one of the best pokemon in the tier, monferno offers a variety of moves, power, decent typing and high base power moves and even a rare priority in Mach Punch.
Cacturne was the best addition to PU, it has awesome offense power, good typing and a nasty water immunity, it also covers monferno very well checking Ground, Psychic and Water types.
Chinchou completes the FWG core and with his amazing type it can check some premier flying, water, fire and electric types in the tier like swanna, pelipper, floatzel, rapidash, the rotoms, volt absorb also completes the double absorb team.
Pelipper is the best defog actually, his typing grants a immunity to ground types and good stab moves in scald and hurricane.
Mawile has a awesome defensive typing that gaves me a ton of resistances and a second check to flying types since dodrio 6-0 until now.
Rotom was Added to be a revenge killer and a second ground switch.
The Team
Monferno (M) @ Eviolite
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Close Combat
- Mach Punch
- U-turn
Standard Monferno, U-turn is used to pivot and make a volt-turn combo with Rotom.
Cacturne (M) @ Life Orb
Ability: Water Absorb
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Giga Drain
- Sucker Punch
- Dark Pulse
- Focus Blast
Cacturne was the main wallbreaker and is not hard to see why, Giga Drain, Dark Pulse are main stabs and Sucker Punch is for revenge and even without much investiment still hits pretty hard, Focus Blast nails defensive Mawile and hits Probopass harder.
Chinchou (F) @ Eviolite
Ability: Volt Absorb
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Rest
- Sleep Talk
- Volt Switch
Rest Talk Chinchou is my slow pivot to cacturne, his great type makes this possible, the specially defensive spread is the standard one.
Pelipper (M) @ Leftovers
Ability: Keen Eye
EVs: 248 HP / 160 Def / 4 SpA / 96 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Defog
- Roost
- Hurricane
Standard Pelipper, 96 speed Evs to outspeed 45 base pokemon like golem, i'm using Hurricane instead of U-Turn due its nice chance to confuse and hits grass types and other switches that can take scalds.
Mawile (F) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Stealth Rock
- Iron Head
- Play Rough
- Knock Off
Mawile is my main stealth rock setter, her amazing typing let her use SR multiple times, Play Rough and Iron Head are dual Stabs and Knock Off is for removing items specially for mons like roselia and clefairy and some switches.
Rotom-Frost @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Blizzard
- Thunderbolt
- Trick
Rotom was added to give me a revenge killer, choice scarf rotom can outspace the entire tier / another faster choice scarf users, Trick was choosen to help me cripple a defense mon like audino.
Conclusion
the team is far from be perfect, yes, it has his flaws, the main one is Muk, however you can still play around it, any suggestions will be really appreciated, if you want to test it, here's the pastebin: http://pastebin.com/ZG1iWLVF thanks for your attention.
Introduction
This is my first RMT on PU, hope you enjoy it.
Teambuilding Process
So after the drop PU recieved many new pokemon and some old back, i decided to build a team focused on a FWG Monferno, Cacturne and Chinchou.
I started with one of the best pokemon in the tier, monferno offers a variety of moves, power, decent typing and high base power moves and even a rare priority in Mach Punch.
Cacturne was the best addition to PU, it has awesome offense power, good typing and a nasty water immunity, it also covers monferno very well checking Ground, Psychic and Water types.
Chinchou completes the FWG core and with his amazing type it can check some premier flying, water, fire and electric types in the tier like swanna, pelipper, floatzel, rapidash, the rotoms, volt absorb also completes the double absorb team.
Pelipper is the best defog actually, his typing grants a immunity to ground types and good stab moves in scald and hurricane.
Mawile has a awesome defensive typing that gaves me a ton of resistances and a second check to flying types since dodrio 6-0 until now.
Rotom was Added to be a revenge killer and a second ground switch.
The Team
Monferno (M) @ Eviolite
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Close Combat
- Mach Punch
- U-turn
Standard Monferno, U-turn is used to pivot and make a volt-turn combo with Rotom.
Cacturne (M) @ Life Orb
Ability: Water Absorb
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Giga Drain
- Sucker Punch
- Dark Pulse
- Focus Blast
Cacturne was the main wallbreaker and is not hard to see why, Giga Drain, Dark Pulse are main stabs and Sucker Punch is for revenge and even without much investiment still hits pretty hard, Focus Blast nails defensive Mawile and hits Probopass harder.
Chinchou (F) @ Eviolite
Ability: Volt Absorb
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Rest
- Sleep Talk
- Volt Switch
Rest Talk Chinchou is my slow pivot to cacturne, his great type makes this possible, the specially defensive spread is the standard one.
Pelipper (M) @ Leftovers
Ability: Keen Eye
EVs: 248 HP / 160 Def / 4 SpA / 96 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Defog
- Roost
- Hurricane
Standard Pelipper, 96 speed Evs to outspeed 45 base pokemon like golem, i'm using Hurricane instead of U-Turn due its nice chance to confuse and hits grass types and other switches that can take scalds.
Mawile (F) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Stealth Rock
- Iron Head
- Play Rough
- Knock Off
Mawile is my main stealth rock setter, her amazing typing let her use SR multiple times, Play Rough and Iron Head are dual Stabs and Knock Off is for removing items specially for mons like roselia and clefairy and some switches.
Rotom-Frost @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Blizzard
- Thunderbolt
- Trick
Rotom was added to give me a revenge killer, choice scarf rotom can outspace the entire tier / another faster choice scarf users, Trick was choosen to help me cripple a defense mon like audino.
Conclusion
the team is far from be perfect, yes, it has his flaws, the main one is Muk, however you can still play around it, any suggestions will be really appreciated, if you want to test it, here's the pastebin: http://pastebin.com/ZG1iWLVF thanks for your attention.
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