Stratos
Banned deucer.
tehy wanted me to post this, and despite it being tehy, it's not embarrassingly stupid so
tl;dr it may seem obvious that u should minimize attack IVs but in lieu of IV stats which don't exist his personal experience spamming foul play on ladder tells him most people don't, so maybe it's worth listing in analysesOk, so I know me and c&c haven't necessarily been on the best terms, but back in the day this explanation of 'it's obvious' always rubbed me the wrong way. Basically, it stems from the assumption that just because something is a good idea, people are automatically going to do it, even though a lot of people might never have thought about it.
The most obvious thing to do in this situation is use empirical evidence. Now, currently IV data doesn't seem to be logged (I shot a VM to Antar, so we'll see from there), so the next best thing would be a lot of anecdotal data. Luckily, circa BW2 I was in the habit of using the same team for every battle and playing hundreds of games; this team included a Foul Play Sableye. Moreover, I preferred simply memorizing damage ranges I took / dished out instead of using calcs - in fact, I did this so often that I noticed my Foul Plays did more damage to Pokemon with boosting items than to those same Pokemon with, say, Leftovers - apparently the Foul Play damage formula was incorrect, and thanks to me it was fixed.
Anyhow, a while later i was looking at a calc of Trick Room Reuniclus taking Sableye's Foul Play. I had put my pride on the line, stating that Sableye could 2HKO Reuniclus with Foul Play. And yet, even after the opponent's item was taken out of the equation, I was seeing damage values that I had legitimately never seen under battlefield conditions. Then I realised - the calculator had given me 0 Atk IVs!
Now granted this was way back in BW2 and admittedly Foul Play was kind of new. But then again, confusion sure wasn't (albeit rare), Swagger wasn't banned - why weren't people making the 'obvious' move to mitigate risk from these areas when using full-on special attackers? And the answer is, they probably never thought about it - or maybe they took the smogon importable and went from there out of laziness. Either way...
Also, just as a personal point: there's many things that might seem obvious to you, but people don't necessarily know. For example, 'the last 4 EVs should always go to SpD to mess with Genesect's Download', or 'you should always hit Leftovers numbers)- those are things that, once people know about them, they will do, but until then they might need Smogon to tell them about it.
To bring this to a close: there's certainly the option for the teambuilder to do an end-run around c&c and just preset the Atk IV as necessary, and as I recall Oglemi once said the Smogon Pokedex itself might just auto-apply those IVs to the sets once it's fully functional, but the question is: do you want to solve your problem yourself or have someone else do it for you? There's certainly an argument that the teambuilder ought to handle this, though, so either way is fine. That said it's looking a bit dicey on that front...