CAP 14 CAP 3 - Part 7 - Flavor Ability Poll 1

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Now that the name Mollux has been decided, let's get the flavor ability vote going without delay! This is the poll where we vote on an ability based purely on flavor reasoning, in a way that doesn't significantly alter the competitive aspects of CAP 3. The TL has determined six abilities negligibly competitive and fitting enough on the art design to be put up for a vote in this poll.

Recall that this poll operates on IRV voting, the details of which are outlined here. Be aware that order does matter in your votes! Make sure that you bold your votes and nothing else! A typical vote might look like the following:
Most Preferred
Second Most Preferred
Third Most Preferred
et cetera

Any comments that the voter has would go below the votes in non-bold text. Bold text is used to determine what the user's votes are, so none of the supplementary text should be in bold.
Please post only your votes in this thread. Do not respond to other posts, or your posts will be moderated and you warned. If you feel compelled to say something in your own vote, you may still do so, but don't try to ignite a discussion. Keep discussion to #cap.

This poll will be open for 24 hours starting from the first vote.

When voting, use only the ability's name! The list of possible votes are:

No Secondary Ability
Flame Body
Illuminate
Poison Touch
Sniper
Suction Cups
Tangled Feet

No Secondary Ability means exactly that: CAP 3 would get no abilities other than Dry Skin.

Mollux so far:


Name: Extreme Makeover: Typing Edition

General Description: The idea here is to create a Pokemon who's typing, while normally considered poor defensively and/or offensively, becomes a strong selling point of the Pokemon itself via help from an ability, stats, and/or movepool.

Justification: There are a lot of typings we scoff at on a daily basis because of their serious flaws, often forgetting about their strong points. For example, Poison is a really terrible offensive typing, but a decent defensive typing, while the Ice typing is good offensively, but awful defensively. Instead of just accepting that some typings will just ruin a Pokemon, this CAP concept aims to take that "terrible typing", and find ways to fix it (usually via ability, movepool, or stats) to the point where the formerly terrible typing becomes the CAP's strong point! The reason this CAP could benefit OU is because a Pokemon who makes a "bad typing" into a great one could find many unique offensive and/or defensive niches that aren't currently found!

Questions To Be Answered

-What does it take for a Pokemon to overcome its "bad typing" so much that its typing becomes good? Are the stats the biggest contributer, is the ability the thing that saves it, does movepool make it a force, or is it a combination of the above?

-How does the typing makeover effect the Pokemon's playstyle? Does the Pokemon become a unique wall that uses its makeover to overcome its typing's normally fatal flaws, does the make over make a terrible offensive typing into a fearsome sweeper, does the makeover make it into a formidible combination of deffense and offense to a typing that brings it neither, or does the makeover bring forth something none of us see coming from the typing?

-Which resistances and immunities are the most relevant to the metagame? Sure, this concept is aiming to have a "bad typing" become good, but part of that will require the bad typing to have some key resistances and/or immunties to certain typings to defend against or set up on, while still having a very unorthodox competitive typing. This works the other way around too, what are the typings most relevant to hit super effectively or at least neutral?

-How will the rest of the OU metagame react to this extreme type makeover? Will Pokemon start carrying moves they normally wouldn't carry to break through a new defensive threat, will some Pokemon take on new defensive roles due to resisting the unorthodox STABs CAP 3 may carry? Or will This Pokemon, despite being a very real threat, not have many "custom made sets" to beat it, being more of a Pokemon that is a reaction to the metagame than causing a metagame reaction?

-Finally, how will this effect the teams CAP3 is on? Will this be the kind of Pokemon who needs a lot of support to become a threat, will this Pokemon be more of key team member to execute another strategy, or will this be the kind of Pokemon that's part of the glue that holds the team together?
Typing: Fire / Poison
Base stats: 95 HP / 45 Atk / 83 Def / 131 SpA / 105 SpD / 76 Spe
Abilities: Dry Skin / ???
 

jas61292

used substitute
is a Community Contributoris a Top CAP Contributoris a Forum Moderator Alumnusis a Battle Simulator Moderator Alumnus
Illuminate

It's a frickin lamp. Its name has the Latin word for light in it. If this does not get Illuminate, I will... I will.... I don't even want to think about it.
 
No Secondary Ability
Illuminate
Poison Touch
Tangled Feet
Sniper
Suction Cups
Flame Body


I just wanted to rank them all. Really, I only want NSA or Illuminate, maybe Poison Touch or Tangled Feet. Sniper and Suction Cups are borderline competitive, and Flame Body definitely competitive, imo. Also, the movepool stage may be affected significantly by the very existence of a secondary ability.
 
Suction Cups
Flame Body
Tangled Feet

I like these three the most because though this is a flavor ability, I feel it should have a bit of meaning. Though the ability supposed to be relatively outclassed by Dry Skin, my thoughts are that it could still be possible to design a set around it, even if pretty gimmicky. For example, using Flame Body to try to switch in on a resisted physical and hope for a Burn.
 
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