CAP 13 CAP 2 - Part 2 - Typing Poll 3

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Birkal

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Poison / Dragon

Again, this typing is the perfect marriage of having a few key resistances that will allow for plenty of switch-ins and an effective offensive typing that can be stopped if necessary. In my opinion, picking Grass / Ghost is the easy way out. Dragon-typing is a MUCH more applicable typing to today's metagame; one of the most asked questions about the OU metagame is "which coverage options should I teach my Dragon-type Pokemon?" This CAP could directly answer that question, along with many others, thanks to Sketch.
 
Grass/Ghost


Just want to throw out that with Poison/Ghost, it doesn't have to have access to any Dragon move besides the Sketch'd one. Gen 1 Dragonite was mildly viable Gen 1 and even 2, even though it hardly had a way of exploiting it's typing offensively.

That being said, Spore+natural stat-up move on a bulky Poke is just as much of a concern.

Stereotypical, Ghosts have Calm Mind and sometimes Nasty Plot, and Grasses usually have Swords Dance. Stereotypically doesn't really apply to CAP, but the debate is going to be what Stat-Up moves it currently has.
 
Poison / Dragon

I honestly think that Grass / Ghost would not make a very good bulky attacker. I was thinking that we should focus on the most even spread possible to maximize the impact of Sketch.
 
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