Bebe gives you an Eevee in Hearthome in the house right next to the Pokemon Center.How does trophy garden work? Apparently it's the only place in BDSP to get an Eevee (which is annoying)
Ah that was a mistake on my part, Skitty has Payback, not pursuit. Saw one "P___" move and thought the other.But Pursuit is ALSO a cut move! Ahhh!!!
Speak with Mr Backlot and he'll add a pokemon to the pool for that day and the day after.How does trophy garden work? Apparently it's the only place in BDSP to get an Eevee (which is annoying) but I haven't even found a single one of the trophy garden mons available yesterday or today. Just Roselias, Staravias, and Kricketunes
Also, it will take a few days until Eevee gets added to the pool. In BDSP, the special pokémon are in a cycle based on nat dex order, unlike DPPt randomly selecting one of the pokémon each day. So Clefairy is always followed by Jigglypuff, and Jigglypuff is followed by Meowth etc.Ah that was a mistake on my part, Skitty has Payback, not pursuit. Saw one "P___" move and thought the other.
Speak with Mr Backlot and he'll add a pokemon to the pool for that day and the day after.
They're not super common when they're in there, so it's just luck of the draw. But they're in there.
To answer that, we need to talk about Parallel Universes.So, remember how you can glitch yourself into getting trapped in Candice's Gym? Well turns out using said same trick you can also skip the entire thing!
Ugh, do we have to? I heard enough of that from Zinnia and she beat up my friends and knocked me out in the process.To answer that, we need to talk about Parallel Universes.
I believe there's a number of them, if they're not in the learnset (level up, egg, TM) in BDSP the move isn't in the game.I completely forgot, are there any moves that are in SwSh but are not in BDSP? I remember there was a heavy implication that the game will be like Lets Go when Pokemon HOME gets updated and you cannot transfer Pokemon into the game. That would basically confirm it. I honestly wouldn't mind it if for nothing else its to not see some Pokemon with disgusting movepools.
Here's a list from Reddit I found.I completely forgot, are there any moves that are in SwSh but are not in BDSP? I remember there was a heavy implication that the game will be like Lets Go when Pokemon HOME gets updated and you cannot transfer Pokemon into the game. That would basically confirm it. I honestly wouldn't mind it if for nothing else its to not see some Pokemon with disgusting movepools.
Yeah, but Game Freak doesn't.We literally have platinum's source code from a giga leak.
Or Game Freak just gave them DP's source code to keep in touch with the idea.I truly believe that at some point in time, Game Freak lost the source code for Platinum and because of that ILCA was forced to make do with DP as their base.
one time that happened to me 3 times in a rowSo, I was just catching Gible. Ran from a battle, got an encounter on the same space as soon as I tried to move my bike. I'm pretty sure that's supposed to be impossible, that there's a minimum step count post-battle before you can have an encounter again. Was that not the case in either Gen IV or VIII?
Yeah, I couldn't find anything specific about which gens block encounters after battles and which don't, but I knew for sure it's a thing in some of them, so I figured I'd add the info here.You can encounter another wild Pokemon as soon as you take another step in the original gen IV. It's just pretty rare.
I think it's supposed to be the same here but what counts as a step is kind of weird in this game, especially when on bike, so it can appear like you didn't really move when the game counts you as taking a step. If they used gen IV's encounter logic but changed things to allow free movement then I can see why it's kind of janky like that.
I know Werster's original run definitely had an encounter after 1 step at some point.So, I was just catching Gible. Ran from a battle, got an encounter on the same space as soon as I tried to move my bike. I'm pretty sure that's supposed to be impossible, that there's a minimum step count post-battle before you can have an encounter again. Was that not the case in either Gen IV or VIII?
Counterexample: In v1.1.1 at least, Darkrai does not appear without the Member Card, but Shaymin does appear without Oak's Letter. It also looks exactly like ILCA chose to copy Platinum's Darkrai event scripts and DP's Shaymin event scripts for whatever reason (Darkrai is level 50 and you hear a voice after the battle; Marley does not show up during the Shaymin event). This would not have been possible without Platinum's source code (it's impossible for me to believe that ILCA deliberately went "oh let's look up and reverse-engineer Plat Darkrai's event lockout behavior but let's not do the same for Shaymin because DP"). Copy-pasting code is far more likely.View attachment 389462
It all makes sense now. Once I saw this one snippet of text my man Yoshiblaze shared on Discord, everything clicked for me.
I truly believe that at some point in time, Game Freak lost the source code for Platinum and because of that ILCA was forced to make do with DP as their base. Heck, I'll take it a step beyond that: considering the bugginess at launch I wouldn't be surprised to find out they didn't even have a complete DP build backed up and had to use the most recent beta they had on hand, i.e. Silent Hill HD Collection.
Once you think in these terms, suddenly everything about these games slides neatly into place. The aforementioned and widely documented glitchiness, the slavish DP adherence for the main campaign, the inconsistencies with Game Freak's outlook on Platinum's additions, and so on.
If my hypothesis is correct (especially if it's the more dire "they didn't even have a finished DP build" version), I am even more respectful towards ILCA for doing a genuinely pretty solid job with such a horrendous start that would've gutted many other companies attempting something similar.
I mean, it's nice that it's possible... but... are you really going to go through the effort of manually transfering and then moving back 200 Pokemon on every NG just for the potential to have a couple weird pokes in your team?
This is actually completely possible in vanilla dpp, but man, is it so much more viable in an environment where Pokémon Home exists. Playing with a grand underground totally unbound from the Sinnoh dex makes for some wildly different in game playthroughs. Getting to play through with janky mixed up teams like Cacturne, Cloyster, and Typhlosion all at once seems really neat. This is a real nice chunk of replay value I hope they don’t end up changing for some reason before Home compatibility arrives.
150, but either way I've definitely done that a ton of times on extra files to get the shiny charm early. It takes a few minutes since you're just drag-selecting 5 boxes and opens up a bunch of great options, I can see why people would go for itI mean, it's nice that it's possible... but... are you really going to go through the effort of manually transfering and then moving back 200 Pokemon on every NG just for the potential to have a couple weird pokes in your team?
It actually doesn't if you're willing to invest a bit of extra time in moving to and from Sword and Shield 30 pokes at time.Requires a paid Home subscription though.