I'm surprised this thread has been so inactive, so much has just happened in Battlefield.
Starting off with the DLC announcements. For those who are not following, DICE has released some information about their DLC plans- Close Quarters is due in June, Armored Kill and End Game will follow. A trailer for Close Quarters has also been released, and it seems hectic as fuck. Of course as was the case with Karkand, lots of new weapons have been added including FPS favourites such as the AUG, SPAS-12 and TAR-21. They also upped the destruction even more to the point where even normal bullets will cause major destruction since a lot of the action is indoors with thin walls. Armored Kill will focus on vehicle gameplay and apparently the largest map ever seen in Battlefield. No details on End Game have been released yet.
I'm sure a few of you will have heard of the new patch that came out for PS3 yesterday and is due for PC and Xbox soon.
Here is a link to a post that lists the changes. And it's a massive list. The patch does a number of things- it's aimed at trying to balance the weapons out, fix bugs, and add some features that have been requested by the community. There have been tweaks to pretty much every weapon and the barrel attachments have been changed significantly. Most important changes IMO in terms of weapons:
Heavy Barrel:
The recoil penalty when equipped has been significantly decreased and is now weapon specific as opposed to global. Using HBar also increases bullet speed on all carbines and the G3A3. HBar also increases the distance at which bullet drop off starts, making your bullets more effective at range. The downsides of using HBar are increased hipfire spray, increase in bullet spread for full auto (Bursts of more than 2 or 3 bullets are ill-advised when shooting at mid-long range) and a slight vertical recoil penalty.
Flash Suppressor:
Whereas before the Flash Suppressor was completely outclassed by the Suppressor, now it is one of the most helpful attachments. The aimed accuracy penalty has been removed for automatic weapons. The Flash Suppressor now reduces the recoil significantly more than a Suppressor. The only downside is an increase in hipfire spray. I highly recommend using the flash suppressor on the heavier LMGs.
Suppressor:
While before the Suppressor was pretty much the best choice for 3rd attachment, it's been significantly nerfed. The accuracy bonus has been decreased greatly, and the recoil reduction bonus has also been decreased. The Suppressor is still great for close range, but for mid or long range shooting a HBar would be a better fit.
Foregrip:
Whereas the foregrip had no downsides before, now there is a small aimed accuracy penalty and the recoil reduction bonus has also been decreased. The aimed accuracy penalty is offset by HBar or Suppressor if attached though. Before the patch, the foregrip was the go-to attachment, but now, for loadouts designed to take on enemies at mid range, going without a foregrip is probably a better option. For example you can now run AN-94 w/ underslung rail and Heavy Barrel and use the underslung rail to mount a grenade launcher or shotgun, the latter of which can be very helpful considering the AN-94 sucks at close range.
More significant changes for individual weapons:
M240B and M60E4 now have a max damage of 34, which is the same as the PKP. This means that they only take 3 shots to kill at point blank.
FAMAS now has a 25 round magazine and has HELLUVA recoil. Seriously. If you try and take on anything even beyond 30 m or so you will pretty much use up your entire mag to kill one guy.
AN-94 has been buffed. The vertical recoil has been reduced and the fire rate has increased to 1200 RPM for 2-round burst for consoles (PC had this change made in the previous patch)
Each semi auto shotgun was given small tweaks to make them stand out from the other semi auto shotguns. For example, the M1014 now has a higher r.o.f, the saiga12k has a bigger mag etc. The spread for them as also been made tighter than the fully auto shotties. The pump action 870 still has the tightest spread though.
And of course the bolt actions can now OHK to the chest at point blank range. I have mixed feelings about this, but I think the recon did need some buffs and hopefully this will encourage snipers to actually play the objective and not sit at the back of the map sniping.
That was a long post whew.
TL;DR:
go here. This patch has completely transformed the game. For better or worse.