ASB Mystery Dungeon: Apple Woods Solo - Temperantia [BETA]

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Welcome to the beta of ASBMD, hope you enjoy your stay.

You arrive at the entrance to Apple Woods, a simple dirt path that leads into greenery so complete you cannot see within it. Looking around, you find nothing but grass. There is nothing to be seen for miles around, the townspeople back home minding their own business.

A lot rides on you. You must explore the dungeon to the very end, ad find what lies there. This won't be easy, but this will hopefully be fun!

Temperantia's Pokemon:

SOLO RUN, WOOT!


Reuniclus- Florence (F)
Nature: Quiet (SpA up by 1, Spe divided by 1.15; 10% flat increase to accuracy of opponent's attacks)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Overcoat: (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
Regenerator (DW=Unlocked): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

Hp: 110
Atk: 3
Def: 3
SpA(+): 6
SpD: 3
Spe: 26 (30/1.15=26.1, rounded down to 26)
SC: 2
WC: 2
BRT: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Psywave
Reflect
Rollout
Snatch
Hidden Power (Fighting, 7)
Light Screen
Charm
Recover
Psyshock
Psychic
Pain Split
Wonder Room
Future Sight
Heal Block

Imprison
Acid Armor
Trick

Calm Mind
Shadow Ball
Trick Room
Thunder Wave
Energy Ball
Telekinesis
Toxic
Thunder
Focus Blast
Rock Slide

Total Moves: 27


Ludicolo- Marina (F)
Nature: Quiet (SpA increased by 1; Spe decreased by 15% and evasion decreased by a flat 10%)
Type: Water/Grass
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (DW=Unlocked): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:
Hp: 100
Atk: 3
Def: 3
SpA(+): 4
SpD: 4
Spe(-): 61 (70/1.15=60.86)
SC: 3
WC: 4
BRT: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Fake Out
Fury Swipes
Water Sport
BubbleBeam
Hydro Pump

Leech Seed
Giga Drain
Counter
Teeter Dance

Fire Punch

Rain Dance
Ice Beam
Scald
Toxic
Substitute
Protect
Surf
Dive

Total Moves: 25


Munchlax- Biggoron (M) [OT: SubwayJ]
Nature: Quiet (Increase Sp Atk by 1, divide speed by 1.15, decrease Evasion by flat 10%)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:

HP: 120
Atk: 3
Def: 2
SpA(+): 3
SpD: 3
Spe(-): 4 (5/1.15=4.34~4)
SC: 1
WC: 5
BRT: 16

EC: 2/6
MC: 0
DC: 2/5


Attacks:
Metronome
Oder Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Body Slam
Snatch

Counter
Double-Edge
Zen Headbutt

Fire Blast
Ice Beam
Thunderbolt
Brick Break

Total Moves: 19


Lickitung- Augustus (M) (OT: RagnarokAlex)
Nature: Brave (Increase Atk, Speed divided by 1.15 and Evasion decreased by 10%)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Cloud Nine (DW): (Trait) Pokemon with Cloud Nine will not suffer any negative effects of weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their SolarBeam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. SolarBeam always charges against them, Blizzard, Thunder and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)


Stats:

HP: 100
Atk(+): 3
Def: 3
SpA: 2
SpD: 3
Spe(-): 26
SC: 3
WC: 4
BRT: 15

EC: 1/6
MC: 0
DC: 1/5


Attacks:
Lick
Wrap
Supersonic
Defense Curl
Knock Off
Stomp
Disable
Refresh
Power Whip
Wring Out

Body Slam
Hammer Arm
Zen Headbutt

Mimic
Fire Punch

Protect
Toxic
Earthquake
Rock Slide
Brick Break
Fire Blast
Ice Beam
Thunderbolt
Surf
Substitute
Psych Up
Endure
Bide

Total Moves: 28


Orange - Reuniclus
Purple - Ludicolo
Red - Munchlax
Grey - Lickitung

What will you do?

Temperantia: 0.1 CC
Destiny Warrior: 1.5 UC
 
Actions for all: Head into the south corridor


Take Point and go into the Southern corridor
Direction Priorities: South>East>West>North
If Enemy encountered, use Scald
If Room encountered, Stop



Follow directly behind Marina
If Enemy encountered and no ally is between the two of you, use Ice Beam



Follow directly behind Augustus
If Enemy encountered and no ally is between the two of you, use Psyshock



Follow directly behind Florence
If Enemy encountered and no ally is between the two of you, use Ice Beam
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


Pink Hexagon - Weedle

Action 6:
Combee: Bug Bite Ludicolo

RNG Roll-To Crit(<=625 Crit): 3164 No
(6+3+3-1.5)*1.5=15.75 damage
-3 EN

Action 7:
Ludicolo used Scald!
RNG Roll-To Crit(<=625 Crit): 7461 No
RNG Roll-To BRN(<=3000 BRN): 8336 No
8+3+3=14 damage
-5 EN


Lickitung used Ice Beam!
RNG Roll-To Crit(<=625 Crit):648 No
RNG ROll-To FRZ(<=1000 FRZ): 3539 No
(10+1.5)*1.5=17.25 damage
-7 EN

Combee was KO'd!


Standings:
Ludicolo: 84.25 HP | 95 EN
Lickitung: 100 HP | 93 EN
Reuniclus: 110 HP | 100 EN
Munchlax: 120 HP | 100 EN

Weedle: ??? HP | 100 EN

Bag:
[Empty]

Temperantia: 0.1 CC
Destiny Warrior: 3 UC
Pokemon: 0.2 KOC|EC|MC|DC


Your orders?
 
Ludicolo:
Go North
Direction Priorities: East, South, North, West
If you encounter an enemy, alternate between Ice Beam and Scald

Lickitung:
Move to the Weedle and alternate using Fire Punch and Body Slam until it has fainted
After the Weedle has been KO'd, Follow Ludicolo

Reuniclus:
Follow Lickitung once Weedle has been KO'd
If an enemy is encountered and an ally is not in the way, alternate between Psyshock and Rock Slide

Munchlax:
Follow Reuniclus
If an enemy is encountered, and an ally is not in the way, alternate between Fire Blast and Body Slam
 

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