Also pinch Abilities (Blaze, Overgrow, Swarm and Torrent) now gives +3 BAP instead of +2 when proc'ed. Afternoon news from Malaysia, Zt reporting.changes in strikethroughs and bolds said:After your orders are posted, is it possible to edit them freely within a certain time frame. Outside Roleplay-tagged matches, The Legend Run and Raids, that time frame defaults to1/3 of the DQ interval30 minutes, unless otherwise specified on the battle rules. During that time, the player is free to edit the orders as they please, without being locked by the following player's orders of the referee's reffing. The only exception to that rule is DQ. Your "freedom to edit orders without being locked" period, should not extend your DQ time. If your DQ kicks in first, that edit-freedom is automatically nullified.
It is advised that refs and players wait for the edit-free interval to end before posting their orders or reffings.It is also advised that players do not edit their orders when the interval has ended.Forum moderators reserve the right to revert the edit history to follow this ruling if and when called upon to do so.
Is there a reason this isn't implemented for all battles regardless of beginning time?http://www.smogon.com/forums/threads/anti-grinding-measures.3595338/#post-7230244
Implemented more anti-grinding measures. UC is substantially increased, and MC is increased by +1. Go nuts.
This comes into effect for all battles started after this post has gone up.
Proponents against luck should rejoice! Please notify the military police if future battles forget about this so that rolls may be enforced (no more Danish rolls, maybe?) Evening news from Malaysia, Zt reporting.So uh, apparently the critical chance went from 6.25% (1/16) chance to 4.17% (1/24) chance over the transition to Generation 7. I'm guessing we should probably follow suit.