The Teams Success:
This is my almost standard OU team. A team that looks perfectly standard, but a few odd move-set's making it unpredictable and aiding a lucario sweep. It peaked in 2nd place on Pokemon Online (PO) and before you inevitably slag down PO, I suggest you actually ladder on it, get yourself to a decent standard, then try to slag it down.
The team also enjoyed success on shoddy getting me just into the top 10 at 9th place. However shortly after I reached the top ten I switched to PO, because it is soo much better and therefore I didn't get my ranking any higher.
Thought Process:
The orriginal idea came from using Mix flygon to Lure in Lucario counters and take them out. So they were my starting block.
I saw another RMT ages ago, that used CB gyrados to take out lucario counter's like Rotom and after testing it turned out to be successful.
Next I wanted a Lead with good synergy with Gyrados and Flygon, so I could get them in early game and a lead that could beat anti lead machamp. I chose Lum berry metagross.
Now I wanted someone pursuit weak to help Lucario set up. I also wanted a back up to Lucario and Scizor and a trick user. I chose scarf rotom-H (who has his mouth open for some reason?)
To finish off the team, I had problems with countering Salamence, Gyarados, Vaporeon, Jolteon, Heatran etc. I ended up choosing that overate, but underused little duck aka porygon2.
Almost Predictable = Unpredictable
Metagross @ Lum Berry
Trait: Clear Body
EVs: 248 HP / 248 Atk / 12 Speed
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Meteor Mash
- Bullet Punch
- Explosion
Metagross has remained one of the most solid leads in the game, he acts as both an anti lead and an SR user. Fairing pretty well against many common leads. I chose a lum berry over occu for 2 reason's:
1) I am using meteor mash, so i can't touch infernape and heatran anyway.
2) imo, all effective leads should now be able lead machamp, and a lum berry allows me to 2hko with mash. Or SR then explode. As lead machamp can cause problems if your unlucky with confusion hax.
The ev's are pretty much copied off smogon, Except I have no reason to out speed other metagross so I lowered them to just out speed scizor and put the spare ev's in attack. Overall a solid lead and is imo, one of the best. Metagross lures in Lucario counters right from the start and can Just explode straight onto them. He also has great synergy with Gyarados and flygon allowing them to easily switch in early game. His explosion is so powerful it has a high chance to OHKO hippowdon :O, doing 99.3% - 116.9% to the standard smogon set.
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Gyarados (F) @ Choice Band
Trait: Intimidate
EVs: 62 HP / 252 Atk / 192 Speed
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Payback
- Stone Edge
- Earthquake
Choice band Gyarados, a very underrated set. At first you may think, why not use dragon dance and have the power of a choice band and the speed of a choice scarf:
1)Because dragon dance gyrados is one of the easiest pokemon in the entire game to counter and I don't know why people use it so much.
2)Because a choice band allows you to 2hko, or OHKO gyrados's common counters as the damage calculations bellow show.
The ev's are fairly simple, Enough speed to outspeed Rotom, Celebi and zapdos. Max attack for obvious reason's and the rest in HP. The immediate power output from this gyarados just destroys unexpected opponents and (with prediction) is capable of smashing through even stall teams, especially if they rely on rotom forms to counter gyrados. I like to bring gyarados in nice and early to catch teams by surprise before they start properly predicting. He also abuses the fact that everyone assumes he is going to dragon dance, so they think they will get a safe switch to a counter.
Damage calculations (standard smogon sets):
- Stone egde vs Defensive Bold Zapdos = 74.2% - 87.7% (after SR almost a guaranteed OHKO)
- Stone egde vs Bulky Intimidate Gyrados = 68.1% - 80.5% (38% chance Ko after stealth rocks)
- Waterfall vs Standard Bold Rotom = 50.7% - 60.2% (garunteed 2hko with stealth rocks)
- Payback vs Standard Bold Rotom = 84.9% - 100 % (83% chance to OHKO after stealth rocks)
- Payback vs Defensive Celebi = 63.9% - 75.2% (garunteed 2hko)
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Porygon2 @ Leftovers
Trait: Trace
EVs: 252 HP / 216 Def / 40 SAtk
Bold Nature (+Def, -Atk)
- Hidden power (fire)
- Discharge
- Ice Beam
- Recover
I often get called an OU whore becuase I only use OU pokemon. Normally because when I see a UU I just think of an OU that outclasses them e.g. altaria is outclassed by salamence. I was scepticle at first, but he filled the holes in my team and after testing I realised that not even an uber pokemon could do a better job than this NU. Porygon2 fits perfectly onto this team, covering the teams weakness and is almost like he was designed just for this team. He counters some top OU threats and spreads paralysis. He is the glue that holds this team together.
Trace is the beauty of this poke. It allows you to counter pokemon by using there abilities against them e.g. gyarados, salamence, Heatran, Jolteon, Vaporeon. As well as switching in to natural cure pokemon to heal yourself of status. Switching into early bird or insomnia to wake up. Switching into sand veil and stream to gain an immunity to them. Switch in to a flygon earthquake and levitate to avoid it. The opportunities are endless. It also helps in finding out a pokemon's set as it can be based on their ability, e.g. bronzong, togekiss, gliscor etc. It can also be used for trapping pokemon like magnezone and dugtrio. It is just has endless usage and makes this an amazing unique pokemon. It also scouts out the idiots with illuminate starmie, sturdy magnezone, sand veil dugtrio etc just for the lol's.
Hidden power fire is there because I find forretress was setting up all over my p2, and with the suprise of HP I OHKO the physical forretress (garunteed after rocks). If the sp.def one switches into rocks + a discharge, then the ko with HP is garunteed. Thanks to 'I abuse smeargle' for the suggestion.
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Rotom-H @ Choice Scarf
Trait: Levitate
EVs: 40 HP / 216 Speed / 252 SAtk
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Will-O-Wisp
- Trick
Another glue member. Firstly rotom filled in my weaknesses and resitances nicely. I chose to scarf Rotom so that I have a back up against pokemon like infernape, lucario, gengar etc.
Trick is there to help against stall teams and it helps Lucario set up. Trick is also useful as Porygon2 struggles to counter recovery stat uppers and trick can cripple them. Wil o wisp is mainly to for those scarf tyranitars that like to switch in early game, allowing me to take a pursuit. It also confuses people as they don't expect me to be scarfed and have wil o wisp, but it actually works quite well.
The speed ev's allow me to outspeed jolly gyarados after a dragon dance. Max special attack, and the rest in Hp to make use of Rotom's great typing.
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Flygon (F) @ Life Orb
Trait: Levitate
EVs: 76 Atk / 180 Speed / 252 SAtk
Rash Nature (+SAtk, -SDef)
- Draco Meteor
- Earthquake
- Fire Blast
- Roost
This may look like the most useless Flygon set you have ever seen and on it's own it is outclassed by the standard choice scarf set. But he is capable 2hkoing every member of your standard stall team and when you think about the common lucario counter's being gliscor, hippowdon etc. and this flygon llures them in and can 2HKO or OHKO them with dracco meteor. Also remeber that he reisist stealth rock, is imuner to spikes, toxic spikes and is imune to thunderwave.
Originally I wanted choice specs, but I had too many choiced users already. Now I realise that this mixed roost set is the way to go, roost is there just for stall teams as Flygon is really useful in taking them down. The whole mixed roost set is just seems perfect, Dracco meteor and fire blast have great coverage, and also KO the common lucario counters. While earthquake, having the same power as a super effective brick break is great for taking out special walls, and is useful after I get a special attack drop.
This set is amazing for destroying lucario counter's as no one expects it, combined with a resistance to SR is why I'm using gimmick this flygon. What it lacks in power, it makes up for in surprise factor.
Damage calculations, using standard smogon sets:
- Dracco meteor vs Defensive Zapdos = 66.8% - 79.1% (garunteed 2hko, can OHKO after stealth rocks)
- Dracco meteor vs Gliscor = 84.2% - 99.4% (80% chance to OHKO after stealth rocks)
- Dracco meteor vs Bulky Gyrados = 63.5% - 74.9% (garunteed 2hko after stealth rocks)
- Fire blast vs Skarmory = 108.4% - 127.5% (garunteed OHKO)
- Fire blast vs Forretress = 230.5% - 271.2% (garunteed OHKO)
- Dracco meteor vs Bulky Rotom = 73% - 86.2% (garunteed 2hko)
- Dracco meteor vs Scarf Rotom = 92.1% - 108.7% (garunteed OHKO after stealth rocks)
- Dracco meteor vs Hippowdon = 65.7% - 77.4% (92% chance to 2hko, and most hippowdon don't use 88 sp.def anyway because boah with ice beam is rare these days)
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Lucario (F) @ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Speed
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- ExtremeSpeed
- Bullet Punch
The best sweeper in the game, combined with a team that lures in and KO's his counter's. A recipe for success. As Celebi and Rotom are lured in and countered by Gyarados, I find that lucario no longer needs crunch. This means I can safely set up on scarf tyranitar, knowing that I am going to be able to ko it when it switches back in. It also helps against Gengar as well as others like aerodactyl, mismagius etc.
I have discovered that bullet punching can lead people to the assumption I don't have Extreme speed, and they sacrifice pokemon they were not intending to.
Damage calculations with one sword dance:
- Close combat vs Gyarados after intimidate = 68% - 80.1% (38% chance to OHKO after stealth rocks))
- Close combat vs Physical Skarmory = 88.9% - 105.1% (garunteed OHKO after stealth rocks)
- Close combat vs Defensive Suicune = 80.4% - 95% (51% chance to OHKO after stealth rocks)
- Close combat vs Physical Forretress = 85.9% - 101.1% (89% chance to OHKO after stealth rocks)
- Close combat vs Hippowdon = 80.7% - 95.2% (10% chance to OHKO the best physical wall in the game after stealth rocks)
- Extreme speed vs Starmie = 97.3% - 114.6% (garunteed OHKO after stealth rocks)
- Extreme speed vs Jolteon = 122.8% - 144.5% (garunteed OHKO)
- Extreme speed vs Flygon = 88.4% - 104.3% (flygon usualy switches into stealth rocks at least one time previously, making the Ko garunteed after he switches in a 2nd time)
- Bullet Punch vs Tyranitar = 89.5% - 105.3% (garunteed OHKO after stealth rocks)
- Bullet Punch vs Gengar = 95.4% - 112.6% (garunteed OHKO after stealth rocks)
As you can see, lucario is a beast. Thank you for reading and please rate :D
By request, a threats list:
Defensive Threats:
- Primary counter: Gyarados
- Secondary: Metagross, Flygon and Lucario
- Primary: Gyarados
- Secondary: Flygon, Rotom, porygon2
- Primary: Porygon2 to scout
- Secondary: Rotom, Flygon and metagross (Explosion)
- Primary: Metagross, I like to explode and get it out of the way nice and early
- Secondary: Rotom, Gyarados, porygon2
- Primary: Gyarados, hopefully as he uses SR
- Secondary: Rotom and flygon
- Primary: Gyarados
- Secondary: Flygon, porygon2 and rotom
- Primary: Porygon2
- Secondary: Rotom, Gyrados, flygon and Metagross (explosion)
- Primary: Gyarados
- Secondary: Porygon2, flygon, Rotom and Metagross with explosion
- Primary: Rotom
- Secondary: Flygon and Gyrados
- Primary: Porygon2
- Secondary: Flygon and Rotom
- Primary: Gyarados
- Secondary: Flygon, Rotom, Porygon2 and lucario
- Primary: Gyarados
- Secondary: Lucario, Metagross, and rotom with wil o wisp/trick
- Primary: Rotom
- Secondary: Porygon2 and metagross (explosion)
- Primary: Gyarados
- Secondary: Porygon2 (recovery), Rotom (WoW), Flygon (if it's weakened), Metagross (explode if im getting annoyed with it roaring)
- Primary: Metagross
- Secondary: Flygon, Lucario and Porygon2
- Primary: Porygon2 (trace)
- Secondary: Rotom
- Set dependant: Gyarados, Metagross and Lucario
- Primary: Rotom (wil o wisp)
- Secondary: Flygon and Porygon2
- Revenge: Gyarados
Offensive Threats:
- Primary: Metagross beats the common lead azelf
- Secondary: Rotom, Flygon, Gyarados, Porygon2 and lucario can extreme speed the weakened ones
- Primary: P2 takes the sleep, then gyrados waterfalls it to hell
- Secondary: Rotom, Flygon and metagross
- Primary: Stay in and prevent the sub, he has a hard time switching in anyway
- Secondary: Rotom, Flygon, Metagross
- Set dependant: Gyrados
- Primary: Porygon2
- Secondary: Rotom
- Primary: Porygon2
- Secondary: Gyrados and Flygon
- Set dependant: Rotom and Lucario (for revenge)
- Primary: Gyarados
- Secondary: Rotom and Flygon
- Revenge: Lucario
- Primary: Porygon2 with trace
- Secondary: Flygon, Rotom
- Revenge: Lucario
- Primary: gyrados
- Secondary: Porygon2, Rotom and Metagross
- Revenge: Lucario
- Primary: Gyrados
- Secondary: Rotom
- Revenge: Bullet punch + Extreme speed after a defence drop and life orb recoil
- Primary: Gyarados
- Secondary: Rotom and metagross
- Leads: Metagross
- Revenge: Lucario and flygon
- Primary: Porygon2 to trap it
- Secondary: Rotom, Flygon and Lucario
- Primary: Gyarados
- Secondary: Rotom and porygon2
- Revenge: Metagross (bullet punch)
- Primary: Rotom
- Secondary: Gyrados/Flygon/porygon2
Despite looking dangerous it's never been much of a problem for some reason
- Primary: Porygon2
- Secondary: Flygon and Rotom
- Primary: Death fodder to scout the set, normally Metagross/Gyarados
- Secondary: Porygon2
- Revenge: Bullet punch + Extreme speed
- Primary: Rotom
- Secondary: Porygon2
Normally scared off by flygon (assuming its scarfed), and extreme speed when it's weak.
- Primary: Metagross
- Secondary: Flygon, Gyarados, porygon2 and Lucario
- Rotom can trick/wil o wisp depending on it's set
- Primary: Porygon2 (T-wave + Ice beam)
- Secondary: Rotom and Flygon
- Revenge: Lucario with extreme speed, as life orb + SR will wear down the zapdos