Introduction
Hello lads and ladies. I'm back, and this time with a team that isn't a complete gimmick. After learning more about cores, I decided to try my hand at creating a bulky offense team. I decided to go with a Fire/Water/Grass core, and I placed a heavy emphasis on U-turn to create momentum, force switches, and rack up Stealth Rock damage. I feel like it performs fairly consistently, with most of its losses chalked up to me being a terrible battler. Without further ado, here's the team.
Teambuilding Process
Mega Blastoise was the obvious choice for the Water component of the core with its good bulk and firepower, as well as its access to Rapid Spin.
The Grass part initially belonged to Rotom-Mow, but I felt that Tsareena fit the bill better with its better attacking power and access to Synthesis, as well as the fact that it isn't force out after using its strongest attack.
Although it's largely outclassed by Arcanine as a Fire-type Intimidate user, I chose to use Incineroar because of its access to U-turn, which is useful for gaining momentum.
With the amount of switches the team causes, having Stealth Rocks up is a major bonus. I chose to run Gligar because of its good bulk with Eviolite along with its access to Roost for recovery.
Mismagius is the sweeper of the team, packing both Nasty Plot to boost its attack power along with the ability to set up easily thanks to its Ghost typing and Levitate.
This team desperately needed speed control, so I chose to use Choice Scarf Primeape because of its amazing coverage and access to Defiant.
The Team
Water Bowser (Blastoise-Mega) @ Blastoisinite
Ability: Rain Dish
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Water Pulse
- Dark Pulse
- Aura Sphere
T H I C C (Tsareena) @ Meadow Plate
Ability: Queenly Majesty
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Synthesis
- U-turn
- High Jump Kick
Tony (Incineroar) @ Iapapa Berry
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- U-turn
- Knock Off
- Flare Blitz
Annoying (Gligar) @ Eviolite
Ability: Immunity
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Roost
Spooky (Mismagius) @ Ghostium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Substitute
- Shadow Ball
- Dazzling Gleam
Unbridled Rage (Primeape) @ Choice Scarf
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Gunk Shot
- Stone Edge
- U-turn
Threat List
Set-up Sweepers
Set-up Sweepers
Pokemon like Shell Smash Cloyster and Barbaracle, Belly Drum Slurpuff, and Dragon Dance Flygon and Zygarde can give my team major issues. They exploit the team's general lack of speed and barrel through most of them with ease if they get the chance to set up.
Choice Specs Swellow
Noivern
Chip Damage
Conclusion
All in all, I feel like the team performs fairly well, although its not without its faults. I have virtually no way to stop set up sweepers once they get going, and it generally struggles against more offensive teams. Maybe I should change some of my Pokemon or give them different moves? Let me know what you think.
Note: Some of these replays have a Jolly Incinerorar instead of an Adamant one, but it plays virtually the same
Wins
http://replay.pokemonshowdown.com/gen7ru-835025333
http://replay.pokemonshowdown.com/gen7ru-835044223
http://replay.pokemonshowdown.com/gen7ru-835040101
Losses
http://replay.pokemonshowdown.com/gen7ru-835042751
http://replay.pokemonshowdown.com/gen7ru-835038382
http://replay.pokemonshowdown.com/gen7ru-835035811
Wins
http://replay.pokemonshowdown.com/gen7ru-835025333
http://replay.pokemonshowdown.com/gen7ru-835044223
http://replay.pokemonshowdown.com/gen7ru-835040101
Losses
http://replay.pokemonshowdown.com/gen7ru-835042751
http://replay.pokemonshowdown.com/gen7ru-835038382
http://replay.pokemonshowdown.com/gen7ru-835035811
Water Bowser (Blastoise-Mega) @ Blastoisinite
Ability: Rain Dish
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Water Pulse
- Dark Pulse
- Aura Sphere
T H I C C (Tsareena) @ Meadow Plate
Ability: Queenly Majesty
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Synthesis
- U-turn
- High Jump Kick
Tony (Incineroar) @ Iapapa Berry
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- U-turn
- Knock Off
- Flare Blitz
Annoying (Gligar) @ Eviolite
Ability: Immunity
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Roost
Spooky (Mismagius) @ Ghostium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Substitute
- Shadow Ball
- Dazzling Gleam
Unbridled Rage (Primeape) @ Choice Scarf
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Gunk Shot
- Stone Edge
- U-turn
Ability: Rain Dish
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Water Pulse
- Dark Pulse
- Aura Sphere
T H I C C (Tsareena) @ Meadow Plate
Ability: Queenly Majesty
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Synthesis
- U-turn
- High Jump Kick
Tony (Incineroar) @ Iapapa Berry
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- U-turn
- Knock Off
- Flare Blitz
Annoying (Gligar) @ Eviolite
Ability: Immunity
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Roost
Spooky (Mismagius) @ Ghostium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Substitute
- Shadow Ball
- Dazzling Gleam
Unbridled Rage (Primeape) @ Choice Scarf
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Gunk Shot
- Stone Edge
- U-turn
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