1000 Forms of Fear
Stream Sia's album 1000 forms of fear on youtube, on spotify, or watch each video tagged next to the name of each pokemon. No brand deals are included in this advertisement. Side affects might include heightened anxiety and fear for 1000 seconds, and potential addiction. Do not use if pregnant, or over age 80 (go grandma!), or hate mangoes, as then that could be deadly ;).
About Me: I'm a shy guy. I like mangoes. And that's all you really need to know. I really like making RMTs and hope that every RMT I make turns out better than the last one. I also love theorymonning, because there are just so many possibilities and the idea of giving something with potential a key to unlock their hidden success just makes me feel very satisfied and happy.
About the RMT: The title of this RMT is Inspired by the amazing Sia's album title. If there is any copyright shennanigans involved, sorry :). This team is a stallish team built around CM Gothita, and the benefits I have found it gives stall. so I would rather there not be any suggestions around removing Gothita. Every pokemon is going to have it's "targets" written out in a hide tag very appropriately labeled "targets." There is going to be no Teambuilding Process because (this is probably an unpopular opinion) I find the Teambuilding Process a little redundant, or that I can't make a non-redundant teambuilding process. I also feel like you can just say what you want to say in the Teambuilding Process in the pokemon's general description. The change log is in post 4, because I don't want to clutter the OP. Go check it out, because it displays a new team member!
Gothita @ Eviolite
Ability: Shadow Tag
Level: 5
EVs: 196 Def / 156 SpA / 76 SpD / 76 Spe
Modest Nature
- Calm Mind
- Sleep Talk
- Psychic
- Rest
Ability: Shadow Tag
Level: 5
EVs: 196 Def / 156 SpA / 76 SpD / 76 Spe
Modest Nature
- Calm Mind
- Sleep Talk
- Psychic
- Rest
Slow Fighting types (no mienfoo), Poison types, Slowbros, Staryus, Abras without Shadow Ball, Aromatherapy Spritzee, generally weak Special Attackers.
Lately, I have building many standard FerroSpritz stall-esque teams. I have noticed that many of them have trouble killing Foongus. I could boggle Foongus down, but then with a few sneaky switches, all of a sudden, Foongus was alive at full again. Introducing, the best Foongus killer ever. Calm Mind Eviolite Gothita. Gothita's targets are either simply unable to be outsped without a scarf, or are very slow, so I just gave Gothita 13 Speed. The Special Attack investment is to most of the time kill Timburr's after +1, and defensive EVs give Gothita the nice 14/14 defenses. If given a double switch or a safe switch into Timburr, Goth can eat a Knock Off, CM, the Psychic kill a Timburr, which is nice. I made Gothita CM RestTalk, because it is the most reliable Foongus beating set, and I like Gothita's ability to switch in to it's targets. Stall v Stall can also become a nightmare of switching and long battles, so Gothita is here to give my team the upper hand in the "mirror-match."
Mienfoo- Chandelier Swinger
Mienfoo @ Eviolite
Ability: Regenerator
Level: 5
EVs: 196 Def / 76 SpD / 236 Spe
Jolly Nature
- Taunt
- Drain Punch
- Knock Off
- U-turn
Dark Types, SR Leads, Steel Types, more I'm probably missing, or am just too lazy to find.
Spritzee-Crying big Girl
Spritzee @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Calm Mind
- Wish
- Protect
- Moonblast
Spritzee @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Calm Mind
- Wish
- Protect
- Moonblast
Mienfoo and other fighters, dark types
If you've been reading the targets, you may see that not all the pokemon of each type are covered. For example, Mienfoo is supposed to cover darks, but can't cover Vullaby. Gothita is supposed to cover SLOW fighting types, which excludes 17 Speed Mienfoo. Spritzee is here to cover both of those threats. Also, lets be honest. Almost every stall team you're going to build basically has to have Spritzee. Wish Passing is very valuable. Because I have 2 Rest/talkers, I went with CM Spritzee. CM Spritzee can be very destructive and is a great late game sweeper for stall teams.
Archen-Player of Fair Games
Archen @ Eviolite
Ability: Defeatist
Level: 5
EVs: 236 HP / 156 Def / 76 SpD / 36 Spe
Impish Nature
-Stealth Rock
- Defog
- Roost
- Rock Slide
Birdspam, Sash and Sturdy Breaker, Fire Types
Archen is probably the true juggler of this team. Archen is there to set up rocks (which I actually find I don't do all too often) or defog rocks. I chose the Eviolite set, because I wanted to have a good, reliable Fletchling counter, which my team kind of lacks. Stealth Rocks are also helpful for wearing down Ponyta. I took the standard defensive Eviolite set from the Analysis, but if I should use Rowan's set, I can change it. Stealth Rocks I'm also kind of debating on. As a whole, Archen has either been hit or miss in my battles, but I think when it works, it really does it's job and I for the most part want to keep it.
Munchlax- Cellophane stomach
Munchlax @ Eviolite
Ability: Thick Fat
Level: 5
EVs: 76 HP / 196 Def / 236 SpD
Impish Nature
- Body Slam
- Pursuit
- Rest
- Sleep Talk
gastly, abra, gothita, Ponyta
Munchlax is my counter for all things pursuit trappable. Gastly can be especially problematic to my team, so Munchlax is great of disposing of Gastly. Munchlax also forms a pretty nice core with Spritzee. I chose Resttalk>Berry Juice, because I want Munchlax to have more bulk with Eviolite. Thick Fat makes Munchlax a decent Ponyta switch in.I honestly don't really know what else to say about Munchlax, it just gets it job done. The EVs give Munchlax good special defense to take on Abras and Gastly, and maybe even both in one battle, while still retaining some good defensive bulk.
Ponyta- Fire meets Gasoline
Ponyta @ Eviolite
Ability: Flame Body
Level: 5
EVs: 236 Def / 76 SpD / 196 Spe
Impish Nature
- Toxic
- Will-O-Wisp
- Morning Sun
- Flare Blitz
Mienfoo, Pawniard, Birds, Croagunk. Opposing Ponies
I personally feel that Ponyta is amazing right now. Ponyta is my secondary Pawniard answer, and Pony can also deal with other dark types, like using Toxic on Vullaby. Toxic is also nice for Chinchous, and opposing Ponytas. Between Stealth Rock, Toxic, and Body Slams from Munchlax, I can slowly wear opposing Ponytas down. Ponyta also works as a backup answer to Croagunk and Mienfoo if their respective answers are out. Ponyta can also be used to emergency check Fletchling if needed. Ponyta is my main burner of grasses. Fire. Is. Catching.
How to deal with common archetypesBirdspam: Birdspam is kind of hard to deal with. The priority is definitely getting rocks up with Archen, or leading with Mienfoo to prevent rocks. Then use Archen and Ponyta as your main answers to birdspam. Keep both of them very healthy.
Waterspam: Mienfoo is extremely helpful against shell smashers. Otherwise, this team kind of just has to be played wisely, and try not to have Munchlax be in while they have a free switch into something like Tirtouga.
FerroSpritz Defensive Teams: On FerroSpritz(correct me if I'm wrong), Spritzee's usually run aromatherapy, so you can trap Spritzee with Gothita and CM Kill it. Ferroseed can be handled with Mienfoo and Pony, but watch out for Thunder Waves.
Regenerator Cores: Gothita and Spritzee is like the dynamic duo of killing regen cores. Gothita for Foongus and Slowpoke, and Spritzee for Mienfoo.
Volt-Turn: Volt-turn has always been pretty good at ripping defensive playstyles apart with it's ability to put so much pressure on. An interesting but very risky way to beat volt-turn is to predict a Voltturn move and stay in instead of switching out. Also, press wish excessively with Spritzee and get rocks up.
Sun: Munchlax and Ponyta are very helpful against Vulpix. Bellsprout is harder to deal with, but you just got to play well. Gothita is probably your most direct Bellsprout answer, but it is more of a check.
Fighters: Spritzee and Gothita should have you covered.
Dark Spam: Spritzee + Mienfoo= gg. No more words needed.
Threats
1. Water Spam
- Honestly, biggest hurdle on paper for this team. I haven't actually bumped into water spam, but I am assuming I will have a hard time.
2.Bird Spam
- Between Rocks and Loosing Eviolites, Archen can definitely be worn down. After Archen is worn down enough, you can basically just throw the computer at the wall. GG.
3. Magnemite
- Its typing's resistances, STABs, and ability to volt switch is just too much for this team.
Replays2.Bird Spam
3. Magnemite
1. To kill a Magnemite ft. Google Translate2. Ponyta for President ft. Me complaining even though I got a ton of good hax
3. GOTHITA SWEEP
Final Words
I would like to say thank you to every single person reading this RMT, because it means a lot that you've decided to click it. This is my first time venturing out and trying some really cool features, or just some standard ones, like sprites, that I haven't known how to use until now. This RMT may be a coding mess for a little bit, because I am atrocious at coding. I have no importable, but I think you can copy and paste each member individually if you want to toy around with it. If an importable is necessary, I will happily add one, as well as a teambuilding process. I just want to keep this RMT as simple, clean cut,and to the point as possible.And it totally doesn't have anything to do with the fact that I'm too lazy to do them.
THIS RMT HAS BASICALLY BEEN CONCLUDED THANKS TO THE HELP OF INFAMY AND CORPORAL LEVI. CHECK OUT POST 4 FOR ALL THE CHANGES AND "REJECTED" CHANGES(aka change log). Thanks to Infamy for the sprites, which I changed!
Thank you once again, and thanks to all in advance who would like to rate! It means a lot :).
HAVE A NICE DAY :)!
I would like to say thank you to every single person reading this RMT, because it means a lot that you've decided to click it. This is my first time venturing out and trying some really cool features, or just some standard ones, like sprites, that I haven't known how to use until now. This RMT may be a coding mess for a little bit, because I am atrocious at coding. I have no importable, but I think you can copy and paste each member individually if you want to toy around with it. If an importable is necessary, I will happily add one, as well as a teambuilding process. I just want to keep this RMT as simple, clean cut,and to the point as possible.
THIS RMT HAS BASICALLY BEEN CONCLUDED THANKS TO THE HELP OF INFAMY AND CORPORAL LEVI. CHECK OUT POST 4 FOR ALL THE CHANGES AND "REJECTED" CHANGES(aka change log). Thanks to Infamy for the sprites, which I changed!
Thank you once again, and thanks to all in advance who would like to rate! It means a lot :).
HAVE A NICE DAY :)!
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