Scraggy @ Eviolite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 Def
Impish / Careful Nature
- Fake Out
- Knock Off
- Drain Punch
- Ice Punch
I discovered Scraggy by drafting it in PUCL, and it didn't disappoint, instead it actually surprised me on how efficient it was in battle. I won't talk about the Dragon Dance set, because I think it is outclassed by other set up sweepers in the tier, but I want to introduce you to a more tanky set and focused on utility, which I found success in playing. Anyway, before going into the set, I want to point out that Scraggy isn't incredible or anything, and can actually be not great in most cases, but I thought it would've been still ok posting this here as no one mentioned Scraggy yet. Scraggy actually doesn't carry horrible defensive stats, and with Eviolite + Intimidate it can be decent at tanking hits especially from physical attackers(iirc -1 Rampardos with Superpower deals like 55%, which is not bad for Scraggy considering Rampardos has an high as hell attack), while its typing can come in hand against Psychic-types such as Kadabra and Grumpig, and basically this is the only reason for why you would need to run Careful, otherwise I would always run Impish. Knock Off provides large utility and hits most of the metagame, while Drain Punch still hits decently and works as the only recovery tool, however it can recover a large portion of the HP if hitting something frail or weak to Fighting-moves. Ice Punch is there for coverage purposes, also tbh Fake Out is replaceable with something else that provides even more coverage but I've been comfortable running that so yeah. You could run an Adamant nature if you want to go on a more offensive route, but I think there are better offensive thanks than Scraggy atm, namely things such as Machoke, so it will be only worth running with a defensive nature most of the time. Also don't bother investing EVs in Speed unless extremely needed, its base Speed will bee terrible anyway and the EVs in HP are fundamental to keep tanking.