This slate is amazing.
Mega Garchomp + Weak Armor
Yikes! Like as if Garchomp wasn't already lurking around like "Use a physical attack, I dare you," with its Rock Helmet + Rough Skin set. I for one would be extremely hesitant to risk giving a speed boost to a monster with 170/120 offences, great STABs, coverage, and SD. Also Garchomp's troll speed tier creeps Scarf Landorus-T. Honestly this concept of a viable Weak Armor abuser is seeming very threatening. Definitely a creative way to give Mega Garchomp speed without breaking it. With 108/115 physical bulk though this thing is by no means squishy at -1. It'll take a very high amount of power and speed to kill this thing once it gets going.
252+ Atk Choice Band Talonflame Brave Bird vs. -1 0 HP / 0 Def Mega Garchomp: 313-369 (87.6 - 103.3%) -- 25% chance to OHKO
252+ Atk Choice Band Technician Scizor Bullet Punch vs. -1 0 HP / 0 Def Mega Garchomp: 216-255 (60.5 - 71.4%) -- guaranteed 2HKO
252+ Atk Bisharp Sucker Punch vs. -1 0 HP / 0 Def Mega Garchomp: 186-220 (52.1 - 61.6%) -- guaranteed 2HKO
With those calcs though, bear in mind that Garchomp would have to have taken some prior damage in order for Weak Armor to kick in. So Talon is basically a guaranteed OHKO, and Scizor/Bisharp may have a chance depending on what kind of physical moves Garchomp is willing to take.
I don't think I need to post many offensive calcs given that I think we can assume STAB Earthquakes and Outrages will hurt coming off of 170 base atk. Also at a possible +2.
Honestly this thing is sounding super cool and I can see bucket loads of epic cores built around this thing. AM already posted one. I'm just picturing that one guy who pairs Mega Garchomp with Rocky Helmet Ferrothorn and a Chansey. Making Chansey unbreakable cause the opposition is too afraid to use any physical moves xD.
There are a few things holding Mega Garchomp back of course. It is very vulnerable to being worn down and burned, without access to Lum. It also falls victim to the many stray Ice moves running around atm, and is weak to the Fairy spam. As well as numerous other things keeping it from being broken, but it'll still find a spot up beside its base form in A+ imo. Its like SD and ScarfChomp combined.
Oh, and if you go Dragon Claw > Outrage it struggles with both Unaware users. Unless you are hipster enough to do this:
4 SpA Mega Garchomp Hidden Power Grass vs. 252 HP / 4 SpD Quagsire: 288-340 (73 - 86.2%) -- guaranteed 2HKO after Leftovers recovery
But yeah I'm super pumped for this one and am just loving the creativity of a viable Weak Armor user.
Swanna + Gale Wings
Could this be the rebirth of bird spam? 87/87 offences don't look the snazziest at first, but when you consider the facts that you are firing off mixed STAB Flying moves backed by 120 and 110 base power and a boosting item. With PRIORITY! Its pretty darn epic. As mentioned that is more attack than Talon, but also as mentioned it is a shame it lacks a physical water STAB. People said it would be good on rain but I just wanna emphasise that this thing would be EPIC on rain! If you opt for a Specs set, this things Hurricane hits just as hard (in fact slightly harder) than Mega Pidgeot's hurricane. And in rain, you ain't missing either.
252 SpA Choice Specs Swanna Hurricane vs. 252 HP / 0 SpD Mew: 205-243 (50.7 - 60.1%) -- 86.7% chance to 2HKO after Leftovers recovery
252+ SpA Mega Pidgeot Hurricane vs. 252 HP / 0 SpD Mew: 204-240 (50.4 - 59.4%) -- 80.1% chance to 2HKO after Leftovers recovery
Oh and apparently that Pidgeot is Modest vs Timid Swanna, which Swanna doesn't even need cause it has priority. So lets change Swanna to Modest and see what its rain boosted water STAB looks like. After all, you don't need the speed, you have priority and Swift Swimmers behind you.
252+ SpA Choice Specs Swanna Surf vs. 252 HP / 252+ SpD Umbreon in Rain: 168-198 (42.6 - 50.2%) -- 39.5% chance to 2HKO after Stealth Rock and Leftovers recovery
I'll take that.
Plus Swanna has some great synergy with multiple Swift Swimmers thanks to its flying typing allowing it to take on lots of grass types. So yeah Swanna would be great on rain. Struggles against Sun though ;) (mind you, it can OHKO either drought user after rocks...)
Then of course you have the epic utility of priority Defog, and priority Roost being a nice addition. I do wonder if Swanna could be a dedicated defensive defogger with Priority Feather Dance.
-2 252 Atk Landorus-T Stone Edge vs. 252 HP / 252+ Def Swanna: 112-134 (31.6 - 37.8%) -- 0.2% chance to 3HKO after Leftovers recovery
Switching in is a problem though. Idk, just a thought.
Also Priority Mirror Move may have its uses. Seems fairly niche though.
Gogoat + Thick Fat
There aren't many Grass types that wouldn't appreciate Thick Fat (If any), but Gogoat is a great user. With only 3 weaknesses, some great resistances to types like Ground, Water and Electric, and 123 HP with usable offences, there is a lot to love. Like anyone I am immediately drawn to the Bulk Up set. There aren't many pokemon in this game with good Bulk Up sets. There are plenty of CM users, but I'm struggling to pick a Bulk Up user. Great SpD (when factoring HP), usable attack, great typing (with new ability), and reliable recovery leaves little to be desired. I'm not sure which calcs I feel are most relevant for the bulk up set, but I can assure you that after just one boost it is very hard to break from either side. It does however generally need at least a couple more boosts before it can begin dishing out the pain.
I also wanna make a point that Thick Fat Gogoat is a great Electric check, as you'll generally be invested in SpD because of bulk up.
252 SpA Mega Manectric Overheat vs. 252 HP / 252 SpD Thick Fat Gogoat: 132-156 (29.3 - 34.6%) -- 7.3% chance to 3HKO after sandstorm damage and Leftovers recovery
252 SpA Life Orb Thundurus Focus Blast vs. 252 HP / 252 SpD Gogoat: 149-177 (33.1 - 39.3%) -- 99.9% chance to 3HKO after sandstorm damage and Leftovers recovery
252 SpA Choice Specs Raikou Shadow Ball vs. 252 HP / 252 SpD Gogoat: 108-128 (24 - 28.4%) -- 97% chance to 4HKO after sandstorm damage and Leftovers recovery
That is the most any of those can dish out. Also is you go Careful > Adamant you can check Magnezone and other special attackers quite well too.
252+ SpA Choice Specs Magnezone Flash Cannon vs. 252 HP / 252+ SpD Gogoat: 178-210 (39.5 - 46.6%) -- guaranteed 3HKO after Leftovers recovery
(Don't ask me why there is sandstorm damage I honestly don't know).
Of course Gogoat also has other options like Leach Seed and such, but Bulk Up is definitely a stand out.
Having a non-mega grass type without weaknesses to Ice and Fire will certainly help in team building for a lot of cases.
These 1st 3 Theorymons add a lot of positives to the meta and are rather unique. I'll try make cores for these 3 as they all have great niches to work with.
Bastiodon + Mono Steel typing + King's Shield
Probably the weakest of the slate. Giving King's Shield to the Shield Pokemon scores 10/10 for flavour, and mono Steel is undeniably better than Rock / Steel. I am curious though. Aren't we not allowed to change a pokemon's primary typing? It doesn't really bother me as we've opened up a few doors lately anyway with double buffs and such. I was just wondering if this was intentional or simply overlooked.
60/168/138 defences hold some pretty solid numbers to say the least. Invest heavily either way and Bastiodon is gonna be able to sponge a lot of hits. Plus if there is one move that has good synergy with taking hits from either side it is Metal Burst. King's Shield is a gods send as it makes the match up extremely hard for physical attackers to win.
Bastiodon's problem is that it is still unable to do anything to anything, other than Metal Burst and Toxic. It doesn't even get Thunder wave to cripple sweepers.
Someone mentioned Toxic Stalling as an option, and at a glance I think this is probably the only option. 52/47/30 offences and speed aren't going anywhere. Leaving Bastiodon stuck with not much more than moves like Metal Burst, King's Shield, Toxic, Taunt, Stealth Rock and Roar. It'll be a reliable SR setter I suppose, especially with Sturdy. But no recovery is still sucking, it doesn't even has Pain Split.
I wonder if utility attacking moves like Body Slam and Bulldoze would be good fillers to stop Bastiodon from being complete Taunt bait.
I don't know. I'm not feeling this one as much. Am I missing something important?
So yeah overall another great slate. Can't wait to start thinking about sets and partners for the 1st 3 I talked about.
EDIT:
Mysteria I've revamped the OU Theorymon Metagame thread, as requested by The Immortal.
http://www.smogon.com/forums/thread...-challenge-format-on-ps.3541537/#post-6281165
You may wanna link to this in the OP.
Get involved people! Play the meta! :D