Copyediting [GP: 0/1] Iron Boulder

Danbear02

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[SET]
Swords Dance (Iron Boulder) @ Rockium Z / Psychium Z / Booster Energy
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Mighty Cleave
- Close Combat
- Zen Headbutt / Earthquake

[SET COMMENTS]
With a staggering base Speed stat of 124, Iron Boulder is able to outspeed nearly every threat in the tier, allowing it to serve as a powerful wallbreaker and cleaner for offensive teams. Swords Dance is mandatory to allow Iron Boulder to break past defensive options like Slowbro and Skarmory. Close Combat allows Iron Boulder to threaten Mega Tyranitar and break past Ting Lu at +2, which resists both of Iron Boulder's STAB moves. Zen Headbutt allows Iron Boulder to immediately threaten Mega Venusaur, especially at +2, but Earthquake can be used instead to threaten Aegislash. Rockium Z allows Iron Boulder to secure OHKOs against the aforementioned Skarmory and Slowbro, as well as most other neutral targets, like Celesteela and Rotom-W, which would otherwise be able to stomach a +2 Mighty Cleave and threaten Iron Boulder in return. Psychium Z is an alternative option that allows Iron Boulder to OHKO Mega Venusaur without a Swords Dance boost, and can threaten certain Rock-resistant foes like Hippowdon, but is generally less consistent. Booster Energy is an option on hyper offensive teams, allowing Iron Boulder to outspeed all Choice Scarf users, at the cost of Iron Boulder's wallbreaking power provided by Z-Crystals. Swords Dance Iron Boulder is generally seen on teams that appreciate its natural Speed and can take advantage of Iron Boulder removing common defensive staples like Clefable and Slowbro. Teammates such as Galarian Zapdos and Scizor can take advantage of holes left in the opposing team to sweep, and can also weaken these defensive Pokemon to allow Iron Boulder to sweep later. Iron Boulder also appreciates entry hazard support, as even at +2 it can fail to KO many defensive options without hazard damage, so hazard setters like Hippowdon and Excadrill are appreciated. Iron Boulder is also relatively frail, so it appreciates pivots such as Iron Moth and Galarian Zapdos that can give it entry against foes such as Skeledirge and Clefable. Given its poor defensive typing, Iron Boulder is also weak to revenge killers such as Scizor, Mega Aerodactyl, and Azumarill, so teammates that can take hits from these threats, such as Celesteela and Mega Venusaur, are good teammates.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/danbear02.589016/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:
user link here


[SET]
Choice Band (Iron Boulder) @ Choice Band
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mighty Cleave
- Close Combat
- Earthquake
- Zen Headbutt


[SET COMMENTS]
With Choice Band, Iron Boulder forgoes sweeping potential to instead become an instantly threatening, incredibly fast wallbreaker and revenge killer that can consistently threaten out foes like Greninja and Alakazam while still threatening defensive options like Clefable and Celesteela. The ability to run all of Close Combat, Earthquake, and Zen Headbutt, allows Iron Boulder to threaten Ting Lu, Aegislash, and Mega Venusaur at the same time. Choice Band allows Iron Boulder to 2HKO all of these threats, as well as allowing it to immediately threaten Mega Latias and Tapu Fini with 2HKOs. Given its phenomenal Speed and instant power, Choice Band Iron Boulder can fit on most teamstyles that can provide it with safe entry. Defensive pivots like Rotom-W, Slowbro, and Clefable can provide it with a solid defensive backbone into threats like Azumarill and Mega Aerodactyl that can threaten Iron Boulder which also providing entry points against Pokemon like Mega Venusaur and Celesteela. Alternatively, offensive pivots like Galarian Zapdos, Greninja, and Iron Moth can take advantage of the defensive options that Iron Boulder lures in, such as Hippowdon and Quagsire, as well as the holes it can leave in an opposing team. In return, they provide entry points against foes like Skeledirge and Mega Tyranitar. Despite Iron Boulder's power, it can fail to 2HKO certain defensive options, such as Skarmory, Quagsire, and Hippowdon. Therefore, entry hazard support from Clefable and Ting Lu is appreciated. Teammates that can break through these physical walls, such as Iron Moth and Hydrapple, are also good partners.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/danbear02.589016/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:
user link here
 
Last edited:

Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
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Great work, QC 1/1 when implemented

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[SET]
Swords Dance (Iron Boulder) @ Rockium Z / Psychium Z / Booster Energy
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Mighty Cleave
- Close Combat / Zen Headbutt
- Zen Headbutt / Earthquake

[SET COMMENTS]
With a staggering base Speed stat of 124, Iron Boulder is able to outspeed nearly every threat in the tier, allowing it to serve as a powerful wallbreaker and cleaner for offensive teams. Swords Dance is mandatory to allow Iron Boulder to break past defensive options like Slowbro and Skarmory. Mighty Cleave is preferred for its consistency over Stone Edge. Honestly this is very self-explanatory Close Combat allows Iron Boulder to threaten Mega Tyranitar and break past Ting Lu at +2, which resists both of Iron Boulder's STAB moves. Zen Headbutt allows Iron Boulder to immediately threaten Mega Venusaur, especially at +2, but Earthquake can be used instead to threaten Aegislash. The wording here makes it sound like Earthquake can't be used with Zen Headbutt, when it can according to the set Rockium Z allows Iron Boulder to secure OHKOs against the aforementioned Skarmory and Slowbro, as well as most other neutral targets, like Celesteela and Rotom-W, which would otherwise be able to stomach a +2 Mighty Cleave and threaten Iron Boulder in return. Psychium Z is an alternative option that allows Iron Boulder to OHKO Mega Venusaur without a Swords Dance boost, and can threaten certain Rock-resistant foes like Hippowdon, but is generally less consistent. Booster Energy is an option on hyper offensive teams, allowing Iron Boulder to outspeed all Choice Scarf users, at the cost of Iron Boulder's wallbreaking power provided by Z-Crystals. Swords Dance Iron Boulder is generally seen on teams that appreciate its natural Speed and can take advantage of Iron Boulder removing common defensive staples like Clefable and Slowbro. Teammates such as Galarian Zapdos and Scizor can take advantage of holes left in the opposing team to sweep, and can also weaken these defensive Pokemon to allow Iron Boulder to sweep later. Iron Boulder also appreciates entry hazard support, as even at +2 it can fail to KO many defensive options without hazard damage, so hazard setters like Hippowdon and Excadrill are appreciated. Iron Boulder is also relatively frail, so it appreciates pivots such as Iron Moth and Galarian Zapdos that can give it entry against foes such as Skeledirge and Clefable. Given its poor defensive typing, Iron Boulder is also weak to Rrevenge Kkillers such as Scizor, Mega Aerodactyl, and Azumarill, so teammates that can take hits from these threats, such as Celesteela and Mega Venusaur, are good teammates.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/danbear02.589016/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
user link 2 here
Grammar checked by:
user link here

[SET]
Choice Band (Iron Boulder) @ Choice Band
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mighty Cleave
- Close Combat
- Earthquake
- Zen Headbutt

[SET COMMENTS]
With Choice Band, Iron Boulder forgoes sweeping potential to instead become an instantly threatening, incredibly fast wallbreaker and Rrevenge Kkiller that can consistently threaten out foes like Greninja and Alakazam while still threatening defensive options like Clefable and Celesteela. Without Swords Dance, Iron Boulder is free to run all of Close Combat, Earthquake, and Zen Headbutt, allowing it to threaten Ting Lu, Aegislash, and Mega Venusaur at the same time. Not a hard rule but from my experience you should avoid referencing another set so much. Something like "the ability to run CC, EQ, and Zen Headbutt lets Iron Boulder threaten..." may work better Choice Band allows Iron Boulder to 2HKO all of these threats, as well as allowing it to immediately threaten Mega Latias and Tapu Fini with 2HKOs. Given its phenomenal Speed and instant power, Choice Band Iron Boulder can fit on most teamstyles that can provide it with safe entry. Defensive pivots like Rotom-W, Slowbro, and Clefable can provide it with a solid defensive backbone into threats like Azumarill and Mega Aerodactyl that can threaten Iron Boulder which also providing entry points against Pokemon like Mega Venusaur and Celesteela. Alternatively, offensive pivots like Galarian Zapdos, Greninja, and Iron Moth can take advantage of the defensive options that Iron Boulder lures in, such as Hippowdon and Quagsire, as well as the holes it can leave in an opposing team. In return, they provide entry points against foes like Skeledirge and Mega Tyranitar. Despite Iron Boulder's power, it can fail to 2HKO certain defensive options, such as Skarmory, Quagsire, and Hippowdon. Therefore, entry hazard support from Clefable and Ting Lu is appreciated. Teammates that can take advantage of these Pokemon, such as Iron Moth and Hydrapple, are also good partners. You should explicitly say that special attackers can break through the physical walls Iron Boulder can't break through on its own. You hint at it, but something like "break through" should be said alongside the vaguer "take advantage of"

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/danbear02.589016/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
user link 2 here
Grammar checked by:
user link here
 

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