Needs more love for Bronzong and Porygon2.
NOTE: The next set is more Psychologymon than Theorymon.
Name: Heatproof Lead
Bronzong @ Lum Berry
Careful/Relaxed/Brave(entirely up to your choice)
Heatproof
252hp/100def/100spdef/56atk
~Gyro Ball
~Earthquake
~Trick Room
~Stealth Rock/Explosion
What exactly is the very first thing the opponent does to counter a Bronzong?
That's right, send in a Fire Pokémon. With these EVs, Bronzong takes
86.39% - 101.48% damage from a typical Choice Scarfed Heatran with Levitate.
And those numbers are there because MetalKid doesn't seem to have input
Heatproof in his DmgCalc. But my honest guess is, assuming Heatproof halves
Fire damage,
43.195% - 50.74% damage. Which isn't 2HKO in most cases.
If you are scared of 2HKO, feel free to buff Zong's SpDef EVs.
It is obvious to the human mind that the opponent freaks out after seeing
Fire Blast doing such little damage(well, not that little lol).
Besides: After setting up Trick Room opponent has already sent out a counter
OR has Taunted Bronzong before TR. Now, shall I analyze the very top 3
Taunt leads in this metagame?
They are, by pretty much, Tyranitar, Azelf and Aerodactyl.
Currently I haven't used these said Pokémon as leads so I am strictly
speaking of experience against these said leads. Criticization allowed.
TauntZelfs use Taunt every. Freaking. Time. Use this information for your advantage. This means that you Gyro Ball their speedy asses for about ~60%
damage. TrickZelfs are a different story however.
In fact, with so muc Trick in use these days, only skilled players should consider
Trick Room teams, because a Tricked Trick Roomer(c wut i did thar?) has
lost much of it's use.
If you Bronzong gets Tricked, he can still be useful.
You have to send him
out in the right situations. Which means get-tricked-run-get-in-again-set-up
-TR-run-again. Trick is even more threathening move than Taunt, hands down.
At least Taunt wears off.
Aerodactyls are predictable. They either set up SR first or Taunt first.
Whichever way, Aerodactyl is going down from Gyro Balls pretty fast...
But that's what Suicide Leads are for aren't they ;) ?
Killing off TTar is a pain. The best you can do is to pray he doesn't Taunt you.
252def/hp TTars are rare, yes, but they are a prominant threat for Zong.
Check Taunt from TTar with Earthquake or Gyroball(I would appreciate if somebody
would give some calculations of which is more effective: GBall or EQ, but
from my experience Gyro Ball is better.).
If TTar subtitutes, that's a mixed bag of joy and sadness for you. Most likely
he isn't very fast because he would buff up HP to 252 EVs. First, analyze what
he's doing; Dragon Dance or Focus Punch.
With the case of Dragon Dance, you can safely use Gyro Ball first, because:
Damage: 48.22% - 56.80% from a TTar +1 Atk Crunch against a positive
natured Bronzong. A Brave natured Bronzong's Gyro Ball always breaks
TTar's sub.
This damage, on most cases, 2HKOs you. If by extreme prediction you manage
to break Tyranitar's Substitute on the very same turn you get killed off by
Crunch, you have the upper hand. I don't think I need a reason to tell why.
Name: Virtual Duck
Porygon2 @ Leftovers/Lum Berry(for sleepers)
(Any nature that boosts either defence and lowers atk/spd, up to you.)
Trace
252hp/128def/128spdef
~Trick Room
~Thunderbolt
~Ice Beam
~Recover
An extremely underrated Pokémon. Porygon2 is a great counter against Heatran
and THE best counter against Gyarados.
Thunderbolt is against Waters, Gyarados more specifically, and Ice Beam
s excellent when combined with Thunderbolt. Recover keeps him alive for a bit
longer.
Again, speaking from my own experience, Porygon2 has 90% of the time
survived to set up another Trick Room. The 10% happened when my opponent
succeeded in a Scizor Sweep/Fighting Sweep. Also, TTar.
Porygon2 is also the only Tracer that can utilize Trick Room while being slow(80 is too fast, Gardevoir fanatics[although the special defense IS nice[as well as her hourglass figure]])
Now, if yo dawgs excuse-moi