Copyediting Smeargle [QC: 2/2] [GP: 0/1]

RoyalReloaded

is a Top Tiering Contributor
MPL Champion
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[SET]
Smeargle @ Focus Sash
Name: Entry Hazard Setter
Ability: Own Tempo
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Stone Axe
- Sticky Web
- Spore

[SET COMMENTS]
Thanks to Smeargle's nearly endless movepool, it finds a place in the metagame as the premier hazard setter for hyper offensive Normal-type teams. Ceaseless Edge and Stone Axe are able brand new additions to Smeargle's kit that are able to set up Spikes and Stealth Rock, as well as ignoring Magic Bounce from Hatterene. Sticky Web support is the driving force behind hyper offensive Normal-type teams, as the speed reduction greatly helps Normal-type's powerful wallbreakers, such as Terapagos and Ursaluna. Spore, in tandem with Focus Sash, allows Smeargle to immobilize opponents for a few turns, allowing Smeargle an opportunity to setup hazards.

Hisuian Zoroark is a great teammate for Smeargle, as its Ghost-typing prevents Rapid Spin, while it also appreciates the wide range of entry hazards Smeargle can provide, aiding its breaking capabilities. With Sticky Webs set up, Zoroark able to outspeed Choice Scarf Great Tusk and Choice Scarf Gholdengo, stopping them from revenge killing it. Terapagos is another incredibly strong wallbreaking teammate that thrives with entry hazard support. Tera Starstorm turns from a 3HKO to a 2HKO on Pokemon such as Clodsire and Swampert. Terapagos also has a lot of great coverage moves, such as Earth Power for Steel- and Fire-types such as Heatran and Ceruledge, and Ice Beam for Flying-types such as Landorus and Gliscor. Braviary is a strong physical attacker that takes advantage of Smeargle's Sticky Web support, as its Defiant ability punishes Defog. Indeedee is also a great teammate, as the Psychic-type support helps greatly in the Poison- and Fighting-type matchups. Psychic Terrain also protects against priority moves, blocking foes such as Kingambit and Scizor from revenge killing setup sweepers. Ditto is also a great teammate, as it can take advantage of Sticky Web, having an easier time coming in for revenge kills against Choice Scarf users such as Meowscarada and Great Tusk.
 
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Elvira

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[SET]
Smeargle @ Focus Sash
Name: Entry Hazard Setter
Ability: Own Tempo
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Stone Axe
- Sticky Web
- Spore

[SET COMMENTS]
Thanks to Smeargle's nearly endless movepool, it finds a place in the metagame as the premier hazard setter for hyper offensive Normal-type teams. Ceaseless Edge and Stone Axe are able brand new additions to Smeargle's kit that are able to set up Spikes and Stealth Rock, while also dealing damage, as well as ignoring Magic Bounce from Hatterene. Sticky Web support is the driving force behind hyper offensive Normal-type teams, as the speed reduction greatly helps Normal-type's powerful wallbreakers. (When detailing "powerful wall breakers" it is important to always give at least 1 or 2 examples.) Spore, in tandem with Focus Sash, allows Smeargle to immobilize opponents for a few turns, guaranteeing at least one layer of hazards allowing Smeargle an opportunity to setup hazards. Maximum Speed allows Smeargle to outspeed slower foes, putting them to sleep before they are able to act at all, and even putting them to sleep a second time. (This seems like filler as you already brought up the speed reduction prior.)

Hisuian Zoroark is a great teammate for Smeargle, as not only does it's Ghost-typing prevent prevents Rapid Spin, but it is an it's also an incredibly powerful breaker that appreciates not only the Sticky Web support, but the additional chip damage from Stealth Rock and Spikes. Hisuian Zoroark is also able to pressure Corviknight with Flamethrower, dissuading Defog. Hisuian Zoroark's high speed means that it is able to outspeed Choice Scarf Great Tusk and Gholdengo if Sticky Web is up. (Hisuian Zoroark already outspeeds non Choice Scarf Gholdengo on it's own, I would) Terapagos is another incredibly strong wallbreaking teammate that thrives with entry hazard support. Tera Starstorm turns from a 3HKO to a 2HKO on Pokemon such as Clodsire, Gastrodon, and Tentacruel, which are all formidable special walls. (The examples used predominantly use Heavy-Duty Boots. And Sticky Hold prevent's boots from being removed. Not to mention Terapagos has a bit of a struggle versus them. I would scrap these and provide a few better examples.) Terapagos also has a lot of great coverage moves, such as Earth Power for Steel-types and Ice Beam for Flying-types. (If you bring up its coverage moves, I would suggest adding some examples. Corviknight, Ceruledge, and Gliscor are some that Terapagos can hit hard with its coverage moves.) An offensive Braviary is a strong physical attacking teammate Braviary is a strong physical attacker that takes advantage of Smeargle's Sticky Web support, as its Defiant ability raises its attack by 2 stages when another stat is lowered, further punishing Defog. (You've provided some great examples so far. But I would personally add a few more. Yes Hisuian Zoroark, Terapagos, and Braviary are great team-mates, I would suggest adding Indeedee as with Sticky Web support + psychic terrain it helps a lot versus Poison & Fighting Mu's. Something Normal lacks on quite a bit without mentioning base Ursaluna as well. Also Ditto as well as it can benefit from the hazard support.)
Overall great job. :)
stamping this as QC 1/2, thanks Elvira and Royal -:chien-pao:
 
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RoyalReloaded

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[SET]
Smeargle @ Focus Sash
Name: Entry Hazard Setter
Ability: Own Tempo
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Stone Axe
- Sticky Web
- Spore

[SET COMMENTS]
Thanks to Smeargle's nearly endless movepool, it finds a place in the metagame as the premier hazard setter for hyper offensive Normal-type teams. Ceaseless Edge and Stone Axe are able brand new additions to Smeargle's kit that are able to set up Spikes and Stealth Rock, while also dealing damage, as well as ignoring Magic Bounce from Hatterene. Sticky Web support is the driving force behind hyper offensive Normal-type teams, as the speed reduction greatly helps Normal-type's powerful wallbreakers. (When detailing "powerful wall breakers" it is important to always give at least 1 or 2 examples.) Spore, in tandem with Focus Sash, allows Smeargle to immobilize opponents for a few turns, guaranteeing at least one layer of hazards allowing Smeargle an opportunity to setup hazards. Maximum Speed allows Smeargle to outspeed slower foes, putting them to sleep before they are able to act at all, and even putting them to sleep a second time. (This seems like filler as you already brought up the speed reduction prior.)

Hisuian Zoroark is a great teammate for Smeargle, as not only does it's Ghost-typing prevent prevents Rapid Spin, but it is an it's also an incredibly powerful breaker that appreciates not only the Sticky Web support, but the additional chip damage from Stealth Rock and Spikes. Hisuian Zoroark is also able to pressure Corviknight with Flamethrower, dissuading Defog. Hisuian Zoroark's high speed means that it is able to outspeed Choice Scarf Great Tusk and Gholdengo if Sticky Web is up. (Hisuian Zoroark already outspeeds non Choice Scarf Gholdengo on it's own, I would) Terapagos is another incredibly strong wallbreaking teammate that thrives with entry hazard support. Tera Starstorm turns from a 3HKO to a 2HKO on Pokemon such as Clodsire, Gastrodon, and Tentacruel, which are all formidable special walls. (The examples used predominantly use Heavy-Duty Boots. And Sticky Hold prevent's boots from being removed. Not to mention Terapagos has a bit of a struggle versus them. I would scrap these and provide a few better examples.) Terapagos also has a lot of great coverage moves, such as Earth Power for Steel-types and Ice Beam for Flying-types. (If you bring up its coverage moves, I would suggest adding some examples. Corviknight, Ceruledge, and Gliscor are some that Terapagos can hit hard with its coverage moves.) An offensive Braviary is a strong physical attacking teammate Braviary is a strong physical attacker that takes advantage of Smeargle's Sticky Web support, as its Defiant ability raises its attack by 2 stages when another stat is lowered, further punishing Defog. (You've provided some great examples so far. But I would personally add a few more. Yes Hisuian Zoroark, Terapagos, and Braviary are great team-mates, I would suggest adding Indeedee as with Sticky Web support + psychic terrain it helps a lot versus Poison & Fighting Mu's. Something Normal lacks on quite a bit without mentioning base Ursaluna as well. Also Ditto as well as it can benefit from the hazard support.)
Overall great job. :)
stamping this as QC 1/2, thanks Elvira and Royal -:chien-pao:
sorry late but implemented, i edited 2 parts a little bit differently than u said but it makes sense dw
 

sasha

death of the endless
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[SET COMMENTS]
Thanks to Smeargle's nearly endless movepool, it finds a place in the metagame as the premier hazard setter for hyper offensive Normal-type teams. Ceaseless Edge and Stone Axe are able brand new additions to Smeargle's kit that are able to set up Spikes and Stealth Rock, while also dealing damage, smeargle damage sucks as well as ignoring Magic Bounce from Hatterene. Sticky Web support is the driving force behind hyper offensive Normal-type teams, as the speed reduction greatly helps Normal-type's powerful wallbreakers, such as Terapagos and Ursaluna. Spore, in tandem with Focus Sash, allows Smeargle to immobilize opponents for a few turns, allowing Smeargle an opportunity to setup hazards.

Hisuian Zoroark is a great teammate for Smeargle, as it's Ghost-typing prevents Rapid Spin, but it's also an incredibly powerful breaker that appreciates not only the Sticky Web support, but the additional chip damage from Stealth Rock and Spikes. Hisuian Zoroark is also able to pressure Corviknight with Flamethrower, dissuading Defog. Hisuian Zoroark's high speed means that it is able to outspeed Choice Scarf Great Tusk and Choice Scarf Gholdengo if Sticky Web is up. Hisuian Zoroark is a great teammate for Smeargle, as its Ghost-typing prevents Rapid Spin, while it also appreciates the wide range of entry hazards Smeargle can provide, aiding its breaking capabilities. With Sticky Webs set up, Zoroark able to outspeed Choice Scarf Great Tusk and Choice Scarf Gholdengo, stopping them from revenge killing it. maybe this is super nitpicky but just seemed wordy, also mentioning that flamethrower threatens corvi just seemed like dex info to me. HO teams are supposed to retain momentum/pressure in order to win, and the reader should already know this if theyre attempting to use HO teams imo. Terapagos is another incredibly strong wallbreaking teammate that thrives with entry hazard support. Tera Starstorm turns from a 3HKO to a 2HKO on Pokemon such as Clodsire and Swampert if this is because of hazards you should just join the two sentences instead of making it into two, its more confusing. Terapagos also has a lot of great coverage moves, such as Earth Power for Steel- and Fire-types such as Heatran and Ceruledge, and Ice Beam for Flying-types such as Landorus and Gliscor. Braviary is a strong physical attacker that takes advantage of Smeargle's Sticky Web support, as its Defiant ability raises its attack by 2 stages when another stat is lowered, further ability punishes ing Defog. Indeedee is also a great teammate, as the Psychic-type support helps greatly in the Poison- and Fighting-type matchups. Psychic Terrain also protects against priority moves, blocking foes such as Kingambit and Scizor from revenge killing setup sweepers. trying to ignore the Speed reduction. theyre already pretty slow so youre trying to point out priority, not the speed reduction Ditto is also a great teammate, as it can take advantage of Sticky Webs the entry hazard support all the teammates listed have already been clarified to appreciate the hazards, its more useful to be specific because the reader should have already gotten this point by now, having an easier time coming in for revenge kills. the only time ditto needs sticky webs to revenge kill something is when its scarfed so i would mention specific scarfers that can give normal trouble, if you cant think of any i would remove ditto altogether and put a diff teammate, i dont think it rly fits on ho teams.


ill check back after implementing
 

RoyalReloaded

is a Top Tiering Contributor
MPL Champion
add remove comment
[SET COMMENTS]
Thanks to Smeargle's nearly endless movepool, it finds a place in the metagame as the premier hazard setter for hyper offensive Normal-type teams. Ceaseless Edge and Stone Axe are able brand new additions to Smeargle's kit that are able to set up Spikes and Stealth Rock, while also dealing damage, smeargle damage sucks as well as ignoring Magic Bounce from Hatterene. Sticky Web support is the driving force behind hyper offensive Normal-type teams, as the speed reduction greatly helps Normal-type's powerful wallbreakers, such as Terapagos and Ursaluna. Spore, in tandem with Focus Sash, allows Smeargle to immobilize opponents for a few turns, allowing Smeargle an opportunity to setup hazards.

Hisuian Zoroark is a great teammate for Smeargle, as it's Ghost-typing prevents Rapid Spin, but it's also an incredibly powerful breaker that appreciates not only the Sticky Web support, but the additional chip damage from Stealth Rock and Spikes. Hisuian Zoroark is also able to pressure Corviknight with Flamethrower, dissuading Defog. Hisuian Zoroark's high speed means that it is able to outspeed Choice Scarf Great Tusk and Choice Scarf Gholdengo if Sticky Web is up. Hisuian Zoroark is a great teammate for Smeargle, as its Ghost-typing prevents Rapid Spin, while it also appreciates the wide range of entry hazards Smeargle can provide, aiding its breaking capabilities. With Sticky Webs set up, Zoroark able to outspeed Choice Scarf Great Tusk and Choice Scarf Gholdengo, stopping them from revenge killing it. maybe this is super nitpicky but just seemed wordy, also mentioning that flamethrower threatens corvi just seemed like dex info to me. HO teams are supposed to retain momentum/pressure in order to win, and the reader should already know this if theyre attempting to use HO teams imo. Terapagos is another incredibly strong wallbreaking teammate that thrives with entry hazard support. Tera Starstorm turns from a 3HKO to a 2HKO on Pokemon such as Clodsire and Swampert if this is because of hazards you should just join the two sentences instead of making it into two, its more confusing. Terapagos also has a lot of great coverage moves, such as Earth Power for Steel- and Fire-types such as Heatran and Ceruledge, and Ice Beam for Flying-types such as Landorus and Gliscor. Braviary is a strong physical attacker that takes advantage of Smeargle's Sticky Web support, as its Defiant ability raises its attack by 2 stages when another stat is lowered, further ability punishes ing Defog. Indeedee is also a great teammate, as the Psychic-type support helps greatly in the Poison- and Fighting-type matchups. Psychic Terrain also protects against priority moves, blocking foes such as Kingambit and Scizor from revenge killing setup sweepers. trying to ignore the Speed reduction. theyre already pretty slow so youre trying to point out priority, not the speed reduction Ditto is also a great teammate, as it can take advantage of Sticky Webs the entry hazard support all the teammates listed have already been clarified to appreciate the hazards, its more useful to be specific because the reader should have already gotten this point by now, having an easier time coming in for revenge kills. the only time ditto needs sticky webs to revenge kill something is when its scarfed so i would mention specific scarfers that can give normal trouble, if you cant think of any i would remove ditto altogether and put a diff teammate, i dont think it rly fits on ho teams.

ill check back after implementing
yep
 

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