Rate of The Week V4: Week 44

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Sun

Who cares if one more light goes out? Well I do...
is a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnus
Rate of the Week
This is a project that looks to bring quality individual rates into the spotlight and recognise the hard work of unbadged raters.
  • Each week, official Team Raters will be paying close attention to the RMT forum and reading the rates posted in their respective tiers. They will then shortlist a few which will be in contention for the Rate of the Week award.
  • From the pool of shortlisted rates, one will be chosen which most exemplifies the qualities of an excellent rate. That rater will be the winner for that particular tier.
  • A post will be made by an official TR who specialises in that tier, explaining how and why the particular rate won. This will allow aspiring raters to gain an idea of what constitutes high-quality rates, and hopefully incorporate those aspects into their own rates.
  • There can be multiple winners every week - ideally one from OU and a couple from other tiers depending on the quality of the rates posted. We hope that in this way we can expand rating activity in less popular tiers, while maintaining a weekly OU winner.
  • Official Team Raters are eligible to win, but unbadged raters will have priority since they are the main focus of this project.
So what's in it for the winners? They will earn a place in the Hall of Fame, which will be kept in the OP of every thread, and will earn more consideration for the Ladybug
and Team Rater
badges. Also, after gaining three places in the Hall of Fame, a rater will be eligible to earn voice status in the RMT room on PS on the condition that they've shown an interest in getting involved.

We hope that this project will encourage people to put more effort into their rates and become better and more experienced raters, which will consequently increase the quality as well as the quantity of rates in the forum.
Week #1 - Amoonguss (ORAS OU)
Week #2 - tankmonx (SM OU)
Week #3 - streams (SM OU)
Week #4 - Amoonguss (SM OU)
Week #5 - bludz (SM OU)
Week #6 - tigers jaw (SM OU)
Week #7 - Avidity (SM OU)
Week #8 - AnishSomani (SM OU)
Week #9 - FlamingVictini (SM OU)
Week #10 - Vertex (SM OU)
Week #11 - DracoNinja (SM OU)
Week #12 - MFJr King (SM OU)
Week #13 - Ramses (SM OU)
Week #14 - Amoonguss (SM OU)
Week #15 - MFJr King (SM OU)
Week #16 - Gross Sweep (SM OU)
Week #17 - MFJr King (SM OU)
Week #18 - AnishSomani (SM OU)
Week #19 - FlamingVictini (SM OU)
Week #20 - Gross Sweep (SM OU)
Week #21 - Gross Sweep (SM OU)
Week #22 - MFJR King (SM OU)
Week #23 - Tinberz (SM OU)
Week #24 - H.M.N.I.P (SM OU)
Week #25 - MFJr King (SM OU)
Week #26 - Gross Sweep (SM OU)
Week #27 - IronBullet (SM OU)
Week #28 - AnishSomani (SM OU)
Week #29 - IronBullet (SM OU)
Week #30 - AnishSomani (SM OU)
Week #32 - AnishSomani (SM OU)
Week #33 - 3017 (SM Ubers)
Week #35 - pokemon sparrow (SM UU)
Week #36 - Manipulative (SM UU)
Week #37 - Ramses (SM OU)
Week #38 - Gross Sweep (SM OU)
Week #39 - Gross Sweep (SM OU)
Week #40 - HQuaze (SM OU)
Week #41 - Snowy & Gross Sweep (SM OU)
Week #42 - -Latios- (SM OU)
Week #43 - LittleBigness (SM OU)
Week #44 - Esche (SM UU)
 
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Sun

Who cares if one more light goes out? Well I do...
is a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnus
This week winner is esche , he submitted a very good and detailed rate for the UU Rating Competition. He started mentioning team's weaknesses such as Mega Manectric, Mamoswine, Swords dance Gliscor and stall builds. Afterwards He changed mega Sceptile nature from Modest to Timid making it a reliable check for stuff like mega manectric. After the Sceptile nature change, he suggested 96 speed EVs on Tentacruel with a timid nature in order to outspeed Mamoswine and he suggested to replace Thunder wave for magnet rise on Klefki since it improves the match up against mega Aerodactyl and Dragon dance mega Altaria, finally esche suggested to use 80 EVs on Klefki's special defense to live Hydreigon's Fire blast after stealth rocks damage.

Afterwards, esche replaced scarf Hydreigon with Groudium z Latias, which lures Alolan Muk and hits hard steel types for mega Sceptile, to handle the aforementioned weakness to SD Gliscor, he suggested Ice beam on Latias. It also provides a reliable answer to mega Manectric, Nidoking and Volcanion with recover which helps Latias to stay healthy as possible. he also suggested Shuca berry over rocky helmet on cobalion which improves the mega Aerodacyl, Scarf Krookodile and drill run mega Beedrill matchup.

To handle the stall match up he mentioned before, he suggested Substitute over will-o-wisp on Cofagrigus allowing it to dodge toxics from the likes of Alomomola and Blissey, making them setup fodder. he also suggested Toxic Spikes over Knock off in order to pressure defensive cores such as Quagsire + Blissey which hard walls Cobalion and Cofagrigus additionally, toxic spikes improves Vincune match up that could be threatening if mega Sceptile is weakened.

Thanks to his rate esche earned himself a spot in the Hall Of Fame, Congrats! :toast:


ROUND#1

Sceptile-Mega @ Sceptilite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Leaf Storm
- Hidden Power [Fire]
- Dragon Pulse

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 244 HP / 252 Def / 12 Spe
Bold Nature
- Haze
- Knock Off
- Scald
- Rapid Spin

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Spikes
- Play Rough
- Toxic
- Thunder Wave

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Dark Pulse
- Draco Meteor
- Flamethrower

Cofagrigus @ Ghostium Z
Ability: Mummy
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
IVs: 0 Atk / 0 Spe
- Nasty Plot
- Will-O-Wisp
- Shadow Ball
- Trick Room

Cobalion @ Rocky Helmet
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Close Combat
- Iron Head
(Threats & Issues // Fixes):
  • The very first thing I would like to address with this team is its weakness to Manectric-Mega. The only capable switch-in is Choice Scarf Hydreigon, which gets worn down and can easily be exploited by Volt Switch. In fact, Sceptile-Mega fails to check Mega Manectric because of a Modest nature, making any (risky) attempts to absorb Electric type attacks futile. Therefore, the very first change I would like to suggest is opting for a Timid nature on Sceptile-Mega, which opens another option to revenge kill Manectric-Mega while still dissuading the opponent from recklessy spamming Volt Switch.
  • Another big problem is Mamoswine, which threatens with its powerful Earthquake and priority Ice Shard. The only way I see to play around Mamoswine is hard switching into Cobalion on a predicted Ice type attack at some point, which is undoubtedly risky. Two minor changes can help alleviate the trouble Mamoswine poses: A Timid Nature with 96 Spe on Tentacruel and Magnet Rise > Thunder Wave on Klefki. (Addtionially, some EV spread advice on Tentacruel: 232 HP reduces damage taken from Stealth Rock and Spikes while keeping the last available Leftovers number!) Magnet Rise on Klefki also improves the teams matchup vs Dragon Dance Altaria that have Earthquake as coverage, as well as Mega Aerodactyl. 80 SpDef on Klefki avoid he OHKO from Hydreigon's Fire Blast after Stealth Rock.
  • Gliscor, especially Swords Dance variants, may give this team a good amount of trouble with the only reliable way of revenge killing is Leaf Storm from Sceptile. Cofagrigus can take two Sword Dance boosted EQ but fails to OHKO back, even with the Z-move. Addtionally, Gliscor will have plenty of options to enter the field versus both Klefki and Cobalion. With Magnet Rise on Klefki to check Dragon Dance Mega Altaria, Haxorus and Mega Aerodactyl, I felt it was appropraite to change Choice Scarf Hydreigon to Latias. The set I had in mind is the Groundium-Z (EQ) set to lure Muk-A (as well as weakening various Steel types for Mega Sceptile), while also carrying Ice Beam to deal with the aforementioned weakness to Gliscor. Next to Gliscor Latias also provides the team with an immediate switch-in to Nidoking, Volcanion and Mega Manectric that is able to stay healthy with Recover. This does come at the cost of speed control that Hydreigon provided, but given the change to a Timid nature on Sceptile, as well as Trick Room being an option in the back, it does not actually make too much of an impact. However, relying solely on Magnet Rise is troublesome at times, which is why I suggest Shuca Berry over Rocky Helmet on Cobalion. It allows to lure Choice Scarf Krookodile, Mega Aerodactyl and Drill Run Mega Beedrill, specifically.
  • +
    Next up is the difficulty of the stall match-up. A simple core of Blissey + Quagsire hard-walls Cofagrigus and Cobalion. The only way I see this team breaking stall is by somehow getting Spikes up (which might be difficult to keep on the field since Klefki can't punish common Defog users such as Mandibuzz and Scizor) while the opponent has to heal, doubling into Cobalion on the following turn, then doubling back in to Mega Sceptile and repeating the process until Quagsire is in range for two Close Combat from Cobalion. Therefore, a more immediate measure to punish stall builds would be appreciated on this team. The last two changes go hand in hand with the change from Hydreigon to Groundium-Z Latias: Leftovers for Cofagrigus & Substitute>Will-O-Wisp (Draco Meteor + Tectonic Rage now takes care of Muk-A), as well Toxic Spikes>Knock Off on Tentacruel. With two layers of Toxic Spikes on the field Blissey will eventually fall to the increasing damage, having to switch in order to activate Natural Cure which in return creates openings to pick up KO's with boosted Shadow Ball. Substitute allows Cofagrigus to dodge Toxic, making Blissey set up fodder. Additionally, Toxic Spikes helps with the teams match-up versus VinCune which can cheese its way through Sceptile once it is burned.
Overview of the changes I made:
  • Magnet Rise over Thunder Wave on Klefki
  • Shuca Berry over Rocky Helmet on Cobalion

  • A Timid over a Modest nature on Mega Sceptile

  • More speed and Toxic Spikes over Knock Off on Tentacruel
  • Swap Choice Scarf Hydreigon for Groundium-Z Latias with Ice Beam

  • Leftovers over Ghostium-Z and Subsitute over Will-O-Wisp on Cofagrigus
With the exception of the change from Hydreigon to Latias, I constantly reminded myself to only make small changes/adjustments (even though they were numerous!) so that the original idea of the team (Cofagrigus SpikeStack) would be kept intact. Regardless of this rounds outcome I would love some feedback to my rate so that I can improve!

Sceptile-Mega @ Sceptilite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
- Leaf Storm

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 232 HP / 176 Def / 4 SpA / 96 Spe
Timid Nature
IVs: 0 Atk
- Haze
- Toxic Spikes
- Scald
- Rapid Spin

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 8 Atk / 168 Def / 80 SpD
Impish Nature
- Spikes
- Play Rough
- Toxic
- Magnet Rise

Latias @ Groundium Z
Ability: Levitate
EVs: 56 Atk / 200 SpA / 252 Spe
Hasty Nature
- Draco Meteor
- Ice Beam
- Earthquake
- Recover

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
IVs: 0 Atk / 0 Spe
- Nasty Plot
- Substitute
- Shadow Ball
- Trick Room

Cobalion @ Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Iron Head
- Stealth Rock
- Swords Dance
 
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