https://pokepast.es/884293a9149a2c06 (Team Importable)
I am an inexperienced Showdown Player who plays for fun.
I made a hyper offense aurora veil team with Mega Tyranitar, Volcarona and Z-Raindance Manaphy as my main sweepers.
Aololan Ninetales is the screen setup, Lando-Therian is my main defogger and Stealth Rock setup. My Tapu Fini is just a pivot if stall teams try to use toxic. I put taunt and am currently considering replacing scald with defog, in case Lando-Therian is KOed. I would greatly appreciate any helpful suggestions, but I do not want to replace my Manaphy or Volcarona.
Here is my team:
Ninetales-Alola @ Light Clay
Ability: Snow Warning
Shiny: Yes
EVs: 248 HP / 10 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Freeze-Dry
- Hail
- Hypnosis
My Alolan Ninetales has Aurora Veil with Light Clay. It mainly acts as a pivot. Freeze Dry is its only offensive move for pesky Rain Teams. Hypnosis allows Alolan Ninetales to use the opposing mon as setup fodder. However, Hypnosis is not the most accurate move and should not be relied upon all the time. I don't really know what to put for the last move slot, so I just put Hail.
Manaphy @ Waterium Z
Ability: Hydration
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rain Dance
- Tail Glow
- Psychic
- Surf
My Manaphy is the main sweeper. I only bring it out once Aurora Veil is set up, and then use Z-Rain Dance to set up. Tail glow is to max out Manaphy's Special Attack. Psychic is for the pesky Tankasaur (both Mega and the Leech Seed, Synthesis stall kind). Surf is Manaphy's main STAB move, and can be used on almost any pokemon after Tail Glow is set up.
Tapu Fini @ Leftovers
Ability: Misty Surge
Shiny: Yes
EVs: 100 HP / 48 Def / 10 SpA / 100 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Taunt
- Nature's Madness
- Defog
Tapu Fini is a defogger and Taunt pivot. Misty Terrain is especially useful because it prevents status ailments. I find that Tapu Fini is especially effective in shutting down Pyukumuku. Moonblast and Nature's madness are expecially good. Nature's Madness is just used to wear down Mons like Ferrothorn for Volcarona to sweep.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 6 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Defog
- U-turn
Landorus Therian is a standard defogger and Stealth Rock Setup. I was contemplating putting a HP Ice but decided not to, because my Attack Stat is already pretty high. After some testing, I replaced HP Ice with U-turn. Rocky Helmet is on so that Mons that spam U-turn get hurt in the process.
Volcarona @ Leftovers
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Hidden Power [Ground]
Volcarona is of my main sweepers. I only bring it out if Aurora Veil is set up. Quiver Dance is standard Setup. Fiery Dance and Bug Buzz are also pretty standard STAB moves. Hidden Power Ground is for those pesky Rock types like Mega Diancie. However, it does need to be wary of stealth rocks, because it has no way of recovering from damage other than leftovers.
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 30 HP / 252 Atk / 116 SpD / 110 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Fire Punch
- Crunch
Tyranitar-Mega is for pesky Stall Mons such as Ferrothorn and Chansey. It's attack is superior, and is usually able to destroy them in 1 hit. 116 SpD is so he can survive a weak Moon Blast. Earthquake is for Pokemon such as Magearna, Fire Punch is to counter Jirachi and Ferrothorn. Crunch and Stone Edge are standard STAB moves. I am conteplating swapping Crunch for Pursuit, though.
I am an inexperienced Showdown Player who plays for fun.
I made a hyper offense aurora veil team with Mega Tyranitar, Volcarona and Z-Raindance Manaphy as my main sweepers.
Aololan Ninetales is the screen setup, Lando-Therian is my main defogger and Stealth Rock setup. My Tapu Fini is just a pivot if stall teams try to use toxic. I put taunt and am currently considering replacing scald with defog, in case Lando-Therian is KOed. I would greatly appreciate any helpful suggestions, but I do not want to replace my Manaphy or Volcarona.
Here is my team:
Ninetales-Alola @ Light Clay
Ability: Snow Warning
Shiny: Yes
EVs: 248 HP / 10 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Freeze-Dry
- Hail
- Hypnosis
My Alolan Ninetales has Aurora Veil with Light Clay. It mainly acts as a pivot. Freeze Dry is its only offensive move for pesky Rain Teams. Hypnosis allows Alolan Ninetales to use the opposing mon as setup fodder. However, Hypnosis is not the most accurate move and should not be relied upon all the time. I don't really know what to put for the last move slot, so I just put Hail.
Manaphy @ Waterium Z
Ability: Hydration
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rain Dance
- Tail Glow
- Psychic
- Surf
My Manaphy is the main sweeper. I only bring it out once Aurora Veil is set up, and then use Z-Rain Dance to set up. Tail glow is to max out Manaphy's Special Attack. Psychic is for the pesky Tankasaur (both Mega and the Leech Seed, Synthesis stall kind). Surf is Manaphy's main STAB move, and can be used on almost any pokemon after Tail Glow is set up.
Tapu Fini @ Leftovers
Ability: Misty Surge
Shiny: Yes
EVs: 100 HP / 48 Def / 10 SpA / 100 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Taunt
- Nature's Madness
- Defog
Tapu Fini is a defogger and Taunt pivot. Misty Terrain is especially useful because it prevents status ailments. I find that Tapu Fini is especially effective in shutting down Pyukumuku. Moonblast and Nature's madness are expecially good. Nature's Madness is just used to wear down Mons like Ferrothorn for Volcarona to sweep.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 6 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Defog
- U-turn
Landorus Therian is a standard defogger and Stealth Rock Setup. I was contemplating putting a HP Ice but decided not to, because my Attack Stat is already pretty high. After some testing, I replaced HP Ice with U-turn. Rocky Helmet is on so that Mons that spam U-turn get hurt in the process.
Volcarona @ Leftovers
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Hidden Power [Ground]
Volcarona is of my main sweepers. I only bring it out if Aurora Veil is set up. Quiver Dance is standard Setup. Fiery Dance and Bug Buzz are also pretty standard STAB moves. Hidden Power Ground is for those pesky Rock types like Mega Diancie. However, it does need to be wary of stealth rocks, because it has no way of recovering from damage other than leftovers.
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 30 HP / 252 Atk / 116 SpD / 110 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Fire Punch
- Crunch
Tyranitar-Mega is for pesky Stall Mons such as Ferrothorn and Chansey. It's attack is superior, and is usually able to destroy them in 1 hit. 116 SpD is so he can survive a weak Moon Blast. Earthquake is for Pokemon such as Magearna, Fire Punch is to counter Jirachi and Ferrothorn. Crunch and Stone Edge are standard STAB moves. I am conteplating swapping Crunch for Pursuit, though.
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