Just this once, I will allow anyone to change their purchased actions by night - or purchase if they forgot. This is because multiple people missed day purchase deadline, and there was some confusion - Your action points REFRESH EVERY CYCLE. See FAQ #3 regarding the "saved points" line.
The Elven Evoker with both Conjuration and Necromancy barred from you. You travel in the Order of the Stick, emphasizing blast magic instead of more useful magics. Only after a deal with fiends did you learn that utility magic is at least as powerful as a fireball.
Three times in the game, you may borrow points from the following cycle, provided you are not in a cycle you borrowed from (to a maximum number of borrowed points equal to what you normally have). This means that in three cycles, if you save, borrow, and are borrowed from (in that order), you can operate at triple power.
You are allied with the Many Others. You win if you fulfill the Many Others condition named in the rules.
You are a synthetic intelligence who guides Master Chief in his missions. Then you were badly damaged in battle. You decided the way to create everlasting peace was through subjugating all organic life.
All village-available information powers which cost 3 or less instead cost 1 for you.
You are allied with the AIs. You win if you fulfill the AIs condition named in the rules.