So, I was just playing around with some other PU teams from forums, when I decided I wanted to make my own PU team. Anyway, here it is. ANY suggestions will be much appreciated.
Gogoat @ Life Orb
Ability: Sap Sipper
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bulk Up
- Earthquake
- Brick Break
- Horn Leech
Gogoat is just all around a good pokemon in PU. Hes got good health, attack, and move pool. With life orb he gets that little bit of extra damage that he needs. I have horn leech on him so that he doesn't need a leftovers instead of life orb, that way he can max out damage. I have earthquake on him cause he is high attack, and I like to have at least 2 earthquakers per team. Brick break is for killing the annoying steal/normal type pokemon that have some bulk to them. Bulk up is just for extra attack when he gets the chance.
Camerupt @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Flash Cannon
- Earth Power
- Protect
Camerupt is a solid grpund/fire pokemon. He is also a special attacker which is something my team was lacking before I added him. Flamethrower is used over eruption because with his low speed he won't be able to keep high health for very long. Flash cannon is amazing for fairy type pokemon. Earth power si what I use against low spd pokemon that are weak to ground, and protect is just all around useful with left overs.
Armaldo @ Life Orb
Ability: Battle Armor
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Rapid Spin
- Knock Off
- Toxic
- Superpower
I needed Armaldo for rapid spin. He was also usable for Superpower and knock off though, which was good. Superpower can tear threw Stoutlands, which would otherwise be a threat if they are set up right. Knock off is useful all around for damage and killing tanks with leftovers. Toxic is just a filler move that can sometimes save me.
Leavanny @ Focus Sash
Ability: Overcoat
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Air Slash
- Reflect
- Sticky Web
- Toxic
Leavanny was probably the hardest pokemon to choose. I started with ariados, as my sticky webber, but he didn't work. So now I'm rolling with Leavanny, and testing her out. Air slash can sometimes do good damage, but it is mostly for clean up later on, if Leavanny is steal alive. Reflect is amazing in combo with Avalugg, cause then Avalugg takes essentially no damage from physical attackers. Sticky web is the main move I have Leavanny for. Scince my team isnt very fast, I needed a sticky webber to override that flaw. Toxic is to kill the annoying bulky pokemon.
Avalugg @ Leftovers
Ability: Own Tempo
EVs: 252 HP / 252 Atk
Adamant Nature
- Avalanche
- Earthquake
- Recover
- Curse
Avalugg is amazing for against any physical attacker. He takes hard hits, and brushes them off like its nothing. After 1 or 2 curses, his defense is even better, and he takes almost no damage. He also then has enough attack for avalanche or earthquake to do a ton of damage. Recover is useful after he takes a critical hit.
Articuno @ Life Orb
Ability: Snow Cloak
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Freeze-Dry
- Toxic
- Water Pulse
- Roost
Articuno is my main special attacker, and is my cleanup worker. He serves as both really well, since he has decent speed, and can deal a bunch of damage. He also tears threw some of the stronger water pokemon with Freeze-Dry. Toxic is something I would love to replace on him, since it isnt very useful. Water Pulse also is my counter against enemy camerupts. And he has enough health that he can take a hit and use roost to get back to full hp.
Like I said earlier, ANY suggestions would be much appreciated.
Gogoat @ Life Orb
Ability: Sap Sipper
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bulk Up
- Earthquake
- Brick Break
- Horn Leech
Gogoat is just all around a good pokemon in PU. Hes got good health, attack, and move pool. With life orb he gets that little bit of extra damage that he needs. I have horn leech on him so that he doesn't need a leftovers instead of life orb, that way he can max out damage. I have earthquake on him cause he is high attack, and I like to have at least 2 earthquakers per team. Brick break is for killing the annoying steal/normal type pokemon that have some bulk to them. Bulk up is just for extra attack when he gets the chance.
Camerupt @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Flash Cannon
- Earth Power
- Protect
Camerupt is a solid grpund/fire pokemon. He is also a special attacker which is something my team was lacking before I added him. Flamethrower is used over eruption because with his low speed he won't be able to keep high health for very long. Flash cannon is amazing for fairy type pokemon. Earth power si what I use against low spd pokemon that are weak to ground, and protect is just all around useful with left overs.
Armaldo @ Life Orb
Ability: Battle Armor
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Rapid Spin
- Knock Off
- Toxic
- Superpower
I needed Armaldo for rapid spin. He was also usable for Superpower and knock off though, which was good. Superpower can tear threw Stoutlands, which would otherwise be a threat if they are set up right. Knock off is useful all around for damage and killing tanks with leftovers. Toxic is just a filler move that can sometimes save me.
Leavanny @ Focus Sash
Ability: Overcoat
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Air Slash
- Reflect
- Sticky Web
- Toxic
Leavanny was probably the hardest pokemon to choose. I started with ariados, as my sticky webber, but he didn't work. So now I'm rolling with Leavanny, and testing her out. Air slash can sometimes do good damage, but it is mostly for clean up later on, if Leavanny is steal alive. Reflect is amazing in combo with Avalugg, cause then Avalugg takes essentially no damage from physical attackers. Sticky web is the main move I have Leavanny for. Scince my team isnt very fast, I needed a sticky webber to override that flaw. Toxic is to kill the annoying bulky pokemon.
Avalugg @ Leftovers
Ability: Own Tempo
EVs: 252 HP / 252 Atk
Adamant Nature
- Avalanche
- Earthquake
- Recover
- Curse
Avalugg is amazing for against any physical attacker. He takes hard hits, and brushes them off like its nothing. After 1 or 2 curses, his defense is even better, and he takes almost no damage. He also then has enough attack for avalanche or earthquake to do a ton of damage. Recover is useful after he takes a critical hit.
Articuno @ Life Orb
Ability: Snow Cloak
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Freeze-Dry
- Toxic
- Water Pulse
- Roost
Articuno is my main special attacker, and is my cleanup worker. He serves as both really well, since he has decent speed, and can deal a bunch of damage. He also tears threw some of the stronger water pokemon with Freeze-Dry. Toxic is something I would love to replace on him, since it isnt very useful. Water Pulse also is my counter against enemy camerupts. And he has enough health that he can take a hit and use roost to get back to full hp.
Like I said earlier, ANY suggestions would be much appreciated.